2020-08-07 14:31 CEST
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    PID # Product VersionSeverityStatusUpdatedSummary
  00005726featureresolved (imbaczek)2007-08-13[patch] build once
  00005825crashresolved (imbaczek)2007-08-13GroupAI selection/deselection crash
  00005775majorresolved (imbaczek)2007-08-10Ordering units out of map borders.
  00005661minorresolved (imbaczek)2007-08-09[PATCH]Builders don't properly check for the resources they use
  00005376majorresolved (imbaczek)2007-08-09Range of projectile weapons not affected by height
  00005634majorresolved (imbaczek)2007-08-09Weapons cannot have height-based range boost in 75b1
  00005656majorresolved (imbaczek)2007-08-09[patch] cannons shoot closer the higher they get built, not the other way around
  00005761minorresolved (tvo)2007-08-07random start position is broken
  00005691featureresolved (tvo)2007-08-07[PATCH] Java bindings version number
  00005701minorresolved (fnordia)2007-08-02Mantis won't send mail.
  00005561crashresolved (tvo)2007-07-19Build fails when zip is missing, even though configure does not check for it's existence.
  00005576majorresolved (tvo)2007-07-18Infolog from Spring network failure
  00005591minorresolved (tvo)2007-07-18Stats screen does not always appear after all enemies beaten
  00005526majorresolved (tvo)2007-07-18scons build doesn't work
  00005583minorresolved (tvo)2007-07-18Spring always uses a US keyboard layout
  00005602minorresolved (tvo)2007-07-18[patch] TargetBorder broken on vertical targets
  00005288minorresolved (tvo)2007-07-11[patch] Dynamic Damage Patch
  00005507featureresolved (tvo)2007-06-26[patch] targetBorder tag - allow weapons to target a point closer to the edge of collision sphere
  00005541featureresolved (tvo)2007-06-25patch revised: get/set STANDINGFIREORDERS, STANDINGMOVEORDERS
  00002826minorresolved (tvo)2007-06-13[patch] cloaked s3o units lose their texture
  00004421minorresolved (tvo)2007-06-12Clipping issue with building on enemy cloaked mexes
  00004434majorresolved (tvo)2007-06-12canassist=0 can be circumvented
  00005292blockresolved (tvo)2007-06-12UnitRestricted can be circumvented
  00003064majorresolved (tvo)2007-06-05tracking locks camera (was: FPS controll mode is broken)
  00003725minorresolved (tvo)2007-05-300.74b2: energy sharing threshold
  00002795minorresolved (tvo)2007-05-30[patch] Dead units remain as target until Killed returns
  00005391minorresolved (tvo)2007-05-30MSVC 2005 missing includes
  00005411featureresolved (tvo)2007-05-30[patch] multiple unit sounds
  00005381minorresolved (tvo)2007-05-30[patch] TdfParser
  00005421crashresolved (tvo)2007-05-30[patch] Ghosted but dead buildings come to LOS : corrupted double-linked list crashes game
  00005352featureresolved (tvo)2007-05-22[patch] set/get STANDINGFIREORDER and STANDINGMOVEORDER
  00005322minorresolved (trepan)2007-05-12Shield detaches when it's fully charged
  00005301minorresolved (tvo)2007-05-02[patch] CSolidObject::GetMapPos is off by one at bottom edge and right edge
  00005311minorresolved (tvo)2007-05-02[patch] CUnitHandler::ShowUnitBuildSquare incorrect handling of buildfacing
  00005242featureresolved (ILMTitan)2007-05-01[patch] added decloakOnFire fbi tag
  00005112crashresolved (ILMTitan)2007-04-22Spring crashes on starting BOTA 1.4
  00005063minorresolved (ILMTitan)2007-04-22[patch] .give command crash-fix
  00005272featureresolved (trepan)2007-04-21[patch] Workertime multipliers for repair, reclaim, resurrect and capture
  0000519 minorresolved (trepan)2007-04-10[patch] added Lua call-in CommandFallback which recieves unhandled commands
  00005151trivialresolved (trepan)2007-04-070.74b3: shift+esc player list does not appear selectable even if it is
  00005052featureresolved (tvo)2007-04-05[patch] LoadingRadius tag for transports
  00004995featureresolved (tvo)2007-04-04[patch]colormap for ballistic ('cannon' type) weapons
  00004934featureresolved (tvo)2007-04-04[PATCH] New game mode
  00004554featureresolved (Yeha)2007-04-04Patch: avoidFeature
  00004085crashresolved (jcnossen)2007-04-04[patch] Race condition with lua
  00002995minorresolved (tvo)2007-04-04[patch] Teamcolours flip randomly around when using s3o projectiles with team colours.
  00005081minorresolved (tvo)2007-04-04[patch] Queueing buildings with varying buildfacings cancel each other when shouldn't and vice versa.
  00005091minorresolved (tvo)2007-04-04[patch] Improved build order for every kind of area build, also fixes bug with circle build with non-square buildings
  00000243minorresolved (jcnossen)2007-04-02Corpse Feature textures issue
  00002626featureresolved (ILMTitan)2007-04-02Gradual and chunk reclaim