2025-07-20 02:55 CEST
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    PID # Product VersionSeverityStatusUpdatedSummary
  0004802298.0.1+gitblockresolved (jK)2015-06-10SIGSEV in rts/Rendering/ProjectileDrawer.cpp:655
  0004788698.0.1+gitcrashresolved (jK)2015-06-10crash / "Failed to allocate memory" when doing /cheat /give 500 aafus + ctrl-d
  0004799198.0.1+gitblockresolved (jK)2015-06-09Interceptors aren't firing
  0004674198.0.1+gitminorresolved (hokomoko)2015-06-07In spring 99 "out of los" colors are too bright
  0004795798.0.1+gitminorresolved (hokomoko)2015-06-07out of LOS color is too bright
  0004792 98.0.1+gitmajorresolved (jK)2015-06-06bombs are dropped too early
  0004793798.0.1+gitmajorresolved (abma)2015-06-04spring camera: Zoom-out should not move the camera differently depending on where the mouse pointer is
  0004785398.0minorresolved (jK)2015-06-04Refueling/repairing on pads is again broken.
  0004782198.0.1+gitminorresolved (jK)2015-06-04Units continually advance towards moving targets even when target is in range
  00047211198.0.1+gitminorresolved (jK)2015-06-04Unit can't reach attack target/stuck
  0004630598.0.1+gitmajorresolved (jK)2015-06-04air units just flying near target instead of attacking it 98.0.1-193-g38f9a53
  0004790498.0.1+gitmajorresolved (jK)2015-06-03bombers drop bombs to early
  0004770498.0.1+gitmajorresolved (jK)2015-06-03weapons firing at targets that have moved out of los are aimed exactly
  0004778698.0.1+gitmajorresolved (jK)2015-06-0298.0.1-653 Some units don't fire, especially when they have to move first.
  0004787598.0.1+gitminorresolved (jK)2015-06-02firing a burst using manualfire shoots the first in the right direction and the others in another direction
  0004765998.0.1+gitmajorresolved (jK)2015-05-31heavy lag when targeting unreachable ground
  0004784598.0minorresolved (abma)2015-05-31Improve unitsync error messages n case of duplicated files
  0004774598.0.1+gitminorresolved (jK)2015-05-29armrl keeps targeting on aircraft which is crashing
  0004786498.0.1+gitblockresolved (jK)2015-05-29Game crashes when firing at ground (Zero-k) 98.0.1-674-g036b798
  0004776298.0.1+gitmajorresolved (jK)2015-05-26bombers drop bombs without attack order
  0004767398.0.1+gitminorresolved (jK)2015-05-13interceptors fire when they shouldn't
  0004768198.0.1+gitmajorresolved (abma)2015-05-13waterweapons fire at land
  0004766398.0.1+gitmajorresolved (jK)2015-05-13BA nukes don't shot
  0004777198.0.1+gitfeatureresolved (jK)2015-05-13Method for lua to clear a unit target
  0004762198.0.1+gitfeatureresolved (abma)2015-05-12allow to disable demo recording
  0004769998.0.1+gitblockresolved (jK)2015-05-08some units don't fire
  0004775598.0.1+gitcrashresolved (jK)2015-05-08spring: rts/System/Object.cpp:128: virtual void CObject::AddDeathDependence(CObject*, DependenceType): Assertion `obj != this' f
  0004753398.0.1+gitcrashresolved (abma)2015-05-06Using enqueue=true in Spring.PlaysoundStream causes a crash
  0004764298.0.1+gitmajorresolved (abma)2015-05-02hang when doing luamenu->luamenu->luamenu
  00043604featureresolved (abma)2015-05-02better singleplayer experience
  00022496featureresolved (abma)2015-05-02replace rts/Menu/* with lua
  00047541598.0minorresolved (abma)2015-05-01Use of google-perftools breaks things
  00047601minorresolved (abma)2015-04-30update changelog
  00047411498.0.1+gitmajorresolved (abma)2015-04-29opengl error: glDrawRangeElements called in state where it is not allowed
  00047152298.0.1+gitmajorresolved (abma)2015-04-2998.0.1-457-g9736910 terrain invisible/black for some players with ati binary AND open source drivers
  0004752198.0.1+gitminorresolved (abma)2015-04-23springrc-template-insource.txt in static builds included
  0004749198.0.1+gitmajorresolved (jK)2015-04-1898.0.1-551-g5379d70: unset uniform in SMFShaderGLSL & grassDistAdvShaderGLSL
  00047481majorresolved (abma)2015-04-18GL_INVALID_VALUE in glGetUniformLocation
  0004746298.0minornew2015-04-14Cannot issue certain orders on units own locacation
  0004736398.0minorfeedback (jK)2015-04-09"make check" fails in test/engine/System/Net/TestUDPListener.cpp:
  0004734398.0minorresolved (abma)2015-04-09unzip.c exists in TRIPLICATE
  0004732198.0minorresolved (abma)2015-04-09Several silly compiler warnings in tools/pr-downloader/src/lib/minizip/unzip.c
  0004737398.0majorresolved (abma)2015-04-09PATH_MAX may be undefined compiling rts/System/Platform/Misc.cpp
  0004730198.0minorresolved (abma)2015-04-08Silly compiler warning in AI/Skirmish/KAIK/MetalMap.cpp - assigning field to itself
  0004662498.0.1+gitminorresolved (cleanrock)2015-04-05haveUserTarget is also set for weapons that have a different target
  0004725698.0.1+gitcrashresolved (jK)2015-04-0498.0.1-507-gcebb37a crash in GameHelper.cpp:661
  0004720198.0minorresolved (jK)2015-03-29Crash sometimes when starting spring
  00047163minorresolved (abma)2015-03-26validationtests use the previous build
  0004719 crashresolved (abma)2015-03-26buildslave broken: The requested URL returned error: 407
  0004704598.0.1+gitcrashresolved (jK)2015-03-2698.0.1-398-g80e6cfa crash in TraceRay.cpp:443

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