View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002369 | Spring engine | General | public | 2011-02-26 03:34 | 2011-08-25 03:00 |
| Reporter | luckywaldo7 | Assigned To | abma | ||
| Priority | normal | Severity | minor | Reproducibility | sometimes |
| Status | resolved | Resolution | duplicate | ||
| Product Version | 0.82.7+git | ||||
| Summary | 0002369: (master) bumpmapped water error | ||||
| Description | Sometimes when I start spring (either current release or current git), the bumpwater fails with this error: [f=0000840] [CShaderHandler::CreateShaderObject] [f=0000840] shader-object name: GLSL/bumpWaterFS.glsl, compile-log: 0(118) : error C1008: undefined variable "inf" in which case the water is a solid black. If I try messing around with reflectivity on/off and between basic and bumpmapped water, eventually it will work again, | ||||
| Additional Information | Here is the relevant infolog: http://pastebin.com/QVQnnxaw | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-02-26 03:34 | luckywaldo7 | New Issue | |
| 2011-02-26 19:14 | abma | Relationship added | related to 0000281 |
| 2011-08-25 03:00 | abma | Note Added: 0007284 | |
| 2011-08-25 03:00 | abma | Relationship added | duplicate of 0002624 |
| 2011-08-25 03:00 | abma | Duplicate ID | 0 => 2624 |
| 2011-08-25 03:00 | abma | Status | new => resolved |
| 2011-08-25 03:00 | abma | Resolution | open => duplicate |
| 2011-08-25 03:00 | abma | Assigned To | => abma |