2025-07-07 11:50 CEST
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    PID # Product VersionSeverityStatusUpdatedSummary
  000265410.82.7+gitfeatureresolved (Kloot)2011-09-19(feature request) Additional Parameters to FeatureDestroyed Callin
  000211810.82.5majorresolved (zerver)2011-09-19Capture nanospray should be given highest priority
  000252520.82.7+gitminorresolved (zerver)2011-09-19In the current test build there seems to be a lag when new units are created.
  00026521majorresolved (abma)2011-09-16SIGFPE in RAI/Builder.cpp:769
  000254130.82.7+gitblockresolved (zerver)2011-09-14Skirmish AIs saturate command/sec limit of players
  000263420.82.7.1minorresolved (Kloot)2011-09-14hideinterface hides blue emp flash
  00026491minorresolved (abma)2011-09-14spring doesn't detect broken pool files
  000201420.82.0tweakresolved (Kloot)2011-09-14Shadows either stop showing too late or too early depending on camera angle.
  000245120.82.7+gitminorresolved (Kloot)2011-09-14Shadows looking broken when dynamic sun is approximately 180 degrees to the other side of original sun position
  000265040.82.7+gitminorresolved (abma)2011-09-13[spring-headless] <defunct> after terminate
  000263520.82.7.1crashresolved (hoijui)2011-09-10Access violation with Spring.TransferUnit. Only some players crash
  000264830.82.7.1crashresolved (Kloot)2011-09-10crash
  0002647 0.82.7+gitcrashresolved (Kloot)2011-09-10assertion triggered in weapon aiming code
  00026452minorresolved (hoijui)2011-09-09LOG section system in Sound.cpp fails
  00026402crashresolved (hoijui)2011-09-09(master) crash when HOME isn't set
  00026237featureresolved (jK)2011-09-09(master) 3d sound isn't 3d
  000262050.82.7.1majorresolved (zerver)2011-09-08Repeat commands involving IDs remain after the object has been destroyed
  000263610.82.7+gitminorresolved (Kloot)2011-09-06Ship wakes are not rendered
  000263260.82.7+gitminorresolved (Kloot)2011-09-05resources_map.lua cannot read from groundfx subtable
  000263840.82.7+gitblockresolved (zerver)2011-09-05(master) endless loop in EventHandler.cpp:518
  00026391majorresolved (hoijui)2011-09-05(master) spring --list-skirmish-ais doesn't return ai's
  00026282minorresolved (abma)2011-08-31removing submodules doesn't remove the files in real
  000262490.82.7+gitminorresolved (Kloot)2011-08-31(master) shader compilation error with bumpmapped water
  0002453 0.82.7+gittweakresolved (Kloot)2011-08-30Underwater shadowed areas on SSMF maps are 100% black
  000262910.82.7.1featureresolved (hoijui)2011-08-30Pos2BuildPos (both Lua and engine-internal) ignores facing
  00026211minorresolved (hoijui)2011-08-25(master) test_rectangleOptimizer crashes on MacOSX in DefaultFilter.cpp:181
  00005856featureresolved (abma)2011-08-25Change of networking model for more reliability (willing to help code this)
  0001102140.77b2minorresolved (abma)2011-08-25`FPUCW 0x107F instead of 0x003A or 0x003F' message spamming the console on FreeBSD
  000133710.78.2.1minorresolved (abma)2011-08-25Rezised minimap is not saved
  000093160.76b1minorresolved (abma)2011-08-25game instadesync when comm dies and starting metal/energy are set to > 10 million
  00022873minorresolved (abma)2011-08-25Packet gets dropped while playing against ai in singleplayer (0.82.3-1234-g3410513)
  000236910.82.7+gitminorresolved (abma)2011-08-25(master) bumpmapped water error
  00017151tweakresolved (hoijui)2011-08-22Get rid of ugly big static array vars
  000261810.82.7.1crashresolved (Kloot)2011-08-21crash in MP with magnetic BA (all 3 players crashed)
  00025442featureresolved (abma)2011-08-19stack-traces for spring-dedicated
  000210420.82.5majorresolved (jK)2011-08-19Incorrect state key handling on windows
  00026107springrts.comtextresolved (abma)2011-08-17"Privacy policy" & "Disclaimers" are empty pages
  00024731springrts.comtweakresolved (abma)2011-08-17google search bar disappears when logged in
  00026141crashresolved (Kloot)2011-08-16(master) crash in EventHandler.cpp:197
  00026091crashresolved (Kloot)2011-08-15(master) assertion failed in ProjectileHandler.cpp:214
  00025826minorresolved (Kloot)2011-08-15at a specific zoom level, rotation of planes is wrong (units seems to move sidewards)
  00026131featureresolved (abma)2011-08-15use lobby.springrts.com instead of taspringmaster.clan-sy.com
  000250110.82.7+gitmajorresolved (hoijui)2011-08-13Projectiles often not visible
  00026041featureresolved (zerver)2011-08-11remove Stdfx.h|cpp / merge into rts/System/Platform/Win
  00026013featureresolved (hoijui)2011-08-08Enable SIGNAL_NANs in debug compiles, except in rts/lib/lua/
  00023802featureresolved (hoijui)2011-08-08[feature request] more efficient CFileHandler::FileExists
  000251470.82.7+gitmajorresolved (abma)2011-08-05(master) GameOver() event doesn't reach Lua when the game end is controlled via lua
  000260220.82.7+gitcrashresolved (Kloot)2011-08-04(master) failed assertion on start with zero-k 0.8.9.1
  00025954majorresolved (abma)2011-08-04(master) valgrind log complains about: "Invalid read of size 4 in DamageArray::GetDefaultDamage() const (DamageArray.h:47)"
  00025991minorresolved (hoijui)2011-08-04make generateSources doesn't work on a clean source-tree

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