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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002472 | Spring engine | General | public | 2011-06-13 06:27 | 2011-06-19 03:12 | ||||
Reporter | KingRaptor | ||||||||
Assigned To | zerver | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 0.82.7+git | ||||||||
Target Version | Fixed in Version | 0.82.7+git | |||||||
Summary | 0002472: (master) MT: Normalmapped units take on the textures of other units as they are loaded | ||||||||
Description | When a unit (def A) with a normalmap is created, then a different unit (def B) is created, the first unit will change its textures to that of the new unit. Any further units of def A created will also have the bug. Creating a new unit (def C) will again cause the units of def A to change their texture. Creating another unit of def B will not change the texture back. | ||||||||
Additional Information | Tested with ZK (r3075, but latest stable should be identical) and 0.82.3-2126-g00266da MT-Sim | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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zerver (reporter) 2011-06-19 03:12 |
https://github.com/spring/spring/commit/a240d3d32085332ab2628b3308a068497700b91f |
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Date Modified | Username | Field | Change |
---|---|---|---|
2011-06-13 06:27 | KingRaptor | New Issue | |
2011-06-13 06:27 | KingRaptor | File Added: normalmap_bug.gif | |
2011-06-13 06:27 | KingRaptor | Graphics Card | => unknown |
2011-06-16 23:06 | zerver | Status | new => assigned |
2011-06-16 23:06 | zerver | Assigned To | => zerver |
2011-06-19 03:12 | zerver | Note Added: 0006766 | |
2011-06-19 03:12 | zerver | Status | assigned => resolved |
2011-06-19 03:12 | zerver | Fixed in Version | => 0.82.7+git |
2011-06-19 03:12 | zerver | Resolution | open => fixed |