View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0006303 | Spring engine | General | public | 2019-09-15 16:40 | 2020-01-06 11:53 |
| Reporter | Floris | Assigned To | Kloot | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 104.0 +git | ||||
| Fixed in Version | 104.0 +git | ||||
| Summary | 0006303: adding/changing cursors via widget | ||||
| Description | The game has a cursors widget that loads cursorssets. This works fine atm. The issue is that you cant add new cursors if the base anims folder doesnt have one already. I've worked around this to just add transparant cursors in the base anims folder of the game. Problem solved. Also weirdly enough: these icons in the base anims folder needed to be .bmp, else changing icons wasnt working well... Regardless... for chobby this workaround wont apply (it only has cursornormal). I am unable to add new cursors because of it. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | Irrelevant | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2019-09-15 16:40 | Floris | New Issue | |
| 2019-09-19 23:22 | Kloot | Assigned To | => Kloot |
| 2019-09-19 23:22 | Kloot | Status | new => resolved |
| 2019-09-19 23:22 | Kloot | Resolution | open => fixed |
| 2019-09-19 23:22 | Kloot | Fixed in Version | => 104.0 +git |
| 2020-01-06 11:52 | Changeset attached | => spring develop f7fc843d | |
| 2020-01-06 11:53 | abma | Note Added: 0020289 |