View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002915 | Spring engine | General | public | 2012-01-12 15:42 | 2016-01-14 02:10 |
| Reporter | Google_Frog | Assigned To | hokomoko | ||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | resolved | Resolution | fixed | ||
| Product Version | 85.0 | ||||
| Summary | 0002915: ShieldPreDamaged for LightningCannon | ||||
| Description | The LightningCannon weapon type currently does not trigger gadget:ShieldPreDamaged. I would like a callin for these weapons as well as a way to identify the weapon. I make the extra request because if LightningCannons lack a projectileID there will be no way to identify it. It would be great if BeamLaser could trigger gadget:ShieldPreDamaged as well but that looks far harder to do due to BeamTime. LightningCannon doesn't have BeamTime as far as I know. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2012-01-12 15:42 | Google_Frog | New Issue | |
| 2016-01-14 02:09 | hokomoko | Changeset attached | => spring develop 58f92db9 |
| 2016-01-14 02:10 | hokomoko | Status | new => resolved |
| 2016-01-14 02:10 | hokomoko | Resolution | open => fixed |
| 2016-01-14 02:10 | hokomoko | Assigned To | => hokomoko |