View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003310 | Spring engine | Unit Scripting | public | 2012-10-26 21:26 | 2020-01-06 11:53 |
| Reporter | FLOZi | Assigned To | Kloot | ||
| Priority | low | Severity | trivial | Reproducibility | N/A |
| Status | resolved | Resolution | fixed | ||
| Product Version | 91.0 | ||||
| Fixed in Version | 104.0 +git | ||||
| Summary | 0003310: [Request] One default for ownerExpAccWeight | ||||
| Description | The tag ownerExpAccWeight controls how accuracy and sprayAngle are reduced as unit experience increases. Currently there are different defaults depending on weapon type - this was afaik to maintain backwards compatibility with the old hardcoded values. Seems to me that a default of 0.0 would be better and game devs should set their own values if the behaviour is desired. | ||||
| Additional Information | The tag was a S44 team request, yay history! http://springrts.com/mantis/view.php?id=1849 http://springrts.com/phpbb/viewtopic.php?f=21&t=22244 | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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Still true; https://github.com/spring/spring/blob/develop/rts/Sim/Weapons/WeaponDef.cpp#L407 Patches welcome or a 'no change' ? |
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Fix 1ab12cc448865a26257bc36ec910633ca42cbb09 committed to develop branch: fix 0003310, repo: spring changeset id: 11623 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2012-10-26 21:26 | FLOZi | New Issue | |
| 2019-08-31 17:05 | FLOZi | Note Added: 0020101 | |
| 2019-08-31 23:03 | Kloot | Assigned To | => Kloot |
| 2019-08-31 23:03 | Kloot | Status | new => resolved |
| 2019-08-31 23:03 | Kloot | Resolution | open => fixed |
| 2019-08-31 23:03 | Kloot | Fixed in Version | => 104.0 +git |
| 2020-01-06 11:53 | Changeset attached | => spring develop 1ab12cc4 | |
| 2020-01-06 11:53 | abma | Note Added: 0020296 |