View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004551 | Spring engine | General | public | 2014-09-22 19:13 | 2016-01-06 23:49 |
| Reporter | Beherith | Assigned To | hokomoko | ||
| Priority | low | Severity | tweak | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 97.0.1+git | ||||
| Summary | 0004551: Spring.GetVisiblieProjectiles returns the same Beamlaser multiple times. | ||||
| Description | It seems that GetVisibleProjectiles returns the same projectile ID multiple times if the projectile is a BeamLaser and the BeamLaser spans over multiple quads. Tested by firing the Arm Commander's laser first very close at the ground: 1 projectile returned. At about 64 range: 2 projectiles returned. At max range: 3 projectiles returned. | ||||
| Additional Information | This is really low priority stuff, since people can filter redundant beamlasers later on, just put it here for completeness. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2014-09-22 19:13 | Beherith | New Issue | |
| 2016-01-06 23:49 | hokomoko | Changeset attached | => spring develop b42afc56 |
| 2016-01-06 23:49 | hokomoko | Note Added: 0015454 | |
| 2016-01-06 23:49 | hokomoko | Assigned To | => hokomoko |
| 2016-01-06 23:49 | hokomoko | Status | new => resolved |
| 2016-01-06 23:49 | hokomoko | Resolution | open => fixed |