| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0000493 | Spring engine | General | public | 2007-03-22 13:41 | 2007-04-04 23:15 | ||||
| Reporter | det | ||||||||
| Assigned To | tvo | ||||||||
| Priority | normal | Severity | feature | Reproducibility | N/A | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000493: [PATCH] New game mode | ||||||||
| Description | I introduce a new game mode (GameMode = 3) that is more flexible than the older Commander Ends mode (GameMode = 2). You can find a description of it here: http://spring.clan-sy.com/wiki/Lineage. Attached is a patch genereated with "svn diff". | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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det (reporter) 2007-03-22 13:47 |
I made a mistake, this GameMode is 2, the older Commander ends mode is 1. |
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KDR_11k (reporter) 2007-03-24 09:18 |
Careful, some mods may declare more than one commander unit so e.g. all buildings have to be destroyed to trigger comm ends (kinda like C&C quick match option). |
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det (reporter) 2007-03-25 09:53 Last edited: 2007-03-25 09:58 |
That kind of gameplay seems mostly incompatible with the gamemode introduced in this patch. In fact, this patch doesn't ever test to see if a unit is a commander, it just saves the id of the first commander created. Players of the mods you descibed can continue to use the older commander ends mode. |
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tvo (reporter) 2007-04-04 23:15 |
Committed, r3545. Thanks for your contribution. Oh, and next time please set your editor to insert tabs, not spaces, when indenting. For the rest it was fine; I have added a few comments in the code though (hint ;-)). |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2007-03-22 13:41 | det | New Issue | |
| 2007-03-22 13:41 | det | File Added: lineage.patch | |
| 2007-03-22 13:47 | det | Note Added: 0000809 | |
| 2007-03-24 09:18 | KDR_11k | Note Added: 0000812 | |
| 2007-03-25 09:53 | det | Note Added: 0000814 | |
| 2007-03-25 09:58 | det | Note Edited: 0000814 | |
| 2007-04-04 23:15 | tvo | Status | new => assigned |
| 2007-04-04 23:15 | tvo | Assigned To | => tvo |
| 2007-04-04 23:15 | tvo | Status | assigned => resolved |
| 2007-04-04 23:15 | tvo | Resolution | open => fixed |
| 2007-04-04 23:15 | tvo | Note Added: 0000866 | |


