| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0000137 | Spring engine | General | public | 2006-03-18 02:59 | 2006-06-22 12:34 | ||||
| Reporter | EMPeror | ||||||||
| Assigned To | tvo | ||||||||
| Priority | normal | Severity | tweak | Reproducibility | sometimes | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000137: Pathfinding improvements please. | ||||||||
| Description | This is a request for improving the pathfinding algorithm used. Units get stuck too readily. It is very nice that the current method makes units move out of the way when a building is being constructed. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
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Notes |
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tvo (reporter) 2006-03-22 22:31 |
Does this still happen in 0.70b3? |
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FizWizz (reporter) 2006-03-23 16:55 |
Yeah, It still happens, especially with fast agile units like the Flash or Minelayer |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2006-03-18 02:59 | EMPeror | New Issue | |
| 2006-03-22 22:30 | tvo | Status | new => assigned |
| 2006-03-22 22:30 | tvo | Assigned To | => tvo |
| 2006-03-22 22:31 | tvo | Note Added: 0000136 | |
| 2006-03-22 22:31 | tvo | Status | assigned => feedback |
| 2006-03-23 16:55 | FizWizz | Note Added: 0000140 | |
| 2006-04-21 22:28 | tvo | Status | feedback => resolved |
| 2006-04-21 22:28 | tvo | Resolution | open => fixed |
| 2006-06-22 12:33 | tvo | Relationship added | related to 0000214 |
| 2006-06-22 12:33 | tvo | Relationship replaced | has duplicate 0000214 |
| 2006-06-22 12:34 | tvo | Relationship added | duplicate of 0000086 |


