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IDProjectCategoryView StatusLast Update
0002455Spring engineGeneralpublic2011-06-10 00:25
Reporterabma 
Assigned Tozerver 
PrioritynormalSeveritycrashReproducibilitysometimes
StatusresolvedResolutionfixed 
Product Version0.82.7+git 
Target VersionFixed in Version0.82.7+git 
Summary0002455: (master) sound related crash somewhere in midgame (AudioChannel.cpp:54)
Descriptionhttp://pastebin.com/gK2NLBKC

TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (18,986 bytes) 2011-06-01 15:22 -
    LogOutput initialized.
    Spring 0.82+.4.0 (Debug)
    Build date/time: May 31 2011 23:09:58
    Available log subsystems: Sound, VFS-detail, VFS, ArchiveScanner, unit, CollisionVolume, Texture, Piece-detail, Piece, Model-detail, Model
    Enabled log subsystems: Sound, Texture, Piece, Model-detail, Model
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
      Use "none" to disable the default log subsystems.
    using default configuration source "/home/abma/.springrc"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux 2.6.38-8-generic #42-Ubuntu SMP Mon Apr 11 03:31:24 UTC 2011 x86_64
    OS: 64bit native mode
    Adding /home/abma/.spring/ to directories
    Skipping already added directory /home/abma/.spring/
    Adding /home/abma/local/spring/master/share/games/spring/ to directories
    Using read-write data directory: /home/abma/.spring/
    Using read-only data directory: /home/abma/local/spring/master/share/games/spring/
    Scanning: /home/abma/local/spring/master/share/games/spring/base
    Scanning: /home/abma/.spring/maps
    Scanning: /home/abma/.spring/games
    Scanning: /home/abma/.spring/packages
    Supported Video modes: 1680x1050, 1600x1200, 1440x900, 1400x1050, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 640x480
    Video mode set to 1680x1050/32bit (windowed)
    [f=0000000] SDL:  1.2.14
    [f=0000000] GL:   4.1.10665 Compatibility Profile Context
    [f=0000000] GL:   ATI Technologies Inc.
    [f=0000000] GL:   ATI Radeon HD 5700 Series 
    [f=0000000] GLSL: 4.10
    [f=0000000] GLEW: 1.5.2
    [f=0000000] ATI hacks enabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Joystick 0 not found
    [f=0000000] [Watchdog] Installed (timeout: 10sec)
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               ALSA Software
    [f=0000000] [Sound]   Device:     ALSA Software
    [f=0000000] [Sound]   Vendor:     OpenAL Community
    [f=0000000] [Sound]   Version:    1.1 ALSOFT 1.12.854
    [f=0000000] [Sound]   Renderer:   OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 16
    [f=0000000] Video mode set to 1680x1000/32bit (windowed)
    [f=0000000] Connecting to local server
    [f=0000000] Starting GameServer: 10 ms
    [f=0000000] Starting demo recording
    [f=0000000] Using map: DeltaSiegeDry
    [f=0000000] Using game: Balanced Annihilation V7.50
    [f=0000000] Using game archive: ba750.sdz
    [f=0000000] recording demo: demos/20110601_151311_DeltaSiegeDry_0.82+.4.sdf
    [f=0000000] Loading client data: 49 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.190000
    [f=0000000] Loading GameData Definitions: 250 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
    [f=0000000] Loading Sound Definitions: 1 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] Creating Smooth Mesh: 3216 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] Assimp: Supported model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] [LoadFeaturesFromMap] unknown map feature type ""
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: b9f17b32
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Loading Tile Map
    [f=0000000] generating MipMaps: 17 ms
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Camera and mouse: 28 ms
    [f=0000000] Loading console: 1 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Failed to load: unit_metal_maker.lua  (Blacklisted)
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
    [f=0000000] blur api: your hardware does not support shaders
    [f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from user:  Area Mex no button v2  <cmd_area_mex2.lua> ...
    [f=0000000] Area Mex: Loaded for *A
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/deltasiegedry.springmexmap
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [f=0000000] Loading widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from user:  Easy Facing         <gui_easyFacing.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from user:  ImmobileBuilder     <unit_immobile_buider.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from user:  Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from user:  Metal Placer V3 Integrated Version for Mappers  <lua_metal_integrated-v3.lua> ...
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/deltasiegedry.springmexmapv3
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from user:  Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from [AG]abma
    [f=0000000]  -> Version: 0.82+.4.0 (Debug)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player [AG]abma finished loading and is now ingame
    [f=0000000] /cheat
    [f=0000000] Cheating!
    [f=0000000] GameID: f73ae64dbed4cf9ca9dd9a111cdf4421
    [f=0000000] [AG]abma added point: Start 0
    [f=0000045] /give all
    [f=0000170] /give all 1
    [f=0001029] Orcone: Self destruct in 9 s
    [f=0001061] Orcone: Self destruct in 8 s
    [f=0001093] Orcone: Self destruct in 7 s
    [f=0001125] Orcone: Self destruct in 6 s
    [f=0001157] Orcone: Self destruct in 5 s
    [f=0001383] Bantha: Self destruct in 9 s
    [f=0001907] KrogTaar: Self destruct in 9 s
    [f=0001939] KrogTaar: Self destruct in 8 s
    [f=0003045] /godmode
    [f=0003046] God Mode Enabled
    [f=0003099] <[AG]abma> spectator
    [f=0003146] /spectator
    [f=0003147] Player 0 ([AG]abma) resigned and is now spectating!
    [f=0003150] <DefenseRange> Spectator mode. Widget removed.
    [f=0003150] <Easy Facing> Spectator mode. Widget removed.
    [f=0003150] <Ghost Site> Spectator mode. Widget removed.
    [f=0003180] <GhostRadar> Spectator mode. Widget removed.
    [f=0003330] Commander: Self destruct in 4 s
    [f=0003362] Commander: Self destruct in 3 s
    [f=0003631] /give all 1
    [f=0003727] /give all 0
    [f=0003782] /give all 2
    [f=0005908] /give all 0
    [f=0006267] /give all 1
    [f=0008450] Segmentation fault (SIGSEGV) in spring 0.82+.4.0 (Debug)
    [f=0008450] Stacktrace:
    [f=0008451]   <0> /lib/x86_64-linux-gnu/libc.so.6(+0x33d80) [0x7f987c603d80]
    [f=0008451]   <1> /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt28_Rb_tree_rebalance_for_erasePSt18_Rb_tree_node_baseRS_+0x101) [0x7f987ce6d8c1]
    [f=0008451]   <2> /usr/include/c++/4.6/bits/stl_tree.h:1479
    [f=0008451]   <3> /usr/include/c++/4.6/bits/stl_tree.h:770
    [f=0008451]   <4> /usr/include/c++/4.6/bits/stl_tree.h:1493
    [f=0008451]   <5> /usr/include/c++/4.6/bits/stl_tree.h:787
    [f=0008451]   <6> /usr/include/c++/4.6/bits/stl_tree.h:1506
    [f=0008451]   <7> /usr/include/c++/4.6/bits/stl_map.h:644
    [f=0008451]   <8> /home/abma/dev/spring/master/rts/System/Sound/AudioChannel.cpp:55
    [f=0008451]   <9> /home/abma/dev/spring/master/rts/System/Sound/SoundSource.cpp:136
    [f=0008451] Segmentation fault (SIGSEGV) in spring 0.82+.4.0 (Debug)
    [f=0008451] Stacktrace:
    [f=0008451]   <0> /lib/x86_64-linux-gnu/libc.so.6(+0x33d80) [0x7f987c603d80]
    [f=0008451]   <1> /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt28_Rb_tree_rebalance_for_erasePSt18_Rb_tree_node_baseRS_+0x164) [0x7f987ce6d924]
    [f=0008451]   <2> /usr/include/c++/4.6/bits/stl_tree.h:1479
    [f=0008451]   <3> /usr/include/c++/4.6/bits/stl_tree.h:770
    [f=0008451]   <4> /usr/include/c++/4.6/bits/stl_tree.h:1493
    [f=0008451]   <5> /usr/include/c++/4.6/bits/stl_tree.h:787
    [f=0008451]   <6> /usr/include/c++/4.6/bits/stl_tree.h:1506
    [f=0008451]   <7> /usr/include/c++/4.6/bits/stl_map.h:644
    [f=0008451]   <8> /home/abma/dev/spring/master/rts/System/Sound/AudioChannel.cpp:55
    [f=0008451]   <9> /home/abma/dev/spring/master/rts/System/Sound/SoundSource.cpp:136
    [f=0008451] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0008451] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0008451] Path cache hits 27 2%
    [f=0008451] Path cache hits 361 14%
    [f=0008451] Statistics for local connection:
    Received: 16460 bytes
    Sent: 82676 bytes
    Spring crashed Spring has crashed:
    Segmentation fault (SIGSEGV).
    
    A stacktrace has been written to:
      /home/abma/.spring/infolog.txt
    
    txt file icon infolog.txt (18,986 bytes) 2011-06-01 15:22 +

-Relationships
+Relationships

-Notes

~0006696

abma (administrator)

Last edited: 2011-06-01 15:27

an other one: (this time with a few /give all 0|1)

[f=0008450] Segmentation fault (SIGSEGV) in spring 0.82+.4.0 (Debug)
[f=0008450] Stacktrace:
[f=0008451] <0> /lib/x86_64-linux-gnu/libc.so.6(+0x33d80) [0x7f987c603d80]
[f=0008451] <1> /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt28_Rb_tree_rebalance_for_erasePSt18_Rb_tree_node_baseRS_+0x101) [0x7f987ce6d8c1]
[f=0008451] <2> /usr/include/c++/4.6/bits/stl_tree.h:1479
[f=0008451] <3> /usr/include/c++/4.6/bits/stl_tree.h:770
[f=0008451] <4> /usr/include/c++/4.6/bits/stl_tree.h:1493
[f=0008451] <5> /usr/include/c++/4.6/bits/stl_tree.h:787
[f=0008451] <6> /usr/include/c++/4.6/bits/stl_tree.h:1506
[f=0008451] <7> /usr/include/c++/4.6/bits/stl_map.h:644
[f=0008451] <8> /home/abma/dev/spring/master/rts/System/Sound/AudioChannel.cpp:55
[f=0008451] <9> /home/abma/dev/spring/master/rts/System/Sound/SoundSource.cpp:136
[f=0008451] Segmentation fault (SIGSEGV) in spring 0.82+.4.0 (Debug)
[f=0008451] Stacktrace:
[f=0008451] <0> /lib/x86_64-linux-gnu/libc.so.6(+0x33d80) [0x7f987c603d80]
[f=0008451] <1> /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt28_Rb_tree_rebalance_for_erasePSt18_Rb_tree_node_baseRS_+0x164) [0x7f987ce6d924]
[f=0008451] <2> /usr/include/c++/4.6/bits/stl_tree.h:1479
[f=0008451] <3> /usr/include/c++/4.6/bits/stl_tree.h:770
[f=0008451] <4> /usr/include/c++/4.6/bits/stl_tree.h:1493
[f=0008451] <5> /usr/include/c++/4.6/bits/stl_tree.h:787
[f=0008451] <6> /usr/include/c++/4.6/bits/stl_tree.h:1506
[f=0008451] <7> /usr/include/c++/4.6/bits/stl_map.h:644
[f=0008451] <8> /home/abma/dev/spring/master/rts/System/Sound/AudioChannel.cpp:55
[f=0008451] <9> /home/abma/dev/spring/master/rts/System/Sound/SoundSource.cpp:136
[f=0008451] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0008451] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0008451] Path cache hits 27 2%
[f=0008451] Path cache hits 361 14%
[f=0008451] Statistics for local connection:
Received: 16460 bytes
Sent: 82676 bytes
Spring crashed Spring has crashed:
Segmentation fault (SIGSEGV).

the same crash in gdb:
http://pastebin.com/u9yrYWwU

~0006717

zerver (reporter)

Tracked down this to some kind of concurrency in AudioChannel. In my specific crash, cur_sources contained a single NULL item, a condition that can only occur if there is concurrency (or memory corruption). The cause of the specific crash in this mantis report is likely due to concurrent modification of cur_sources.

https://github.com/spring/spring/commit/e805990829b20dcc94968291c46167343d5f8fd9
+Notes

-Issue History
Date Modified Username Field Change
2011-06-01 15:03 abma New Issue
2011-06-01 15:05 abma Summary (master) sound related crash somewhere in midgame => (master) sound related crash somewhere in midgame (AudioChannel.cpp:54)
2011-06-01 15:19 abma Note Added: 0006696
2011-06-01 15:20 abma Note Edited: 0006696
2011-06-01 15:21 abma Note Edited: 0006696
2011-06-01 15:22 abma File Added: infolog.txt
2011-06-01 15:27 abma Note Edited: 0006696
2011-06-10 00:25 zerver Note Added: 0006717
2011-06-10 00:25 zerver Status new => resolved
2011-06-10 00:25 zerver Fixed in Version => 0.82.7+git
2011-06-10 00:25 zerver Resolution open => fixed
2011-06-10 00:25 zerver Assigned To => zerver
+Issue History