2019-12-12 01:52 CET

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IDProjectCategoryView StatusLast Update
0006266Spring engineGeneralpublic2019-07-29 10:47
Reporterraaar 
Assigned ToKloot 
PriorityhighSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version104.0 +git 
Target VersionFixed in Version104.0 +git 
Summary0006266: radar coverage not reaching map edges when it should
Descriptionthe blue "ring" that outlines the radar coverage when LOS view is enable isn't extending to the map edges like it should, it stops short, by maybe 50 or so range units.

(check the screenshot)
Steps To ReproduceStart the game on any flat map, make a radar relatively close to the map edges and check if the coverage circle extends to the map edge.

spawn a small unit on the gap that should be covered by radar but isn't and see if the radar dot shows up.
(it didn't for me)


Additional Informationapparently it affects los as well, despite not being visually apparent.

this happens on 104.0.1 build 1296 and 1325, but not on build 1265.
TagsNo tags attached.
Checked infolog.txt for ErrorsIrrelevant
Attached Files

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-Notes

~0020068

raaar (reporter)

reuploaded the image as jpg as it hadn't been saved properly.

~0020069

raaar (reporter)

apparently the issue only happens on the north edge of the map
+Notes

-Issue History
Date Modified Username Field Change
2019-07-29 01:14 raaar New Issue
2019-07-29 01:14 raaar File Added: radar_map_edge_issue.png
2019-07-29 01:16 raaar File Added: radar_map_edge_issue.jpg
2019-07-29 01:17 raaar Note Added: 0020068
2019-07-29 01:54 raaar Note Added: 0020069
2019-07-29 10:47 Kloot Assigned To => Kloot
2019-07-29 10:47 Kloot Status new => resolved
2019-07-29 10:47 Kloot Resolution open => fixed
2019-07-29 10:47 Kloot Fixed in Version => 104.0 +git
+Issue History