| |  | 0002953 | 6 | | minor | resolved (abma) | 2012-02-19 | crash on start with mesa/nouveau |
| |  | 0002965 | 1 | 85.0 | major | resolved (abma) | 2012-02-19 | spring runs map with missing depends |
| |  | 0002823 | | | minor | resolved (Kloot) | 2012-02-17 | Landed gunships do not follow height reduction |
| |  | 0002952 | 1 | 85.0.1 | text | resolved (Kloot) | 2012-02-16 | gadgetHandler:RegisterCMDID has an incorrect error message in master |
| |  | 0002958 | | 85.0 | minor | resolved (Kloot) | 2012-02-16 | All terrain units move commands are removed when climbing cliffs |
| |  | 0002667 | 3 | | minor | resolved (abma) | 2012-02-15 | spring compiled on win32 platform doesn't work (endless-loop / threads created) |
| |  | 0002956 | | 85.0 | minor | resolved (Kloot) | 2012-02-15 | Antinuke didn't work |
| |  | 0001978 | 1 | 0.81.2.1 | feature | resolved (Kloot) | 2012-02-12 | Make CGlobalSynced::globalLOS an array (one globalLOS setting for each allyteam) |
| |  | 0002371 | 3 | 0.82.7 | tweak | resolved (Kloot) | 2012-02-10 | Too dark terrain visible at the coast transition |
| |  | 0002948 | | 85.0 | tweak | resolved (Kloot) | 2012-02-10 | Unit LOD billboards are too dark |
| |  | 0002950 | 1 | 85.0 | minor | resolved (Kloot) | 2012-02-08 | Warning message on SetGroundMoveTypeData(unitID, "maxSpeed", 0) |
| |  | 0002929 | 1 | | minor | resolved (zerver) | 2012-02-08 | Gunship nanoframes jitter in factory if the land/fly state is land. |
| |  | 0002927 | 4 | 85.0 | minor | resolved (zerver) | 2012-02-08 | Build grid broken at 66% |
| |  | 0002879 | 2 | 85.0 | crash | resolved (zerver) | 2012-02-06 | (spring-mt) de-syncs |
| |  | 0002883 | 3 | 85.0 | tweak | resolved (zerver) | 2012-02-05 | Gunships 'pop' up to their smoothmesh height. |
| |  | 0002937 | 6 | 85.0.1 | minor | resolved (Kloot) | 2012-02-03 | Depthmod no longer works reliably |
| |  | 0002743 | 1 | | major | resolved (abma) | 2012-02-03 | Valgrind error: "Invalid read of size 8" + not initialized value |
| |  | 0002372 | 2 | 0.82.7+git | minor | resolved (Kloot) | 2012-02-02 | [pathing] units can push each other up cliffs they should not be able to walk up |
| |  | 0002857 | | | minor | resolved (Kloot) | 2012-02-02 | BeamLaser can fire into water |
| |  | 0002856 | | | major | resolved (Kloot) | 2012-02-02 | Planes land on sea floor. Gunships spend a short amount of time there |
| |  | 0002764 | 9 | 84.0 | major | resolved (Kloot) | 2012-01-31 | Building with Meta-Key pressed does not work |
| |  | 0002852 | 5 | 85.0 | crash | resolved (Kloot) | 2012-01-31 | multiple crashes while playing "brickcraft" in GuiHandler.cpp:3597 |
| |  | 0002849 | | 84.0.1 | trivial | resolved (Kloot) | 2012-01-31 | Deprecate toAirWeapon tag |
| |  | 0002871 | | 85.0 | tweak | resolved (Kloot) | 2012-01-31 | request: add facing parameter to AllowUnitCreation |
| |  | 0002875 | | 85.0 | major | resolved (Kloot) | 2012-01-31 | Transported units cannot be hit by weapons |
| |  | 0002880 | 1 | 85.0 | major | resolved (Kloot) | 2012-01-31 | "Move at slowest speed of group" move order (ctrl+alt) semi-permanently changes unit maxvelocity. |
| |  | 0002924 | | 85.0.1 | minor | resolved (Kloot) | 2012-01-31 | Aircraft crashing while landed results in irregular behavior |
| |  | 0002933 | | 85.0.1 | major | resolved (Kloot) | 2012-01-31 | (develop) Graphical issues with SSMF maps |
| |  | 0002406 | 2 | 0.82.7.1 | minor | resolved (Kloot) | 2012-01-31 | Gunship jams when on hold fire |
| |  | 0002938 | | 85.0.1 | minor | resolved (Kloot) | 2012-01-31 | Airmesh is 0 at x >= width and z >= height |
| |  | 0002936 | 1 | 85.0.1 | minor | resolved (Kloot) | 2012-01-31 | fighters barly hit atlas out of map |
| |  | 0002860 | 9 | | major | resolved (jK) | 2012-01-30 | Unitsync ignores SPRING_DATADIR and SPRING_ISOLATED |
| |  | 0002932 | 1 | | crash | resolved (jK) | 2012-01-29 | SIGSEV in float3.h:346 |
| |  | 0002886 | 17 | 85.0 | major | resolved (Kloot) | 2012-01-28 | MoveCtrl'd units displaying wildly different behavior in 85 |
| |  | 0002910 | 2 | 85.0 | major | resolved (jK) | 2012-01-28 | endless loop in zero-k |
| |  | 0002056 | 2 | 0.82.3+git | minor | resolved (jK) | 2012-01-26 | Minimap offset by a few pixels when building metal extractors |
| |  | 0002912 | 1 | 85.0 | minor | resolved (zerver) | 2012-01-24 | Very difficult to select the unit in a factory in 85.0 |
| |  | 0002922 | 8 | | major | resolved (abma) | 2012-01-22 | several grave gfx bugs making spring barely playable |
| |  | 0002887 | 6 | 85.0 | minor | resolved (abma) | 2012-01-20 | spring.exe menu: "start the lobby" = crash |
| |  | 0002919 | 1 | 85.0.1 | crash | resolved (abma) | 2012-01-19 | (validation) assertion failed in rts/Map/Ground.cpp:307 |
| |  | 0002918 | 9 | 85.0 | minor | resolved (abma) | 2012-01-16 | Clients cannot connect to game hosted on Linux |
| |  | 0002911 | 6 | 85.0 | crash | resolved (abma) | 2012-01-14 | crash in brickcraft (maybe transport unload related) in TransportCAI.cpp:749 |
| |  | 0002903 | 8 | 85.0 | crash | resolved (abma) | 2012-01-13 | crash while playing (brickcraft) |
| |  | 0002913 | 1 | 85.0.1 | minor | resolved (abma) | 2012-01-11 | cannot build demotool |
| |  | 0002464 | 2 | 0.82.7+git | major | resolved (abma) | 2012-01-10 | Any units given before game start in zero-k 0.8.7.2 are invisible |
| |  | 0002769 | 5 | 84.0 | minor | resolved (abma) | 2012-01-10 | Units created by gadget before gamestart do not function |
| |  | 0000323 | 5 | | major | resolved (abma) | 2012-01-10 | units with Dumbfire missiles more often then not will hit allied units trying to hit an enemy |
| |  | 0002607 | 4 | 0.82.7.1 | minor | resolved (abma) | 2012-01-10 | No unit shadows |
| |  | 0002873 | 5 | 85.0 | minor | resolved (abma) | 2012-01-09 | Change in Factory Behaviour wrt AllowUnitCreation |
| |  | 0002868 | 6 | 85.0 | minor | resolved (abma) | 2012-01-09 | A factory set to wait continues the queue |