| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0002316 | Spring engine | General | public | 2011-01-22 12:10 | 2011-06-17 15:24 | ||||
| Reporter | abma | ||||||||
| Assigned To | hoijui | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | no change required | ||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | 0.82.7+git | |||||||
| Summary | 0002316: (unitsync) GetPrimaryModArchiveList(idx) returns for idx=0|1 the same value if the Game is a .sdp (rapid archive) | ||||||||
| Description | GetPrimaryModArchiveCount() for an sdp also returns one archive to much... | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
| ||||||||
Notes |
|
|
hoijui (reporter) 2011-06-17 15:24 |
i just tested on latest master, and i can not reproduce this. it seems to work as it should. some games have both idx=0 and 1 .sdp archives, but not the same archive. it makes sense there, as it are mutators. eg "CA 1 faction", which depends on CA; i have both of these through rapid. |
Issue History |
|||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-01-22 12:10 | abma | New Issue | |
| 2011-06-10 18:39 | hoijui | Summary | (unitsync) GetPrimaryModArchiveList(idx) returns for idx=0|1 the same value if the Game is a .sdp => (unitsync) GetPrimaryModArchiveList(idx) returns for idx=0|1 the same value if the Game is a .sdp (rapid archive) |
| 2011-06-17 15:18 | hoijui | Status | new => assigned |
| 2011-06-17 15:18 | hoijui | Assigned To | => hoijui |
| 2011-06-17 15:24 | hoijui | Note Added: 0006763 | |
| 2011-06-17 15:24 | hoijui | Status | assigned => resolved |
| 2011-06-17 15:24 | hoijui | Fixed in Version | => 0.82.7+git |
| 2011-06-17 15:24 | hoijui | Resolution | open => no change required |


