2025-07-20 06:00 CEST
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    PID # Product VersionSeverityStatusUpdatedSummary
  0004496197.0minorresolved (Kloot)2016-02-01slopeMod not applied correctly to reversing units
  00049641100.0minorresolved2016-02-01Units do not brake prior reversing
  000443112featureresolved (gajop)2016-01-31allow ./spring --game rapid://ba:stable --map somemap
  00049233100.0+gitminorresolved (hokomoko)2016-01-31CREG test warnings
  00050511100.0+gitminorresolved (Kloot)2016-01-30Crash in LosMap.cpp:585 after /give all
  00050355100.0+gitminorresolved (Kloot)2016-01-28latest develop spring version ignores startpoints placements
  00050472100.0+gitmajorresolved (Kloot)2016-01-28incorrect command origin/icon drawing position
  00050467minorresolved (jK)2016-01-28testUDPListener: something is wrong with the 32bit mingw buildbot
  00050437100.0+gitminorresolved (hokomoko)2016-01-27Crash after [GiveUnits]
  00050333100.0+gitminorresolved (jK)2016-01-26Dedicated / headless builds still need glu.h
  0004995 100.0+gittweakresolved (Kloot)2016-01-25When switching from f4 metal view to normal view, LOS fades FROM black (instead of to black)
  00050441100.0+gitminorresolved (Kloot)2016-01-25Crash after Spring.UnitDetach
  00050421100.0+gitmajorresolved2016-01-23Blank GUI without LuaUI on spring 100.0+git
  00049412100.0majorresolved (abma)2016-01-22error: undefined reference to '__atomic_is_lock_free'
  00041481minorresolved (abma)2016-01-22E23AI crashes game
  00046941198.0.1+gitcrashresolved (abma)2016-01-22ATI stack gets consistently crashed when something gets into camera viewport (UnitDrawerState.cpp:105)
  00030372featureresolved (abma)2016-01-22compile all libs ourself with MinGW instead of MSVC. this is also needed for a 64bit build.
  0004803498.0.1+gitmajorresolved (abma)2016-01-21spring 99 and spring 98: crash when resizing window
  00025712minorresolved (abma)2016-01-21remove usr/local prefix in make_installer.sh
  00049321100.0+gitminorresolved (gajop)2016-01-20unitDef:pairs() and weaponDef:pairs() gives warnings/errors about non-existent tags
  0004303596.0minorresolved (gajop)2016-01-20Spring.DestroyUnit does not affect crashing units
  00050402100.0featureresolved (hokomoko)2016-01-18Spring.LoadSoundDef has restrictive vfs modes
  000502613100.0+gitfeaturenew2016-01-18Lua Call or Callin to determine units about to be selected
  00050391100.0+gitcrashresolved2016-01-18heap-buffer-overflow in rts/Rendering/Env/BasicTreeDrawer.cpp:404
  00050381100.0+gitminorresolved (Kloot)2016-01-18Unable to use chataction before gameframe #2
  000497519100.0minorresolved (hokomoko)2016-01-16air transport: loading + unloading bugs
  00050361100.0+gitcrashresolved2016-01-15SIGFPE in rts/Game/Camera/CameraController.cpp:61
  00049465100.0+gitmajorresolved (abma)2016-01-15pr-downloader issues / update gcc on x32 buildslave
  00050023100.0+gitfeatureresolved (abma)2016-01-15revert + fix 71b7c2b0d4805aa3c06bc516538f76ade6a6dba6
  00050341100.0+gitcrashresolved (hokomoko)2016-01-14use after free in rts/Sim/Units/Scripts/UnitScript.cpp:484 / crash at exit
  0002915 85.0featureresolved (hokomoko)2016-01-14ShieldPreDamaged for LightningCannon
  00029461featureresolved (hokomoko)2016-01-14tag request: shield penetration threshold
  00049988100.0+gitcrashresolved (hokomoko)2016-01-14use after free in rts/Game/GameHelper.cpp:662
  00050292100.0+gitmajorresolved (hokomoko)2016-01-14glFont isn't thread safe
  00049153100.0crashresolved (hokomoko)2016-01-14crash in 100.0
  00050308majorresolved (Kloot)2016-01-13Features are sometimes not rendered (map specific)
  0005032 featurenew2016-01-13implement /loadgame
  00050312100.0+gitcrashresolved (hokomoko)2016-01-13crash at exit in rts/Rendering/Env/Decals/GroundDecalHandler.cpp:114
  00050246100.0+gitminorresolved (abma)2016-01-13AddressSanitizer: (minor) memleaks
  00050231100.0+gitfeaturenew2016-01-12Make enforcement of Java AI compilation optional
  00049267100.0featureresolved (hokomoko)2016-01-08Weapon tag for true radar unit tracking.
  0004642198.0crashresolved (jK)2016-01-08desync with !joinas
  0003880194.1.1+gitminorresolved (jK)2016-01-07Default LOS levelers are bad (to much detail)
  00046881398.0minorresolved (hokomoko)2016-01-07Desync with XTA test-934
  0004551197.0.1+gittweakresolved (hokomoko)2016-01-06Spring.GetVisiblieProjectiles returns the same Beamlaser multiple times.
  00050221minorresolved (abma)2016-01-04update mingwlibs to sdl 2.0.4
  00050251100.0+gitminorresolved (abma)2016-01-04[VFS] Error: AddArchive: Failed to open archive 'No game selected'.
  0001983 0.81.2minorresolved (hokomoko)2016-01-02MissileLauncher weapon type can pass through shields when it should not be able to
  000502111100.0+gitminorresolved2016-01-02/reloadforce causes font corruption
  000190710.81.2.1minorresolved (Kloot)2015-12-30remove gadget/widget will block calls for other gadgets/widgets

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