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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002501 | Spring engine | General | public | 2011-06-29 14:57 | 2011-08-13 11:18 | ||||
Reporter | hoijui | ||||||||
Assigned To | hoijui | ||||||||
Priority | normal | Severity | major | Reproducibility | random | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 0.82.7+git | ||||||||
Target Version | 83.0 | Fixed in Version | 83.0 | ||||||
Summary | 0002501: Projectiles often not visible | ||||||||
Description | At least lasers and plasma are often not drawn, as in, only about every 2nd shot is visible, and the plasma shots that are visible seem to be visible only after already having traveled a bit away form the unit. this happens since at least a few weeks already. | ||||||||
Steps To Reproduce | tested with single threaded DEBUG build of spring running in GDB BA on Brazilian Battlefield 1. build KBot lab 2. build one of each unit that can shoot 3. make them attack the ground somewhere | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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hoijui (reporter) 2011-08-13 11:18 |
don't know when it was solved exactly; probably by this: https://github.com/spring/spring/tree/6b26e626c707b3900776810c139ee08644e03324 maybe the related issue is fixed now too: http://springrts.com/mantis/view.php?id=2234 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2011-06-29 14:57 | hoijui | New Issue | |
2011-06-29 14:57 | hoijui | Graphics Card | => nvidia|unknown |
2011-08-13 11:15 | hoijui | Relationship added | related to 0002234 |
2011-08-13 11:18 | hoijui | Note Added: 0007250 | |
2011-08-13 11:18 | hoijui | Status | new => resolved |
2011-08-13 11:18 | hoijui | Fixed in Version | => 0.83.0 |
2011-08-13 11:18 | hoijui | Resolution | open => fixed |
2011-08-13 11:18 | hoijui | Assigned To | => hoijui |