2020-04-08 21:24 CEST
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Viewing Issues (4051 - 4100 / 4161)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev  ... 74 75 76 77 78 79 80 81 82 83 84 Next Last ]
    PID # Product VersionSeverityStatusUpdatedSummary
  00003931minorresolved (ILMTitan)2007-01-29Area Unload at the edge of the map causes unpredictable unloading location and "teleporting"
  00001177majorresolved (tvo)2007-01-29Healtime and Idletime tags time value not working.
  00001193featureresolved (tvo)2007-01-29Feature Request: "Free Repulsor".
  00003036featureresolved (tvo)2007-01-29Modify radar visuals to make it more life-like and useful.
  00003861minorresolved (ILMTitan)2007-01-29Targetting a ghost actually targets the radar blip.
  00002635minorresolved (ILMTitan)2007-01-29After switching back and forth from FPS mode, D-Gun enabled
  000038512minorresolved (ILMTitan)2007-01-29[patch] Transported units are able to recieve commands
  00003638minorresolved (ILMTitan)2007-01-28[patch] Attacking from height with unit with projectile weapon
  00000452minorresolved (jcnossen)2007-01-26When yours FPS commanded unit dies the camera douse not change back to the previous one.
  00003779minorresolved (trepan)2007-01-26"Random mod" does not work
  00003961tweakresolved (trepan)2007-01-26F2 view for building placement will not activate for air construction units
  00003782featureresolved (trepan)2007-01-26Commander Under Attack Warning Siren (If Com Not Selected)
  00003112crashresolved (tvo)2007-01-25Resurrecting a partially reclaimed wreckage crashes spring on AA 2.21
  00003096minorresolved (tvo)2007-01-25scons configure fail on Intel Duo Core 2 computers
  00000832majorresolved (tvo)2007-01-25Don't set gcc architecture compile flags
  00003981tweakresolved (trepan)2007-01-23[patch] small AI callback addition
  00003952minorresolved (tvo)2007-01-20replay error
  00003911minorresolved (trepan)2007-01-18Unit incons when spectating move around (like when viewed from radar).
  00003923majorresolved (trepan)2007-01-18Aircraft with a high cruisealt don't land to refuel
  00003793crashresolved (tvo)2007-01-150.42b2: crash when Juno dies
  00003671majorresolved (ILMTitan)2007-01-150.74b2: guarding units do not help reclaim
  00002424featureresolved (ILMTitan)2007-01-15reclaimable in combination with industrucible Feature TDF tags don't work properly
  00003752minorresolved (tvo)2007-01-110.74b2: .info and .clock do not remain
  00003452tweakresolved (tvo)2007-01-09Sharemetal/Shareenergy Are bugged
  00003701minorresolved (tvo)2007-01-060.74b2: plants unable to build at some point
  00003691majorresolved (tvo)2007-01-060.74b2: units guarding plants are stuck
  00003641featureresolved (tvo)2007-01-06[patch] A somewhat improved MINGW compatible avi generator.
  00003577crashresolved (tvo)2007-01-03-1 hitpoint unit leads to -1 experience point, crazed weapon speed and crash
  00003496tweakresolved (tvo)2007-01-02patch to enable seaplanes to land *IN* water
  00001392minorresolved (tvo)2006-12-31One (at least) sound plays when spring sound volume set to 0
  00003524majorresolved (tvo)2006-12-31Fueled aircraft fail to return to refuel after a certain distance
  00003533crashresolved (tvo)2006-12-31Weird crash on Delta Siege Dry
  00003483minorresolved (tvo)2006-12-27patch to prevent transports from picking up cloaked enemy units
  00003441crashresolved (tvo)2006-12-22Typing .kick without a player name crashes the game always
  00003431tweakresolved (tvo)2006-12-22patch to enable seaplanes to land on water
  00003381minorresolved (Yeha)2006-12-11NanoTower Ranges Visable to Enemies
  00003263featureresolved (tvo)2006-12-11[Patch] A few things
  00003313featureresolved (tvo)2006-12-11FPS Mode error
  00001054featureresolved (tvo)2006-12-11FPS aiming
  00003211minorresolved (tvo)2006-11-18GUI still clickable when hidden
  00003281majorresolved (tvo)2006-11-18Sync errors in 0.73b1 with many players (seems to be >= 5 players)
  000032012minorresolved (tvo)2006-11-07Nightly 2533 keeps crashing...
  00002733crashresolved (tvo)2006-11-02crash on Group AI deconstruction
  00003191majorresolved (tvo)2006-11-02Underwater units invisible, and buildings can overlap them.
  00003151crashresolved (tvo)2006-10-29Update(): Assertion `owner->unitDef->canAttack' failed when attacking with a group including mines
  00003132majorresolved (tvo)2006-10-22Wait can not be toggled off when used with factories.
  00003141majorresolved (tvo)2006-10-22Desync on death of a Sub
  00002912featureresolved (tvo)2006-10-01[Patch] Better behavior of Fight and Patrol
  00003011minorresolved (jcnossen)2006-09-26[Patch] Smarter unit behavior for multiple weapons and those with arcs. BUGFIX
  00002294minorresolved (tvo)2006-09-23Remove unit from group hotkey not working as expected.

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