2025-07-18 20:14 CEST
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    PID # Product VersionSeverityStatusUpdatedSummary
  00029536minorresolved (abma)2012-02-19crash on start with mesa/nouveau
  0002965185.0majorresolved (abma)2012-02-19spring runs map with missing depends
  0002823 minorresolved (Kloot)2012-02-17Landed gunships do not follow height reduction
  0002952185.0.1textresolved (Kloot)2012-02-16gadgetHandler:RegisterCMDID has an incorrect error message in master
  0002958 85.0minorresolved (Kloot)2012-02-16All terrain units move commands are removed when climbing cliffs
  00026673minorresolved (abma)2012-02-15spring compiled on win32 platform doesn't work (endless-loop / threads created)
  0002956 85.0minorresolved (Kloot)2012-02-15Antinuke didn't work
  000197810.81.2.1featureresolved (Kloot)2012-02-12Make CGlobalSynced::globalLOS an array (one globalLOS setting for each allyteam)
  000237130.82.7tweakresolved (Kloot)2012-02-10Too dark terrain visible at the coast transition
  0002948 85.0tweakresolved (Kloot)2012-02-10Unit LOD billboards are too dark
  0002950185.0minorresolved (Kloot)2012-02-08Warning message on SetGroundMoveTypeData(unitID, "maxSpeed", 0)
  00029291minorresolved (zerver)2012-02-08Gunship nanoframes jitter in factory if the land/fly state is land.
  0002927485.0minorresolved (zerver)2012-02-08Build grid broken at 66%
  0002879285.0crashresolved (zerver)2012-02-06(spring-mt) de-syncs
  0002883385.0tweakresolved (zerver)2012-02-05Gunships 'pop' up to their smoothmesh height.
  0002937685.0.1minorresolved (Kloot)2012-02-03Depthmod no longer works reliably
  00027431majorresolved (abma)2012-02-03Valgrind error: "Invalid read of size 8" + not initialized value
  000237220.82.7+gitminorresolved (Kloot)2012-02-02[pathing] units can push each other up cliffs they should not be able to walk up
  0002857 minorresolved (Kloot)2012-02-02BeamLaser can fire into water
  0002856 majorresolved (Kloot)2012-02-02Planes land on sea floor. Gunships spend a short amount of time there
  0002764984.0majorresolved (Kloot)2012-01-31Building with Meta-Key pressed does not work
  0002852585.0crashresolved (Kloot)2012-01-31multiple crashes while playing "brickcraft" in GuiHandler.cpp:3597
  0002849 84.0.1trivialresolved (Kloot)2012-01-31Deprecate toAirWeapon tag
  0002871 85.0tweakresolved (Kloot)2012-01-31request: add facing parameter to AllowUnitCreation
  0002875 85.0majorresolved (Kloot)2012-01-31Transported units cannot be hit by weapons
  0002880185.0majorresolved (Kloot)2012-01-31"Move at slowest speed of group" move order (ctrl+alt) semi-permanently changes unit maxvelocity.
  0002924 85.0.1minorresolved (Kloot)2012-01-31Aircraft crashing while landed results in irregular behavior
  0002933 85.0.1majorresolved (Kloot)2012-01-31(develop) Graphical issues with SSMF maps
  000240620.82.7.1minorresolved (Kloot)2012-01-31Gunship jams when on hold fire
  0002938 85.0.1minorresolved (Kloot)2012-01-31Airmesh is 0 at x >= width and z >= height
  0002936185.0.1minorresolved (Kloot)2012-01-31fighters barly hit atlas out of map
  00028609majorresolved (jK)2012-01-30Unitsync ignores SPRING_DATADIR and SPRING_ISOLATED
  00029321crashresolved (jK)2012-01-29SIGSEV in float3.h:346
  00028861785.0majorresolved (Kloot)2012-01-28MoveCtrl'd units displaying wildly different behavior in 85
  0002910285.0majorresolved (jK)2012-01-28endless loop in zero-k
  000205620.82.3+gitminorresolved (jK)2012-01-26Minimap offset by a few pixels when building metal extractors
  0002912185.0minorresolved (zerver)2012-01-24Very difficult to select the unit in a factory in 85.0
  00029228majorresolved (abma)2012-01-22several grave gfx bugs making spring barely playable
  0002887685.0minorresolved (abma)2012-01-20spring.exe menu: "start the lobby" = crash
  0002919185.0.1crashresolved (abma)2012-01-19(validation) assertion failed in rts/Map/Ground.cpp:307
  0002918985.0minorresolved (abma)2012-01-16Clients cannot connect to game hosted on Linux
  0002911685.0crashresolved (abma)2012-01-14crash in brickcraft (maybe transport unload related) in TransportCAI.cpp:749
  0002903885.0crashresolved (abma)2012-01-13crash while playing (brickcraft)
  0002913185.0.1minorresolved (abma)2012-01-11cannot build demotool
  000246420.82.7+gitmajorresolved (abma)2012-01-10Any units given before game start in zero-k 0.8.7.2 are invisible
  0002769584.0minorresolved (abma)2012-01-10Units created by gadget before gamestart do not function
  00003235majorresolved (abma)2012-01-10units with Dumbfire missiles more often then not will hit allied units trying to hit an enemy
  000260740.82.7.1minorresolved (abma)2012-01-10No unit shadows
  0002873585.0minorresolved (abma)2012-01-09Change in Factory Behaviour wrt AllowUnitCreation
  0002868685.0minorresolved (abma)2012-01-09A factory set to wait continues the queue

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