2019-07-24 10:48 CEST
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    PID # Product VersionSeverityStatusUpdatedSummary
  000208360.82.5minorresolved (Kloot)2019-02-21Unit don't stop moving to unreachabe place
  00061242104.0 +gitminorresolved (Kloot)2019-02-21Better using directly a vector for BlockingMapCell?
  00061272minorresolved (Kloot)2019-02-21transportable ghosted enemy buildings will move
  00061283104.0 +gitfeatureresolved (Kloot)2019-02-21[Feature Request] Add number timeout arg to Spring.GiveOrderToUnit(unitID, cmdID, cmdParams, cmdOptions)
  00061302104.0 +gitminorresolved (Kloot)2019-02-21all unit sounds error
  00061332104.0 +gitminorresolved (Kloot)2019-02-21104.0.1-990-gcb8f2ce maintenance Jittering unit
  00061378104.0 +gitminorresolved (Kloot)2019-02-21access violation crash on loading a savegame
  00061394104.0 +gitcrashresolved (Kloot)2019-02-21104.0.1-1016-g1929a5d maintenance Crash on viewing profiler
  0006104 minorresolved (hokomoko)2019-02-20win64 buildbot puts things in a different folder
  00061413104.0 +gitminorresolved2019-02-20Spring.MoveCtrl.SetMoveTypeData errors on movectrled units - No way to check beforehands if a unit is currently movectrled?
  00061383104.0 +gitminorresolved (hokomoko)2019-02-20MAX_UNITDEF_EXPGEN_IDS is too low
  00061311104.0 +gitminorresolved (Kloot)2019-02-09104.0.1-990-gcb8f2ce maintenance AllowWeaponTarget sometimes fails to send default priority
  00061341104.0 +gitmajorresolved (Kloot)2019-02-09104.0.1-990-gcb8f2ce maintenance Could not parse SoundItems table in gamedata/sounds.lua
  00061291104.0 +gitfeaturenew2019-02-08Some way to control 0006127
  00061251104.0 +gitcrashresolved (Kloot)2019-01-30spring-headless crash (a develop branch change shall be merged in maintenance)
  00061262tweaknew2019-01-30Moving Sun via Spring.SetSunDirection() casts a black "hole" in the skybox
  00061199104.0 +gitminorresolved (Kloot)2019-01-29crash for everybody2
  00061222104.0minorresolved (Kloot)2019-01-29FeatureDrawer accepts a huge amount of features (consuming a lot of RAM)
  00061001104.0 +gitminorresolved (Kloot)2019-01-29Shallow water flickering on some maps
  00061231minorresolved (abma)2019-01-27Protocol HTML docs are down
  00058612majorresolved (Kloot)2019-01-22spring + chobby + linux memory consumption grows considerably after each game
  00061185104.0 +gitcrashresolved (Kloot)2019-01-15crash for everybody
  00061112104.0 +gittweaknew2019-01-13cmake -DOpenGL_GL_PREFERENCE="GLVND" && make spring fails to link with: undefined reference to 'gl...' (OpenGL)
  00061075tweakresolved (Kloot)2019-01-13Spring shouldn't complain if there are no sounds defs specified
  00061063majorresolved (Kloot)2019-01-09thank you kloot for all the work, happy holidays
  00061131104.0 +gitminorresolved (Kloot)2019-01-06Reflection cubemap becomes incorrect on zoom out
  00061126104.0 +gitmajorresolved (Kloot)2019-01-06Gunships on manoeuver ignore enemies
  00061103104.0 +gitminorresolved (Kloot)2018-12-30map_edge_extension widget malfunctioning
  00061092104.0 +gitminorresolved (Kloot)2018-12-30shieldStartingPower tag is not working correctly
  00061082trivialresolved (Kloot)2018-12-24Spring shouldn't complain if there's no modrules.lua
  00061052minorresolved (Kloot)2018-12-22Double lock in Bitmap.cpp -> watchdog freeze
  00060993104.0 +gitminorresolved (Kloot)2018-12-17Ugly seams on the $reflection cubemap
  00061032featureresolved (Kloot)2018-12-17Allow features to have custom max metal/energy
  00060841104.0 +gitfeaturenew2018-12-17Add support for user-defined cubemaps
  00061023tweakresolved (Kloot)2018-12-16Disable Hang Detection in specific code sections
  00060982104.0 +gittweakresolved (Kloot)2018-12-15Shadow Texture sampling doesn't work in custom map shader
  00060965104.0majorresolved (Kloot)2018-12-10allowWeaponTarget not preventing the weapon from aiming and firing at targets
  00060932104.0 +gitfeatureresolved (Kloot)2018-12-10Add a way to set target aquisition range
  0006094 104.0 +gitminornew2018-12-05104.0.1-909-g82a205f maintenance Fight fails to chase for multi-weapon units.
  0006091 104.0 +gitminornew2018-12-02allowGroundUnitGravity should default to false.
  000609010104.0 +gitminorresolved (Kloot)2018-11-28units fail to auto-target (after/having a set-target)
  00053274minorresolved (Kloot)2018-11-27construction aircraft turn away from target
  00060803104.0 +gitminorresolved (Kloot)2018-11-26Performance regression with varying GC load
  000599921104.0featureresolved (Kloot)2018-11-25spring.exe --help return nothing on a console with WINDOWS 10
  00060883104.0 +gitminorresolved (Kloot)2018-11-24VFS modes are not contained in the VFS table while defs.lua runs
  00060872104.0 +gitminorresolved (Kloot)2018-11-23some ba units have black textures since recently
  00060815104.0 +gitminornew2018-11-23Segmentation fault: 11 (SIGSEGV) in spring 104.0.1-1343-g957787a develop
  000595122104.0 +gitmajorresolved (Kloot)2018-11-21Significant performance regression from 104.0.1-286-gd47727e maintenance to 104.0.1-309-ga8b5ffc maintenance
  00060833104.0 +gitmajornew2018-11-21User cannot load "RandomMapGen 8x8 1.4" and other similar maps: timeout
  00060862104.0 +gitminorresolved (Kloot)2018-11-21104.0.1-901-g89b4773 maintenance Bad cursor in luamenu after exiting game