Attached Files |
-
20200516_235949_Highway 95 v5_104.0.1-1464-g4f428c8 maintenance.sdfz (14,940 bytes) 2020-05-17 01:07
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infolog_sp_1464_maintenance_msg_freeze_crash.txt (49,153 bytes) 2020-05-17 01:15
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Rui\Documents\My Games\Spring\"
Using writeable configuration source: "C:\Users\Rui\Documents\My Games\Spring\springsettings.cfg"
Using additional read-only configuration source: "C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1464-g4f428c8 maintenance\springsettings.cfg"
LogOutput initialized. Logging to C:\Users\Rui\Documents\My Games\Spring\infolog.txt
============== <Log Sections> ==============
Available:
ArchiveScanner
AutohostInterface
BumpWater
CSMFGroundTextures
CregSerializer
DecalsDrawerGL4
DynWater
FarTextureHandler
Font
GameServer
GroundMoveType
KeyBindings
LuaSocket
Model
Net
Path
Piece
RoamMeshDrawer
Shader
SkyBox
Sound
Texture
VFS
Enabled:
Sound (Notice)
VFS (Info)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
============== </Log Sections> ==============
============== <User Config> ==============
AdvSky = 1
AllowDeferredMapRendering = 1
AllowDeferredModelRendering = 1
BumpWaterDepthBits = 16
CamFreeScrollSpeed = 0
CamMode = 1
CamTimeExponent = 4.0
CamTimeFactor = 1.0
FPSFOV = 90
GrassDetail = 0
GroundDecals = 1
GroundDetail = 140
GroundScarAlphaFade = 1
GuiOpacity = 1
HangTimeout = 0
HardwareCursor = 1
InitialNetworkTimeout = 0
InputTextGeo = 0.26 0.73 0.02 0.028
InvertMouse = 1
LODScale = 1.000
LODScaleReflection = 1.000
LODScaleRefraction = 1.000
LODScaleShadow = 1.000
LastSelectedMap = Tropical-v2
LastSelectedMod = Metal Factions v0.985
LastSelectedScript = MFAI : brutal
LastSelectedSetting = MaxParticles
MSAALevel = 2
MaxDynamicMapLights = 0
MaxDynamicModelLights = 0
MaxNanoParticles = 10000
MaxParticles = 20000
MaximumTransmissionUnit = 0
MiddleClickScrollSpeed = -0.005
MouseDragCircleCommandThreshold = 25
MouseDragScrollThreshold = 0
ReconnectTimeout = 0
RotateLogFiles = 1
ScreenshotCounter = 2289
ScrollWheelSpeed = -25
ShowClock = 0
ShowPlayerInfo = 0
SpringData = C:/Users/Rui/Documents/My Games/Spring;
TeamHighlight = 0
UnitIconDist = 120
UnitLodDist = 10000
VSync = -1
Water = 4
WindowPosX = 0
WindowPosY = 23
WorkerThreadCount = 1
XResolutionWindowed = 1280
YResolutionWindowed = 961
snd_airAbsorption = 0
snd_volmaster = 40
snd_volmusic = 20
============== </User Config> ==============
============== <User System> ==============
Spring Engine Version: 104.0.1-1464-g4f428c8 maintenance
Build Environment: gcc libstdc++ version 20171010
Compiler Version: gcc-5.5.0
Operating System: Windows 8.1 Home Premium Edition, 64-bit (build 9600)
Hardware Config: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz; 8143MB RAM, 12751MB pagefile
Binary Word Size: 32-bit (emulated)
Process Clock: std::chrono::high_resolution_clock
Physical CPU Cores: 4
Logical CPU Cores: 8
============== </User System> ==============
[good_fpu_init][STREFLOP_SSE]
SSE 1.0 : 1, SSE 2.0 : 1
SSE 3.0 : 1, SSSE 3.0 : 1
SSE 4.1 : 1, SSE 4.2 : 1
SSE 4.0A: 0, SSE 5.0A: 0
[WatchDog::Install] disabled
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
[ 1] 1920x1080x24bpp@60Hz
[ 7] 1680x1050x24bpp@60Hz
[ 9] 1600x1024x24bpp@60Hz
[11] 1600x900x24bpp@60Hz
[12] 1440x900x24bpp@60Hz
[17] 1280x800x24bpp@60Hz
[19] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
GL version : 4.5.0 NVIDIA 385.69
GL vendor : NVIDIA Corporation
GL renderer : GeForce GT 640/PCIe/SSE2
GLSL version: 4.50 NVIDIA
GLEW version: 2.1.0
GPU memory : 3072MB (total) / 2039MB (available)
SDL swap-int: 1
ARB shader support : 1
GLSL shader support : 1
FBO extension support : 1
NVX GPU mem-info support : 1
ATI GPU mem-info support : 0
NPOT-texture support : 1 (1)
S3TC/DXT1 texture support : 1/1
texture query-LOD support : 1 (1)
MSAA frame-buffer support : 1 (1)
24-bit Z-buffer support : 1 (-)
primitive-restart support : 1 (1)
clip-space control support: 1 (1)
seamless cube-map support : 1 (1)
frag-depth layout support : 1 (-)
max. FBO samples : 32
max. texture size : 16384
max. texture anisotropy level: 16.000000
max. vec4 varyings/attributes: 31/16
max. draw-buffers : 8
max. rec. indices/vertices : 1048576/1048576
max. uniform buffer-bindings : 84
max. uniform block-size : 64KB
enable ATI-hacks : 0
compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=-1 (adaptive)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms
[ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=3
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Rui\Documents\My Games\Spring\"
[DataDirLocater::Check] Portable Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Users\Rui\Documents\My Games\Spring\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1464-g4f428c8 maintenance\
Scanning: C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1464-g4f428c8 maintenance\base
Scanning: C:\Users\Rui\Documents\My Games\Spring\maps
Scanning: C:\Users\Rui\Documents\My Games\Spring\games
Scanning: C:\Users\Rui\Documents\My Games\Spring\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 2843ms
[VFS] [SpringVFS::ReserveArchives<this=05791f30>]
[VFS] [SpringVFS::AddArchive<this=05791f30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=05791f30 (SpringVFS) global=00000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=1 current=4 maximum=4 (init=0)
[async=0] threads=4 tasks=9 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622264161705273573976025268090630956399418538484579837490676016357152839989359312727903640337473075309472332825258332236328771995988250468016770252800.000}, {0.000, 0.000}}ms
thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}}ms
thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}}ms
[async=1] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[ThreadPool::SetThreadCount][2] workers=0
[Threading] Main thread CPU affinity mask set: 255
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=059145a0 context=05790c60
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [StartScript] Loading StartScript from: C:\Users\Rui\AppData\Roaming\springlobby\script.txt
[f=-000001] [CPreGame] using client IP 91.186.9.239 and port 8456
[f=-000001] [NetProto::InitClient] connecting to IP 91.186.9.239 on port 8456 using name raaar
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] Error: [ProcessRawPacket] discarding incoming invalid packet: ID 110, LEN -2
[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Highway 95 v5" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=05791f30>(arName="Highway 95 v5", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=05791f30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Metal Factions v1.35" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=05791f30>(arName="Metal Factions v1.35", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=05791f30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=05791f30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Users\Rui\Documents\My Games\Spring\demos\20200516_235949_Highway 95 v5_104.0.1-1464-g4f428c8 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 1), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/systemaddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/systemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: Music <music.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 386ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 438ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 7 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 4
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] Warning: WeaponDefs: Unknown tag "toairweapon" in "sphere_twilight_aabomb"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 386ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] Warning: [GetCategory] too many unit categories (32), skipping level10
[f=-000001] Warning: [GetCategory] too many unit categories (33), skipping upgrade_blue
[f=-000001] Warning: [GetCategory] too many unit categories (34), skipping upgrade_green
[f=-000001] Warning: [GetCategory] too many unit categories (35), skipping upgrade_red
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 78ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::InitPools] newPoolSize=1048576 thrPoolSize=349525 (numThreads=4 shadowPass=0)
[f=-000001] [TriNodePool::InitPools] newPoolSize=1048576 thrPoolSize=349525 (numThreads=4 shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 18ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms
[f=-000001] Loaded SYNCED gadget: CobButton <unit_cobbutton.lua>
[f=-000001] Loaded SYNCED gadget: Map Lua Metal Spot Placer <map_lua_metal_spots.lua>
[f=-000001] Loaded SYNCED gadget: Lua Metal Spot Placer <lua_metal_spots.lua>
[f=-000001] Loaded SYNCED gadget: Metal Extractor Radius Gadget <unit_mex_radius.lua>
[f=-000001] 55 metal spots found!
[f=-000001] 1 geothermal spots found!
[f=-000001] Loaded SYNCED gadget: Resource Spot Tracker <resource_spot_tracker.lua>
[f=-000001] Loaded SYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=-000001] Loaded SYNCED gadget: Air Transports Handler <air_transports.lua>
[f=-000001] Loaded SYNCED gadget: Base Income <base_income.lua>
[f=-000001] Loaded SYNCED gadget: Commander Handler <commanders.lua>
[f=-000001] Loaded SYNCED gadget: DirectControl <unit_direct_control.lua>
[f=-000001] Loaded SYNCED gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
[f=-000001] Loaded SYNCED gadget: Drone Handler <unit_drones.lua>
[f=-000001] Loaded SYNCED gadget: Energy Conversion <game_energy_conversion.lua>
[f=-000001] Loaded SYNCED gadget: Feature Enlarger <feature_enlarger.lua>
[f=-000001] Loaded SYNCED gadget: Game End <game_end.lua>
[f=-000001] Loaded SYNCED gadget: Handles damage mitigation and shield related stuff <unit_shields_damage.lua>
[f=-000001] Loaded SYNCED gadget: Map speed modifier disabler <map_terrain_type_override.lua>
[f=-000001] Loaded SYNCED gadget: Projectile Handler Gadget <projectile_handler.lua>
[f=-000001] Loaded SYNCED gadget: Shield Sharing <unit_shield_sharing.lua>
[f=-000001] Loaded SYNCED gadget: Surrenderer <surrender.lua>
[f=-000001] Loaded SYNCED gadget: Upgrade Handler <upgrades.lua>
[f=-000001] Loaded SYNCED gadget: Walls <unit_walls.lua>
[f=-000001] Loaded SYNCED gadget: Wind Generator Gadget <unit_wind_generators.lua>
[f=-000001] Loaded SYNCED gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=-000001] Loaded SYNCED gadget: Area Buff Handler <unit_area_buff_handler.lua>
[f=-000001] Loaded SYNCED gadget: Physics Handler <unit_physics_handler.lua>
[f=-000001] Loaded SYNCED gadget: UnitMorph <unit_morph.lua>
[f=-000001] Loaded SYNCED gadget: Weapon Aim Handler Gadget <unit_weapon_aim_handler.lua>
[f=-000001] Loaded SYNCED gadget: Cob Call Handler <unit_cob_handler.lua>
[f=-000001] Loaded SYNCED gadget: Rocket Platform Pad Selector <unit_rocket_platforms.lua>
[f=-000001] Loaded SYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=-000001] Loaded SYNCED gadget: Area Attack <areaattack.lua>
[f=-000001] Loaded SYNCED gadget: Attack Safety distance setter <unit_atk_safety_distance.lua>
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 2 sounds from LuaRules/Configs/sound_defs.lua
[f=-000001] Loaded SYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=-000001] Loaded SYNCED gadget: Unit Build Priority Handler <unit_build_priority.lua>
[f=-000001] Loaded SYNCED gadget: Unit Hit-n-Run Handler <unit_hit_run.lua>
[f=-000001] Loaded SYNCED gadget: Awards <gui_awards.lua>
[f=-000001] Loaded SYNCED gadget: Ground decal removal <unit_water_remove_decal.lua>
[f=-000001] Loaded SYNCED gadget: Shockwaves <lups_shockwaves.lua>
[f=-000001] Loaded SYNCED gadget: Weapon Reaim Time <weapon_reaim_time.lua>
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound LuaRules/Configs/sound_defs.lua overwrites featurecrush
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound LuaRules/Configs/sound_defs.lua overwrites genericcmd
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 2 sounds from LuaRules/Configs/sound_defs.lua
[f=-000001] Loaded SYNCED gadget: Metal Extractor Handler Gadget <unit_mex_handler.lua>
[f=-000001] Loaded SYNCED gadget: Engine compatibility <engine_compatibility.lua>
[f=-000001] Loaded SYNCED gadget: MFAI <ailoader.lua>
[f=-000001] Loaded SYNCED gadget: Spawn <game_start.lua>
[f=-000001] Loaded UNSYNCED gadget: Metal Extractor Radius Gadget <unit_mex_radius.lua>
[f=-000001] Loaded UNSYNCED gadget: Resource Spot Tracker <resource_spot_tracker.lua>
[f=-000001] Loaded UNSYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=-000001] Loaded UNSYNCED gadget: Air Transports Handler <air_transports.lua>
[f=-000001] Loaded UNSYNCED gadget: Base Income <base_income.lua>
[f=-000001] Loaded UNSYNCED gadget: Drone Handler <unit_drones.lua>
[f=-000001] Loaded UNSYNCED gadget: Feature Enlarger <feature_enlarger.lua>
[f=-000001] Loaded UNSYNCED gadget: Handles damage mitigation and shield related stuff <unit_shields_damage.lua>
[f=-000001] Loaded UNSYNCED gadget: Shield Sharing <unit_shield_sharing.lua>
[f=-000001] Loaded UNSYNCED gadget: Walls <unit_walls.lua>
[f=-000001] Loaded UNSYNCED gadget: Wind Generator Gadget <unit_wind_generators.lua>
[f=-000001] Loaded UNSYNCED gadget: lua_metal_spots.lua <lua_metal_spots.lua>
[f=-000001] Loaded UNSYNCED gadget: map_lua_metal_spots.lua <map_lua_metal_spots.lua>
[f=-000001] Loaded UNSYNCED gadget: Area Buff Handler <unit_area_buff_handler.lua>
[f=-000001] Loaded UNSYNCED gadget: Physics Handler <unit_physics_handler.lua>
[f=-000001] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
[f=-000001] Loaded UNSYNCED gadget: Cob Call Handler <unit_cob_handler.lua>
[f=-000001] Loaded UNSYNCED gadget: Rocket Platform Pad Selector <unit_rocket_platforms.lua>
[f=-000001] Loaded UNSYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=-000001] Loaded UNSYNCED gadget: Area Attack <areaattack.lua>
[f=-000001] Loaded UNSYNCED gadget: Attack Safety distance setter <unit_atk_safety_distance.lua>
[f=-000001] Loaded UNSYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=-000001] Loaded UNSYNCED gadget: Awards <gui_awards.lua>
[f=-000001] Loaded UNSYNCED gadget: Ground decal removal <unit_water_remove_decal.lua>
[f=-000001] Loaded UNSYNCED gadget: Shockwaves <lups_shockwaves.lua>
[f=-000001] Loaded UNSYNCED gadget: Metal Extractor Handler Gadget <unit_mex_handler.lua>
[f=-000001] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
[f=-000001] Loaded UNSYNCED gadget: Engine compatibility <engine_compatibility.lua>
[f=-000001] Loaded UNSYNCED gadget: MFAI <ailoader.lua>
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 60ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loaded local team color config.
[f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[f=-000001] small digital clock is disabled!
[f=-000001] frames-per-second indicator is disabled!
[f=-000001] simulation speed indicator is disabled!
[f=-000001] Set UnitIconDist to 120
[f=-000001] GroundDetail set to 140
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] VIEWPORT SX=1 SY=1
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound LuaRules/Configs/sound_defs.lua overwrites featurecrush
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound LuaRules/Configs/sound_defs.lua overwrites genericcmd
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 2 sounds from LuaRules/Configs/sound_defs.lua
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1d66cbd6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=99efb6d9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a1d916f1
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=592f9cae
[f=-000001] [Path] [PathEstimator::ReadFile] hash=592f9cae file="cache\104dev-maintenance/paths/Highway 95 v5.pe-592f9cae.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1d66cbd6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=99efb6d9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a1d916f1
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=592f9cbe
[f=-000001] [Path] [PathEstimator::ReadFile] hash=592f9cbe file="cache\104dev-maintenance/paths/Highway 95 v5.pe2-592f9cbe.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (265ms, checksum 8730957d)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,19814,0} {chunk,block}Bytes={0,0}
[f=-000001] view resized from 1920*1080 to 1920*1080 edown=false eleft=false
[f=-000001] GameID: 256fc05edda69d2ad60d4930872bd533
[f=-000001] Connection attempt from lmao_who_netMan
[f=-000001] -> Version: 104.0.1-1464-g4f428c8 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[PreGame::GameDataReceived][map-checksums]
server=70ad9bcd35428168359695ccf3167cb8f9d3b95e91c6614c71d13c369d8e93b6e09af64ac1445a7d7e79fe697d3e329266a8b6cec5a135132e27807569d08123
client=70ad9bcd35428168359695ccf3167cb8f9d3b95e91c6614c71d13c369d8e93b6e09af64ac1445a7d7e79fe697d3e329266a8b6cec5a135132e27807569d08123"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] Connection attempt from ddaannnggeerr
[f=-000001] -> Version: 104.0.1-1464-g4f428c8 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 0)
[f=-000001] Connection attempt from i76700HQ
[f=-000001] -> Version: 104.0.1-1464-g4f428c8 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[PreGame::GameDataReceived][map-checksums]
server=70ad9bcd35428168359695ccf3167cb8f9d3b95e91c6614c71d13c369d8e93b6e09af64ac1445a7d7e79fe697d3e329266a8b6cec5a135132e27807569d08123
client=70ad9bcd35428168359695ccf3167cb8f9d3b95e91c6614c71d13c369d8e93b6e09af64ac1445a7d7e79fe697d3e329266a8b6cec5a135132e27807569d08123"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] Connection attempt from netWoman
[f=-000001] -> Version: 104.0.1-1464-g4f428c8 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[PreGame::GameDataReceived][map-checksums]
server=70ad9bcd35428168359695ccf3167cb8f9d3b95e91c6614c71d13c369d8e93b6e09af64ac1445a7d7e79fe697d3e329266a8b6cec5a135132e27807569d08123
client=70ad9bcd35428168359695ccf3167cb8f9d3b95e91c6614c71d13c369d8e93b6e09af64ac1445a7d7e79fe697d3e329266a8b6cec5a135132e27807569d08123"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="netWoman" string="[PreGame::GameDataReceived][map-checksums]
server=70ad9bcd35428168359695ccf3167cb8f9d3b95e91c6614c71d13c369d8e93b6e09af64ac1445a7d7e79fe697d3e329266a8b6cec5a135132e27807569d08123
client=70ad9bcd35428168359695ccf3167cb8f9d3b95e91c6614c71d13c369d8e93b6e09af64ac1445a7d7e79fe697d3e329266a8b6cec5a135132e27807569d08123"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="netWoman" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] Connection attempt from raaar
[f=-000001] -> Version: 104.0.1-1464-g4f428c8 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][map-checksums]
server=70ad9bcd35428168359695ccf3167cb8f9d3b95e91c6614c71d13c369d8e93b6e09af64ac1445a7d7e79fe697d3e329266a8b6cec5a135132e27807569d08123
client=70ad9bcd35428168359695ccf3167cb8f9d3b95e91c6614c71d13c369d8e93b6e09af64ac1445a7d7e79fe697d3e329266a8b6cec5a135132e27807569d08123"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=299d4009c8089a7ea7b8162f024f37ccfbf7ddd6d6d9f9a3b77871cdbcd533395661570f8c7d456f012079d588092e1b618f81336fd52d258e1d9841e02c7ef7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=299d4009c8089a7ea7b8162f024f37ccfbf7ddd6d6d9f9a3b77871cdbcd533395661570f8c7d456f012079d588092e1b618f81336fd52d258e1d9841e02c7ef7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5d93557468d982a901f1b41f3e432af40fd52fd8fd25965ffe54c40a0fdd6b898a7dd4e6189b256e9e5658ee7a6a89e578dfad385cd0e11bb43d6e7375222b4a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[Game::Load][lua{Rules,Gaia}={33673328,39c23800}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="netWoman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=299d4009c8089a7ea7b8162f024f37ccfbf7ddd6d6d9f9a3b77871cdbcd533395661570f8c7d456f012079d588092e1b618f81336fd52d258e1d9841e02c7ef7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5d93557468d982a901f1b41f3e432af40fd52fd8fd25965ffe54c40a0fdd6b898a7dd4e6189b256e9e5658ee7a6a89e578dfad385cd0e11bb43d6e7375222b4a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[Game::Load][lua{Rules,Gaia}={3b400de0,3deca4d8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=299d4009c8089a7ea7b8162f024f37ccfbf7ddd6d6d9f9a3b77871cdbcd533395661570f8c7d456f012079d588092e1b618f81336fd52d258e1d9841e02c7ef7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=299d4009c8089a7ea7b8162f024f37ccfbf7ddd6d6d9f9a3b77871cdbcd533395661570f8c7d456f012079d588092e1b618f81336fd52d258e1d9841e02c7ef7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5d93557468d982a901f1b41f3e432af40fd52fd8fd25965ffe54c40a0fdd6b898a7dd4e6189b256e9e5658ee7a6a89e578dfad385cd0e11bb43d6e7375222b4a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[Game::Load][lua{Rules,Gaia}={328a48e8,34f36bd8}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="netWoman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5d93557468d982a901f1b41f3e432af40fd52fd8fd25965ffe54c40a0fdd6b898a7dd4e6189b256e9e5658ee7a6a89e578dfad385cd0e11bb43d6e7375222b4a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="netWoman" string="[Game::Load][lua{Rules,Gaia}={2bf59ac8,3128ee88}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5d93557468d982a901f1b41f3e432af40fd52fd8fd25965ffe54c40a0fdd6b898a7dd4e6189b256e9e5658ee7a6a89e578dfad385cd0e11bb43d6e7375222b4a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[Game::Load][lua{Rules,Gaia}={37fa7fd0,3b3e2728}]"
[f=-000001] [i76700HQ] ready up
[f=-000001] [i76700HQ] I am going to as older internet users say
[f=-000001] [i76700HQ] set us up the bomb
[f=-000001] <lmao_who_netMan> Alright guys put on your aluminum hats
[f=-000001] [i76700HQ] wait
[f=-000001] [i76700HQ] maybe raar wants the honors
[f=-000001] Connection attempt from Shruggoth
[f=-000001] -> Version: 104.0.1-1464-g4f428c8 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[PreGame::GameDataReceived][map-checksums]
server=70ad9bcd35428168359695ccf3167cb8f9d3b95e91c6614c71d13c369d8e93b6e09af64ac1445a7d7e79fe697d3e329266a8b6cec5a135132e27807569d08123
client=70ad9bcd35428168359695ccf3167cb8f9d3b95e91c6614c71d13c369d8e93b6e09af64ac1445a7d7e79fe697d3e329266a8b6cec5a135132e27807569d08123"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] [i76700HQ] you want to repost that link?
[f=-000001] <ddaannnggeerr> no
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=299d4009c8089a7ea7b8162f024f37ccfbf7ddd6d6d9f9a3b77871cdbcd533395661570f8c7d456f012079d588092e1b618f81336fd52d258e1d9841e02c7ef7]"
[f=-000001] <ddaannnggeerr> ill do it
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5d93557468d982a901f1b41f3e432af40fd52fd8fd25965ffe54c40a0fdd6b898a7dd4e6189b256e9e5658ee7a6a89e578dfad385cd0e11bb43d6e7375222b4a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[Game::Load][lua{Rules,Gaia}={347cd778,393da1a8}]"
[f=-000001] [i76700HQ] execute order 66
[f=-000001] <ddaannnggeerr> !ring
[f=-000001] > nebula3 * Ringing unready player(s): raaar (by ddaannnggeerr)
[f=-000001] [Shruggoth] nho betman
[f=-000001] [i76700HQ] raaar seems afk
[f=-000001] <lmao_who_netMan> nho betman
[f=-000001] [i76700HQ] maybe he got mail
[f=-000001] [Shruggoth] if you're going to nuke it
[f=-000001] [Shruggoth] just forcestart
[f=-000001] [i76700HQ] was rather sudden
[f=-000001] [i76700HQ] oh yeah good point
[f=-000001] [i76700HQ] !forcestart
[f=-000001] > nebula3 * i76700HQ, you are not allowed to call command "forcestart" in current context.
[f=-000001] <lmao_who_netMan> !ring
[f=-000001] > nebula3 * Ringing unready player(s): raaar (by lmao_who_netMan)
[f=-000001] [Shruggoth] danger/netman call a forcestart
[f=-000001] <ddaannnggeerr> !forcestart
[f=-000001] > nebula3 * ddaannnggeerr called a vote for command "forcestart" [!vote y, !vote n, !vote b]
[f=-000001] > nebula3 * User(s) allowed to vote: lmao_who_netMan,raaar
[f=-000001] [Shruggoth] netman vote y
[f=-000001] <lmao_who_netMan> What if raaar misses it and want to see again?
[f=-000001] > nebula3 * Away vote mode for raaar
[f=-000001] > nebula3 * Vote in progress: "forcestart" [y:1/2, n:0/1(2)] (25s remaining)
[f=-000001] > nebula3 * Awaiting following vote(s): lmao_who_netMan (and 1 away-mode vote(s))
[f=-000001] [Shruggoth] uhhhhh
[f=-000001] [i76700HQ] ill be honest though
[f=-000001] <lmao_who_netMan> k
[f=-000001] [i76700HQ] the game probably doesnt even need to start
[f=-000001] <lmao_who_netMan> !y
[f=-000001] > nebula3 * Vote for command "forcestart" passed.
[f=-000001] > nebula3 * Forcing game start by ddaannnggeerr
[f=-000001] [Shruggoth] probably not
[f=0000049] [Shruggoth] but it keeps it consistent
[f=0000307] [i76700HQ] go
[f=0000399] [Shruggoth] NUKE IT
[f=0000401] [i76700HQ] ddaaaanger
[f=0000679] [Shruggoth] did he go afk too
[f=0000698] [Shruggoth] bruh
[f=0000842] <raaar> sry
[f=0000947] <lmao_who_netMan> spam energy storage
[f=0000949] <raaar> i went to get some fruit
[f=0001101] <ddaannnggeerr> alright
[f=0001138] <raaar> this is 30s in
[f=0001145] <lmao_who_netMan> Ok raaar
[f=0001193] <ddaannnggeerr> so im goign to do it
[f=0001280] [Shruggoth] dw raaar
[f=0001302] [i76700HQ] do it
[f=0001331] [Shruggoth] we're nuking it
[f=0001362] Error: [Game::ClientReadNet][NETMSG_CHAT] exception "Unpack failure (string)"
[f=0001362] Press <none> to access the quit menu
[f=0001362] [QuitBox] user exited to system
[f=0001362] [SpringApp::Kill][1] fromRun=1
[f=0001362] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=4 (init=1)
[f=0001362] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0001362] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0001362] [ThreadPool::SetThreadCount][2] workers=0
[f=0001362] [SpringApp::Kill][2]
[f=0001362] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0001362] [Game::KillLua][3] dtor=0 luaUI=381674f8
[f=0001362] Red_UI_Framework>> last processed widget was "Red Build/Order Menu"
[f=0001362] Red_Drawing>> last processed widget was "Red Build/Order Menu"
[f=0001362] Reloaded cmdcolors from file: cmdcolors.tmp
[f=0001362] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2003600,0} {chunk,block}Bytes={0,0}
[f=0001362] [Game::KillLua][1] dtor=0 luaGaia=3828b6a8
[f=0001362] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2003602,0} {chunk,block}Bytes={0,0}
[f=0001362] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2003602,0} {chunk,block}Bytes={0,0}
[f=0001362] [Game::KillLua][2] dtor=0 luaRules=32b61f98
[f=0001362] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2003620,0} {chunk,block}Bytes={0,0}
[f=0001362] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2003620,0} {chunk,block}Bytes={0,0}
[f=0001362] [Game::KillLua][4] dtor=0
[f=0001362] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Users\Rui\Documents\My Games\Spring\demos\20200516_235949_Highway 95 v5_104.0.1-1464-g4f428c8 maintenance.sdfz" (44380 bytes)
[f=0001362] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0001362] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0001362] [Sound] [Sound::UpdateThread][3] #sources=128 #items=18
[f=0001362] [Sound] [Sound::UpdateThread][4] ctx=05790c60 dev=059145a0
[f=0001362] [Sound] [Sound::UpdateThread][5] ctx=05790c60 dev=059145a0
[f=0001362] [Sound] [Sound::Cleanup][alcDestroyContext(05790c60)]
[f=0001362] [Sound] [Sound::Cleanup][alcCloseDevice(059145a0)]
[f=0001362] [Sound] [Sound::UpdateThread][6]
[f=0001362] [Game::~CGame][1]
[f=0001362] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0001362] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0001362] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0001362] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0001362] [Game::KillLua][4] dtor=1
[f=0001362] [Game::KillMisc][1]
[f=0001362] [Game::KillMisc][2]
[f=0001362] [Game::KillMisc][3]
[f=0001362] [Game::KillRendering][1]
[f=0001362] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0001362] [3DOParser::Kill] allocated 139 pieces
[f=0001362] [S3OParser::Kill] allocated 0 pieces
[f=0001362] [AssParser::Kill] allocated 0 pieces
[f=0001362] [Game::KillInterface][1]
[f=0001362] [Game::KillInterface][2]
[f=0001362] [Game::KillSimulation][1]
[f=0001362] [Game::KillSimulation][2]
[f=0001362] [CCollisionHandler] dis-/continuous tests: 0/1097
[f=0001362] [Game::KillSimulation][3]
[f=0001362] [~CPathCache(28x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0001362] [~CPathCache(28x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0001362] [~CPathCache(56x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0001362] [~CPathCache(56x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0001362] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0001362] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0001362] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,40}; shared=0%; cached=2%
[f=0001362] [Game::KillSimulation][4]
[f=0001362] [CommonDefHandler::KillStatic] 4065 sound-set data items added
[f=0001362] [Game::~CGame][2]
[f=0001362] [Game::~CGame][3]
[f=0001362] [SpringApp::Kill][3]
[f=0001362] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
17673 bytes sent in 159 packets (111.151 bytes/packet)
45091 bytes recv'd in 174 packets (259.144 bytes/packet)
{0.513x, 0.023x} relative protocol overhead {up, down}
0 incoming chunks dropped, 0 outgoing chunks resent
302 incoming chunks processed
[f=0001362] [SpringApp::Kill][4] font=05703e58
[f=0001362] [SpringApp::Kill][5]
[f=0001362] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN ALLOW * -1
[LuaSocket] UDP_CONNECT DENY 91.186.9.239 8456
[LuaSocket] UDP_LISTEN ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=05791f30>]
[VFS] [SpringVFS::DeleteArchives<this=05791f30>(section=0)] #archives[section]=1 #files[section]=5446
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\packages\c78761c8a43ab3823a6a184f9795649b.sdp (05b2d670)
[~CPoolArchive] archiveFile="C:\Users\Rui\Documents\My Games\Spring\packages\c78761c8a43ab3823a6a184f9795649b.sdp" numZipFiles=5446 sumInflSize=92424kb sumReadTime=255ms
file="luarules/gadgets/ailoader.lua" indx=422 inflSize=5kb readTime=4ms
file="luaui/images/vr_grid_large_dark.dds" indx=601 inflSize=2048kb readTime=3ms
file="luaui/fonts/freesansbold.otf" indx=497 inflSize=290kb readTime=2ms
file="icons/invisible.tga" indx=305 inflSize=64kb readTime=1ms
file="luarules/gadgets/ai/attackerbehavior.lua" indx=412 inflSize=6kb readTime=1ms
file="anims/cursordefend_15.bmp" indx=30 inflSize=1kb readTime=1ms
file="luarules/gadgets/ai/sleep.lua" indx=418 inflSize=1kb readTime=1ms
file="units/gear_intimidator.fbi" indx=4693 inflSize=2kb readTime=1ms
file="units/claw_roller.fbi" indx=4601 inflSize=1kb readTime=1ms
file="luaui/images/advplayerslist/metal.png" indx=539 inflSize=0kb readTime=1ms
[~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\packages\c78761c8a43ab3823a6a184f9795649b.sdp] 19680786 bytes cached in 1600 files
[VFS] [SpringVFS::DeleteArchives<this=05791f30>(section=1)] #archives[section]=1 #files[section]=41
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\maps\highway95-v5.sd7 (05b306a8)
[VFS] [SpringVFS::DeleteArchives<this=05791f30>(section=2)] #archives[section]=3 #files[section]=319
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1464-g4f428c8 maintenance\base\spring\bitmaps.sdz (058a0580)
[~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1464-g4f428c8 maintenance\base\spring\bitmaps.sdz] 2324163 bytes cached in 62 files
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1464-g4f428c8 maintenance\base\maphelper.sdz (058a1010)
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1464-g4f428c8 maintenance\base\springcontent.sdz (058a13b8)
[~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1464-g4f428c8 maintenance\base\springcontent.sdz] 285348 bytes cached in 98 files
[VFS] [SpringVFS::DeleteArchives<this=05791f30>(section=3)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=05791f30>(section=4)] #archives[section]=0 #files[section]=130
[VFS] [SpringVFS::DeleteArchives<this=05791f30>(section=5)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=05791f30>(section=6)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=05791f30>(section=7)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=05791f30>(section=8)] #archives[section]=0 #files[section]=0
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=0157ab0c (joinable=0)
[SpringApp::Kill][9]
-
infolog_sp_1486_maintenance_msg_freeze_crash.txt (44,865 bytes) 2020-05-17 01:59
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Rui\Documents\My Games\Spring\"
Using writeable configuration source: "C:\Users\Rui\Documents\My Games\Spring\springsettings.cfg"
LogOutput initialized. Logging to C:\Users\Rui\Documents\My Games\Spring\infolog.txt
============== <Log Sections> ==============
Available:
ArchiveScanner
AutohostInterface
BumpWater
CSMFGroundTextures
CregSerializer
DecalsDrawerGL4
DynWater
FarTextureHandler
Font
GameServer
GroundMoveType
KeyBindings
LuaSocket
Model
Net
Path
Piece
RoamMeshDrawer
Shader
SkyBox
Sound
Texture
VFS
Enabled:
Sound (Notice)
VFS (Info)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
============== </Log Sections> ==============
============== <User Config> ==============
AdvSky = 1
AllowDeferredMapRendering = 1
AllowDeferredModelRendering = 1
BumpWaterDepthBits = 16
CamFreeScrollSpeed = 0
CamMode = 1
CamTimeExponent = 4.0
CamTimeFactor = 1.0
FPSFOV = 90
GrassDetail = 0
GroundDecals = 1
GroundDetail = 140
GroundScarAlphaFade = 1
GuiOpacity = 1
HangTimeout = 0
HardwareCursor = 1
InitialNetworkTimeout = 0
InputTextGeo = 0.26 0.73 0.02 0.028
InvertMouse = 1
LODScale = 1.000
LODScaleReflection = 1.000
LODScaleRefraction = 1.000
LODScaleShadow = 1.000
LastSelectedMap = Tropical-v2
LastSelectedMod = Metal Factions v0.985
LastSelectedScript = MFAI : brutal
LastSelectedSetting = MaxParticles
MSAALevel = 2
MaxDynamicMapLights = 0
MaxDynamicModelLights = 0
MaxNanoParticles = 10000
MaxParticles = 20000
MaximumTransmissionUnit = 0
MiddleClickScrollSpeed = -0.005
MouseDragCircleCommandThreshold = 25
MouseDragScrollThreshold = 0
ReconnectTimeout = 0
RotateLogFiles = 1
ScreenshotCounter = 2289
ScrollWheelSpeed = -25
ShadowMapSize = 2047
Shadows = 1
ShowClock = 0
ShowPlayerInfo = 0
SpringData = C:/Users/Rui/Documents/My Games/Spring;
TeamHighlight = 0
UnitIconDist = 120
UnitLodDist = 10000
UsePBO = 0
VSync = -1
Water = 4
WindowPosX = 0
WindowPosY = 23
WorkerThreadCount = 1
XResolutionWindowed = 1280
YResolutionWindowed = 961
snd_airAbsorption = 0
snd_volmaster = 40
snd_volmusic = 20
============== </User Config> ==============
============== <User System> ==============
Spring Engine Version: 104.0.1-1486-gf266c81 maintenance
Build Environment: gcc libstdc++ version 20171010
Compiler Version: gcc-5.5.0
Operating System: Windows 8.1 Home Premium Edition, 64-bit (build 9600)
Hardware Config: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz; 8143MB RAM, 12751MB pagefile
Binary Word Size: 32-bit (emulated)
Process Clock: std::chrono::high_resolution_clock
Physical CPU Cores: 4
Logical CPU Cores: 8
============== </User System> ==============
[good_fpu_init][STREFLOP_SSE]
SSE 1.0 : 1, SSE 2.0 : 1
SSE 3.0 : 1, SSSE 3.0 : 1
SSE 4.1 : 1, SSE 4.2 : 1
SSE 4.0A: 0, SSE 5.0A: 0
[WatchDog::Install] disabled
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
display=1 modes=64 bounds={x=0, y=0, w=1920, h=1080}
[ 1] 1920x1080x24bpp@60Hz
[13] 1680x1050x24bpp@60Hz
[17] 1600x1024x24bpp@60Hz
[21] 1600x900x24bpp@60Hz
[23] 1440x900x24bpp@60Hz
[33] 1280x800x24bpp@60Hz
[37] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
GL version : 4.5.0 NVIDIA 385.69
GL vendor : NVIDIA Corporation
GL renderer : GeForce GT 640/PCIe/SSE2
GLSL version: 4.50 NVIDIA
GLEW version: 2.1.0
GPU memory : 3072MB (total) / 1826MB (available)
SDL swap-int: 1
ARB shader support : 1
GLSL shader support : 1
FBO extension support : 1
NVX GPU mem-info support : 1
ATI GPU mem-info support : 0
NPOT-texture support : 1 (1)
S3TC/DXT1 texture support : 1/1
texture query-LOD support : 1 (1)
MSAA frame-buffer support : 1 (1)
24-bit Z-buffer support : 1 (-)
primitive-restart support : 1 (1)
clip-space control support: 1 (1)
seamless cube-map support : 1 (1)
frag-depth layout support : 1 (-)
max. FBO samples : 32
max. texture size : 16384
max. texture anisotropy level: 16.000000
max. vec4 varyings/attributes: 31/16
max. draw-buffers : 8
max. rec. indices/vertices : 1048576/1048576
max. uniform buffer-bindings : 84
max. uniform block-size : 64KB
enable ATI-hacks : 0
compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=-1 (adaptive)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms
[ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=3
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Rui\Documents\My Games\Spring\"
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Users\Rui\Documents\My Games\Spring\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\
Scanning: C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base
Scanning: C:\Users\Rui\Documents\My Games\Spring\maps
Scanning: C:\Users\Rui\Documents\My Games\Spring\games
Scanning: C:\Users\Rui\Documents\My Games\Spring\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 2788ms
[VFS] [SpringVFS::ReserveArchives<this=0584b0e8>]
[VFS] [SpringVFS::AddArchive<this=0584b0e8>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0584b0e8 (SpringVFS) global=00000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=1 current=4 maximum=4 (init=0)
[async=0] threads=4 tasks=9 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000}}ms
thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[async=1] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[ThreadPool::SetThreadCount][2] workers=0
[Threading] Main thread CPU affinity mask set: 255
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0591b8b0 context=05759a08
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [StartScript] Loading StartScript from: C:\Users\Rui\AppData\Roaming\springlobby\script.txt
[f=-000001] [CPreGame] using client IP 91.186.9.239 and port 8456
[f=-000001] [NetProto::InitClient] connecting to IP 91.186.9.239 on port 8456 using name raaar
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Ravaged_v2" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0584b0e8>(arName="Ravaged_v2", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0584b0e8>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Metal Factions v1.35" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0584b0e8>(arName="Metal Factions v1.35", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0584b0e8>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0584b0e8>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\maphelper.sdz] 34584 bytes cached in 9 files
[f=-000001] [~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\springcontent.sdz] 529034 bytes cached in 181 files
[f=-000001] [~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\spring\bitmaps.sdz] 5947433 bytes cached in 131 files
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Users\Rui\Documents\My Games\Spring\demos\20200517_005405_Ravaged_v2_104.0.1-1486-gf266c81 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 197ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/systemaddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/systemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: Music <music.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 377ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 428ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 7 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 4
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] Warning: WeaponDefs: Unknown tag "toairweapon" in "sphere_twilight_aabomb"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 379ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] Warning: [GetCategory] too many unit categories (32), skipping level10
[f=-000001] Warning: [GetCategory] too many unit categories (33), skipping upgrade_blue
[f=-000001] Warning: [GetCategory] too many unit categories (34), skipping upgrade_green
[f=-000001] Warning: [GetCategory] too many unit categories (35), skipping upgrade_red
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 74ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 17ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms
[f=-000001] Loaded SYNCED gadget: CobButton <unit_cobbutton.lua>
[f=-000001] Loaded SYNCED gadget: Lua Metal Spot Placer <lua_metal_spots.lua>
[f=-000001] Loaded SYNCED gadget: Metal Extractor Radius Gadget <unit_mex_radius.lua>
[f=-000001] 32 metal spots found!
[f=-000001] 4 geothermal spots found!
[f=-000001] Loaded SYNCED gadget: Resource Spot Tracker <resource_spot_tracker.lua>
[f=-000001] Loaded SYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=-000001] Loaded SYNCED gadget: Air Transports Handler <air_transports.lua>
[f=-000001] Loaded SYNCED gadget: Base Income <base_income.lua>
[f=-000001] Loaded SYNCED gadget: Commander Handler <commanders.lua>
[f=-000001] Loaded SYNCED gadget: DirectControl <unit_direct_control.lua>
[f=-000001] Loaded SYNCED gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
[f=-000001] Loaded SYNCED gadget: Drone Handler <unit_drones.lua>
[f=-000001] Loaded SYNCED gadget: Energy Conversion <game_energy_conversion.lua>
[f=-000001] Loaded SYNCED gadget: Feature Enlarger <feature_enlarger.lua>
[f=-000001] Loaded SYNCED gadget: Game End <game_end.lua>
[f=-000001] Loaded SYNCED gadget: Handles damage mitigation and shield related stuff <unit_shields_damage.lua>
[f=-000001] Loaded SYNCED gadget: Map speed modifier disabler <map_terrain_type_override.lua>
[f=-000001] Loaded SYNCED gadget: Projectile Handler Gadget <projectile_handler.lua>
[f=-000001] Loaded SYNCED gadget: Shield Sharing <unit_shield_sharing.lua>
[f=-000001] Loaded SYNCED gadget: Surrenderer <surrender.lua>
[f=-000001] Loaded SYNCED gadget: Upgrade Handler <upgrades.lua>
[f=-000001] Loaded SYNCED gadget: Walls <unit_walls.lua>
[f=-000001] Loaded SYNCED gadget: Wind Generator Gadget <unit_wind_generators.lua>
[f=-000001] Loaded SYNCED gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=-000001] Loaded SYNCED gadget: Area Buff Handler <unit_area_buff_handler.lua>
[f=-000001] Loaded SYNCED gadget: Physics Handler <unit_physics_handler.lua>
[f=-000001] Loaded SYNCED gadget: UnitMorph <unit_morph.lua>
[f=-000001] Loaded SYNCED gadget: Weapon Aim Handler Gadget <unit_weapon_aim_handler.lua>
[f=-000001] Loaded SYNCED gadget: Cob Call Handler <unit_cob_handler.lua>
[f=-000001] Loaded SYNCED gadget: Rocket Platform Pad Selector <unit_rocket_platforms.lua>
[f=-000001] Loaded SYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=-000001] Loaded SYNCED gadget: Area Attack <areaattack.lua>
[f=-000001] Loaded SYNCED gadget: Attack Safety distance setter <unit_atk_safety_distance.lua>
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 2 sounds from LuaRules/Configs/sound_defs.lua
[f=-000001] Loaded SYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=-000001] Loaded SYNCED gadget: Unit Build Priority Handler <unit_build_priority.lua>
[f=-000001] Loaded SYNCED gadget: Unit Hit-n-Run Handler <unit_hit_run.lua>
[f=-000001] Loaded SYNCED gadget: Awards <gui_awards.lua>
[f=-000001] Loaded SYNCED gadget: Ground decal removal <unit_water_remove_decal.lua>
[f=-000001] Loaded SYNCED gadget: Shockwaves <lups_shockwaves.lua>
[f=-000001] Loaded SYNCED gadget: Weapon Reaim Time <weapon_reaim_time.lua>
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound LuaRules/Configs/sound_defs.lua overwrites featurecrush
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound LuaRules/Configs/sound_defs.lua overwrites genericcmd
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 2 sounds from LuaRules/Configs/sound_defs.lua
[f=-000001] Loaded SYNCED gadget: Metal Extractor Handler Gadget <unit_mex_handler.lua>
[f=-000001] Loaded SYNCED gadget: Engine compatibility <engine_compatibility.lua>
[f=-000001] Loaded SYNCED gadget: MFAI <ailoader.lua>
[f=-000001] Loaded SYNCED gadget: Spawn <game_start.lua>
[f=-000001] Loaded UNSYNCED gadget: Metal Extractor Radius Gadget <unit_mex_radius.lua>
[f=-000001] Loaded UNSYNCED gadget: Resource Spot Tracker <resource_spot_tracker.lua>
[f=-000001] Loaded UNSYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=-000001] Loaded UNSYNCED gadget: Air Transports Handler <air_transports.lua>
[f=-000001] Loaded UNSYNCED gadget: Base Income <base_income.lua>
[f=-000001] Loaded UNSYNCED gadget: Drone Handler <unit_drones.lua>
[f=-000001] Loaded UNSYNCED gadget: Feature Enlarger <feature_enlarger.lua>
[f=-000001] Loaded UNSYNCED gadget: Handles damage mitigation and shield related stuff <unit_shields_damage.lua>
[f=-000001] Loaded UNSYNCED gadget: Shield Sharing <unit_shield_sharing.lua>
[f=-000001] Loaded UNSYNCED gadget: Walls <unit_walls.lua>
[f=-000001] Loaded UNSYNCED gadget: Wind Generator Gadget <unit_wind_generators.lua>
[f=-000001] Loaded UNSYNCED gadget: lua_metal_spots.lua <lua_metal_spots.lua>
[f=-000001] Loaded UNSYNCED gadget: Area Buff Handler <unit_area_buff_handler.lua>
[f=-000001] Loaded UNSYNCED gadget: Physics Handler <unit_physics_handler.lua>
[f=-000001] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
[f=-000001] Loaded UNSYNCED gadget: Cob Call Handler <unit_cob_handler.lua>
[f=-000001] Loaded UNSYNCED gadget: Rocket Platform Pad Selector <unit_rocket_platforms.lua>
[f=-000001] Loaded UNSYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=-000001] Loaded UNSYNCED gadget: Area Attack <areaattack.lua>
[f=-000001] Loaded UNSYNCED gadget: Attack Safety distance setter <unit_atk_safety_distance.lua>
[f=-000001] Loaded UNSYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=-000001] Loaded UNSYNCED gadget: Awards <gui_awards.lua>
[f=-000001] Loaded UNSYNCED gadget: Ground decal removal <unit_water_remove_decal.lua>
[f=-000001] Loaded UNSYNCED gadget: Shockwaves <lups_shockwaves.lua>
[f=-000001] Loaded UNSYNCED gadget: Metal Extractor Handler Gadget <unit_mex_handler.lua>
[f=-000001] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
[f=-000001] Loaded UNSYNCED gadget: Engine compatibility <engine_compatibility.lua>
[f=-000001] Loaded UNSYNCED gadget: MFAI <ailoader.lua>
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loaded local team color config.
[f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[f=-000001] small digital clock is disabled!
[f=-000001] frames-per-second indicator is disabled!
[f=-000001] simulation speed indicator is disabled!
[f=-000001] Set UnitIconDist to 120
[f=-000001] GroundDetail set to 140
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound LuaRules/Configs/sound_defs.lua overwrites featurecrush
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound LuaRules/Configs/sound_defs.lua overwrites genericcmd
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 2 sounds from LuaRules/Configs/sound_defs.lua
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f4607e9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a1d916f1
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4063d10
[f=-000001] [Path] [PathEstimator::ReadFile] hash=f4063d10 file="cache\104dev-maintenance/paths/Ravaged_v2.pe-f4063d10.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f4607e9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a1d916f1
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4063d20
[f=-000001] [Path] [PathEstimator::ReadFile] hash=f4063d20 file="cache\104dev-maintenance/paths/Ravaged_v2.pe2-f4063d20.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (214ms, checksum dab72780)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,19814,0} {chunk,block}Bytes={0,0}
[f=-000001] view resized from 1920*1080 to 1920*1080 edown=false eleft=false
[f=-000001] GameID: 187dc05e1795554d9872b91a516abf85
[f=-000001] Connection attempt from Shruggoth
[f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 3)
[f=-000001] Connection attempt from ddaannnggeerr
[f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[PreGame::GameDataReceived][map-checksums]
server=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb
client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[PreGame::GameDataReceived][map-checksums]
server=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb
client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] Connection attempt from i76700HQ
[f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[PreGame::GameDataReceived][map-checksums]
server=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb
client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] Connection attempt from raaar
[f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 0)
[f=-000001] Connection attempt from lmao_who_netMan
[f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][map-checksums]
server=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb
client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[PreGame::GameDataReceived][map-checksums]
server=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb
client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f56f1c2df6d81bfeda4db96d1ef908178938f0e9cf6afc536bce17078ebeaac9e05c807d1a106ade818456a581714acefb1906b502e88753ad7a43d9a24fde35]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5480b5395ca4f37f12a6a25d473f9ab8c40a28826558f60fc1dc47652aa3bcc2b9be136e65b4e8ab505243ea1c65b6f339665238895698b6bfb79a8e7b91089]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[Game::Load][lua{Rules,Gaia}={333dbc18,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f56f1c2df6d81bfeda4db96d1ef908178938f0e9cf6afc536bce17078ebeaac9e05c807d1a106ade818456a581714acefb1906b502e88753ad7a43d9a24fde35]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5480b5395ca4f37f12a6a25d473f9ab8c40a28826558f60fc1dc47652aa3bcc2b9be136e65b4e8ab505243ea1c65b6f339665238895698b6bfb79a8e7b91089]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[Game::Load][lua{Rules,Gaia}={39e01ab8,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f56f1c2df6d81bfeda4db96d1ef908178938f0e9cf6afc536bce17078ebeaac9e05c807d1a106ade818456a581714acefb1906b502e88753ad7a43d9a24fde35]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5480b5395ca4f37f12a6a25d473f9ab8c40a28826558f60fc1dc47652aa3bcc2b9be136e65b4e8ab505243ea1c65b6f339665238895698b6bfb79a8e7b91089]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[Game::Load][lua{Rules,Gaia}={318a4578,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f56f1c2df6d81bfeda4db96d1ef908178938f0e9cf6afc536bce17078ebeaac9e05c807d1a106ade818456a581714acefb1906b502e88753ad7a43d9a24fde35]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5480b5395ca4f37f12a6a25d473f9ab8c40a28826558f60fc1dc47652aa3bcc2b9be136e65b4e8ab505243ea1c65b6f339665238895698b6bfb79a8e7b91089]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[Game::Load][lua{Rules,Gaia}={38019dd0,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f56f1c2df6d81bfeda4db96d1ef908178938f0e9cf6afc536bce17078ebeaac9e05c807d1a106ade818456a581714acefb1906b502e88753ad7a43d9a24fde35]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5480b5395ca4f37f12a6a25d473f9ab8c40a28826558f60fc1dc47652aa3bcc2b9be136e65b4e8ab505243ea1c65b6f339665238895698b6bfb79a8e7b91089]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[Game::Load][lua{Rules,Gaia}={32a5a4b8,00000000}]"
[f=-000001] > nebula3 * Auto-forcing game start (only already in-game or unsynced spectators are missing)
[f=0000074] <i76700HQ> ok
[f=0000096] [lmao_who_netMan] nice map
[f=0000171] <i76700HQ> you want honors
[f=0000212] <i76700HQ> or me?
[f=0000337] [Shruggoth] smh
[f=0000355] <raaar> you type it
[f=0000444] Error: [ProcessRawPacket] discarding incoming invalid packet: ID 48, LEN -2
[f=0000444] Error: [ProcessRawPacket] discarding incoming invalid packet: ID 101, LEN -2
[f=0000444] Error: [ProcessRawPacket] discarding incoming invalid packet: ID 88, LEN -2
[f=0000450] Error: [Game::ClientReadNet][NETMSG_CHAT] exception "Unpack failure (string)"
[f=0000450] Press <none> to access the quit menu
[f=0000450] Press <none> to access the quit menu
[f=0000450] [QuitBox] user exited to system
[f=0000450] [SpringApp::Kill][1] fromRun=1
[f=0000450] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=4 (init=1)
[f=0000450] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0000450] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0000450] [ThreadPool::SetThreadCount][2] workers=0
[f=0000450] [SpringApp::Kill][2]
[f=0000450] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0000450] [Game::KillLua][3] dtor=0 luaUI=363fc428
[f=0000450] Red_UI_Framework>> last processed widget was "Red Build/Order Menu"
[f=0000450] Red_Drawing>> last processed widget was "Red Build/Order Menu"
[f=0000450] Reloaded cmdcolors from file: cmdcolors.tmp
[f=0000450] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2147084,0} {chunk,block}Bytes={0,0}
[f=0000450] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0000450] [Game::KillLua][2] dtor=0 luaRules=318a4578
[f=0000450] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2147100,0} {chunk,block}Bytes={0,0}
[f=0000450] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2147100,0} {chunk,block}Bytes={0,0}
[f=0000450] [Game::KillLua][4] dtor=0
[f=0000450] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Users\Rui\Documents\My Games\Spring\demos\20200517_005405_Ravaged_v2_104.0.1-1486-gf266c81 maintenance.sdfz" (19967 bytes)
[f=0000450] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0000450] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000450] [Sound] [Sound::UpdateThread][3] #sources=128 #items=16
[f=0000450] [Sound] [Sound::UpdateThread][4] ctx=05759a08 dev=0591b8b0
[f=0000450] [Sound] [Sound::UpdateThread][5] ctx=05759a08 dev=0591b8b0
[f=0000450] [Sound] [Sound::Cleanup][alcDestroyContext(05759a08)]
[f=0000450] [Sound] [Sound::Cleanup][alcCloseDevice(0591b8b0)]
[f=0000450] [Sound] [Sound::UpdateThread][6]
[f=0000450] [Game::~CGame][1]
[f=0000450] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0000450] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0000450] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0000450] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0000450] [Game::KillLua][4] dtor=1
[f=0000450] [Game::KillMisc][1]
[f=0000450] [Game::KillMisc][2]
[f=0000450] [Game::KillMisc][3]
[f=0000450] [Game::KillRendering][1]
[f=0000450] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000450] [3DOParser::Kill] allocated 68 pieces
[f=0000450] [S3OParser::Kill] allocated 44 pieces
[f=0000450] [AssParser::Kill] allocated 0 pieces
[f=0000450] [Game::KillInterface][1]
[f=0000450] [Game::KillInterface][2]
[f=0000450] [Game::KillSimulation][1]
[f=0000450] [Game::KillSimulation][2]
[f=0000450] [CCollisionHandler] dis-/continuous tests: 0/365451
[f=0000450] [Game::KillSimulation][3]
[f=0000450] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000450] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000450] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000450] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0000450] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000450] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000450] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,12}; shared=0%; cached=8%
[f=0000450] [Game::KillSimulation][4]
[f=0000450] [CommonDefHandler::KillStatic] 4065 sound-set data items added
[f=0000450] [Game::~CGame][2]
[f=0000450] [Game::~CGame][3]
[f=0000450] [SpringApp::Kill][3]
[f=0000450] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
11951 bytes sent in 514 packets (23.251 bytes/packet)
20677 bytes recv'd in 497 packets (41.604 bytes/packet)
{0.291x, 0.144x} relative protocol overhead {up, down}
5 incoming chunks dropped, 2 outgoing chunks resent
408 incoming chunks processed
[f=0000450] [SpringApp::Kill][4] font=056f3f90
[f=0000450] [SpringApp::Kill][5]
[f=0000450] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN ALLOW * -1
[LuaSocket] UDP_CONNECT DENY 91.186.9.239 8456
[LuaSocket] UDP_LISTEN ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>]
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=0)] #archives[section]=1 #files[section]=5446
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\packages\c78761c8a43ab3823a6a184f9795649b.sdp (05a9e420)
[~CPoolArchive] archiveFile="C:\Users\Rui\Documents\My Games\Spring\packages\c78761c8a43ab3823a6a184f9795649b.sdp" numZipFiles=5446 sumInflSize=92424kb sumReadTime=283ms
file="unitpics/sphere_tidal_generator.png" indx=4341 inflSize=15kb readTime=30ms
file="objects3d/sphere_metal_extractor.3do" indx=1871 inflSize=20kb readTime=15ms
file="luaui/images/vr_grid_large_dark.dds" indx=601 inflSize=2048kb readTime=4ms
file="units/sphere_adv_vehicle_factory.fbi" indx=4771 inflSize=1kb readTime=2ms
file="bitmaps/loadpictures/loadscreen1.jpg" indx=186 inflSize=218kb readTime=2ms
file="unittextures/tatex/camoc0200.tga" indx=5046 inflSize=1kb readTime=1ms
file="units/sphere_aircraft_factory.fbi" indx=4775 inflSize=1kb readTime=1ms
file="icons/fsphereheavyfs.tga" indx=300 inflSize=64kb readTime=1ms
file="units/claw_dynamo.fbi" indx=4546 inflSize=3kb readTime=1ms
file="sounds/beep4.wav" indx=3233 inflSize=1kb readTime=1ms
[~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\packages\c78761c8a43ab3823a6a184f9795649b.sdp] 19641476 bytes cached in 1605 files
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=1)] #archives[section]=1 #files[section]=121
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\maps\ravaged_v2.sd7 (05aa15e8)
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=2)] #archives[section]=3 #files[section]=319
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\springcontent.sdz (058c6850)
[~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\springcontent.sdz] 285348 bytes cached in 98 files
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\maphelper.sdz (058c5b50)
[~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\maphelper.sdz] 14008 bytes cached in 3 files
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\spring\bitmaps.sdz (058c5e90)
[~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\spring\bitmaps.sdz] 2587385 bytes cached in 63 files
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=3)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=4)] #archives[section]=0 #files[section]=130
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=5)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=6)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=7)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=8)] #archives[section]=0 #files[section]=0
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=0157910c (joinable=0)
[SpringApp::Kill][9]
-
infolog_sp_1486_maintenance_msg_freeze_crash-2.txt (44,865 bytes) 2020-05-17 02:00
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Rui\Documents\My Games\Spring\"
Using writeable configuration source: "C:\Users\Rui\Documents\My Games\Spring\springsettings.cfg"
LogOutput initialized. Logging to C:\Users\Rui\Documents\My Games\Spring\infolog.txt
============== <Log Sections> ==============
Available:
ArchiveScanner
AutohostInterface
BumpWater
CSMFGroundTextures
CregSerializer
DecalsDrawerGL4
DynWater
FarTextureHandler
Font
GameServer
GroundMoveType
KeyBindings
LuaSocket
Model
Net
Path
Piece
RoamMeshDrawer
Shader
SkyBox
Sound
Texture
VFS
Enabled:
Sound (Notice)
VFS (Info)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
============== </Log Sections> ==============
============== <User Config> ==============
AdvSky = 1
AllowDeferredMapRendering = 1
AllowDeferredModelRendering = 1
BumpWaterDepthBits = 16
CamFreeScrollSpeed = 0
CamMode = 1
CamTimeExponent = 4.0
CamTimeFactor = 1.0
FPSFOV = 90
GrassDetail = 0
GroundDecals = 1
GroundDetail = 140
GroundScarAlphaFade = 1
GuiOpacity = 1
HangTimeout = 0
HardwareCursor = 1
InitialNetworkTimeout = 0
InputTextGeo = 0.26 0.73 0.02 0.028
InvertMouse = 1
LODScale = 1.000
LODScaleReflection = 1.000
LODScaleRefraction = 1.000
LODScaleShadow = 1.000
LastSelectedMap = Tropical-v2
LastSelectedMod = Metal Factions v0.985
LastSelectedScript = MFAI : brutal
LastSelectedSetting = MaxParticles
MSAALevel = 2
MaxDynamicMapLights = 0
MaxDynamicModelLights = 0
MaxNanoParticles = 10000
MaxParticles = 20000
MaximumTransmissionUnit = 0
MiddleClickScrollSpeed = -0.005
MouseDragCircleCommandThreshold = 25
MouseDragScrollThreshold = 0
ReconnectTimeout = 0
RotateLogFiles = 1
ScreenshotCounter = 2289
ScrollWheelSpeed = -25
ShadowMapSize = 2047
Shadows = 1
ShowClock = 0
ShowPlayerInfo = 0
SpringData = C:/Users/Rui/Documents/My Games/Spring;
TeamHighlight = 0
UnitIconDist = 120
UnitLodDist = 10000
UsePBO = 0
VSync = -1
Water = 4
WindowPosX = 0
WindowPosY = 23
WorkerThreadCount = 1
XResolutionWindowed = 1280
YResolutionWindowed = 961
snd_airAbsorption = 0
snd_volmaster = 40
snd_volmusic = 20
============== </User Config> ==============
============== <User System> ==============
Spring Engine Version: 104.0.1-1486-gf266c81 maintenance
Build Environment: gcc libstdc++ version 20171010
Compiler Version: gcc-5.5.0
Operating System: Windows 8.1 Home Premium Edition, 64-bit (build 9600)
Hardware Config: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz; 8143MB RAM, 12751MB pagefile
Binary Word Size: 32-bit (emulated)
Process Clock: std::chrono::high_resolution_clock
Physical CPU Cores: 4
Logical CPU Cores: 8
============== </User System> ==============
[good_fpu_init][STREFLOP_SSE]
SSE 1.0 : 1, SSE 2.0 : 1
SSE 3.0 : 1, SSSE 3.0 : 1
SSE 4.1 : 1, SSE 4.2 : 1
SSE 4.0A: 0, SSE 5.0A: 0
[WatchDog::Install] disabled
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
display=1 modes=64 bounds={x=0, y=0, w=1920, h=1080}
[ 1] 1920x1080x24bpp@60Hz
[13] 1680x1050x24bpp@60Hz
[17] 1600x1024x24bpp@60Hz
[21] 1600x900x24bpp@60Hz
[23] 1440x900x24bpp@60Hz
[33] 1280x800x24bpp@60Hz
[37] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
GL version : 4.5.0 NVIDIA 385.69
GL vendor : NVIDIA Corporation
GL renderer : GeForce GT 640/PCIe/SSE2
GLSL version: 4.50 NVIDIA
GLEW version: 2.1.0
GPU memory : 3072MB (total) / 1826MB (available)
SDL swap-int: 1
ARB shader support : 1
GLSL shader support : 1
FBO extension support : 1
NVX GPU mem-info support : 1
ATI GPU mem-info support : 0
NPOT-texture support : 1 (1)
S3TC/DXT1 texture support : 1/1
texture query-LOD support : 1 (1)
MSAA frame-buffer support : 1 (1)
24-bit Z-buffer support : 1 (-)
primitive-restart support : 1 (1)
clip-space control support: 1 (1)
seamless cube-map support : 1 (1)
frag-depth layout support : 1 (-)
max. FBO samples : 32
max. texture size : 16384
max. texture anisotropy level: 16.000000
max. vec4 varyings/attributes: 31/16
max. draw-buffers : 8
max. rec. indices/vertices : 1048576/1048576
max. uniform buffer-bindings : 84
max. uniform block-size : 64KB
enable ATI-hacks : 0
compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=-1 (adaptive)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms
[ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=3
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Rui\Documents\My Games\Spring\"
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Users\Rui\Documents\My Games\Spring\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\
Scanning: C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base
Scanning: C:\Users\Rui\Documents\My Games\Spring\maps
Scanning: C:\Users\Rui\Documents\My Games\Spring\games
Scanning: C:\Users\Rui\Documents\My Games\Spring\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 2788ms
[VFS] [SpringVFS::ReserveArchives<this=0584b0e8>]
[VFS] [SpringVFS::AddArchive<this=0584b0e8>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0584b0e8 (SpringVFS) global=00000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=1 current=4 maximum=4 (init=0)
[async=0] threads=4 tasks=9 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000}}ms
thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[async=1] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[ThreadPool::SetThreadCount][2] workers=0
[Threading] Main thread CPU affinity mask set: 255
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0591b8b0 context=05759a08
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [StartScript] Loading StartScript from: C:\Users\Rui\AppData\Roaming\springlobby\script.txt
[f=-000001] [CPreGame] using client IP 91.186.9.239 and port 8456
[f=-000001] [NetProto::InitClient] connecting to IP 91.186.9.239 on port 8456 using name raaar
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Ravaged_v2" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0584b0e8>(arName="Ravaged_v2", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0584b0e8>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Metal Factions v1.35" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0584b0e8>(arName="Metal Factions v1.35", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0584b0e8>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0584b0e8>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\maphelper.sdz] 34584 bytes cached in 9 files
[f=-000001] [~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\springcontent.sdz] 529034 bytes cached in 181 files
[f=-000001] [~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\spring\bitmaps.sdz] 5947433 bytes cached in 131 files
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Users\Rui\Documents\My Games\Spring\demos\20200517_005405_Ravaged_v2_104.0.1-1486-gf266c81 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 197ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/systemaddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/systemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: Music <music.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 377ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 428ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 7 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 4
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] Warning: WeaponDefs: Unknown tag "toairweapon" in "sphere_twilight_aabomb"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 379ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] Warning: [GetCategory] too many unit categories (32), skipping level10
[f=-000001] Warning: [GetCategory] too many unit categories (33), skipping upgrade_blue
[f=-000001] Warning: [GetCategory] too many unit categories (34), skipping upgrade_green
[f=-000001] Warning: [GetCategory] too many unit categories (35), skipping upgrade_red
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 74ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 17ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms
[f=-000001] Loaded SYNCED gadget: CobButton <unit_cobbutton.lua>
[f=-000001] Loaded SYNCED gadget: Lua Metal Spot Placer <lua_metal_spots.lua>
[f=-000001] Loaded SYNCED gadget: Metal Extractor Radius Gadget <unit_mex_radius.lua>
[f=-000001] 32 metal spots found!
[f=-000001] 4 geothermal spots found!
[f=-000001] Loaded SYNCED gadget: Resource Spot Tracker <resource_spot_tracker.lua>
[f=-000001] Loaded SYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=-000001] Loaded SYNCED gadget: Air Transports Handler <air_transports.lua>
[f=-000001] Loaded SYNCED gadget: Base Income <base_income.lua>
[f=-000001] Loaded SYNCED gadget: Commander Handler <commanders.lua>
[f=-000001] Loaded SYNCED gadget: DirectControl <unit_direct_control.lua>
[f=-000001] Loaded SYNCED gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
[f=-000001] Loaded SYNCED gadget: Drone Handler <unit_drones.lua>
[f=-000001] Loaded SYNCED gadget: Energy Conversion <game_energy_conversion.lua>
[f=-000001] Loaded SYNCED gadget: Feature Enlarger <feature_enlarger.lua>
[f=-000001] Loaded SYNCED gadget: Game End <game_end.lua>
[f=-000001] Loaded SYNCED gadget: Handles damage mitigation and shield related stuff <unit_shields_damage.lua>
[f=-000001] Loaded SYNCED gadget: Map speed modifier disabler <map_terrain_type_override.lua>
[f=-000001] Loaded SYNCED gadget: Projectile Handler Gadget <projectile_handler.lua>
[f=-000001] Loaded SYNCED gadget: Shield Sharing <unit_shield_sharing.lua>
[f=-000001] Loaded SYNCED gadget: Surrenderer <surrender.lua>
[f=-000001] Loaded SYNCED gadget: Upgrade Handler <upgrades.lua>
[f=-000001] Loaded SYNCED gadget: Walls <unit_walls.lua>
[f=-000001] Loaded SYNCED gadget: Wind Generator Gadget <unit_wind_generators.lua>
[f=-000001] Loaded SYNCED gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=-000001] Loaded SYNCED gadget: Area Buff Handler <unit_area_buff_handler.lua>
[f=-000001] Loaded SYNCED gadget: Physics Handler <unit_physics_handler.lua>
[f=-000001] Loaded SYNCED gadget: UnitMorph <unit_morph.lua>
[f=-000001] Loaded SYNCED gadget: Weapon Aim Handler Gadget <unit_weapon_aim_handler.lua>
[f=-000001] Loaded SYNCED gadget: Cob Call Handler <unit_cob_handler.lua>
[f=-000001] Loaded SYNCED gadget: Rocket Platform Pad Selector <unit_rocket_platforms.lua>
[f=-000001] Loaded SYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=-000001] Loaded SYNCED gadget: Area Attack <areaattack.lua>
[f=-000001] Loaded SYNCED gadget: Attack Safety distance setter <unit_atk_safety_distance.lua>
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 2 sounds from LuaRules/Configs/sound_defs.lua
[f=-000001] Loaded SYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=-000001] Loaded SYNCED gadget: Unit Build Priority Handler <unit_build_priority.lua>
[f=-000001] Loaded SYNCED gadget: Unit Hit-n-Run Handler <unit_hit_run.lua>
[f=-000001] Loaded SYNCED gadget: Awards <gui_awards.lua>
[f=-000001] Loaded SYNCED gadget: Ground decal removal <unit_water_remove_decal.lua>
[f=-000001] Loaded SYNCED gadget: Shockwaves <lups_shockwaves.lua>
[f=-000001] Loaded SYNCED gadget: Weapon Reaim Time <weapon_reaim_time.lua>
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound LuaRules/Configs/sound_defs.lua overwrites featurecrush
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound LuaRules/Configs/sound_defs.lua overwrites genericcmd
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 2 sounds from LuaRules/Configs/sound_defs.lua
[f=-000001] Loaded SYNCED gadget: Metal Extractor Handler Gadget <unit_mex_handler.lua>
[f=-000001] Loaded SYNCED gadget: Engine compatibility <engine_compatibility.lua>
[f=-000001] Loaded SYNCED gadget: MFAI <ailoader.lua>
[f=-000001] Loaded SYNCED gadget: Spawn <game_start.lua>
[f=-000001] Loaded UNSYNCED gadget: Metal Extractor Radius Gadget <unit_mex_radius.lua>
[f=-000001] Loaded UNSYNCED gadget: Resource Spot Tracker <resource_spot_tracker.lua>
[f=-000001] Loaded UNSYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=-000001] Loaded UNSYNCED gadget: Air Transports Handler <air_transports.lua>
[f=-000001] Loaded UNSYNCED gadget: Base Income <base_income.lua>
[f=-000001] Loaded UNSYNCED gadget: Drone Handler <unit_drones.lua>
[f=-000001] Loaded UNSYNCED gadget: Feature Enlarger <feature_enlarger.lua>
[f=-000001] Loaded UNSYNCED gadget: Handles damage mitigation and shield related stuff <unit_shields_damage.lua>
[f=-000001] Loaded UNSYNCED gadget: Shield Sharing <unit_shield_sharing.lua>
[f=-000001] Loaded UNSYNCED gadget: Walls <unit_walls.lua>
[f=-000001] Loaded UNSYNCED gadget: Wind Generator Gadget <unit_wind_generators.lua>
[f=-000001] Loaded UNSYNCED gadget: lua_metal_spots.lua <lua_metal_spots.lua>
[f=-000001] Loaded UNSYNCED gadget: Area Buff Handler <unit_area_buff_handler.lua>
[f=-000001] Loaded UNSYNCED gadget: Physics Handler <unit_physics_handler.lua>
[f=-000001] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
[f=-000001] Loaded UNSYNCED gadget: Cob Call Handler <unit_cob_handler.lua>
[f=-000001] Loaded UNSYNCED gadget: Rocket Platform Pad Selector <unit_rocket_platforms.lua>
[f=-000001] Loaded UNSYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=-000001] Loaded UNSYNCED gadget: Area Attack <areaattack.lua>
[f=-000001] Loaded UNSYNCED gadget: Attack Safety distance setter <unit_atk_safety_distance.lua>
[f=-000001] Loaded UNSYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=-000001] Loaded UNSYNCED gadget: Awards <gui_awards.lua>
[f=-000001] Loaded UNSYNCED gadget: Ground decal removal <unit_water_remove_decal.lua>
[f=-000001] Loaded UNSYNCED gadget: Shockwaves <lups_shockwaves.lua>
[f=-000001] Loaded UNSYNCED gadget: Metal Extractor Handler Gadget <unit_mex_handler.lua>
[f=-000001] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
[f=-000001] Loaded UNSYNCED gadget: Engine compatibility <engine_compatibility.lua>
[f=-000001] Loaded UNSYNCED gadget: MFAI <ailoader.lua>
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loaded local team color config.
[f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[f=-000001] small digital clock is disabled!
[f=-000001] frames-per-second indicator is disabled!
[f=-000001] simulation speed indicator is disabled!
[f=-000001] Set UnitIconDist to 120
[f=-000001] GroundDetail set to 140
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound LuaRules/Configs/sound_defs.lua overwrites featurecrush
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound LuaRules/Configs/sound_defs.lua overwrites genericcmd
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 2 sounds from LuaRules/Configs/sound_defs.lua
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f4607e9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a1d916f1
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4063d10
[f=-000001] [Path] [PathEstimator::ReadFile] hash=f4063d10 file="cache\104dev-maintenance/paths/Ravaged_v2.pe-f4063d10.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f4607e9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a1d916f1
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4063d20
[f=-000001] [Path] [PathEstimator::ReadFile] hash=f4063d20 file="cache\104dev-maintenance/paths/Ravaged_v2.pe2-f4063d20.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (214ms, checksum dab72780)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,19814,0} {chunk,block}Bytes={0,0}
[f=-000001] view resized from 1920*1080 to 1920*1080 edown=false eleft=false
[f=-000001] GameID: 187dc05e1795554d9872b91a516abf85
[f=-000001] Connection attempt from Shruggoth
[f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 3)
[f=-000001] Connection attempt from ddaannnggeerr
[f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[PreGame::GameDataReceived][map-checksums]
server=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb
client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[PreGame::GameDataReceived][map-checksums]
server=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb
client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] Connection attempt from i76700HQ
[f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[PreGame::GameDataReceived][map-checksums]
server=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb
client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] Connection attempt from raaar
[f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 0)
[f=-000001] Connection attempt from lmao_who_netMan
[f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)]
[f=-000001] -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][map-checksums]
server=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb
client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[PreGame::GameDataReceived][map-checksums]
server=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb
client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[PreGame::GameDataReceived][mod-checksums]
server=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce
client=541b52fb822f35581e7f25482085dbaf20b84b1dfc3bebbb073bc298e57007e185c1a5cf9c3e22569062fcf4454c4df778ef892db04843203a2acf24e67abbce"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f56f1c2df6d81bfeda4db96d1ef908178938f0e9cf6afc536bce17078ebeaac9e05c807d1a106ade818456a581714acefb1906b502e88753ad7a43d9a24fde35]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5480b5395ca4f37f12a6a25d473f9ab8c40a28826558f60fc1dc47652aa3bcc2b9be136e65b4e8ab505243ea1c65b6f339665238895698b6bfb79a8e7b91089]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shruggoth" string="[Game::Load][lua{Rules,Gaia}={333dbc18,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f56f1c2df6d81bfeda4db96d1ef908178938f0e9cf6afc536bce17078ebeaac9e05c807d1a106ade818456a581714acefb1906b502e88753ad7a43d9a24fde35]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5480b5395ca4f37f12a6a25d473f9ab8c40a28826558f60fc1dc47652aa3bcc2b9be136e65b4e8ab505243ea1c65b6f339665238895698b6bfb79a8e7b91089]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="i76700HQ" string="[Game::Load][lua{Rules,Gaia}={39e01ab8,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f56f1c2df6d81bfeda4db96d1ef908178938f0e9cf6afc536bce17078ebeaac9e05c807d1a106ade818456a581714acefb1906b502e88753ad7a43d9a24fde35]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5480b5395ca4f37f12a6a25d473f9ab8c40a28826558f60fc1dc47652aa3bcc2b9be136e65b4e8ab505243ea1c65b6f339665238895698b6bfb79a8e7b91089]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[Game::Load][lua{Rules,Gaia}={318a4578,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f56f1c2df6d81bfeda4db96d1ef908178938f0e9cf6afc536bce17078ebeaac9e05c807d1a106ade818456a581714acefb1906b502e88753ad7a43d9a24fde35]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5480b5395ca4f37f12a6a25d473f9ab8c40a28826558f60fc1dc47652aa3bcc2b9be136e65b4e8ab505243ea1c65b6f339665238895698b6bfb79a8e7b91089]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaannnggeerr" string="[Game::Load][lua{Rules,Gaia}={38019dd0,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f56f1c2df6d81bfeda4db96d1ef908178938f0e9cf6afc536bce17078ebeaac9e05c807d1a106ade818456a581714acefb1906b502e88753ad7a43d9a24fde35]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5480b5395ca4f37f12a6a25d473f9ab8c40a28826558f60fc1dc47652aa3bcc2b9be136e65b4e8ab505243ea1c65b6f339665238895698b6bfb79a8e7b91089]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="lmao_who_netMan" string="[Game::Load][lua{Rules,Gaia}={32a5a4b8,00000000}]"
[f=-000001] > nebula3 * Auto-forcing game start (only already in-game or unsynced spectators are missing)
[f=0000074] <i76700HQ> ok
[f=0000096] [lmao_who_netMan] nice map
[f=0000171] <i76700HQ> you want honors
[f=0000212] <i76700HQ> or me?
[f=0000337] [Shruggoth] smh
[f=0000355] <raaar> you type it
[f=0000444] Error: [ProcessRawPacket] discarding incoming invalid packet: ID 48, LEN -2
[f=0000444] Error: [ProcessRawPacket] discarding incoming invalid packet: ID 101, LEN -2
[f=0000444] Error: [ProcessRawPacket] discarding incoming invalid packet: ID 88, LEN -2
[f=0000450] Error: [Game::ClientReadNet][NETMSG_CHAT] exception "Unpack failure (string)"
[f=0000450] Press <none> to access the quit menu
[f=0000450] Press <none> to access the quit menu
[f=0000450] [QuitBox] user exited to system
[f=0000450] [SpringApp::Kill][1] fromRun=1
[f=0000450] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=4 (init=1)
[f=0000450] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0000450] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0000450] [ThreadPool::SetThreadCount][2] workers=0
[f=0000450] [SpringApp::Kill][2]
[f=0000450] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0000450] [Game::KillLua][3] dtor=0 luaUI=363fc428
[f=0000450] Red_UI_Framework>> last processed widget was "Red Build/Order Menu"
[f=0000450] Red_Drawing>> last processed widget was "Red Build/Order Menu"
[f=0000450] Reloaded cmdcolors from file: cmdcolors.tmp
[f=0000450] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2147084,0} {chunk,block}Bytes={0,0}
[f=0000450] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0000450] [Game::KillLua][2] dtor=0 luaRules=318a4578
[f=0000450] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2147100,0} {chunk,block}Bytes={0,0}
[f=0000450] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,2147100,0} {chunk,block}Bytes={0,0}
[f=0000450] [Game::KillLua][4] dtor=0
[f=0000450] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Users\Rui\Documents\My Games\Spring\demos\20200517_005405_Ravaged_v2_104.0.1-1486-gf266c81 maintenance.sdfz" (19967 bytes)
[f=0000450] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0000450] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000450] [Sound] [Sound::UpdateThread][3] #sources=128 #items=16
[f=0000450] [Sound] [Sound::UpdateThread][4] ctx=05759a08 dev=0591b8b0
[f=0000450] [Sound] [Sound::UpdateThread][5] ctx=05759a08 dev=0591b8b0
[f=0000450] [Sound] [Sound::Cleanup][alcDestroyContext(05759a08)]
[f=0000450] [Sound] [Sound::Cleanup][alcCloseDevice(0591b8b0)]
[f=0000450] [Sound] [Sound::UpdateThread][6]
[f=0000450] [Game::~CGame][1]
[f=0000450] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0000450] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0000450] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0000450] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0000450] [Game::KillLua][4] dtor=1
[f=0000450] [Game::KillMisc][1]
[f=0000450] [Game::KillMisc][2]
[f=0000450] [Game::KillMisc][3]
[f=0000450] [Game::KillRendering][1]
[f=0000450] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000450] [3DOParser::Kill] allocated 68 pieces
[f=0000450] [S3OParser::Kill] allocated 44 pieces
[f=0000450] [AssParser::Kill] allocated 0 pieces
[f=0000450] [Game::KillInterface][1]
[f=0000450] [Game::KillInterface][2]
[f=0000450] [Game::KillSimulation][1]
[f=0000450] [Game::KillSimulation][2]
[f=0000450] [CCollisionHandler] dis-/continuous tests: 0/365451
[f=0000450] [Game::KillSimulation][3]
[f=0000450] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000450] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000450] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000450] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0000450] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000450] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000450] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,12}; shared=0%; cached=8%
[f=0000450] [Game::KillSimulation][4]
[f=0000450] [CommonDefHandler::KillStatic] 4065 sound-set data items added
[f=0000450] [Game::~CGame][2]
[f=0000450] [Game::~CGame][3]
[f=0000450] [SpringApp::Kill][3]
[f=0000450] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
11951 bytes sent in 514 packets (23.251 bytes/packet)
20677 bytes recv'd in 497 packets (41.604 bytes/packet)
{0.291x, 0.144x} relative protocol overhead {up, down}
5 incoming chunks dropped, 2 outgoing chunks resent
408 incoming chunks processed
[f=0000450] [SpringApp::Kill][4] font=056f3f90
[f=0000450] [SpringApp::Kill][5]
[f=0000450] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN ALLOW * -1
[LuaSocket] UDP_CONNECT DENY 91.186.9.239 8456
[LuaSocket] UDP_LISTEN ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>]
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=0)] #archives[section]=1 #files[section]=5446
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\packages\c78761c8a43ab3823a6a184f9795649b.sdp (05a9e420)
[~CPoolArchive] archiveFile="C:\Users\Rui\Documents\My Games\Spring\packages\c78761c8a43ab3823a6a184f9795649b.sdp" numZipFiles=5446 sumInflSize=92424kb sumReadTime=283ms
file="unitpics/sphere_tidal_generator.png" indx=4341 inflSize=15kb readTime=30ms
file="objects3d/sphere_metal_extractor.3do" indx=1871 inflSize=20kb readTime=15ms
file="luaui/images/vr_grid_large_dark.dds" indx=601 inflSize=2048kb readTime=4ms
file="units/sphere_adv_vehicle_factory.fbi" indx=4771 inflSize=1kb readTime=2ms
file="bitmaps/loadpictures/loadscreen1.jpg" indx=186 inflSize=218kb readTime=2ms
file="unittextures/tatex/camoc0200.tga" indx=5046 inflSize=1kb readTime=1ms
file="units/sphere_aircraft_factory.fbi" indx=4775 inflSize=1kb readTime=1ms
file="icons/fsphereheavyfs.tga" indx=300 inflSize=64kb readTime=1ms
file="units/claw_dynamo.fbi" indx=4546 inflSize=3kb readTime=1ms
file="sounds/beep4.wav" indx=3233 inflSize=1kb readTime=1ms
[~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\packages\c78761c8a43ab3823a6a184f9795649b.sdp] 19641476 bytes cached in 1605 files
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=1)] #archives[section]=1 #files[section]=121
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\maps\ravaged_v2.sd7 (05aa15e8)
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=2)] #archives[section]=3 #files[section]=319
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\springcontent.sdz (058c6850)
[~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\springcontent.sdz] 285348 bytes cached in 98 files
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\maphelper.sdz (058c5b50)
[~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\maphelper.sdz] 14008 bytes cached in 3 files
[VFS] archive=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\spring\bitmaps.sdz (058c5e90)
[~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1486-gf266c81 maintenance\base\spring\bitmaps.sdz] 2587385 bytes cached in 63 files
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=3)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=4)] #archives[section]=0 #files[section]=130
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=5)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=6)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=7)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0584b0e8>(section=8)] #archives[section]=0 #files[section]=0
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=0157910c (joinable=0)
[SpringApp::Kill][9]
-
rep_engine_1486_luaui_disable.zip (20,080 bytes) 2020-05-17 02:09
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