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IDProjectCategoryView StatusLast Update
0000178Spring engineGeneralpublic2006-05-19 18:42
Reportercolorblind Assigned ToSJ  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000178: New cursorzoom misbehaves when zooming out
DescriptionIn svn rev 1298 SJ implemented a new zooming behaviour for the overhead camera, but it doesn't work entirely correct when zooming out.
To reproduce this bug:

1. start a game (I've tested it on the small divide with XTA 6.0)
2. select your commander with ctrl-c
3. move your mouse cursor to e.g. the lower right of the screen
4. zoom out to the max
5. and voila! suddenly you're all zoomed in again in some different part of the map.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

tvo

2006-05-16 21:04

reporter   ~0000188

I can confirm it

colorblind

2006-05-19 16:56

reporter   ~0000192

Last edited: 2006-05-19 16:57

The zoom goes bonkers when the cursor is out of the map.
It's probably due to the function

ground->LineGroundCol(wantedPos,wantedPos+dir*10000)

in rts/Game/CameraController.cpp (line 155) but I'm not 100% sure.

Issue History

Date Modified Username Field Change
2006-05-15 14:56 colorblind New Issue
2006-05-16 21:04 tvo Note Added: 0000188
2006-05-16 21:04 tvo Status new => confirmed
2006-05-19 16:56 colorblind Note Added: 0000192
2006-05-19 16:57 colorblind Note Edited: 0000192
2006-05-19 18:42 SJ Status confirmed => resolved
2006-05-19 18:42 SJ Resolution open => fixed
2006-05-19 18:42 SJ Assigned To => SJ