| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0002287 | AI | AI | public | 2011-01-07 04:20 | 2011-08-25 03:05 | ||||
| Reporter | abma | ||||||||
| Assigned To | abma | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | duplicate | ||||||
| Summary | 0002287: Packet gets dropped while playing against ai in singleplayer (0.82.3-1234-g3410513) | ||||||||
| Description | this was 1v1 KAIK on DSD after an while. [f=0055458] Warning: Waiting packet limit was reached for abma [packets dropped] | ||||||||
| Tags | No tags attached. | ||||||||
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Notes |
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hoijui (reporter) 2011-01-11 11:30 |
i can confirm this (this is master btw). |
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Kloot (developer) 2011-01-11 13:20 |
It just means KAIK sends too many commands late-game, probably move orders. Will be fixed when I get bored enough. |
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Kloot (developer) 2011-01-11 14:31 |
Additional note: I added a command tracker some time ago for this purpose. Look in AI/Skirmish/KAIK/0.13/logs/*.cmdStats after playing a game for a breakdown of the number of orders sent per frame. |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-01-07 04:20 | abma | New Issue | |
| 2011-01-11 11:30 | hoijui | Note Added: 0006246 | |
| 2011-01-11 11:30 | hoijui | Status | new => confirmed |
| 2011-01-11 13:20 | Kloot | Note Added: 0006249 | |
| 2011-01-11 14:31 | Kloot | Note Added: 0006251 | |
| 2011-08-25 03:05 | abma | Relationship added | duplicate of 0002541 |
| 2011-08-25 03:05 | abma | Duplicate ID | 0 => 2541 |
| 2011-08-25 03:05 | abma | Status | confirmed => resolved |
| 2011-08-25 03:05 | abma | Resolution | open => duplicate |
| 2011-08-25 03:05 | abma | Assigned To | => abma |


