View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000121 | Spring engine | General | public | 2006-03-10 00:25 | 2006-03-10 19:55 |
| Reporter | robed | Assigned To | tvo | ||
| Priority | normal | Severity | trivial | Reproducibility | N/A |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000121: Meh, just doesn't look nice could speed up debug build, by like 0.00001 mili seconds | ||||
| Description | Ermm... extra line shouldn't really be there in ./trunk./rts./Game/UI/GuiHandler.cpp line 347 to 352 glColor4f(1,1,1,0.8f); if(UnitDef *ud = unitDefHandler->GetUnitByName(commands[nr].name)) { // unitikon //--------------------->glColor4f(1,1,1,0.8f); | ||||
| Additional Information | Should be optimized out in any release build with any compiler, but still, looks funny... | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||