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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0005032 | Spring engine | General | public | 2016-01-13 02:11 | 2016-01-13 02:11 | ||||||||
Reporter | abma | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | feature | Reproducibility | have not tried | ||||||||
Status | new | Resolution | open | ||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0005032: implement /loadgame | ||||||||||||
Description | with the existing reload mechanism it should be easy to implement: https://springrts.com/wiki/Lua_SaveLoad syntax imo should be: /loadgame <filename> | ||||||||||||
Tags | No tags attached. | ||||||||||||
Checked infolog.txt for Errors | |||||||||||||
Attached Files |
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Issue History | |||
Date Modified | Username | Field | Change |
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2016-01-13 02:11 | abma | New Issue |