| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0004803 | Spring engine | General | public | 2015-06-11 20:28 | 2016-01-21 23:36 | ||||
| Reporter | jamerlan | ||||||||
| Assigned To | abma | ||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | resolved | Resolution | no change required | ||||||
| Product Version | 98.0.1+git | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0004803: spring 99 and spring 98: crash when resizing window | ||||||||
| Description | Take a look at this short video: https://youtu.be/gJF6iz1EKrQ during screen resizing it crashes. Both spring 98 and spring 99 have the same issue. But it could be just a part of the problem. Previously I noticed that Alt+Enter (full screen/window) switcher makes game slower. Maybe its related. | ||||||||
| Steps To Reproduce | just resize spring window till it crash (I found that issue when tried to test how widget reacts on different screen sizes) | ||||||||
| Additional Information | I tested on this version of spring 99: commit 745fc8952de69f4d40a9cdad32dd13fe3acc324e Author: jK <-jk-> Date: Thu Jun 11 10:12:17 2015 +0200 reduce memfootprint of nano particles | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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jamerlan (reporter) 2015-06-11 20:36 |
Try to reproduce it yourself. Probably its not a driver bug. I have "GeForce GTX 670" with 2 GB of memory and screen resulution: 2560x1440 pixels Maybe GPU memory was not enough? I just checked: usually 800 - 1000 mb is used. When I resize - usage goes to 1800mb+ Maybe some memory cleanup is required during resize? |
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abma (administrator) 2015-06-13 14:41 |
does this happen with luaui / luarules off, too? |
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jamerlan (reporter) 2015-06-13 22:39 |
with "/luaui disable" it not crashes! WOW! That means its BA widgets crashing everything... Is it possible to print debug messages or smth to indicate which widget caused troubles? For example: widget "mmm" took more then 200mb of textures! otherwise people will not care about memory and will continue making widgets with that wrong behavior |
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abma (administrator) 2016-01-21 23:36 |
afaik lua limits memory usage since some time. reporting usage per widget isn't possible afaik -> everything that could be done is already done... |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-06-11 20:28 | jamerlan | New Issue | |
| 2015-06-11 20:28 | jamerlan | File Added: infolog.txt | |
| 2015-06-11 20:36 | jamerlan | Note Added: 0014571 | |
| 2015-06-13 14:41 | abma | Note Added: 0014579 | |
| 2015-06-13 14:41 | abma | Assigned To | => abma |
| 2015-06-13 14:41 | abma | Status | new => feedback |
| 2015-06-13 22:39 | jamerlan | Note Added: 0014582 | |
| 2015-06-13 22:39 | jamerlan | Status | feedback => assigned |
| 2016-01-21 23:36 | abma | Note Added: 0015551 | |
| 2016-01-21 23:36 | abma | Status | assigned => resolved |
| 2016-01-21 23:36 | abma | Resolution | open => no change required |


