2025-07-19 00:26 CEST
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    PID # Product VersionSeverityStatusUpdatedSummary
  000214820.82.5minorresolved (Kloot)2011-12-04Cannon weapon types ignore avoidFeature=1
  0002803384.0minorresolved (zerver)2011-12-04Error: [safe_element] index 3 out of bounds! (size 3)
  0002694140.82.7+gitmajorresolved (abma)2011-12-03Unitsync requires UnInit to be called to detect new maps
  00027831crashresolved (hoijui)2011-12-03SIGFPE in AAIAttackManager.cpp:172
  00028061minornew2011-12-03CppWrapper should use a prefix for includes
  00028052crashresolved (Kloot)2011-12-03(validationtest) SIGSEV in FarTextureHandler.cpp:133
  000219680.82.6.1crashresolved (Kloot)2011-12-02faulty Lua CEG effects crash spring.exe
  0002797184.0minorresolved (Kloot)2011-12-01By pushing each others units can go in impassable area.
  0002786384.0majorresolved (abma)2011-12-01Spring hanging on launch.
  0002758284.0crashresolved (zerver)2011-12-01Hang during pathing
  0002788184.0minorresolved (jK)2011-11-30Can't unbind controlunit/fpsmode from C key
  000268710.82.7+gitminorresolved (jK)2011-11-29change camera hotkeys activate other functions too
  0002776184.0crashresolved (zerver)2011-11-28(MT) Access violation midgame
  0002791184.0crashresolved (Kloot)2011-11-28When a XTA commander dies while in transit game crashes
  00027826crashresolved (Kloot)2011-11-28SIGSEGV in SyncedFloat3.h:103
  0002778284.0crashresolved (zerver)2011-11-27(MT) Creating unit in gadget:Initialize() = "Unsafe attempt to change game state" -> LuaRules crash
  0002775284.0majorresolved (Kloot)2011-11-27RAI / BA / Sands_of_War_v2 path finding seems broken. Reproduced twice. Worked just fine on 0.82.7
  0002781284.0crashresolved (Kloot)2011-11-27SIGSEGV in spring 84.0.1-51-gaefca19 HEAD (MT-Sim)
  0002774384.0crashresolved (Kloot)2011-11-26crash at start when port is already in use
  00017491trivialresolved (abma)2011-11-25MiniMap Start Boxes: not removed when minimap is closed
  00027456majorresolved (hoijui)2011-11-24VS2010/C90 incompatibility in C++ AI Wrapper in ::GetCustomParams() functions
  0002706 83.0majorresolved (hoijui)2011-11-24Chat messages not in stdout before game starts
  00027632crashresolved (Kloot)2011-11-24crash in rts/Lua/LuaHandle.cpp:1301
  000238940.82.7.1majorresolved (jK)2011-11-24several unit reply sounds are played at same time, producing noise/echo
  0002751384.0majorresolved (Kloot)2011-11-24"cannon" projectiles are orange
  0002757484.0majorresolved (abma)2011-11-24Midgame join and rejoin are broken after the game has started
  0002756184.0minorresolved (abma)2011-11-24desync as spectator in 84.0.1
  0002753184.0majorresolved (Kloot)2011-11-23Impulse and unit throwing is really broken.
  00027492minorresolved (abma)2011-11-23validation test zero-k doesn't load local widgets
  00001262featureresolved (abma)2011-11-22After a feature or tree dies or is reclaimed, it leaves wither a bitmap (png) scar or s30
  0002720183.0featureresolved (abma)2011-11-22use lintian for spellchecking (and maybe more?)
  00027336featureresolved (Kloot)2011-11-21Demos don't save per frame sync checksum
  0002744 majorresolved (Kloot)2011-11-20Error: [safe_element const] index 3 out of bounds! (size 3)
  000233580.82.7.1minorresolved (Kloot)2011-11-20--version does not work for dedicated-server
  00025966majorresolved (abma)2011-11-20(master) memleaks found by valgrind
  00027421textresolved (abma)2011-11-20infobox text: "engine & mod"
  0002736383.0majorresolved (Kloot)2011-11-17Aircraft do not use LUS-scripted airpads
  0002734183.0minorresolved (Kloot)2011-11-15immobile units gets push moves
  00027036majorresolved (Kloot)2011-11-15AddDeathDependence: Duplicated listener object for dependence type 10
  00027303blockresolved (Kloot)2011-11-12All weapons mostly ignore "aimReady"
  00027231minorresolved (Kloot)2011-11-12beamlaser targeting bugs
  0002726183.0majorresolved (tvo)2011-11-12buildbot does build the master branch as default
  0002729 83.0tweaknew2011-11-12Changing QueryWeapon piece mid-beamtime causes aiming irregularities
  0002685 0.82.7.1trivialresolved (Kloot)2011-11-12Low reload BeamLaser stutter
  000267930.82.7+gitminorresolved (Kloot)2011-11-11Fast LaserCannon weapons not hitting targets at the edge of their range
  0002710283.0minorresolved (jK)2011-11-11Resign doesn't end game
  0002722583.0majorresolved (abma)2011-11-11stacktrace translate doesn't work (Unable to find detailed version in infolog)
  00027271crashresolved (Kloot)2011-11-11(develop) crash in DefaultPathDrawer.cpp:125
  0002724183.0minorresolved (Kloot)2011-11-10modrules.lua: negative constructionDecaySpeed has funny results
  000132190.82.6.1crashresolved (Kloot)2011-11-10Crashes and poor feedback on missing content

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