Viewing Issues 4151 - 4196 / 4196

    PIDProduct VersionSeverityStatusUpdated Summary
  00002721major
resolved (tvo)
2006-08-13BEAMTIME = 0 Can cause a SYSTEM STOP error
  00002351minor
resolved (tvo)
2006-07-06crash in svn
  00002263major
resolved (tvo)
2006-07-06Build bug can still detect enemy units outside LOS
  00001813major
resolved (colorblind)
2006-07-06Attack isn't canceled when enemy unit goes outside LOS
  00002222feature
resolved (tvo)
2006-07-06[Patch] Smarter unit behavior for multiple weapons and those with arcs
  00002251tweak
resolved (tvo)
2006-07-06[Patch] Some additions and fixes to the AI interface
  00002231tweak
resolved (jcnossen)
2006-07-03[patch] Isairbase fix
  00001954feature
resolved (tvo)
2006-06-22New patch for map markers
  00002032minor
resolved (tvo)
2006-06-22Allied chat broken with Japanse keyboards
  00001372tweak
resolved (tvo)
2006-06-22Pathfinding improvements please.
  00001411crash
resolved (SJ)
2006-06-22"Access Violation, No RTTI Data"
  00001931crash
resolved (jcnossen)
2006-06-120.72b1 test release crashes on Nvidia Geforce4 MX 440
  00001981feature
resolved (jcnossen)
2006-06-12[patch] Tooltip for enemy radar dots
  00001862minor
resolved (tvo)
2006-06-04F3 doesn't take you to the last marker
  00001853feature
resolved (tvo)
2006-06-03Wrecks and Feature's should display a tooltip
  00001901minor
resolved (patmo98)
2006-06-02Impulsefactor/movement from explosions stops affecting units after a certain model size.
  00001793feature
resolved (tvo)
2006-05-25Some specific Commander settings don't work in Spring yet
  00001692crash
resolved (tvo)
2006-05-24Spring crashes at startup + leaves the resolution changed
  0000109 trivial
resolved (tvo)
2006-05-24Some crashes on linux (maybe other platforms) won't restore video modes, etc...
  00001782minor
resolved (SJ)
2006-05-19New cursorzoom misbehaves when zooming out
  00001711major
resolved (SJ)
2006-05-16Torpedo Planes are Bugged Again
  00001751minor
resolved (tvo)
2006-05-12Shaders filenames are wrong for latest SVN (2006-05-11)
  00001642crash
resolved (tvo)
2006-05-01Creating sky crash with fix
  00001302major
resolved (tvo)
2006-04-21Subs won?é??t shoot
  00001602block
resolved (tvo)
2006-04-21Compile error when DIRECT_CONTROL_ALLOWED is not defined
  00000853major
resolved (tvo)
2006-04-11Graphic bug: Water edges screwed up
  00001161minor
resolved (tvo)
2006-04-11Cloakcosts are doubled
  00001211trivial
resolved (tvo)
2006-03-10Meh, just doesn't look nice could speed up debug build, by like 0.00001 mili seconds
  00001136minor
resolved (tvo)
2006-03-10Units do not report when they're under attack
  00000893minor
resolved (tvo)
2006-03-09Off-screen attack klaxon no longer works unless spectating
  0000112 minor
resolved (tvo)
2006-03-07rotating camera w/ Shift key rotates extremely fast
  0000086 major
resolved (tvo)
2006-03-03Units get stuck inside buildings
  0000106 trivial
resolved (tvo)
2006-03-03SCONS cannot detect CPU-type on Xeon-type machines due to bad/wrong 'detect.py'
  00000964major
resolved (tvo)
2006-03-03Spring crashes while generating texture from "bitmaps/loadpictures/start1.jpg"
  00000941feature
resolved (tvo)
2006-03-01Keyboard mapping for Mouse1, Mouse2 aswell.
  0000095 minor
resolved (tvo)
2006-03-01"z" and "x" keys dont work any more for spacing
  0000077 major
resolved (tvo)
2006-03-01F2 view bugged
  00000712feature
resolved (tvo)
2006-02-27"Space Building" not mapped to keystrokes.
  00000783minor
resolved (fnordia)
2006-02-27Display frequency settings don't work
  00000811minor
resolved (tvo)
2006-02-27GUI no longer updates repeat on/off and high/low trajectory status
  00000742feature
resolved (tvo)
2006-02-26please add a depth buffer settings
  0000080 minor
resolved (tvo)
2006-02-26Right Shift no longer speeds camera speed scroll
  0000076 crash
resolved (tvo)
2006-02-26Some maps no longer work
  00000571minor
resolved (jcnossen)
2006-02-01Various small things.
  00000344minor
resolved (tvo)
2005-12-14spring segfault before main() under linux
  00000132major
resolved (jcnossen)
2005-12-10'Black Ground' effect - based in Skybox