2020-10-24 20:23 CEST
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    PID # Product VersionSeverityStatusUpdatedSummary
  0006424 104.0 +gitminornew2020-10-10selection rectangle missing when starting it onto ui element
  00063948featurenew2020-10-05get rid of 32 bit engine builds
  00064222104.0 +gitmajornew2020-09-23math.random(x,y) in unitdefs
  00064058minorresolved (abma)2020-09-19mumble.springrts.com maintenance
  00064189104.0 +gitfeaturenew2020-08-30Ability to replace CEG's texture and shader in run-time
  00064211104.0 +gitminornew2020-08-29Stale QuadField information causes very strange behaviour
  00062802104.0 +gitminorfeedback (Kloot)2020-08-28104.0.1-1344-g07bdbaf maintenance LightningCannon that is meant to always hit sometimes misses
  0006420 104.0 +gitminornew2020-08-25cursors for ui
  00064153minornew2020-08-21GetUnitNearestEnemy shouldnt return neutral units as well
  00064191104.0 +gitfeaturenew2020-08-20Add support to rotate a CEG particle along time
  00064174104.0 +gitminornew2020-08-20Spawned Projectiles with tracking don't track mobile units
  00064134104.0 +gitcrashfeedback2020-08-06Spring crash cause of too many different units
  00064144104.0 +gittweakresolved (Kloot)2020-08-04Maximum texture atlas size is only 2k by 2k, which we have run out of for CEGs.
  00063783104.0 +gitcrashresolved (Kloot)2020-07-26maint 1474 crash on unload?
  00064122104.0 +gitminorresolved (Kloot)2020-07-25CircuitAI does not build with C++17: C++17 requires comparator for std::map to be const
  00062442104.0 +gitminorresolved2020-07-22Something is wrong with making screenshots on x64 builds
  00063934104.0 +gitmajornew2020-07-22Units fail to see enemies inside LOS even with radar coverage
  00062762104.0 +gitcrashresolved2020-07-22104.0.1-1333-gce618bd maintenance Loading save access violation
  00064103104.0 +gitminorresolved (Kloot)2020-07-22CEGs not displaying in 1542-gfdd9
  00064094104.0 +gitcrashresolved (Kloot)2020-07-20104.0.1-1529-gffcc8d2 maintenance Reproducible access violation on loading save file
  00064084104.0 +gitminorresolved (Kloot)2020-07-19VFS.FileExists seems to use wrong mode when loading defs
  00064073104.0 +gitminorresolved (Kloot)2020-07-14Deleted projectile can still hit a target
  00063983104.0 +gitcrashnew2020-07-14104.0.1-1510-g89bb8e3 maintenance Crash on game load with twitch studio beta
  00064042minorresolved (Kloot)2020-07-10104.0.1-1510-g89bb8e3: SetUnitSensorRadius(unitID, "airLos", value) is setting both los and airLos
  000607721104.0 +gitcrashresolved (Kloot)2020-07-08104.0.1-888-g15d6cc6 maintenance crash at exit with -107374181 / 0xC0000005L / STATUS_ACCESS_VIOLATION
  00063881104.0 +gittrivialfeedback2020-07-06Build issues on Fedora 31: Z_BEST_COMPRESSION/Z_DEFLATED not declared in this scope
  00063493104.0 +gittweakresolved (Kloot)2020-07-06Some way to block /aicontrol
  000634114104.0 +gitminorassigned (Kloot)2020-07-05AMD user height map (F1) is red
  00063914104.0 +gitmajorresolved (Kloot)2020-07-05Spring.Reload no longer detects that files have been changed with an archive
  00063924104.0 +gitcrashresolved (Kloot)2020-07-04[Watchdog] Hang detection triggered for Spring 104.0 on Fedora
  00063321104.0 +gitcrashresolved (Kloot)2020-07-04104.0.1-1432-gba1702d maintenance Possibly synced access violation related to AI
  00063761104.0 +gitminorresolved (gajop)2020-07-04Impossible to map (VFS.MapArchive) archives inside subfolders
  00063625104.0 +gitmajorresolved (Kloot)2020-07-04Performance regression from 104.0.1-1453-ga17a11a to 104.0.1-1455-g39f8fbd
  00059863104.0 +gitminorresolved (Kloot)2020-07-04Crash on startup - terminate called after throwing an instance of 'std::bad_alloc'
  00063572104.0 +gitfeatureresolved (Kloot)2020-07-03MoveCtrlNotify for SetLimits
  00064032104.0 +gitminorresolved (Kloot)2020-07-03Selection rectangle is missing in some areas depending on camera position
  000639510104.0 +gitcrashresolved (Kloot)2020-07-03104.0.1-1464-g4f428c8 | lobby message makes game crash
  00064022104.0 +gitminorresolved (Kloot)2020-07-03Limited to 8 CEGs
  00063902104.0 +gitminorresolved (Kloot)2020-07-03Using VFS.UseArchive to load an already loaded map or game will sometimes crash the engine
  00064015blockresolved (abma)2020-06-19Buildbot steps try to download vc_redist_x86 from old link wich gives 404
  00063992104.0 +gitcrashnew2020-06-11libunitsync.so segfaults at start
  0006397 104.0 +gitcrashnew2020-05-30Chili UI crashes 104.0.1-1474-g69b06d0 maintenance
  00063616minorassigned (abma)2020-05-14keep the last n builds
  00062257104.0 +gitminornew2020-05-14spring-develop fails at switching shadows with '/shadows blabla'
  0006275 104.0 +gitcrashnew2020-05-14104.0.1-1333-gce618bd maintenance Failed to allocate memory
  00062522104.0 +gitcrashnew2020-05-14104.0.1-1305-gf2c1261 maintenance Failed to allocate memory
  00063821104.0 +gitminorresolved (gajop)2020-05-10autoTargetRangeBoost ignored for Cannon weapons
  00063301tweakresolved (gajop)2020-05-09Install into ~/.spring/engine when compiling from source
  00063891104.0 +gitcrashresolved (gajop)2020-05-09104.0.1-1486-gf266c81 maintenance /aicontrol
  00063842104.0 +gitmajornew2020-05-04104.0.1-1464-g4f428c8 | lasercannons get less range than what the weapondef says