infolog.txt (18,986 bytes)
2011-06-01 15:22
LogOutput initialized.
Spring 0.82+.4.0 (Debug)
Build date/time: May 31 2011 23:09:58
Available log subsystems: Sound, VFS-detail, VFS, ArchiveScanner, unit, CollisionVolume, Texture, Piece-detail, Piece, Model-detail, Model
Enabled log subsystems: Sound, Texture, Piece, Model-detail, Model
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Use "none" to disable the default log subsystems.
using default configuration source "/home/abma/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux 2.6.38-8-generic #42-Ubuntu SMP Mon Apr 11 03:31:24 UTC 2011 x86_64
OS: 64bit native mode
Adding /home/abma/.spring/ to directories
Skipping already added directory /home/abma/.spring/
Adding /home/abma/local/spring/master/share/games/spring/ to directories
Using read-write data directory: /home/abma/.spring/
Using read-only data directory: /home/abma/local/spring/master/share/games/spring/
Scanning: /home/abma/local/spring/master/share/games/spring/base
Scanning: /home/abma/.spring/maps
Scanning: /home/abma/.spring/games
Scanning: /home/abma/.spring/packages
Supported Video modes: 1680x1050, 1600x1200, 1440x900, 1400x1050, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 640x480
Video mode set to 1680x1050/32bit (windowed)
[f=0000000] SDL: 1.2.14
[f=0000000] GL: 4.1.10665 Compatibility Profile Context
[f=0000000] GL: ATI Technologies Inc.
[f=0000000] GL: ATI Radeon HD 5700 Series
[f=0000000] GLSL: 4.10
[f=0000000] GLEW: 1.5.2
[f=0000000] ATI hacks enabled
[f=0000000] Joysticks found: 0
[f=0000000] Joystick 0 not found
[f=0000000] [Watchdog] Installed (timeout: 10sec)
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] ALSA Software
[f=0000000] [Sound] Device: ALSA Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.12.854
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 16
[f=0000000] Video mode set to 1680x1000/32bit (windowed)
[f=0000000] Connecting to local server
[f=0000000] Starting GameServer: 10 ms
[f=0000000] Starting demo recording
[f=0000000] Using map: DeltaSiegeDry
[f=0000000] Using game: Balanced Annihilation V7.50
[f=0000000] Using game archive: ba750.sdz
[f=0000000] recording demo: demos/20110601_151311_DeltaSiegeDry_0.82+.4.sdf
[f=0000000] Loading client data: 49 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.190000
[f=0000000] Loading GameData Definitions: 250 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
[f=0000000] Loading Sound Definitions: 1 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map
[f=0000000] Creating Smooth Height Mesh
[f=0000000] Creating Smooth Mesh: 3216 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] Assimp: Supported model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] [LoadFeaturesFromMap] unknown map feature type ""
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: b9f17b32
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Loading Tile Map
[f=0000000] generating MipMaps: 17 ms
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Camera and mouse: 28 ms
[f=0000000] Loading console: 1 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Failed to load: unit_metal_maker.lua (Blacklisted)
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
[f=0000000] blur api: your hardware does not support shaders
[f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from user: Area Mex no button v2 <cmd_area_mex2.lua> ...
[f=0000000] Area Mex: Loaded for *A
[f=0000000] Mexmap detected - loading...
[f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/deltasiegedry.springmexmap
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
[f=0000000] Loading widget from user: Unit Reclaimer <unit_unit_reclaimer.lua> ...
[f=0000000] Loading widget from user: Easy Facing <gui_easyFacing.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from user: ImmobileBuilder <unit_immobile_buider.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from user: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from user: Metal Placer V3 Integrated Version for Mappers <lua_metal_integrated-v3.lua> ...
[f=0000000] Mexmap detected - loading...
[f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/deltasiegedry.springmexmapv3
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Connection attempt from [AG]abma
[f=0000000] -> Version: 0.82+.4.0 (Debug)
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player [AG]abma finished loading and is now ingame
[f=0000000] /cheat
[f=0000000] Cheating!
[f=0000000] GameID: f73ae64dbed4cf9ca9dd9a111cdf4421
[f=0000000] [AG]abma added point: Start 0
[f=0000045] /give all
[f=0000170] /give all 1
[f=0001029] Orcone: Self destruct in 9 s
[f=0001061] Orcone: Self destruct in 8 s
[f=0001093] Orcone: Self destruct in 7 s
[f=0001125] Orcone: Self destruct in 6 s
[f=0001157] Orcone: Self destruct in 5 s
[f=0001383] Bantha: Self destruct in 9 s
[f=0001907] KrogTaar: Self destruct in 9 s
[f=0001939] KrogTaar: Self destruct in 8 s
[f=0003045] /godmode
[f=0003046] God Mode Enabled
[f=0003099] <[AG]abma> spectator
[f=0003146] /spectator
[f=0003147] Player 0 ([AG]abma) resigned and is now spectating!
[f=0003150] <DefenseRange> Spectator mode. Widget removed.
[f=0003150] <Easy Facing> Spectator mode. Widget removed.
[f=0003150] <Ghost Site> Spectator mode. Widget removed.
[f=0003180] <GhostRadar> Spectator mode. Widget removed.
[f=0003330] Commander: Self destruct in 4 s
[f=0003362] Commander: Self destruct in 3 s
[f=0003631] /give all 1
[f=0003727] /give all 0
[f=0003782] /give all 2
[f=0005908] /give all 0
[f=0006267] /give all 1
[f=0008450] Segmentation fault (SIGSEGV) in spring 0.82+.4.0 (Debug)
[f=0008450] Stacktrace:
[f=0008451] <0> /lib/x86_64-linux-gnu/libc.so.6(+0x33d80) [0x7f987c603d80]
[f=0008451] <1> /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt28_Rb_tree_rebalance_for_erasePSt18_Rb_tree_node_baseRS_+0x101) [0x7f987ce6d8c1]
[f=0008451] <2> /usr/include/c++/4.6/bits/stl_tree.h:1479
[f=0008451] <3> /usr/include/c++/4.6/bits/stl_tree.h:770
[f=0008451] <4> /usr/include/c++/4.6/bits/stl_tree.h:1493
[f=0008451] <5> /usr/include/c++/4.6/bits/stl_tree.h:787
[f=0008451] <6> /usr/include/c++/4.6/bits/stl_tree.h:1506
[f=0008451] <7> /usr/include/c++/4.6/bits/stl_map.h:644
[f=0008451] <8> /home/abma/dev/spring/master/rts/System/Sound/AudioChannel.cpp:55
[f=0008451] <9> /home/abma/dev/spring/master/rts/System/Sound/SoundSource.cpp:136
[f=0008451] Segmentation fault (SIGSEGV) in spring 0.82+.4.0 (Debug)
[f=0008451] Stacktrace:
[f=0008451] <0> /lib/x86_64-linux-gnu/libc.so.6(+0x33d80) [0x7f987c603d80]
[f=0008451] <1> /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt28_Rb_tree_rebalance_for_erasePSt18_Rb_tree_node_baseRS_+0x164) [0x7f987ce6d924]
[f=0008451] <2> /usr/include/c++/4.6/bits/stl_tree.h:1479
[f=0008451] <3> /usr/include/c++/4.6/bits/stl_tree.h:770
[f=0008451] <4> /usr/include/c++/4.6/bits/stl_tree.h:1493
[f=0008451] <5> /usr/include/c++/4.6/bits/stl_tree.h:787
[f=0008451] <6> /usr/include/c++/4.6/bits/stl_tree.h:1506
[f=0008451] <7> /usr/include/c++/4.6/bits/stl_map.h:644
[f=0008451] <8> /home/abma/dev/spring/master/rts/System/Sound/AudioChannel.cpp:55
[f=0008451] <9> /home/abma/dev/spring/master/rts/System/Sound/SoundSource.cpp:136
[f=0008451] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0008451] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0008451] Path cache hits 27 2%
[f=0008451] Path cache hits 361 14%
[f=0008451] Statistics for local connection:
Received: 16460 bytes
Sent: 82676 bytes
Spring crashed Spring has crashed:
Segmentation fault (SIGSEGV).
A stacktrace has been written to:
/home/abma/.spring/infolog.txt