2025-06-14 04:55 CEST

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IDProjectCategoryView StatusLast Update
0002472Spring engineGeneralpublic2011-06-19 03:12
ReporterKingRaptor 
Assigned Tozerver 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.82.7+git 
Target VersionFixed in Version0.82.7+git 
Summary0002472: (master) MT: Normalmapped units take on the textures of other units as they are loaded
DescriptionWhen a unit (def A) with a normalmap is created, then a different unit (def B) is created, the first unit will change its textures to that of the new unit. Any further units of def A created will also have the bug.

Creating a new unit (def C) will again cause the units of def A to change their texture. Creating another unit of def B will not change the texture back.
Additional InformationTested with ZK (r3075, but latest stable should be identical) and 0.82.3-2126-g00266da MT-Sim
TagsNo tags attached.
Checked infolog.txt for Errors
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-Issue History
Date Modified Username Field Change
2011-06-13 06:27 KingRaptor New Issue
2011-06-13 06:27 KingRaptor File Added: normalmap_bug.gif
2011-06-13 06:27 KingRaptor Graphics Card => unknown
2011-06-16 23:06 zerver Status new => assigned
2011-06-16 23:06 zerver Assigned To => zerver
2011-06-19 03:12 zerver Note Added: 0006766
2011-06-19 03:12 zerver Status assigned => resolved
2011-06-19 03:12 zerver Fixed in Version => 0.82.7+git
2011-06-19 03:12 zerver Resolution open => fixed
+Issue History