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IDProjectCategoryView StatusLast Update
0006345Spring engineGeneralpublic2019-11-17 23:26
Reporteraeonios Assigned To 
PrioritynormalSeverityfeatureReproducibilityalways
Status newResolutionopen 
Product Version104.0 +git 
Summary0006345: DXT5 textures for real alpha blending
DescriptionSpring doesn't currently support real alpha blending. In fact when I tried to load a DXT5 compressed particle texture it just crashed in my face. It would be nice if spring could support DXT5/alpha blending, if only for particle sprites. Alpha tested particles look bad and force you to keep alpha blending levels for the whole particle at <0.3 so you don't get a lot of wiggle room for implementing bright lightning-flash effects and things of that nature.
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Date Modified Username Field Change
2019-11-17 23:26 aeonios New Issue