2019-08-19 16:32 CEST

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IDProjectCategoryView StatusLast Update
0006268Spring engineGeneralpublic2019-07-31 22:50
Reporterlhog 
Assigned To 
PrioritylowSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
Product Version104.0 +git 
Target VersionFixed in Version 
Summary0006268: Water type 3 (refractive) is pitch black on develop
DescriptionNVidia/Win10 here.
Water type 3 produces black opaque water (tested 3 maps) on develop engine.

Infolog has no water shader related errors, so I assume something is wrong in the shader logic or something is missing on the c++ side.

Good map to witness the issue is Thornford 2 https://zero-k.info/Maps/Detail/57532
TagsNo tags attached.
Checked infolog.txt for lua ErrorsYes
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~0020071

Kloot (developer)

Last edited: 2019-07-31 22:50

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develop does not render (non-cubemap) sky yet, so the reflection buffer will be filled with whatever fog color is defined in mapinfo which on Thornford happens to be pitch black.

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-Issue History
Date Modified Username Field Change
2019-07-31 22:05 lhog New Issue
2019-07-31 22:50 Kloot Note Added: 0020071
2019-07-31 22:50 Kloot Note Edited: 0020071 View Revisions
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