2019-10-22 03:21 CEST

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IDProjectCategoryView StatusLast Update
0006304Spring engineGeneralpublic2019-09-21 23:50
Reporterraaar 
Assigned ToKloot 
PrioritylowSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version104.0 +git 
Target VersionFixed in Version104.0 +git 
Summary0006304: 104.0.1-1398-g7442945 maintenance | non-upright units flicker between sloped and upright positions on slopes
Descriptionnon-upright units flicker between sloped and upright positions on slopes.

This seems to happen when they collide with other units as they're moving on the slopes.
Steps To Reproducestart a game of MF v1.15 on a map with steep slopes like moonq10x, spawn 10 aven_bold and drive them around on the center crater slopes

(check attached replay from 30s to 1m)
TagsNo tags attached.
Checked infolog.txt for ErrorsIrrelevant
Attached Files

-Relationships
+Relationships

-Notes

~0020144

raaar (reporter)

this didn't happen on builds up to 1333 and happens on 1344 and later.

~0020145

Kloot (developer)

your tickets seem to be suffering from priority inflation, kindly cut it out.
+Notes

-Issue History
Date Modified Username Field Change
2019-09-21 20:24 raaar New Issue
2019-09-21 20:24 raaar File Added: 20190921_191644_MoonQ10x_104.0.1-1398-g7442945 maintenance.sdfz
2019-09-21 20:38 raaar Note Added: 0020144
2019-09-21 23:39 Kloot Priority urgent => low
2019-09-21 23:39 Kloot Severity major => minor
2019-09-21 23:39 Kloot Checked infolog.txt for lua Errors Irrelevant => |Irrelevant|
2019-09-21 23:50 Kloot Assigned To => Kloot
2019-09-21 23:50 Kloot Status new => resolved
2019-09-21 23:50 Kloot Resolution open => fixed
2019-09-21 23:50 Kloot Fixed in Version => 104.0 +git
2019-09-21 23:50 Kloot Note Added: 0020145
+Issue History