2019-07-20 11:49 CEST
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Checked infolog.txt for lua Errors  
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    PID # Product VersionSeverityStatusUpdatedSummary
  00061993104.0 +gitfeaturenew2019-04-10More control over unit-unit repulsion force and distance
  000619512104.0 +gitminorresolved (Kloot)2019-04-07104.0.1-1686-g9a24a29 develop Default UI elements flicker
  00062001104.0 +gitfeatureresolved (Kloot)2019-04-06Feature - Set whether a unit is shown by LOS or airLOS
  00061961104.0 +gitminorresolved (Kloot)2019-04-05104.0.1-1686-g9a24a29 develop Units phase through enemies
  00061973104.0 +gitminorresolved (Kloot)2019-04-05104.0.1-1686-g9a24a29 develop Units with pushResistant become stuck on each other
  00061931104.0 +gitfeatureresolved (Kloot)2019-04-02Feature: Weapon collision tag for only colliding with target unitID
  00061921104.0 +gitcrashresolved (Kloot)2019-04-01crash at start in rts/lib/lua/src/lobject.cpp:123
  00061172minorassigned (abma)2019-04-01Stacktrace translator
  00061871104.0 +gitcrashresolved (Kloot)2019-03-30104.0.1-1156-gb72a9cc maintenance Midgame crash
  0006186 104.0 +gitcrashresolved (Kloot)2019-03-29crash at start in rts/Rendering/GL/AttribState.hpp:114
  00059593104.0 +gitminorresolved (Kloot)2019-03-29Spring.SetConfigInt("TreeRadius",value) doesnt work
  0006184 104.0 +gitcrashresolved (Kloot)2019-03-28Spring-Headless crashes when connecting to server
  000138210.78.2.1majorresolved2019-03-28Unit type avaliable to LUA for ceasefired allies.
  00061783104.0 +gitminorresolved (abma)2019-03-25SpringFiles seems not to classify recent maps correctly
  00061831minorresolved (Kloot)2019-03-25request: a way to update featuredrawdistance without the needing a restart
  00061816104.0 +gitmajorresolved (Kloot)2019-03-25ASSIMP collada importer using id property instead of name
  0006177 104.0 +gitminorassigned (Kloot)2019-03-23104.0.1-1105-gad33cc1 maintenance Large spiders become stuck on structures at the top of sheer cliffs
  0006182 104.0 +gitminornew2019-03-23musicvolume is 0 but music isn't muted
  0006180 104.0 +gitminorresolved (Kloot)2019-03-23104.0.1-1130-g19e9a8c maintenance Graphics glitch on camera tilt
  00061695104.0 +gitcrashresolved2019-03-19104.0.1-1085-gfc6d80e maintenance Failed to allocate memory with AI involved
  00061761104.0 +gitfeatureresolved (Kloot)2019-03-19Feature: A way to not watch unit shrapnel
  0004479397.0.1+gitfeatureresolved (Kloot)2019-03-18Let Script.SetWatchWeapon pick callins
  00061733104.0 +gitminorresolved (Kloot)2019-03-18104.0.1-1085-gfc6d80e maintenance Commander avoids building airpad and becomes stuck out of build range
  00061681104.0 +gitminorresolved (Kloot)2019-03-16104.0.1-1085-gfc6d80e maintenance Constructor self-bugger-off stuck between construction options in rectangle build
  00061532104.0 +gitminornew2019-03-16104.0.1-1060-g7f3541f maintenance Unit stuck between structures
  00061452104.0 +gitfeatureresolved (abma)2019-03-15https support for build with mingwlibs
  00061604104.0 +gitcrashresolved (Kloot)2019-03-15104.0.1-1060-g7f3541f maintenence Failed to allocate memory
  0006166 tweakassigned (abma)2019-03-14announce >=104.0 for autohosts with botflags when "blockers" are fixed
  00061587104.0 +gitminorresolved (Kloot)2019-03-14104.0.1-1060-g7f3541f maintenance Elevated hold position ballistic trajectory weapon target aquisition failure
  000615612104.0 +gitcrashresolved (Kloot)2019-03-13104.0.1-1060-g7f3541f maintenance Save crash
  00061652104.0 +gitminorresolved (Kloot)2019-03-13104.0.1-1060-g7f3541f maintenance "seconds per frame" after Load
  00061591104.0 +gitminorresolved2019-03-13can read gl.GetSun("shadowDensity") but no option to adjust
  00061552104.0 +gitcrashresolved (abma)2019-03-12104.0.1-1060-g7f3541f maintenance Launch crash
  00061521104.0 +gitminorresolved (hokomoko)2019-03-10104.0.1-1065-g12d4521 maintenance Widget toggle command does not work
  00061509104.0 +gitcrashresolved (hokomoko)2019-03-08104.0.1-1051-ga756bf5 maintenance Instant crash for some players
  0006151 104.0 +gitminorresolved (Kloot)2019-03-08model lighting wrong on -1057
  0004365396.0.1+gitfeaturenew2019-03-06AddChatAction misses a playerID field
  00061481featureresolved (abma)2019-03-05Add a "Checked Infolog for lua Errors" field to engine bug report
  00061491104.0 +gitminorresolved (Kloot)2019-03-02104.0.1-1049-g88de633 maintenance Shields seem to always emit from ground level
  000606110104.0 +gitminorresolved (abma)2019-02-28maintenance 4704adf4 does not link due to undefined reference to lzma*
  00061464104.0 +gitminorresolved (Kloot)2019-02-27104.0.1-1025-g07748ef maintenance Shields sometimes fail to block projectiles
  00023792featurenew2019-02-26[feature request] Lua: add VFS.GetFileChecksum()
  00060564majorresolved (abma)2019-02-26migrate host system from gentoo to debian
  00061447blockresolved (abma)2019-02-25win32 build broken
  0006142 minorresolved2019-02-21Mantis doesn't update cheangesets from the repo
  00061431104.0 +gitminorresolved (Kloot)2019-02-21104.0.1-1025-g07748ef maintenance I don't know how to use the new EmitSfx
  000208360.82.5minorresolved (Kloot)2019-02-21Unit don't stop moving to unreachabe place
  00061242104.0 +gitminorresolved (Kloot)2019-02-21Better using directly a vector for BlockingMapCell?
  00061272minorresolved (Kloot)2019-02-21transportable ghosted enemy buildings will move
  00061283104.0 +gitfeatureresolved (Kloot)2019-02-21[Feature Request] Add number timeout arg to Spring.GiveOrderToUnit(unitID, cmdID, cmdParams, cmdOptions)

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