| |  | 0004496 | 1 | 97.0 | minor | resolved (Kloot) | 2016-02-01 | slopeMod not applied correctly to reversing units |
| |  | 0004964 | 1 | 100.0 | minor | resolved | 2016-02-01 | Units do not brake prior reversing |
| |  | 0004431 | 12 | | feature | resolved (gajop) | 2016-01-31 | allow ./spring --game rapid://ba:stable --map somemap |
| |  | 0004923 | 3 | 100.0+git | minor | resolved (hokomoko) | 2016-01-31 | CREG test warnings |
| |  | 0005051 | 1 | 100.0+git | minor | resolved (Kloot) | 2016-01-30 | Crash in LosMap.cpp:585 after /give all |
| |  | 0005035 | 5 | 100.0+git | minor | resolved (Kloot) | 2016-01-28 | latest develop spring version ignores startpoints placements |
| |  | 0005047 | 2 | 100.0+git | major | resolved (Kloot) | 2016-01-28 | incorrect command origin/icon drawing position |
| |  | 0005046 | 7 | | minor | resolved (jK) | 2016-01-28 | testUDPListener: something is wrong with the 32bit mingw buildbot |
| |  | 0005043 | 7 | 100.0+git | minor | resolved (hokomoko) | 2016-01-27 | Crash after [GiveUnits] |
| |  | 0005033 | 3 | 100.0+git | minor | resolved (jK) | 2016-01-26 | Dedicated / headless builds still need glu.h |
| |  | 0004995 | | 100.0+git | tweak | resolved (Kloot) | 2016-01-25 | When switching from f4 metal view to normal view, LOS fades FROM black (instead of to black) |
| |  | 0005044 | 1 | 100.0+git | minor | resolved (Kloot) | 2016-01-25 | Crash after Spring.UnitDetach |
| |  | 0005042 | 1 | 100.0+git | major | resolved | 2016-01-23 | Blank GUI without LuaUI on spring 100.0+git |
| |  | 0004941 | 2 | 100.0 | major | resolved (abma) | 2016-01-22 | error: undefined reference to '__atomic_is_lock_free' |
| |  | 0004148 | 1 | | minor | resolved (abma) | 2016-01-22 | E23AI crashes game |
| |  | 0004694 | 11 | 98.0.1+git | crash | resolved (abma) | 2016-01-22 | ATI stack gets consistently crashed when something gets into camera viewport (UnitDrawerState.cpp:105) |
| |  | 0003037 | 2 | | feature | resolved (abma) | 2016-01-22 | compile all libs ourself with MinGW instead of MSVC. this is also needed for a 64bit build. |
| |  | 0004803 | 4 | 98.0.1+git | major | resolved (abma) | 2016-01-21 | spring 99 and spring 98: crash when resizing window |
| |  | 0002571 | 2 | | minor | resolved (abma) | 2016-01-21 | remove usr/local prefix in make_installer.sh |
| |  | 0004932 | 1 | 100.0+git | minor | resolved (gajop) | 2016-01-20 | unitDef:pairs() and weaponDef:pairs() gives warnings/errors about non-existent tags |
| |  | 0004303 | 5 | 96.0 | minor | resolved (gajop) | 2016-01-20 | Spring.DestroyUnit does not affect crashing units |
| |  | 0005040 | 2 | 100.0 | feature | resolved (hokomoko) | 2016-01-18 | Spring.LoadSoundDef has restrictive vfs modes |
| |  | 0005026 | 13 | 100.0+git | feature | new | 2016-01-18 | Lua Call or Callin to determine units about to be selected |
| |  | 0005039 | 1 | 100.0+git | crash | resolved | 2016-01-18 | heap-buffer-overflow in rts/Rendering/Env/BasicTreeDrawer.cpp:404 |
| |  | 0005038 | 1 | 100.0+git | minor | resolved (Kloot) | 2016-01-18 | Unable to use chataction before gameframe #2 |
| |  | 0004975 | 19 | 100.0 | minor | resolved (hokomoko) | 2016-01-16 | air transport: loading + unloading bugs |
| |  | 0005036 | 1 | 100.0+git | crash | resolved | 2016-01-15 | SIGFPE in rts/Game/Camera/CameraController.cpp:61 |
| |  | 0004946 | 5 | 100.0+git | major | resolved (abma) | 2016-01-15 | pr-downloader issues / update gcc on x32 buildslave |
| |  | 0005002 | 3 | 100.0+git | feature | resolved (abma) | 2016-01-15 | revert + fix 71b7c2b0d4805aa3c06bc516538f76ade6a6dba6 |
| |  | 0005034 | 1 | 100.0+git | crash | resolved (hokomoko) | 2016-01-14 | use after free in rts/Sim/Units/Scripts/UnitScript.cpp:484 / crash at exit |
| |  | 0002915 | | 85.0 | feature | resolved (hokomoko) | 2016-01-14 | ShieldPreDamaged for LightningCannon |
| |  | 0002946 | 1 | | feature | resolved (hokomoko) | 2016-01-14 | tag request: shield penetration threshold |
| |  | 0004998 | 8 | 100.0+git | crash | resolved (hokomoko) | 2016-01-14 | use after free in rts/Game/GameHelper.cpp:662 |
| |  | 0005029 | 2 | 100.0+git | major | resolved (hokomoko) | 2016-01-14 | glFont isn't thread safe |
| |  | 0004915 | 3 | 100.0 | crash | resolved (hokomoko) | 2016-01-14 | crash in 100.0 |
| |  | 0005030 | 8 | | major | resolved (Kloot) | 2016-01-13 | Features are sometimes not rendered (map specific) |
| |  | 0005032 | | | feature | new | 2016-01-13 | implement /loadgame |
| |  | 0005031 | 2 | 100.0+git | crash | resolved (hokomoko) | 2016-01-13 | crash at exit in rts/Rendering/Env/Decals/GroundDecalHandler.cpp:114 |
| |  | 0005024 | 6 | 100.0+git | minor | resolved (abma) | 2016-01-13 | AddressSanitizer: (minor) memleaks |
| |  | 0005023 | 1 | 100.0+git | feature | new | 2016-01-12 | Make enforcement of Java AI compilation optional |
| |  | 0004926 | 7 | 100.0 | feature | resolved (hokomoko) | 2016-01-08 | Weapon tag for true radar unit tracking. |
| |  | 0004642 | 1 | 98.0 | crash | resolved (jK) | 2016-01-08 | desync with !joinas |
| |  | 0003880 | 1 | 94.1.1+git | minor | resolved (jK) | 2016-01-07 | Default LOS levelers are bad (to much detail) |
| |  | 0004688 | 13 | 98.0 | minor | resolved (hokomoko) | 2016-01-07 | Desync with XTA test-934 |
| |  | 0004551 | 1 | 97.0.1+git | tweak | resolved (hokomoko) | 2016-01-06 | Spring.GetVisiblieProjectiles returns the same Beamlaser multiple times. |
| |  | 0005022 | 1 | | minor | resolved (abma) | 2016-01-04 | update mingwlibs to sdl 2.0.4 |
| |  | 0005025 | 1 | 100.0+git | minor | resolved (abma) | 2016-01-04 | [VFS] Error: AddArchive: Failed to open archive 'No game selected'. |
| |  | 0001983 | | 0.81.2 | minor | resolved (hokomoko) | 2016-01-02 | MissileLauncher weapon type can pass through shields when it should not be able to |
| |  | 0005021 | 11 | 100.0+git | minor | resolved | 2016-01-02 | /reloadforce causes font corruption |
| |  | 0001907 | 1 | 0.81.2.1 | minor | resolved (Kloot) | 2015-12-30 | remove gadget/widget will block calls for other gadgets/widgets |