View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000575 | Spring engine | General | public | 2007-08-02 08:25 | 2007-08-31 09:17 |
| Reporter | yuritch | Assigned To | imbaczek | ||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000575: [patch] Allow some control over fire at crashing planes | ||||
| Description | This allows for the modder to define whether the crashing planes (and/or units running long Killed() scripts) can be fired on via modrules.tdf new section: [FIREATDEAD] { fireAtKilled=0; fireAtCrashing=0; } The defaults are to disallow both (Spring 0.75 behaviour, both variables set to 0). Spring 0.74 behaviour (allow both) can be emulated by setting both variables to 1. | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2007-08-02 08:25 | yuritch | New Issue | |
| 2007-08-02 08:25 | yuritch | File Added: fireAtDead.patch | |
| 2007-08-31 09:17 | imbaczek | Status | new => resolved |
| 2007-08-31 09:17 | imbaczek | Resolution | open => fixed |
| 2007-08-31 09:17 | imbaczek | Assigned To | => imbaczek |
| 2007-08-31 09:17 | imbaczek | Note Added: 0001195 |