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IDProjectCategoryView StatusLast Update
0006270Spring engineGeneralpublic2019-08-03 14:14
ReporterGoogle_Frog Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
Product Version104.0 +git 
Fixed in Version104.0 +git 
Summary0006270: 104.0.1-1329-g8b9c8ae maintenance Units fail to follow Patrol orders
DescriptionUnits that are bumped out of the way when nearing the move goal of their patrol order sit idle near the waypoint. They should either keep trying to move towards the waypoint or declare that waypoint to be reached and skip to the next waypoint.

The bug does not occur with units set to repeat a series of fight commands. Patrol should essentially implement this situation.

I reproduced the bug with luarules and luaui disabled. I do not know when the bug first appeared.
Additional InformationGame: Zero-K v 1.7.6.4
TagsNo tags attached.
Attached Files
idlePatrol.jpg (Attachment missing)
20190803_172902_TitanDuel 2_104.0.1-1329-g8b9c8ae maintenance.sdfz (Attachment missing)
Checked infolog.txt for ErrorsIrrelevant

Activities

Issue History

Date Modified Username Field Change
2019-08-03 09:42 Google_Frog New Issue
2019-08-03 09:42 Google_Frog File Added: idlePatrol.jpg
2019-08-03 09:42 Google_Frog File Added: 20190803_172902_TitanDuel 2_104.0.1-1329-g8b9c8ae maintenance.sdfz
2019-08-03 14:14 Kloot Assigned To => Kloot
2019-08-03 14:14 Kloot Status new => resolved
2019-08-03 14:14 Kloot Resolution open => fixed
2019-08-03 14:14 Kloot Fixed in Version => 104.0 +git