2025-07-21 09:39 CEST
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    PID # Product VersionSeverityStatusUpdatedSummary
  00005713minorresolved (abma)2011-06-21Torpedo weapons shoot at the sea floor under ships, rather than at the ships themselves
  000172110.80.5minorresolved (abma)2011-06-21Unit limits are not really observed.
  00024881featureresolved (abma)2011-06-21better default settings for spring
  00024862minorresolved (abma)2011-06-21add option -flto to linker for gcc>=4.6
  00024824crashresolved (abma)2011-06-21(master) deadlock in midgame
  000245930.82.7.1blockresolved (abma)2011-06-21Desync on latest releases of major linux distributions
  00023993featureresolved (abma)2011-06-21doxygen docs are confusing, because of assimp merge
  000248020.82.7.1crashresolved (zerver)2011-06-20Spring MT - Crash in 0.82.7.1 in Object.h:14 / LuaUnsyncedCtrl.cpp:836
  00024251featureresolved (Kloot)2011-06-20add "if (GLSL==NULL) Shadows=-1"
  0002483 minorresolved (Kloot)2011-06-20(master) [f=0000000] [Watchdog::ClearTimer] Invalid thread number
  000248110.82.7+gitcrashresolved (Kloot)2011-06-19(master) crash in GameHelper.cpp:205
  000247210.82.7+gitmajorresolved (zerver)2011-06-19(master) MT: Normalmapped units take on the textures of other units as they are loaded
  000239480.82.7.1minorresolved (Kloot)2011-06-18Paralysis degrading is wrong for health dependant paralysis
  00023161minorresolved (hoijui)2011-06-17(unitsync) GetPrimaryModArchiveList(idx) returns for idx=0|1 the same value if the Game is a .sdp (rapid archive)
  000247920.82.7+gitblockresolved (Kloot)2011-06-17(master) move/patrol orders (especially for vehicles) seem to timeout
  00021685minorresolved (hoijui)2011-06-17RAI builds only aircraft.
  000186960.81.2+gittrivialresolved (zerver)2011-06-16Changes required to MSVC project files
  000216910.82.5crashresolved (zerver)2011-06-16Crash in DrawLuaMatBins
  00024781minorresolved (hoijui)2011-06-16(master) error msg when playing zk: "[safe_element const] ERROR: index 3 out of bounds! (size 1)"
  000231030.82.7.1minorresolved (hoijui)2011-06-16GetUnitCommands returns invalid entries for factories
  00023518featureresolved (abma)2011-06-15(macosx) for adress to line translation, the crashhandler should use "atos" instead of addr2line
  000246910.82.7+gitcrashresolved (zerver)2011-06-14(master) MT-crash in DebugColVolDrawer.cpp:133
  000246810.82.7.1minorresolved (hoijui)2011-06-13HostIP=0.0.0.0 (any-address IPv4) does not allow connecting on all local interfaces
  000166820.80.4.0majorresolved (Kloot)2011-06-12Small Hills and Radar
  000246610.82.7+gitfeatureresolved (Kloot)2011-06-12UnitDef Attribute 'losHeight' is not set-able
  000217860.82.5minorresolved (hoijui)2011-06-10Content Error is not always thrown for missing s3o textures
  000226150.82.6.1minorresolved (hoijui)2011-06-10Unit's can not build units under AI control.
  0002432 0.82.7+gitminornew2011-06-10missing STOP command after beeing-attacked-feature got destroyed
  0002109150.82.5majorresolved (hoijui)2011-06-10"make install-spring" does too much
  000245520.82.7+gitcrashresolved (zerver)2011-06-10(master) sound related crash somewhere in midgame (AudioChannel.cpp:54)
  000242420.82.7+gitminorresolved (Kloot)2011-06-09(master) KAIK: failed handling event with topic 3, error: -2
  00024432crashresolved (Kloot)2011-06-09(master) nearly instant crash with KAIK/RAI on start of BA7.41
  00024271minorresolved (zerver)2011-06-08(master) deadlock in "Finalizing"
  00023962minorresolved (abma)2011-06-02FAQ seems to be confusing...
  000245260.82.7+gitminorresolved (zerver)2011-06-01Minimap progressively gets more corrupt with time when dynamicsun is on
  00024471majorresolved (Kloot)2011-06-01(master) "Red Build/Order Menu" isn't shown in BA
  000244820.82.7+gitmajorresolved (Kloot)2011-06-01Game view turns all waterplanecolored when a unit is in view.
  0002450 0.82.7+gitmajorresolved (Kloot)2011-06-01Text on mapmarks invisible
  000243440.82.7.1crashresolved (zerver)2011-06-01Spring MT - Crash in LuaSyncedRead.cpp:3776
  0002393180.82.3+gitcrashresolved (abma)2011-05-31(master) crash with "Red Build/Order Menu" and >300 Units when pressing CTRL+A (Out of Memory)
  000242350.82.7+gitmajorresolved (Kloot)2011-05-31(master) /give all + CTRL-A + give area-reclaim order -> Assertion `owner->unitDef->canReclaim' failed
  000243010.82.7+gitcrashresolved (Kloot)2011-05-31(master) crash in zero-k 0.8.7 when using gestures-menu
  000240240.82.7+gitminorresolved (Kloot)2011-05-31featureDef: read geoThermal tag
  000243610.82.7crashresolved (Kloot)2011-05-28OOM on game-loading with many cpu-cores
  000243510.82.7+gitfeatureresolved (Kloot)2011-05-27Maxunits restriction applies to GAIA
  000244030.82.7.1crashresolved (abma)2011-05-25Crash at Creating Unit textures
  000244410.82.7.1minorresolved (Kloot)2011-05-24plane under ground / invuln. unit
  00007652featureresolved (abma)2011-05-22ArchiveMover.exe should behave more like default windows file dragging
  000244210.82.7crashresolved (zerver)2011-05-21Crash in Spring MT (GroundBlockingObjectMap.cpp:172)
  000236630.82.7.1crashresolved (zerver)2011-05-16Spring MT - Crash during the game in LuaSyncedRead.cpp:3508

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