2021-04-23 11:08 CEST

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IDProjectCategoryView StatusLast Update
0004715Spring engineGeneralpublic2015-04-29 01:47
ReporterGoogle_Frog 
Assigned Toabma 
PriorityhighSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version98.0.1+git 
Target Version99.0Fixed in Version 
Summary0004715: 98.0.1-457-g9736910 terrain invisible/black for some players with ati binary AND open source drivers
DescriptionSome players have invisible terrain in 98.0.1-457-g9736910. I have an infolog with settings and an ATI card so it may be ATI related.

98.0.1-451-g0804ae1 works and buildbot has no builds between the two versions.
Additional InformationAn infolog: http://pastebin.com/vWeuvTJz

Example image: http://snag.gy/PYx9R.jpg

Ticket opened on ZK tracker: https://github.com/ZeroK-RTS/Zero-K/issues/646
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog_98.0.1-451-g0804ae1.txt (32,260 bytes) 2015-03-28 19:31 -
    [ParseCmdLine] command-line args: "E:\Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe "E:\Games\Spring\demos\20150328_114004_Icy%20Run%20v2_98.0.1-451-g0804ae1%20develop.sdf" --config "E:\Games\Spring\springsettings.cfg""
    Using configuration source: "E:\Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    DebugGL = 1
    DualScreenMiniMapOnLeft = 1
    FPSFOV = 90
    FSAALevel = 2
    GroundDecals = 3
    GroundDetail = 102
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = Tropical
    LastSelectedMod = Zero-K $VERSION
    LastSelectedScript = Commanders
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.005
    MouseDragScrollThreshold = 0
    ReconnectTimeout = 0
    ReflectiveWater = 4
    ScreenshotCounter = 23
    ScrollWheelSpeed = -25
    ShowClock = 0
    ShowPlayerInfo = 0
    SmoothLines = 1
    SpringData = E:\Games\Spring\
    TreeRadius = 1000
    UnitIconDist = 140
    UnitLodDist = 9999
    UseEFX = 0
    UsePBO = 0
    WindowBorderless = 1
    WindowPosX = 0
    WindowPosY = 0
    WindowedEdgeMove = 0
    XResolution = 1920
    YResolution = 1080
    snd_volmaster = 13
    snd_volmusic = 34
    ============== </User Config> ==============
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 98.0.1-451-g0804ae1 develop
    Build Date & Time: Mar 22 2015 11:54:29
    Build Environment: boost-105500, GNU libstdc++ version 20130531
    Compiler Version:  gcc-4.8.1
    Operating System:  Microsoft Windows
    Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7 CPU         860  @ 2.80GHz; 16375MB RAM, 24565MB pagefile
    Word Size:         32-bit (emulated)
             CPU Clock: win32::TimeGetTime
    Physical CPU Cores: 4
     Logical CPU Cores: 8
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 1920x1080:
    	640x480, 720x480, 720x576, 800x600, 1024x768, 1152x648, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1360x1024, 1366x768, 1400x1050, 1440x900, 1600x900, 1600x1200, 1680x1050, 1776x1000, 1920x1080
    SDL version:  linked 2.0.3; compiled 2.0.2
    GL version:   4.4.13283 Compatibility Profile/Debug Context 14.501.1003.0
    GL vendor:    ATI Technologies Inc.
    GL renderer:  AMD Radeon HD 5800 Series
    GLSL version: 4.40
    GLEW version: 1.5.8
    Video RAM:    unknown
    SwapInterval: 0
    Installing OpenGL-DebugMessageHandler
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
    	number of UniformBufferBindings: 91 (64kB)
    VSync disabled
    [InitOpenGL] video mode set to 1920x1080:24bit @60Hz 
    [WatchDog::Install] disabled
    [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
    [ThreadPool::SetThreadCount][2] #threads=3
    [DataDirs] Isolation Mode!
    Using read-write data directory: E:\Games\Spring\
    Using read-only data directory: C:\Users\AK\Documents\My Games\Spring\
    Using read-only data directory: E:\Games\Spring\engine\98.0.1-451-g0804ae1\
    Using read-only data directory: E:\Games\Spring\engine\
    Scanning: E:\Games\Spring\engine\98.0.1-451-g0804ae1\base
    Scanning: E:\Games\Spring\maps
    Scanning: E:\Games\Spring\games
    Scanning: E:\Games\Spring\packages
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               Speakers (VIA High Definition Audio)
    [f=0000000] [Sound]               SPDIF Interface (TX1) (VIA High Definition Audio)
    [f=0000000] [Sound]               HD Audio HDMI out (VIA High Definition Audio)
    [f=0000000] [Sound]               Speakers (VIA High Definition Audio)
    [f=0000000] [Sound]   Device:     OpenAL Soft
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.15.1
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
    [f=0000000] [Sound]   EFX Enabled: no
    [f=0000000] [Sound]   Max Sounds: 32
    [f=0000000] Joysticks found: 0
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
    [f=0000000] [Threading] Main thread CPU affinity mask set: 252
    [f=0000000] Hosting on: localhost:8452
    [f=0000000] Connecting to local server
    [f=0000000] [ReadDataFromDemo] pre-scanning demo file for game data...
    [f=0000000] [StartServerForDemo] starting GameServer
    [f=0000000] [StartServerForDemo] started GameServer
    [f=0000000] PreGame::ReadDataFromDemo: 28 ms
    [f=0000000] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz 
    [f=0000000] [AddGameSetupArchivesToVFS] using map: Icy Run v2
    [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.3.7 (archive: 76d1ee649fbdfa52852da8fec28e3200.sdp)
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Icy Run v2 (checksum 0xd76b0f3e) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 76d1ee649fbdfa52852da8fec28e3200.sdp (checksum 0xc2e4a9dc) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] PreGame::GameDataReceived: 59 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 8 (team 0, allyteam 0)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Found new widget "WM Stuff"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (19 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.566000
    [f=0000000] Game::LoadDefs (GameData): 664 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 312 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 14 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 13 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] [Sound] Error: WAV file sounds/weapon/missile/missile_fire2.wav has data length 291939 greater than actual data length 101848
    [f=0000000] Loading Unit Definitions
    [f=0000000] Warning: factoryhover: Given yardmap requires 1 extra char(s)!
    [f=0000000] Loading Feature Definitions
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "armckfus_dead"
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] FBO::maxSamples: 8
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 116 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 8 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Setting morph for custom comms for player: 3
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] Initializing gadget
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Loading last game win data
    [f=0000000] Resetting win data
    [f=0000000] Last game player count: 4, This game player count: 2
    [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=0000000] [cawidgets.lua] Error: Failed to load: EcoManager.lua  ([string "LuaUI\Widgets\EcoManager.lua"]:44: unexpected symbol near '=')
    [f=0000000] [cawidgets.lua] Error: Failed to load: EcoManager2.lua  (no GetInfo() call)
    [f=0000000] [cawidgets.lua] Error: Failed to load: GridManager2.lua  (no GetInfo() call)
    [f=0000000] [cawidgets.lua] Error: Failed to load: JobsManager.lua  (no GetInfo() call)
    [f=0000000] [cawidgets.lua] Error: Failed to load: MyUtils.lua  (no GetInfo() call)
    [f=0000000] [cawidgets.lua] Error: Failed to load: TasksManager.lua  (no GetInfo() call)
    [f=0000000] Failed to load: helper2.lua  (Include() could not load 'LuaUI/Widgets/GridManager.lua')
    [f=0000000] [cawidgets.lua] Error: Failed to load: hw6.lua  ([string "LuaUI\Widgets\hw6.lua"]:49: '(' expected near ':')
    [f=0000000] [cawidgets.lua] Error: Failed to load: old_snippets.lua  (no GetInfo() call)
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set "shadows" config-parameter to 2
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 9999
    [f=0000000] Set UnitIconDist to 140
    [f=0000000] model shaders is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] <Attrition>:Running in spectator state.
    [f=0000000] Loaded widget:  1v1 Attrition Scoreboard  <gui_attrition_counter.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Export Heightmap    <ExportHeightMap.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Win Counter         <win_counter.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=0000000] Loaded widget:  Chili CTF GUI       <gui_chili_ctf.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Command Indicator (beta)  <gui_command_indicator.lua>
    [f=0000000] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars Classic  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=0000000] Loaded widget:  News Ticker         <gui_news_ticker.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=0000000] Spectator mode detected. Removed: Auto First Build Facing
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=0000000] <Startup Info and Selector> Spectator mode, Junior forced, or replay. Widget removed.
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] <Stockpiler>: disabled for spectators
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] <Outlaw On> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  Outlaw On           <OutlawOn.lua>
    [f=0000000] <Accidental commands blocker> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  Accidental commands blocker  <accidental_commands_blocker.lua>
    [f=0000000] <Replace Air Bomber Move order> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  Replace Air Bomber Move order  <air_replace_move.lua>
    [f=0000000] [cawidgets.lua] Error: Error in Initialize(): [string "LuaUI\Widgets\SelfReclaim.lua"]:28: attempt to concatenate local 'widgetname' (a nil value)
    [f=0000000] [cawidgets.lua] Error: Removed widget: Unit self-reclaim
    [f=0000000] Loaded widget:  Unit self-reclaim   <SelfReclaim.lua>
    [f=0000000] <Terraform automation> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  Terraform automation  <terraform_automation.lua>
    [f=0000000] <AI Assistant3.4> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  AI Assistant3.4     <helper3_4.lua>
    [f=0000000] <Unit Marker Zero-K (ivand)> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  Unit Marker Zero-K (ivand)  <unit_marker_ak.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  Announcer           <gui_announcer.lua>
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=0000000] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=0000000] Loaded widget:  Ore mexes!          <gui_oremex.lua>
    [f=0000000] Marketplace and Bounty Icons: Widget removed.
    [f=0000000] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] <Building Starter>: disabled for spectators
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] <Cloaker Guard>: disabled for spectators
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Newton Firezone disabled for spectator.
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Vertical Line on Radar Dots  <gui_vertlineaid.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Window Packer  <gui_chili_windowpacker.lua>
    [f=0000000] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
    [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
    [f=0000000] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
    [f=0000000] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili FactoryPanel  <gui_chili_facpanel.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=0000000] UnnamedPlayer (spec) DISABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=0000000] Writing last game win data
    [f=0000000] LuaUI v0.3
    [f=0000000] [LoadFinalize] finalizing PFS
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=528692847
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=528692871
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [LoadFinalize] finalized PFS (98ms, checksum 73835246)
    [f=0000000] Mex Placement Initialised with 12 spots.
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Opening demofile E:\Games\Spring\demos\20150328_114004_Icy%20Run%20v2_98.0.1-451-g0804ae1%20develop.sdf
    [f=0000000] Connection attempt from UnnamedPlayer (spec)
    [f=0000000]  -> Version: 98.0.1-451-g0804ae1 develop
    [f=0000000]  -> Connection established (given id 8)
    [f=0000000] Spectator UnnamedPlayer (spec) finished loading and is now ingame
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000] <Ghost Site> Spectator mode. Widget removed.
    [f=0000000] Beginning demo playback
    [f=0000000] GameID: 048516555421522562957b2d1cdf4421
    [f=0000000] Connection attempt from ivand
    [f=0000000]  -> Version: 98.0.1-451-g0804ae1 develop
    [f=0000000]  -> Connection established (given id 4)
    [f=0000000] Connection attempt from n42k
    [f=0000000]  -> Version: 98.0.1-451-g0804ae1 develop
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from Forever
    [f=0000000]  -> Version: 98.0.1-451-g0804ae1 develop
    [f=0000000]  -> Connection established (given id 3)
    [f=0000000] Connection attempt from Skasi
    [f=0000000]  -> Version: 98.0.1-451-g0804ae1 develop
    [f=0000000]  -> Connection established (given id 6)
    [f=0000000] Connection attempt from [ISP]Lauri
    [f=0000000]  -> Version: 98.0.1-451-g0804ae1 develop
    [f=0000000]  -> Connection established (given id 5)
    [f=0000000] Skipping pregame chatter
    [f=0000000] Connection attempt from Mc_Giggle
    [f=0000000]  -> Version: 98.0.1-451-g0804ae1 develop
    [f=0000000]  -> Connection established (given id 7)
    [f=0000000] Connection attempt from Anarchid
    [f=0000000]  -> Version: 98.0.1-451-g0804ae1 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt from ElBabbo
    [f=0000000]  -> Version: 98.0.1-451-g0804ae1 develop
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] <Forever> Allies: I choose: Standard!
    [f=0000000] <Anarchid> Allies: I choose: Expansion Trainer!
    [f=0000000] <Anarchid> Allies: I choose: Expansion Trainer!
    [f=0000000] <Anarchid> glhf
    [f=0000000] Chili: tried to add multiple times "scrollpanel10" to "Player List"!
    [f=0000012] !transmitlobby @voice@buildUnit@add;armrectr;Conjurer
    [f=0000012] !transmitlobby @voice@buildUnit@add;armpw;Glaive
    [f=0000012] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
    [f=0000012] !transmitlobby @voice@buildUnit@add;armrock;Rocko
    [f=0000012] !transmitlobby @voice@buildUnit@add;armwar;Warrior
    [f=0000012] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
    [f=0000012] !transmitlobby @voice@buildUnit@add;armham;Hammer
    [f=0000012] !transmitlobby @voice@buildUnit@add;armsnipe;Sharpshooter
    [f=0000012] !transmitlobby @voice@buildUnit@add;armjeth;Gremlin
    [f=0000012] !transmitlobby @voice@buildUnit@add;armtick;Tick
    [f=0000012] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
    [f=0000012] !transmitlobby @voice@buildUnit@reload
    [f=0000083] <Forever> same :)
    [f=0000194] [QuitAction] user exited to system
    [f=0000194] [SpringApp::ShutDown][1]
    [f=0000194] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
    [f=0000194] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0000194] [SpringApp::ShutDown][2]
    [f=0000194] [~CGame]1]
    [f=0000194] [KillLua][1]
    [f=0000194] [KillLua][2]
    [f=0000194] Start gadgetHandler:Shutdown
    [f=0000194] Shutdown - ShareControl
    [f=0000194] Shutdown - UnitMorph
    [f=0000194] Shutdown - LupsNanoSpray
    [f=0000194] Shutdown - Puppy Handler
    [f=0000194] Shutdown - Terrain Texture Handler
    [f=0000194] Shutdown - UnitCloakShield
    [f=0000194] End gadgetHandler:Shutdown
    [f=0000194] Start gadgetHandler:Shutdown
    [f=0000194] Shutdown - UnitMorph
    [f=0000194] Shutdown - UnitCloakShield
    [f=0000194] Shutdown - Lups Cloak FX
    [f=0000194] Shutdown - Lups
    [f=0000194] End gadgetHandler:Shutdown
    [f=0000194] [KillLua][3]
    [f=0000194] [KillLua][4]
    [f=0000194] [KillMisc][1]
    [f=0000194] [KillMisc][2]
    [f=0000194] [KillRendering][1]
    [f=0000194] Statistics for RectangleOptimizer: 0%
    [f=0000194] [KillInterface][1]
    [f=0000194] Start widgetHandler:Shutdown
    [f=0000194] Shutdown - SaveOrderList Complete
    [f=0000194] Writing last game win data
    [f=0000194] Shutdown - SaveConfigData Complete
    [f=0000194] Shutdown Widget - EPIC Menu
    [f=0000194] Shutdown Widget - Chili Widget Selector
    [f=0000194] Shutdown Widget - Chili Minimap
    [f=0000194] Shutdown Widget - Local Team Colors
    [f=0000194] Shutdown Widget - Noises
    [f=0000194] Shutdown Widget - HealthBars
    [f=0000194] Shutdown Widget - Unit Icons
    [f=0000194] Shutdown Widget - 1v1 Attrition Scoreboard
    [f=0000194] Shutdown Widget - Win Counter
    [f=0000194] Shutdown Widget - Darkening
    [f=0000194] Shutdown Widget - Highlight Geos
    [f=0000194] Shutdown Widget - Mex Placement Handler
    [f=0000194] Shutdown Widget - MinimapEvents
    [f=0000194] Shutdown Widget - CameraShake
    [f=0000194] Shutdown Widget - Command Indicator (beta)
    [f=0000194] Shutdown Widget - Local Widgets Config
    [f=0000194] Shutdown Widget - Chili EndGame Window
    [f=0000194] Shutdown Widget - Chili Resource Bars Classic
    [f=0000194] Shutdown Widget - Chili Selections & CursorTip
    [f=0000194] Shutdown Widget - Context Menu
    [f=0000194] Shutdown Widget - Announcer
    [f=0000194] Shutdown Widget - Attack AoE
    [f=0000194] Shutdown Widget - MessageBoxes
    [f=0000194] Shutdown Widget - UnitShapes
    [f=0000194] Shutdown Widget - Selection Send
    [f=0000194] Shutdown Widget - Units on Fire
    [f=0000194] Shutdown Widget - LupsManager
    [f=0000194] Shutdown Widget - Chili Pro Console
    [f=0000194] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
    [f=0000194] Shutdown Widget - Chili Framework
    [f=0000194] Shutdown Widget - Lups
    [f=0000194] Shutdown Widget - Chili Core Selector
    [f=0000194] Shutdown Widget - Pause Screen
    [f=0000194] Shutdown Widget - Text To Speech Control
    [f=0000194] UnnamedPlayer (spec) DISABLE TTS
    [f=0000194] Shutdown Widget - Lasso Terraform GUI
    [f=0000194] Shutdown Widget - Chili Integral Menu
    [f=0000194] End widgetHandler:Shutdown
    [f=0000194] [KillInterface][2]
    [f=0000194] [KillSimulation][1]
    [f=0000194] [KillSimulation][2]
    [f=0000194] [CCollisionHandler] dis-/continuous tests: 0/585
    [f=0000194] [KillSimulation][3]
    [f=0000194] [KillSimulation][4]
    [f=0000194] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000194] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000194] [~CPathCache(96x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000194] [~CPathCache(96x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
    [f=0000194] Statistics for RectangleOptimizer: 0%
    [f=0000194] Statistics for RectangleOptimizer: 0%
    [f=0000194] [KillSimulation][5]
    [f=0000194] [~CGame][2]
    [f=0000194] [~CGame][3]
    [f=0000194] [SpringApp::ShutDown][3]
    [f=0000194] Statistics for local connection:
    Received: 12056 bytes
    Sent: 2320 bytes
    
    [f=0000194] [SpringApp::ShutDown][4]
    [f=0000194] [SpringApp::ShutDown][5]
    [f=0000194] [SpringApp::ShutDown][6]
    [f=0000194] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog::Uninstall][1] hangDetectorThread=00000000
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    txt file icon infolog_98.0.1-451-g0804ae1.txt (32,260 bytes) 2015-03-28 19:31 +
  • png file icon screen00024_shadows-0.png (1,765,195 bytes) 2015-03-30 21:10
  • png file icon screen00025_shadows-2.png (461,668 bytes) 2015-03-30 21:10
  • txt file icon infolog_adv_shading_shadows-0.txt (31,820 bytes) 2015-03-30 21:10 -
    [ParseCmdLine] command-line args: "E:\Games\Spring\engine\98.0.1-459-g8cc5c0d\spring.exe "E:\Games\Spring\demos\20150323_160628_Iced%20Coffee%20v4_98.0.1-459-g8cc5c0d%20develop.sdf" --config "E:\Games\Spring\springsettings.cfg""
    Using configuration source: "E:\Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    DualScreenMiniMapOnLeft = 1
    FPSFOV = 90
    FSAALevel = 2
    GroundDecals = 3
    GroundDetail = 102
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = Tropical
    LastSelectedMod = Zero-K $VERSION
    LastSelectedScript = Commanders
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.005
    MouseDragScrollThreshold = 0
    ReconnectTimeout = 0
    ReflectiveWater = 4
    ScreenshotCounter = 24
    ScrollWheelSpeed = -25
    Shadows = 0
    ShowClock = 0
    ShowPlayerInfo = 0
    SmoothLines = 1
    SpringData = E:\Games\Spring\
    TreeRadius = 1000
    UnitIconDist = 140
    UnitLodDist = 9999
    UseEFX = 0
    UsePBO = 0
    WindowBorderless = 1
    WindowPosX = 0
    WindowPosY = 0
    WindowedEdgeMove = 0
    XResolution = 1920
    YResolution = 1080
    snd_volmaster = 13
    snd_volmusic = 34
    ============== </User Config> ==============
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 98.0.1-459-g8cc5c0d develop
    Build Date & Time: Mar 23 2015 01:19:45
    Build Environment: boost-105500, GNU libstdc++ version 20130531
    Compiler Version:  gcc-4.8.1
    Operating System:  Microsoft Windows
    Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7 CPU         860  @ 2.80GHz; 16375MB RAM, 24565MB pagefile
    Word Size:         32-bit (emulated)
             CPU Clock: win32::TimeGetTime
    Physical CPU Cores: 4
     Logical CPU Cores: 8
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 1920x1080:
    	640x480, 720x480, 720x576, 800x600, 1024x768, 1152x648, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1360x1024, 1366x768, 1400x1050, 1440x900, 1600x900, 1600x1200, 1680x1050, 1776x1000, 1920x1080
    SDL version:  linked 2.0.3; compiled 2.0.2
    GL version:   4.4.13283 Compatibility Profile Context 14.501.1003.0
    GL vendor:    ATI Technologies Inc.
    GL renderer:  AMD Radeon HD 5800 Series
    GLSL version: 4.40
    GLEW version: 1.5.8
    Video RAM:    unknown
    SwapInterval: 0
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
    	number of UniformBufferBindings: 91 (64kB)
    VSync disabled
    [InitOpenGL] video mode set to 1920x1080:24bit @60Hz 
    [WatchDog::Install] disabled
    [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
    [ThreadPool::SetThreadCount][2] #threads=3
    [DataDirs] Isolation Mode!
    Using read-write data directory: E:\Games\Spring\
    Using read-only data directory: C:\Users\AK\Documents\My Games\Spring\
    Using read-only data directory: E:\Games\Spring\engine\98.0.1-459-g8cc5c0d\
    Using read-only data directory: E:\Games\Spring\engine\
    Scanning: E:\Games\Spring\engine\98.0.1-459-g8cc5c0d\base
    Scanning: E:\Games\Spring\maps
    Scanning: E:\Games\Spring\games
    Scanning: E:\Games\Spring\packages
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               Speakers (VIA High Definition Audio)
    [f=0000000] [Sound]               SPDIF Interface (TX1) (VIA High Definition Audio)
    [f=0000000] [Sound]               HD Audio HDMI out (VIA High Definition Audio)
    [f=0000000] [Sound]               Speakers (VIA High Definition Audio)
    [f=0000000] [Sound]   Device:     OpenAL Soft
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.15.1
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
    [f=0000000] [Sound]   EFX Enabled: no
    [f=0000000] [Sound]   Max Sounds: 32
    [f=0000000] Joysticks found: 0
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
    [f=0000000] [Threading] Main thread CPU affinity mask set: 252
    [f=0000000] Hosting on: localhost:8452
    [f=0000000] Connecting to local server
    [f=0000000] [ReadDataFromDemo] pre-scanning demo file for game data...
    [f=0000000] [StartServerForDemo] starting GameServer
    [f=0000000] [StartServerForDemo] started GameServer
    [f=0000000] PreGame::ReadDataFromDemo: 29 ms
    [f=0000000] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz 
    [f=0000000] [AddGameSetupArchivesToVFS] using map: Iced Coffee v4.3
    [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.3.6 (archive: 6d9c0237d6df51d58cec88c4fe2f11cc.sdp)
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Iced Coffee v4.3 (checksum 0x27b3c9e3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 6d9c0237d6df51d58cec88c4fe2f11cc.sdp (checksum 0x1601ac81) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] PreGame::GameDataReceived: 36 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 4 (team 0, allyteam 1)
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.300000"! Clamping to 0..1 range!!
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Found new widget "WM Stuff"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (25 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.461000
    [f=0000000] Game::LoadDefs (GameData): 561 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 312 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 14 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 22 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Warning: factoryhover: Given yardmap requires 1 extra char(s)!
    [f=0000000] Loading Feature Definitions
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] FBO::maxSamples: 8
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 116 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 9 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Setting morph for custom comms for player: 2
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] Initializing gadget
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Loading last game win data
    [f=0000000] Resetting win data
    [f=0000000] Last game player count: 2, This game player count: 2
    [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=0000000] Player and team counts match, continuing
    [f=0000000] Testing last game's team 1 mapped to this game's team 1
    [f=0000000] Testing last game's team 0 mapped to this game's team 0
    [f=0000000] All players and teams match from last game, using last game's scores as base
    [f=0000000] [cawidgets.lua] Error: Failed to load: EcoManager.lua  ([string "LuaUI\Widgets\EcoManager.lua"]:44: unexpected symbol near '=')
    [f=0000000] [cawidgets.lua] Error: Failed to load: EcoManager2.lua  (no GetInfo() call)
    [f=0000000] [cawidgets.lua] Error: Failed to load: GridManager2.lua  (no GetInfo() call)
    [f=0000000] [cawidgets.lua] Error: Failed to load: JobsManager.lua  (no GetInfo() call)
    [f=0000000] [cawidgets.lua] Error: Failed to load: MyUtils.lua  (no GetInfo() call)
    [f=0000000] [cawidgets.lua] Error: Failed to load: TasksManager.lua  (no GetInfo() call)
    [f=0000000] Failed to load: helper2.lua  (Include() could not load 'LuaUI/Widgets/GridManager.lua')
    [f=0000000] [cawidgets.lua] Error: Failed to load: hw6.lua  ([string "LuaUI\Widgets\hw6.lua"]:49: '(' expected near ':')
    [f=0000000] [cawidgets.lua] Error: Failed to load: old_snippets.lua  (no GetInfo() call)
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 9999
    [f=0000000] Set UnitIconDist to 140
    [f=0000000] model shaders is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] <Attrition>:Running in spectator state.
    [f=0000000] Loaded widget:  1v1 Attrition Scoreboard  <gui_attrition_counter.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Export Heightmap    <ExportHeightMap.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  Win Counter         <win_counter.lua>
    [f=0000000] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=0000000] Loaded widget:  Chili CTF GUI       <gui_chili_ctf.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Command Indicator (beta)  <gui_command_indicator.lua>
    [f=0000000] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars Classic  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=0000000] Loaded widget:  News Ticker         <gui_news_ticker.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Spectator mode detected. Removed: Auto First Build Facing
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] <Startup Info and Selector> Spectator mode, Junior forced, or replay. Widget removed.
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] <Stockpiler>: disabled for spectators
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] <Outlaw On> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  Outlaw On           <OutlawOn.lua>
    [f=0000000] <Accidental commands blocker> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  Accidental commands blocker  <accidental_commands_blocker.lua>
    [f=0000000] <Replace Air Bomber Move order> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  Replace Air Bomber Move order  <air_replace_move.lua>
    [f=0000000] [cawidgets.lua] Error: Error in Initialize(): [string "LuaUI\Widgets\SelfReclaim.lua"]:28: attempt to concatenate local 'widgetname' (a nil value)
    [f=0000000] [cawidgets.lua] Error: Removed widget: Unit self-reclaim
    [f=0000000] Loaded widget:  Unit self-reclaim   <SelfReclaim.lua>
    [f=0000000] <Terraform automation> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  Terraform automation  <terraform_automation.lua>
    [f=0000000] <AI Assistant3.4> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  AI Assistant3.4     <helper3_4.lua>
    [f=0000000] <Unit Marker Zero-K (ivand)> Spectator mode or replay. Widget removed.
    [f=0000000] Loaded widget:  Unit Marker Zero-K (ivand)  <unit_marker_ak.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Announcer           <gui_announcer.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=0000000] Loaded widget:  Ore mexes!          <gui_oremex.lua>
    [f=0000000] Marketplace and Bounty Icons: Widget removed.
    [f=0000000] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] <Building Starter>: disabled for spectators
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] <Cloaker Guard>: disabled for spectators
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Newton Firezone disabled for spectator.
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Vertical Line on Radar Dots  <gui_vertlineaid.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Window Packer  <gui_chili_windowpacker.lua>
    [f=0000000] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
    [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
    [f=0000000] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
    [f=0000000] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili FactoryPanel  <gui_chili_facpanel.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=0000000] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=0000000] UnnamedPlayer (spec) DISABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Writing last game win data
    [f=0000000] LuaUI v0.3
    [f=0000000] [LoadFinalize] finalizing PFS
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=957011862
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=957011886
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [LoadFinalize] finalized PFS (22ms, checksum 57870e86)
    [f=0000000] Mex Placement Initialised with 22 spots.
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Opening demofile E:\Games\Spring\demos\20150323_160628_Iced%20Coffee%20v4_98.0.1-459-g8cc5c0d%20develop.sdf
    [f=0000000] Connection attempt from UnnamedPlayer (spec)
    [f=0000000]  -> Version: 98.0.1-459-g8cc5c0d develop
    [f=0000000]  -> Connection established (given id 4)
    [f=0000000] Spectator UnnamedPlayer (spec) finished loading and is now ingame
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000] <Ghost Site> Spectator mode. Widget removed.
    [f=0000000] Skipping pregame chatter
    [f=0000000] Beginning demo playback
    [f=0000000] GameID: f42b105575d9551e08a58d2a40c2d64e
    [f=0000000] Connection attempt from olzorenko
    [f=0000000]  -> Version: 98.0.1-459-g8cc5c0d develop
    [f=0000000]  -> Connection established (given id 3)
    [f=0000000] Connection attempt from godzillaxd
    [f=0000000]  -> Version: 98.0.1-459-g8cc5c0d develop
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from Anir
    [f=0000000]  -> Version: 98.0.1-459-g8cc5c0d develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt from Shata1soN
    [f=0000000]  -> Version: 98.0.1-459-g8cc5c0d develop
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] <Anir> Allies: I choose: Kabo der Bauarbeiter!
    [f=0000000] <Shata1soN> Allies: I choose: Find me!
    [f=0000000] Chili: tried to add multiple times "scrollpanel10" to "Player List"!
    [f=0000008] !transmitlobby @voice@buildUnit@add;arm_spider;Weaver
    [f=0000008] !transmitlobby @voice@buildUnit@add;armflea;Flea
    [f=0000008] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
    [f=0000008] !transmitlobby @voice@buildUnit@add;arm_venom;Venom
    [f=0000008] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
    [f=0000008] !transmitlobby @voice@buildUnit@add;armsptk;Recluse
    [f=0000008] !transmitlobby @voice@buildUnit@add;armcrabe;Crabe
    [f=0000008] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
    [f=0000008] !transmitlobby @voice@buildUnit@add;armspy;Infiltrator
    [f=0000008] !transmitlobby @voice@buildUnit@reload
    [f=0000030] Speed set to 4.0 [server]
    [f=0000185] Playback paused
    [f=0000187] UnnamedPlayer (spec) paused the demo
    [f=0000187] Saved: screenshots/screen00024.png
    [f=0000187] [QuitAction] user exited to system
    [f=0000187] [SpringApp::ShutDown][1]
    [f=0000187] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
    [f=0000187] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0000187] [SpringApp::ShutDown][2]
    [f=0000187] [KillLua][1]
    [f=0000187] [KillLua][2]
    [f=0000187] Start gadgetHandler:Shutdown
    [f=0000187] Shutdown - ShareControl
    [f=0000187] Shutdown - UnitMorph
    [f=0000187] Shutdown - LupsNanoSpray
    [f=0000187] Shutdown - Puppy Handler
    [f=0000187] Shutdown - StartSetup
    [f=0000187] Shutdown - Terrain Texture Handler
    [f=0000187] Shutdown - UnitCloakShield
    [f=0000187] End gadgetHandler:Shutdown
    [f=0000187] Start gadgetHandler:Shutdown
    [f=0000187] Shutdown - UnitMorph
    [f=0000187] Shutdown - UnitCloakShield
    [f=0000187] Shutdown - Lups Cloak FX
    [f=0000187] Shutdown - Lups
    [f=0000187] End gadgetHandler:Shutdown
    [f=0000187] [KillLua][3]
    [f=0000187] [KillLua][4]
    [f=0000187] [~CGame]1]
    [f=0000187] [KillLua][1]
    [f=0000187] [KillLua][2]
    [f=0000187] [KillLua][3]
    [f=0000187] [KillLua][4]
    [f=0000187] [KillMisc][1]
    [f=0000187] [KillMisc][2]
    [f=0000187] [KillRendering][1]
    [f=0000187] Statistics for RectangleOptimizer: 0%
    [f=0000187] [KillInterface][1]
    [f=0000187] Start widgetHandler:Shutdown
    [f=0000187] Shutdown - SaveOrderList Complete
    [f=0000187] Writing last game win data
    [f=0000187] Shutdown - SaveConfigData Complete
    [f=0000187] Shutdown Widget - EPIC Menu
    [f=0000187] Shutdown Widget - Chili Widget Selector
    [f=0000187] Shutdown Widget - Chili Minimap
    [f=0000187] Shutdown Widget - Local Team Colors
    [f=0000187] Shutdown Widget - Noises
    [f=0000187] Shutdown Widget - HealthBars
    [f=0000187] Shutdown Widget - Unit Icons
    [f=0000187] Shutdown Widget - 1v1 Attrition Scoreboard
    [f=0000187] Shutdown Widget - Win Counter
    [f=0000187] Shutdown Widget - Darkening
    [f=0000187] Shutdown Widget - Highlight Geos
    [f=0000187] Shutdown Widget - Mex Placement Handler
    [f=0000187] Shutdown Widget - MinimapEvents
    [f=0000187] Shutdown Widget - CameraShake
    [f=0000187] Shutdown Widget - Command Indicator (beta)
    [f=0000187] Shutdown Widget - Local Widgets Config
    [f=0000187] Shutdown Widget - Chili EndGame Window
    [f=0000187] Shutdown Widget - Chili Resource Bars Classic
    [f=0000187] Shutdown Widget - Chili Selections & CursorTip
    [f=0000187] Shutdown Widget - Context Menu
    [f=0000187] Shutdown Widget - Announcer
    [f=0000187] Shutdown Widget - Attack AoE
    [f=0000187] Shutdown Widget - MessageBoxes
    [f=0000187] Shutdown Widget - UnitShapes
    [f=0000187] Shutdown Widget - Selection Send
    [f=0000187] Shutdown Widget - Units on Fire
    [f=0000187] Shutdown Widget - LupsManager
    [f=0000187] Shutdown Widget - Chili Pro Console
    [f=0000187] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
    [f=0000187] Shutdown Widget - Chili Framework
    [f=0000187] Shutdown Widget - Lups
    [f=0000187] Shutdown Widget - Chili Core Selector
    [f=0000187] Shutdown Widget - Pause Screen
    [f=0000187] Shutdown Widget - Text To Speech Control
    [f=0000187] UnnamedPlayer (spec) DISABLE TTS
    [f=0000187] Shutdown Widget - Chili Integral Menu
    [f=0000187] Shutdown Widget - Lasso Terraform GUI
    [f=0000187] End widgetHandler:Shutdown
    [f=0000187] [KillInterface][2]
    [f=0000187] [KillSimulation][1]
    [f=0000187] [KillSimulation][2]
    [f=0000187] [CCollisionHandler] dis-/continuous tests: 0/39742
    [f=0000187] [KillSimulation][3]
    [f=0000187] [KillSimulation][4]
    [f=0000187] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000187] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000187] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000187] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
    [f=0000187] Statistics for RectangleOptimizer: 0%
    [f=0000187] Statistics for RectangleOptimizer: 0%
    [f=0000187] [KillSimulation][5]
    [f=0000187] [~CGame][2]
    [f=0000187] [~CGame][3]
    [f=0000187] [SpringApp::ShutDown][3]
    [f=0000187] Statistics for local connection:
    Received: 10444 bytes
    Sent: 2347 bytes
    
    [f=0000187] [SpringApp::ShutDown][4]
    [f=0000187] [SpringApp::ShutDown][5]
    [f=0000187] [SpringApp::ShutDown][6]
    [f=0000187] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog::Uninstall][1] hangDetectorThread=00000000
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    txt file icon infolog_adv_shading_shadows-0.txt (31,820 bytes) 2015-03-30 21:10 +
  • txt file icon infolog_adv_shading_shadows-2.txt (43,190 bytes) 2015-03-30 21:10 -
    [ParseCmdLine] command-line args: "E:\Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe --config "E:\Games\Spring\springsettings.cfg" "E:/Games/Spring/script.txt""
    Using configuration source: "E:\Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    DualScreenMiniMapOnLeft = 1
    FPSFOV = 90
    FSAALevel = 2
    GroundDecals = 3
    GroundDetail = 102
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = Tropical
    LastSelectedMod = Zero-K $VERSION
    LastSelectedScript = Commanders
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.005
    MouseDragScrollThreshold = 0
    ReconnectTimeout = 0
    ReflectiveWater = 4
    ScreenshotCounter = 23
    ScrollWheelSpeed = -25
    ShowClock = 0
    ShowPlayerInfo = 0
    SmoothLines = 1
    SpringData = E:\Games\Spring\
    TreeRadius = 1000
    UnitIconDist = 140
    UnitLodDist = 9999
    UseEFX = 0
    UsePBO = 0
    WindowBorderless = 1
    WindowPosX = 0
    WindowPosY = 0
    WindowedEdgeMove = 0
    XResolution = 1920
    YResolution = 1080
    snd_volmaster = 13
    snd_volmusic = 34
    ============== </User Config> ==============
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 98.0.1-451-g0804ae1 develop
    Build Date & Time: Mar 22 2015 11:54:29
    Build Environment: boost-105500, GNU libstdc++ version 20130531
    Compiler Version:  gcc-4.8.1
    Operating System:  Microsoft Windows
    Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7 CPU         860  @ 2.80GHz; 16375MB RAM, 24565MB pagefile
    Word Size:         32-bit (emulated)
             CPU Clock: win32::TimeGetTime
    Physical CPU Cores: 4
     Logical CPU Cores: 8
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 1920x1080:
    	640x480, 720x480, 720x576, 800x600, 1024x768, 1152x648, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1360x1024, 1366x768, 1400x1050, 1440x900, 1600x900, 1600x1200, 1680x1050, 1776x1000, 1920x1080
    SDL version:  linked 2.0.3; compiled 2.0.2
    GL version:   4.4.13283 Compatibility Profile Context 14.501.1003.0
    GL vendor:    ATI Technologies Inc.
    GL renderer:  AMD Radeon HD 5800 Series
    GLSL version: 4.40
    GLEW version: 1.5.8
    Video RAM:    unknown
    SwapInterval: 0
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
    	number of UniformBufferBindings: 91 (64kB)
    VSync disabled
    [InitOpenGL] video mode set to 1920x1080:24bit @60Hz 
    [WatchDog::Install] disabled
    [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
    [ThreadPool::SetThreadCount][2] #threads=3
    [DataDirs] Isolation Mode!
    Using read-write data directory: E:\Games\Spring\
    Using read-only data directory: C:\Users\AK\Documents\My Games\Spring\
    Using read-only data directory: E:\Games\Spring\engine\98.0.1-451-g0804ae1\
    Using read-only data directory: E:\Games\Spring\engine\
    Scanning: E:\Games\Spring\engine\98.0.1-451-g0804ae1\base
    Scanning: E:\Games\Spring\maps
    Scanning: E:\Games\Spring\games
    Scanning: E:\Games\Spring\packages
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               Speakers (VIA High Definition Audio)
    [f=0000000] [Sound]               SPDIF Interface (TX1) (VIA High Definition Audio)
    [f=0000000] [Sound]               HD Audio HDMI out (VIA High Definition Audio)
    [f=0000000] [Sound]               Speakers (VIA High Definition Audio)
    [f=0000000] [Sound]   Device:     OpenAL Soft
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.15.1
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
    [f=0000000] [Sound]   EFX Enabled: no
    [f=0000000] [Sound]   Max Sounds: 32
    [f=0000000] Joysticks found: 0
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
    [f=0000000] [Threading] Main thread CPU affinity mask set: 252
    [f=0000000] [Startup] Loading StartScript from: E:/Games/Spring/script.txt
    [f=0000000] Connecting to: 94.23.171.71:8864
    [f=0000000] Connecting to 94.23.171.71:8864 using name ivand2
    [f=0000000] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz 
    [f=0000000] [AddGameSetupArchivesToVFS] using map: Quicksilver 1.1
    [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.3.8 (archive: 1db102159136125754851d6e31bfd7bb.sdp)
    [f=0000000] Recording demo to: E:\Games\Spring\demos\20150330_190813_Quicksilver 1_98.0.1-451-g0804ae1 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 81 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Found new widget "WM Stuff"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (58 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.290000
    [f=0000000] Game::LoadDefs (GameData): 364 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 312 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 15 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 34 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] FBO::maxSamples: 8
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 116 ms
    [f=0000000] Game::LoadInterface (Console): 9 ms
    [f=0000000] Loading LuaRules
    LuaRules: Loaded gadget:  CustomUnitShaders   <LuaRules/Gadgets/customunitshaders/main.lua>
    LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    LuaRules: Loaded gadget:  Ranks API           <api_ranks.lua>
    LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
    LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
    LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
    LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
    LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
    LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
    LuaRules: Loaded gadget:  Ore mexes!          <unit_oremex.lua>
    LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
    LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
    LuaRules: Loaded gadget:  lavarise            <lavarise.lua>
    LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
    LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
    LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
    LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
    LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
    LuaRules: Loaded gadget:  Perks               <game_perks.lua>
    LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
    LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
    LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
    LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
    LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
    LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
    LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
    LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
    LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
    LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
    LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
    LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
    LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
    LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
    LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
    LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
    LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
    LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
    LuaRules: Loaded gadget:  Disable /take       <game_disable_take.lua>
    LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
    LuaRules: Loaded gadget:  Disable Features    <unit_disable_features.lua>
    LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
    LuaRules: Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
    LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
    LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
    LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
    LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
    LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
    LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
    LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
    LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
    LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
    LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
    LuaRules: Loaded gadget:  Mod statistics      <mod_stats.lua>
    LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
    LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
    LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
    LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
    LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
    LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
    LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
    LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
    LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
    LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
    LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
    LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
    LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
    LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
    LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
    LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
    LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
    LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
    LuaRules: Loaded gadget:  Tactical Unit AI_91  <91_unit_tactical_ai.lua>
    LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
    LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
    LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
    LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
    LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
    LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
    LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
    LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
    LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
    LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
    LuaRules: Loaded gadget:  Unit E-Stall Disable  <unit_estall_disable.lua>
    LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
    LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
    LuaRules: Loaded gadget:  Vertical Swarm      <unit_vertical_swarm.lua>
    LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
    LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
    LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
    LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
    LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
    LuaRules: Loaded gadget:  astar.lua           <astar.lua>
    LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
    LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
    LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
    LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
    LuaRules: Loaded gadget:  Game Over           <game_over.lua>
    LuaRules: Loaded gadget:  King of the Hill    <koth.lua>
    LuaRules: Loaded gadget:  MarketPlace         <unit_marketplace.lua>
    LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
    LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
    LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
    LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
    LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
    LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
    LuaRules: Loaded gadget:  Awards              <awards.lua>
    LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
    LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
    [f=0000000] Initializing gadget
    LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
    [f=0000000] LUARULES-DRAW  (GADGETS)
    >> Loaded gadget:  CustomUnitShaders   <LuaRules/Gadgets/customunitshaders/main.lua>
    >> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    >> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    >> Loaded gadget:  Ranks API           <api_ranks.lua>
    >> Loaded gadget:  Save/Load           <api_saveload.lua>
    >> Loaded gadget:  Script notification  <unit_script_notification.lua>
    >> Loaded gadget:  UnitMorph           <unit_morph.lua>
    >> Loaded gadget:  91_unit_attributes.lua  <91_unit_attributes.lua>
    >> Loaded gadget:  91_unit_prevent_lab_hax.lua  <91_unit_prevent_lab_hax.lua>
    >> Loaded gadget:  91_unit_priority.lua  <91_unit_priority.lua>
    >> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
    >> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
    >> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
    >> Loaded gadget:  CAI                 <ai_cai.lua>
    >> Loaded gadget:  Capture             <unit_capture.lua>
    >> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
    >> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
    >> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
    >> Loaded gadget:  Resign Gadget       <game_resign.lua>
    >> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
    >> Loaded gadget:  Shield Link         <unit_shield_link.lua>
    >> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    >> Loaded gadget:  StartSetup          <start_unit_setup.lua>
    >> Loaded gadget:  Teleporter          <unit_teleporter.lua>
    >> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
    >> Loaded gadget:  Thrusters           <lups_thrusters.lua>
    >> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
    >> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
    >> Loaded gadget:  astar.lua           <astar.lua>
    >> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
    >> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
    >> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
    >> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
    >> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
    >> Loaded gadget:  game_disable_take.lua  <game_disable_take.lua>
    >> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
    >> Loaded gadget:  game_over.lua       <game_over.lua>
    >> Loaded gadget:  game_perks.lua      <game_perks.lua>
    >> Loaded gadget:  koth.lua            <koth.lua>
    >> Loaded gadget:  lavarise.lua        <lavarise.lua>
    >> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
    >> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
    >> Loaded gadget:  share_control.lua   <share_control.lua>
    >> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
    >> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
    >> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
    >> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
    >> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
    >> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
    >> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
    >> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
    >> Loaded gadget:  unit_disable_features.lua  <unit_disable_features.lua>
    >> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
    >> Loaded gadget:  unit_estall_disable.lua  <unit_estall_disable.lua>
    >> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
    >> Loaded gadget:  unit_fix_dropped_startpos.lua  <unit_fix_dropped_startpos.lua>
    >> Loaded gadget:  unit_icongenerator.lua  <unit_icongenerator.lua>
    >> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
    >> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
    >> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
    >> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
    >> Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
    >> Loaded gadget:  unit_oremex.lua     <unit_oremex.lua>
    >> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
    >> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
    >> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
    >> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
    >> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
    >> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
    >> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
    >> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
    >> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
    >> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
    >> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
    >> Loaded gadget:  unit_terraform.lua  <unit_terraform.lua>
    >> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
    >> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
    >> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
    >> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
    >> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
    >> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
    >> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
    >> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
    >> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
    >> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
    >> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
    >> Loaded gadget:  Chicken control     <chicken_control.lua>
    >> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
    >> Loaded gadget:  Lups                <lups_wrapper.lua>
    >> Loaded gadget:  Awards              <awards.lua>
    >> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
    >> Loaded gadget:  Profiler            <dbg_profiler.lua>
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Parsing map_metal_layout.lua
    [f=0000000] Dynamic metal gadget was succesfully loaded (synced)
    [f=0000000] Loaded UNSYNCED gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=0000000] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Loading last game win data
    [f=0000000] Resetting win data
    [f=0000000] Last game player count: 1, This game player count: 1
    [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=0000000] Player and team counts match, continuing
    [f=0000000] ivand was in last game but is now absent, resetting scores
    [f=0000000] Failed to load: helper2.lua  (Include() could not load 'LuaUI/Widgets/GridManager.lua')
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set "shadows" config-parameter to 2
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 9999
    [f=0000000] Set UnitIconDist to 140
    [f=0000000] model shaders is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  1v1 Attrition Scoreboard  <gui_attrition_counter.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Export Heightmap    <ExportHeightMap.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Win Counter         <win_counter.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=0000000] Loaded widget:  Chili CTF GUI       <gui_chili_ctf.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Command Indicator (beta)  <gui_command_indicator.lua>
    [f=0000000] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars Classic  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=0000000] Loaded widget:  News Ticker         <gui_news_ticker.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Outlaw On           <OutlawOn.lua>
    [f=0000000] Loaded widget:  Accidental commands blocker  <accidental_commands_blocker.lua>
    [f=0000000] Loaded widget:  Replace Air Bomber Move order  <air_replace_move.lua>
    [f=0000000] Loaded widget:  Unit self-reclaim   <SelfReclaim.lua>
    [f=0000000] Loaded widget:  Terraform automation  <terraform_automation.lua>
    [f=0000000] Loaded widget:  AI Assistant3.4     <helper3_4.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K (ivand)  <unit_marker_ak.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=0000000] Loaded widget:  Announcer           <gui_announcer.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=0000000] Loaded widget:  Ore mexes!          <gui_oremex.lua>
    [f=0000000] Marketplace and Bounty Icons: Widget removed.
    [f=0000000] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=0000000] Loaded widget:  Lua Metal Spots V4.2  <luametalspots-v4_2.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Vertical Line on Radar Dots  <gui_vertlineaid.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Window Packer  <gui_chili_windowpacker.lua>
    [f=0000000] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
    [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
    [f=0000000] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
    [f=0000000] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili FactoryPanel  <gui_chili_facpanel.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=0000000] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=0000000] ivand2 ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Writing last game win data
    [f=0000000] LuaUI v0.3
    [f=0000000] [LoadFinalize] finalizing PFS
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=3500942692
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=3500942716
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [LoadFinalize] finalized PFS (188ms, checksum 440a33db)
    [f=0000000] Loading Skirmish AIs
    [f=0000000] Mex Placement Initialised with 38 spots.
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] GameID: 90741955a7310178a710113740c2d64e
    [f=0000000] Connection attempt from ivand2
    [f=0000000]  -> Version: 98.0.1-451-g0804ae1 develop
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Skirmish AI "Bot_1" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=0000000] <ivand2> Allies: I choose: Strike Trainer!
    [f=0000000] Chili: tried to add multiple times "scrollpanel10" to "Player List"!
    [f=0001501] <Unit Marker>: Your commander is upgraded.
    [f=0003525] !transmitlobby @voice@buildUnit@add;corned;Mason
    [f=0003525] !transmitlobby @voice@buildUnit@add;corfav;Dart
    [f=0003525] !transmitlobby @voice@buildUnit@add;corgator;Scorcher
    [f=0003525] !transmitlobby @voice@buildUnit@add;cormist;Slasher
    [f=0003525] !transmitlobby @voice@buildUnit@add;corlevlr;Leveler
    [f=0003525] !transmitlobby @voice@buildUnit@add;corraid;Ravager
    [f=0003525] !transmitlobby @voice@buildUnit@add;capturecar;Dominatrix
    [f=0003525] !transmitlobby @voice@buildUnit@add;corgarp;Wolverine
    [f=0003525] !transmitlobby @voice@buildUnit@add;armmerl;Impaler
    [f=0003525] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
    [f=0003525] !transmitlobby @voice@buildUnit@reload
    [f=0013680] !transmitlobby @voice@buildUnit@remove;corned
    [f=0013680] !transmitlobby @voice@buildUnit@remove;corfav
    [f=0013680] !transmitlobby @voice@buildUnit@remove;corgator
    [f=0013680] !transmitlobby @voice@buildUnit@remove;cormist
    [f=0013680] !transmitlobby @voice@buildUnit@remove;corlevlr
    [f=0013680] !transmitlobby @voice@buildUnit@remove;corraid
    [f=0013680] !transmitlobby @voice@buildUnit@remove;capturecar
    [f=0013680] !transmitlobby @voice@buildUnit@remove;corgarp
    [f=0013680] !transmitlobby @voice@buildUnit@remove;armmerl
    [f=0013680] !transmitlobby @voice@buildUnit@remove;vehaa
    [f=0013680] !transmitlobby @voice@buildUnit@reload
    [f=0024607] [InitOpenGL] video mode set to 1918x1078:24bit @60Hz 
    [f=0024607] Statistics for RectangleOptimizer: 0%
    [f=0024646] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0024646] Chili: tried to add multiple times "scrollpanel11" to "Player List"!
    [f=0024646] <autoquit> Autoquit sending quit command.
    [f=0024646] [QuitAction] user exited to system
    [f=0024646] [SpringApp::ShutDown][1]
    [f=0024646] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
    [f=0024646] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0024646] [SpringApp::ShutDown][2]
    [f=0024646] [~CGame]1]
    [f=0024646] [KillLua][1]
    [f=0024646] [KillLua][2]
    [f=0024646] Start gadgetHandler:Shutdown
    [f=0024646] Shutdown - ShareControl
    [f=0024646] Shutdown - UnitMorph
    [f=0024646] Shutdown - LupsNanoSpray
    [f=0024646] Shutdown - Puppy Handler
    [f=0024646] Shutdown - Terrain Texture Handler
    [f=0024646] Shutdown - UnitCloakShield
    [f=0024646] End gadgetHandler:Shutdown
    [f=0024646] Start gadgetHandler:Shutdown
    [f=0024646] Shutdown - UnitMorph
    [f=0024646] Shutdown - Shockwaves
    [f=0024646] Shutdown - UnitCloakShield
    [f=0024646] Shutdown - Lups Cloak FX
    [f=0024646] Shutdown - Lups
    [f=0024646] End gadgetHandler:Shutdown
    [f=0024646] [KillLua][3]
    [f=0024646] [KillLua][4]
    [f=0024646] [KillMisc][1]
    [f=0024646] [KillMisc][2]
    [f=0024646] [KillRendering][1]
    [f=0024646] Statistics for RectangleOptimizer: 0%
    [f=0024646] [KillInterface][1]
    [f=0024646] Start widgetHandler:Shutdown
    [f=0024646] Shutdown - SaveOrderList Complete
    [f=0024646] Writing last game win data
    [f=0024646] Shutdown - SaveConfigData Complete
    [f=0024646] Shutdown Widget - EPIC Menu
    [f=0024646] Shutdown Widget - Chili Widget Selector
    [f=0024646] Shutdown Widget - Chili Minimap
    [f=0024646] Shutdown Widget - Local Team Colors
    [f=0024646] Shutdown Widget - Noises
    [f=0024646] Shutdown Widget - HealthBars
    [f=0024646] Shutdown Widget - Unit Icons
    [f=0024646] Shutdown Widget - 1v1 Attrition Scoreboard
    [f=0024646] Shutdown Widget - Win Counter
    [f=0024646] Shutdown Widget - Darkening
    [f=0024646] Shutdown Widget - Highlight Geos
    [f=0024646] Shutdown Widget - Mex Placement Handler
    [f=0024646] Shutdown Widget - MinimapEvents
    [f=0024646] Shutdown Widget - CameraShake
    [f=0024646] Shutdown Widget - Command Indicator (beta)
    [f=0024646] Shutdown Widget - Local Widgets Config
    [f=0024646] Shutdown Widget - Chili EndGame Window
    [f=0024646] Shutdown Widget - Chili Resource Bars Classic
    [f=0024646] Shutdown Widget - Chili Selections & CursorTip
    [f=0024646] Shutdown Widget - Context Menu
    [f=0024646] Shutdown Widget - Startup Info and Selector
    [f=0024646] Shutdown Widget - Transport AI
    [f=0024646] Shutdown Widget - Accidental commands blocker
    [f=0024646] Shutdown Widget - Terraform automation
    [f=0024646] Shutdown Widget - Announcer
    [f=0024646] Shutdown Widget - Attack AoE
    [f=0024646] Shutdown Widget - MessageBoxes
    [f=0024646] Shutdown Widget - UnitShapes
    [f=0024646] Shutdown Widget - Selection Send
    [f=0024646] Shutdown Widget - Units on Fire
    [f=0024646] Shutdown Widget - LupsManager
    [f=0024646] Shutdown Widget - Newton Firezone
    [f=0024646] Shutdown Widget - Receive Units Indicator
    [f=0024646] Shutdown Widget - Chili Pro Console
    [f=0024646] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
    [f=0024646] Shutdown Widget - Chili Framework
    [f=0024646] Shutdown Widget - Lups
    [f=0024646] Shutdown Widget - Chili Core Selector
    [f=0024646] Shutdown Widget - Pause Screen
    [f=0024646] Shutdown Widget - Text To Speech Control
    [f=0024646] ivand2 DISABLE TTS
    [f=0024646] Shutdown Widget - Chili Integral Menu
    [f=0024646] Shutdown Widget - Lasso Terraform GUI
    [f=0024646] End widgetHandler:Shutdown
    [f=0024646] [KillInterface][2]
    [f=0024646] [KillSimulation][1]
    [f=0024646] [KillSimulation][2]
    [f=0024646] [CCollisionHandler] dis-/continuous tests: 0/53243620
    [f=0024646] [KillSimulation][3]
    [f=0024646] [KillSimulation][4]
    [f=0024646] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0024646] [~CPathCache(24x24)] cacheHits=2 hitPercentage=22% numHashColls=0 maxCacheSize=2
    [f=0024646] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0024646] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
    [f=0024646] Statistics for RectangleOptimizer: 0%
    [f=0024646] Statistics for RectangleOptimizer: 0%
    [f=0024646] [KillSimulation][5]
    [f=0024646] [~CGame][2]
    [f=0024646] [~CGame][3]
    [f=0024646] [SpringApp::ShutDown][3]
    [f=0024646] Statistics for UDP connection:
    Received: 138526 bytes in 6603 packets (20.9793 bytes/package)
    Sent: 434287 bytes in 13621 packets (31.8836 bytes/package)
    Relative protocol overhead: 0 up, 0.285997 down
    40 incoming chunks dropped, 15 outgoing chunks resent
    
    [f=0024646] Writing demo: E:\Games\Spring\demos\20150330_190813_Quicksilver 1_98.0.1-451-g0804ae1 develop.sdf
    [f=0024646] [SpringApp::ShutDown][4]
    [f=0024646] [SpringApp::ShutDown][5]
    [f=0024646] [SpringApp::ShutDown][6]
    [f=0024646] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_CONNECT DENY  94.23.171.71 8864
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog::Uninstall][1] hangDetectorThread=00000000
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    
    txt file icon infolog_adv_shading_shadows-2.txt (43,190 bytes) 2015-03-30 21:10 +
  • txt file icon infolog-abma.txt (89,264 bytes) 2015-04-01 09:09 -
    Warning: [CpuId] ht/smt/cmt detection for AMD is not implemented! Using processor number reported by OS.
    [ParseCmdLine] command-line args: "./spring"
    Using configuration source: "/var/tmp/home/dev/spring/develop/springsettings.cfg"
    Using additional configuration source: "/home/abma/.config/spring/springsettings.cfg"
    ============== <User Config> ==============
    BumpWaterDepthBits = 16
    BumpWaterReflection = 0
    BumpWaterRefraction = 0
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    CompressTextures = 1
    DebugGL = 1
    DebugGLStacktraces = 1
    DualScreenMiniMapOnLeft = 1
    DynamicSky = 1
    DynamicSun = 1
    FPSFOV = 90
    ForceShaders = 1
    Fullscreen = 0
    GrassDetail = 4
    GroundDecals = 2
    GroundDetail = 90
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = Iced Coffee v4.3
    LastSelectedMod = Balanced Annihilation V8.15
    LastSelectedScript = Player Only: Testing Sandbox
    LastSelectedSetting = ShadowMapSize
    MaxParticles = 10000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.005
    MouseDragScrollThreshold = 0
    ReconnectTimeout = 0
    ReflectiveWater = 3
    ScrollWheelSpeed = -25
    ShadowProjectionMode = 0
    Shadows = 1
    ShowClock = 0
    ShowPlayerInfo = 0
    Sound = 0
    TreeRadius = 1000
    UnitIconDist = 62
    UnitLodDist = 9999
    UsePBO = 0
    UseVBO = 0
    WindowBorderless = 1
    WindowPosX = 0
    WindowPosY = 0
    WorkerThreadSpinTime = 5
    XResolution = 1440
    XResolutionWindowed = 694
    YResolution = 900
    YResolutionWindowed = 370
    snd_volmaster = 3
    ============== </User Config> ==============
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, CrashHandler, Sound, LuaSocket, GroundMoveType, Path, UnitScript
    Enabled log sections: 
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 98.0.1-507-gcebb37a develop (Debug)
    Build Date & Time: Apr  1 2015 09:01:17
    Build Environment: boost-105500, GNU libstdc++ version 20141011
    Compiler Version:  gcc-4.9.1
    Operating System:  Linux 3.16.0-33-generic #44-Ubuntu SMP Thu Mar 12 12:19:35 UTC 2015 x86_64
    Word Size:         64-bit (native mode)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 4
     Logical CPU Cores: 4
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 1680x1050:
    	640x480, 720x400, 800x600, 832x624, 1024x768, 1152x864, 1280x960, 1280x1024, 1440x900, 1600x1200, 1680x1050
    SDL version:  linked 2.0.2; compiled 2.0.2
    GL version:   3.0 Mesa 10.3.2
    GL vendor:    X.Org
    GL renderer:  Gallium 0.4 on AMD JUNIPER
    GLSL version: 1.30
    GLEW version: 1.10.0
    Video RAM:    unknown
    SwapInterval: 1
    Installing OpenGL-DebugMessageHandler
    FBO::maxSamples: 8
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 1
    	maximum SmoothPointSize: 16384, maximum vec4 varying/attributes: 32/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 3000/3000
    	number of UniformBufferBindings: 36 (64kB)
    VSync disabled
    [InitOpenGL] video mode set to 694x370:24bit @70Hz (windowed)
    [WatchDog::Install] disabled
    Registering thread controls for thread [main]
    [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
    [ThreadPool::SetThreadCount][2] #threads=3
    [DataDirs] Portable Mode!
    Using read-write data directory: /var/tmp/home/dev/spring/develop/
    Using read-only data directory: /home/abma/.config/spring/
    Using read-only data directory: /home/abma/.spring/
    Using read-only data directory: /home/abma/local/spring/develop/share/games/spring/
    Scanning: /home/abma/local/spring/develop/share/games/spring/base
    Scanning: /home/abma/.spring/maps
    Scanning: /home/abma/.spring/games
    Scanning: /home/abma/.spring/packages
    Scanning: /var/tmp/home/dev/spring/develop/base
    Error: Found a "rustydelta_final.sd7" already in "/home/abma/.spring/maps/", ignoring one in "/home/abma/.spring/maps/"
    Error: Found a "salmonstream.sd7" already in "/home/abma/.spring/maps/", ignoring one in "/home/abma/.spring/maps/"
    Error: Found a "valles_marineris_v2.sd7" already in "/home/abma/.spring/maps/", ignoring one in "/home/abma/.spring/maps/"
    Error: Found a "comet_catcher_redux.sd7" already in "/home/abma/.spring/maps/", ignoring one in "/home/abma/.spring/maps/"
    Error: Found a "eye_of_horus_v2.sd7" already in "/home/abma/.spring/maps/", ignoring one in "/home/abma/.spring/maps/"
    Error: Found a "bitmaps.sdz" already in "/var/tmp/home/dev/spring/develop/base/spring/", ignoring one in "/home/abma/local/spring/develop/share/games/spring/base/spring/"
    Error: Found a "cursors.sdz" already in "/var/tmp/home/dev/spring/develop/base/", ignoring one in "/home/abma/local/spring/develop/share/games/spring/base/"
    Error: Found a "maphelper.sdz" already in "/var/tmp/home/dev/spring/develop/base/", ignoring one in "/home/abma/local/spring/develop/share/games/spring/base/"
    Error: Found a "springcontent.sdz" already in "/var/tmp/home/dev/spring/develop/base/", ignoring one in "/home/abma/local/spring/develop/share/games/spring/base/"
    [f=0000000] Joysticks found: 0
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
    [f=0000000] [Threading] Main thread CPU affinity mask set: 12
    [f=0000000] [ArchiveScanner] 3d0fb60b26ca54250c34e3244492bbaf.sdp checksum: 1299247978/1299247978
    [f=0000000] [ArchiveScanner] iced_coffee_v4.3.sd7 checksum: 862168612/862168612
    [f=0000000] [InitOpenGL] video mode set to 1615x1026:24bit @59Hz (windowed)
    [f=0000000] Hosting on: localhost:8452
    [f=0000000] Connecting to local server
    [f=0000000] Error: Duplicate AI Interface Info found:
    [f=0000000] Error: 	for interface: C 0.1
    [f=0000000] Error: 	in files:
    [f=0000000] Error: 	/home/abma/local/spring/develop/share/games/spring/AI/Interfaces/C/0.1/InterfaceInfo.lua
    [f=0000000] Error: 	/var/tmp/home/dev/spring/develop/AI/Interfaces/C/data/InterfaceInfo.lua
    [f=0000000] Error: 	using: /var/tmp/home/dev/spring/develop/AI/Interfaces/C/data/InterfaceInfo.lua
    [f=0000000] Error: Duplicate AI Interface Info found:
    [f=0000000] Error: 	for interface: Java 0.1
    [f=0000000] Error: 	in files:
    [f=0000000] Error: 	/home/abma/local/spring/develop/share/games/spring/AI/Interfaces/Java/0.1/InterfaceInfo.lua
    [f=0000000] Error: 	/var/tmp/home/dev/spring/develop/AI/Interfaces/Java/data/InterfaceInfo.lua
    [f=0000000] Error: 	using: /var/tmp/home/dev/spring/develop/AI/Interfaces/Java/data/InterfaceInfo.lua
    [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
    [f=0000000] [AddGameSetupArchivesToVFS] using map: DeltaSiegeDry
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: 3d0fb60b26ca54250c34e3244492bbaf.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/3d0fb60b26ca54250c34e3244492bbaf.sdp checksum: 1299247978/1299247978
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: 1027432337/1027432337
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: 369695027/369695027
    [f=0000000] [ArchiveScanner] archive checksum 3d0fb60b26ca54250c34e3244492bbaf.sdp: 1715779016/1715779016
    [f=0000000] [ArchiveScanner] GetArchives: deltasiegedry.sd7 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/deltasiegedry.sd7 checksum: -434038624/3860928672
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: 349204423/349204423
    [f=0000000] [ArchiveScanner] archive checksum deltasiegedry.sd7: -219056281/4075911015
    [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 8452
    [f=0000000] [UDPListener] successfully bound socket on port 8452
    [f=0000000] PreGame::StartServer: 99 ms
    [f=0000000] [AddGameSetupArchivesToVFS] using map: DeltaSiegeDry
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Balanced Annihilation V8.15 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation V8.15 (archive: 3d0fb60b26ca54250c34e3244492bbaf.sdp)
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/deltasiegedry.sd7 checksum: -434038624/3860928672
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: 349204423/349204423
    [f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry: -219056281/4075911015
    [f=0000000] [ArchiveScanner] GetArchives: 3d0fb60b26ca54250c34e3244492bbaf.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/3d0fb60b26ca54250c34e3244492bbaf.sdp checksum: 1299247978/1299247978
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: 1027432337/1027432337
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: 369695027/369695027
    [f=0000000] [ArchiveScanner] archive checksum 3d0fb60b26ca54250c34e3244492bbaf.sdp: 1715779016/1715779016
    [f=0000000] Recording demo to: /var/tmp/home/dev/spring/develop/demos/20150401_090513_DeltaSiegeDry_98.0.1-507-gcebb37a develop.sdf
    [f=0000000] PreGame::GameDataReceived: 45 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/deltasiegedry.sd7 checksum: -434038624/3860928672
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: 349204423/349204423
    [f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry: -219056281/4075911015
    [f=0000000] [ArchiveScanner] GetArchives: 3d0fb60b26ca54250c34e3244492bbaf.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/3d0fb60b26ca54250c34e3244492bbaf.sdp checksum: 1299247978/1299247978
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: 1027432337/1027432337
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: 369695027/369695027
    [f=0000000] [ArchiveScanner] archive checksum 3d0fb60b26ca54250c34e3244492bbaf.sdp: 1715779016/1715779016
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] LoadingScreen: single-threaded
    [f=0000000] Registering thread controls for thread [load]
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (80 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.246000
    [f=0000000] Game::LoadDefs (GameData): 317 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] Game::LoadDefs (Sound): 0 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 3603 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Warning: Could not load sound from def: uwlasrfir1
    [f=0000000] Warning: Could not load sound from def: uwlasrfir1
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Error: OpenGL: source<API> type<other> id<1> severity<medium>:
    FBO incomplete: no attachments [-1]
    
    [f=0000000] [CrashHandler] Warning: Stacktrace (rendering) for Spring 98.0.1-507-gcebb37a develop (Debug):
    [f=0000000] [CrashHandler] Warning: [00]                      .../rts/System/Platform/Linux/CrashHandler.cpp:714  Stacktrace
    [f=0000000] [CrashHandler] Warning: [01]                      .../rts/System/Platform/Linux/CrashHandler.cpp:749  CrashHandler::Stacktrace(unsigned long, std::string const&, int)
    [f=0000000] [CrashHandler] Warning: [02]                     .../rts/Rendering/GL/myGL.cpp:160 (discriminator 6)  OpenGLDebugMessageCallback(unsigned int, unsigned int, unsigned int, unsigned int, int, char c [...]
    [f=0000000] [CrashHandler] Warning: [03]    /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0xafc90) [0x7f1b8dadfc90]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [04]    /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0xb4dbd) [0x7f1b8dae4dbd]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [05]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x10a998) [0x7f1b8db3a998]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [06]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x10b602) [0x7f1b8db3b602]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [07]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x14b6c4) [0x7f1b8db7b6c4]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [08]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x14b9a1) [0x7f1b8db7b9a1]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [09]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x16105d) [0x7f1b8db9105d]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [10]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x1626b0) [0x7f1b8db926b0]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [11]                                 .../rts/Rendering/ShadowHandler.cpp:254  CShadowHandler::InitDepthTarget()
    [f=0000000] [CrashHandler] Warning: [12]                                 .../rts/Rendering/ShadowHandler.cpp:118  CShadowHandler::Init()
    [f=0000000] [CrashHandler] Warning: [13]                                    .../rts/Rendering/ShadowHandler.h:20  CShadowHandler::CShadowHandler()
    [f=0000000] [CrashHandler] Warning: [14]                                    .../rts/Rendering/WorldDrawer.cpp:48  CWorldDrawer::CWorldDrawer()
    [f=0000000] [CrashHandler] Warning: [15]                                               .../rts/Game/Game.cpp:603  CGame::PostLoadRendering()
    [f=0000000] [CrashHandler] Warning: [16]                                               .../rts/Game/Game.cpp:423  CGame::LoadGame(std::string const&, bool)
    [f=0000000] [CrashHandler] Warning: [17]                                         .../rts/Game/LoadScreen.cpp:131  CLoadScreen::Init()
    [f=0000000] [CrashHandler] Warning: [18]                       .../rts/Game/LoadScreen.cpp:196 (discriminator 2)  CLoadScreen::CreateInstance(std::string const&, std::string const&, ILoadSaveHandler*)
    [f=0000000] [CrashHandler] Warning: [19]                          .../rts/Game/PreGame.cpp:338 (discriminator 3)  CPreGame::UpdateClientNet()
    [f=0000000] [CrashHandler] Warning: [20]                                            .../rts/Game/PreGame.cpp:174  CPreGame::Update()
    [f=0000000] [CrashHandler] Warning: [21]                                        .../rts/System/SpringApp.cpp:918  SpringApp::Update()
    [f=0000000] [CrashHandler] Warning: [22]                                        .../rts/System/SpringApp.cpp:954  SpringApp::Run()
    [f=0000000] [CrashHandler] Warning: [23]                                              .../rts/System/Main.cpp:48  Run(int, char**)
    [f=0000000] [CrashHandler] Warning: [24]                                             .../rts/System/Main.cpp:108  main
    [f=0000000] [CrashHandler] Warning: [25]                           /build/buildd/glibc-2.19/csu/libc-start.c:321  __libc_start_main
    [f=0000000] [CrashHandler] Warning: [26]                                                   ./spring() [0x5d6a69]  _start
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ShadowGenShaderProgModelGLSL, unset uniform: shadowParams
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ShadowGenshaderProgMapGLSL, unset uniform: shadowParams
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ShadowGenshaderProgTreeNearGLSL, unset uniform: shadowParams
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ShadowGenshaderProgTreeNearGLSL, unset uniform: cameraDirX
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ShadowGenshaderProgTreeNearGLSL, unset uniform: cameraDirY
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ShadowGenshaderProgTreeNearGLSL, unset uniform: treeOffset
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ShadowGenshaderProgTreeDistGLSL, unset uniform: shadowParams
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ShadowGenshaderProgProjectileGLSL, unset uniform: shadowParams
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 19 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Standard, unset uniform: texSquare
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Standard, unset uniform: diffuseTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Standard, unset uniform: normalsTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Standard, unset uniform: detailTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Standard, unset uniform: normalTexGen
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Standard, unset uniform: groundAmbientColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Standard, unset uniform: groundDiffuseColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Standard, unset uniform: lightDir
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Standard, unset uniform: texSquare
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Deferred, unset uniform: texSquare
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Deferred, unset uniform: diffuseTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Deferred, unset uniform: normalsTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Deferred, unset uniform: detailTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Deferred, unset uniform: normalTexGen
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Deferred, unset uniform: texSquare
    [f=0000000] Creating TreeDrawer
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearDefShaderGLSL, unset uniform: cameraDirX
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearDefShaderGLSL, unset uniform: cameraDirY
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearDefShaderGLSL, unset uniform: treeOffset
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearDefShaderGLSL, unset uniform: groundAmbientColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearDefShaderGLSL, unset uniform: groundDiffuseColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearDefShaderGLSL, unset uniform: alphaModifiers
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearDefShaderGLSL, unset uniform: invMapSizePO2
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearAdvShaderGLSL, unset uniform: cameraDirX
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearAdvShaderGLSL, unset uniform: cameraDirY
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearAdvShaderGLSL, unset uniform: treeOffset
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearAdvShaderGLSL, unset uniform: groundAmbientColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearAdvShaderGLSL, unset uniform: groundDiffuseColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearAdvShaderGLSL, unset uniform: alphaModifiers
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearAdvShaderGLSL, unset uniform: shadowMatrix
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearAdvShaderGLSL, unset uniform: shadowParams
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearAdvShaderGLSL, unset uniform: shadowTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearAdvShaderGLSL, unset uniform: diffuseTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeNearAdvShaderGLSL, unset uniform: groundShadowDensity
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeDistAdvShaderGLSL, unset uniform: shadowMatrix
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeDistAdvShaderGLSL, unset uniform: shadowParams
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeDistAdvShaderGLSL, unset uniform: shadowTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeDistAdvShaderGLSL, unset uniform: diffuseTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeDistAdvShaderGLSL, unset uniform: groundAmbientColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: treeDistAdvShaderGLSL, unset uniform: groundShadowDensity
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: mapSizePO2
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: mapSize
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: camPos
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: frame
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: windSpeed
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: sunDir
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: ambientLightColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: diffuseLightColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: shadingTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: grassShadingTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: bladeTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: specularTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: specularLightColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: camDir
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: camPos
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: frame
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: windSpeed
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: sunDir
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: ambientLightColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: diffuseLightColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: specularLightColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassNearAdvShaderGLSL, unset uniform: camDir
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: mapSizePO2
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: mapSize
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: camPos
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: camUp
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: camRight
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: frame
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: windSpeed
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: ambientLightColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: diffuseLightColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: shadingTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: grassShadingTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: bladeTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: camPos
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: camUp
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: camRight
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: frame
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: windSpeed
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: ambientLightColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassDistAdvShaderGLSL, unset uniform: diffuseLightColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassShadGenShaderGLSL, unset uniform: shadowMatrix
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassShadGenShaderGLSL, unset uniform: shadowParams
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassShadGenShaderGLSL, unset uniform: frame
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassShadGenShaderGLSL, unset uniform: windSpeed
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassShadGenShaderGLSL, unset uniform: shadowMatrix
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassShadGenShaderGLSL, unset uniform: shadowParams
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassShadGenShaderGLSL, unset uniform: frame
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: grassShadGenShaderGLSL, unset uniform: windSpeed
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowStandard, unset uniform: cameraPos
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowStandard, unset uniform: diffuseTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowStandard, unset uniform: shadingTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowStandard, unset uniform: specularTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowStandard, unset uniform: reflectTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowStandard, unset uniform: sunDir
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowStandard, unset uniform: sunDiffuse
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowStandard, unset uniform: sunAmbient
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowStandard, unset uniform: teamColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: cameraPos
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: shadowMatrix
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: shadowParams
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: diffuseTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: shadingTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: specularTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: reflectTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: sunDir
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: sunDiffuse
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: sunAmbient
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: shadowTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: shadowDensity
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedStandard, unset uniform: teamColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowDeferred, unset uniform: cameraPos
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowDeferred, unset uniform: diffuseTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowDeferred, unset uniform: shadingTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowDeferred, unset uniform: specularTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-NoShadowDeferred, unset uniform: teamColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedDeferred, unset uniform: cameraPos
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedDeferred, unset uniform: shadowMatrix
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedDeferred, unset uniform: shadowParams
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedDeferred, unset uniform: diffuseTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedDeferred, unset uniform: shadingTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedDeferred, unset uniform: specularTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedDeferred, unset uniform: shadowTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedDeferred, unset uniform: shadowDensity
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: ModelShaderGLSL-ShadowedDeferred, unset uniform: teamColor
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 77 ms
    [f=0000000] Game::LoadInterface (Console): 2 ms
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: CLosTexture, unset uniform: tex0
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: CAirLosTexture, unset uniform: tex0
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: CMetalExtractionTexture, unset uniform: tex0
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: CHeightTexture, unset uniform: texHeight
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: CHeightTexture, unset uniform: texPalette
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: CHeightTexture, unset uniform: paletteOffset
    [f=0000000] Loading LuaRules
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/deltasiegedry.sd7 checksum: -434038624/3860928672
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: 349204423/349204423
    [f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry: -219056281/4075911015
    [f=0000000] [ArchiveScanner] GetArchives: 3d0fb60b26ca54250c34e3244492bbaf.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/3d0fb60b26ca54250c34e3244492bbaf.sdp checksum: 1299247978/1299247978
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: 1027432337/1027432337
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: 369695027/369695027
    [f=0000000] [ArchiveScanner] archive checksum 3d0fb60b26ca54250c34e3244492bbaf.sdp: 1715779016/1715779016
    [f=0000000] [Metalspot Finder Gadget] Mex Spot Finder Initialising
    [f=0000000] [Metalspot Finder Gadget] Detecting mex config from metalmap
    [f=0000000] [Metalspot Finder Gadget] Metal Spots found and GGed
    [f=0000000] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=0000000] Loaded synced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded synced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded synced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=0000000] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded synced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=0000000] Loaded synced gadget:  Commander Blast     <unit_commander_blast.lua>
    [f=0000000] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
    [f=0000000] Loaded synced gadget:  Debris Damage       <unit_debris_damage.lua>
    [f=0000000] Loaded synced gadget:  Depthcharge splash  <fx_depthcharge_splash.lua>
    [f=0000000] Loaded synced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=0000000] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded synced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=0000000] Loaded synced gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded synced gadget:  Limit Dgun Use (Charge)  <unit_dgun_charge.lua>
    [f=0000000] [unit_script.lua] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [unit_script.lua]   Loading unit script: scripts/coramph.lua
    [f=0000000] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded synced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=0000000] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=0000000] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded synced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded synced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=0000000] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded synced gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded synced gadget:  Passive Builders v3  <unit_passive_builders.lua>
    [f=0000000] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded synced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded synced gadget:  Stop Self D         <cmd_stop_self_d.lua>
    [f=0000000] Loaded synced gadget:  Stun Control        <unit_stun_control.lua>
    [f=0000000] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded synced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=0000000] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded synced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=0000000] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded synced gadget:  mo_preventcombomb   <mo_preventcombomb.lua>
    [f=0000000] Loaded synced gadget:  subMissile splash   <fx_submissile_splash.lua>
    [f=0000000] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
    [f=0000000] Loaded synced gadget:  Area Attack         <unit_areaattack.lua>
    [f=0000000] Loaded synced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded synced gadget:  Team Com Ends       <game_team_com_ends.lua>
    [f=0000000] Loaded synced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=0000000] Loaded synced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/deltasiegedry.sd7 checksum: -434038624/3860928672
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: 349204423/349204423
    [f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry: -219056281/4075911015
    [f=0000000] [ArchiveScanner] GetArchives: 3d0fb60b26ca54250c34e3244492bbaf.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/3d0fb60b26ca54250c34e3244492bbaf.sdp checksum: 1299247978/1299247978
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: 1027432337/1027432337
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: 369695027/369695027
    [f=0000000] [ArchiveScanner] archive checksum 3d0fb60b26ca54250c34e3244492bbaf.sdp: 1715779016/1715779016
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Spring style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Loaded unsynced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded unsynced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded unsynced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=0000000] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded unsynced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=0000000] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded unsynced gadget:  Debris Damage       <unit_debris_damage.lua>
    [f=0000000] Loaded unsynced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=0000000] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded unsynced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=0000000] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded unsynced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded unsynced gadget:  Limit Dgun Use (Charge)  <unit_dgun_charge.lua>
    [f=0000000] Loaded unsynced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=0000000] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded unsynced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded unsynced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=0000000] Loaded unsynced gadget:  Opacity control     <api_opacity.lua>
    [f=0000000] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded unsynced gadget:  Stop Self D         <cmd_stop_self_d.lua>
    [f=0000000] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded unsynced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded unsynced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=0000000] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded unsynced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=0000000] Loaded unsynced gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded unsynced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded unsynced gadget:  Area Attack         <unit_areaattack.lua>
    [f=0000000] Loaded unsynced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded unsynced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=0000000] Loaded unsynced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Error: OpenGL: source<API> type<error> id<2> severity<high>:
    GL_INVALID_OPERATION in glUniform(type mismatch)
    [f=0000000] [CrashHandler] Warning: Stacktrace (rendering) for Spring 98.0.1-507-gcebb37a develop (Debug):
    [f=0000000] [CrashHandler] Warning: [00]                      .../rts/System/Platform/Linux/CrashHandler.cpp:714  Stacktrace
    [f=0000000] [CrashHandler] Warning: [01]                      .../rts/System/Platform/Linux/CrashHandler.cpp:749  CrashHandler::Stacktrace(unsigned long, std::string const&, int)
    [f=0000000] [CrashHandler] Warning: [02]                     .../rts/Rendering/GL/myGL.cpp:160 (discriminator 6)  OpenGLDebugMessageCallback(unsigned int, unsigned int, unsigned int, unsigned int, int, char c [...]
    [f=0000000] [CrashHandler] Warning: [03]    /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0xaf875) [0x7f1b8dadf875]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [04]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x174f16) [0x7f1b8dba4f16]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [05]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x171ef7) [0x7f1b8dba1ef7]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [06]                                          .../rts/Lua/LuaShaders.cpp:179  ParseUniformType
    [f=0000000] [CrashHandler] Warning: [07]                                          .../rts/Lua/LuaShaders.cpp:245  ParseUniformsTable
    [f=0000000] [CrashHandler] Warning: [08]                                          .../rts/Lua/LuaShaders.cpp:264  ParseUniformSetupTables
    [f=0000000] [CrashHandler] Warning: [09]                                          .../rts/Lua/LuaShaders.cpp:479  LuaShaders::CreateShader(lua_State*)
    [f=0000000] [CrashHandler] Warning: [10]                                         .../rts/lib/lua/src/ldo.cpp:320  luaD_precall(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [11]                                         .../rts/lib/lua/src/lvm.cpp:613  luaV_execute(lua_State*, int)
    [f=0000000] [CrashHandler] Warning: [12]                                         .../rts/lib/lua/src/ldo.cpp:379  luaD_call(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [13]                                        .../rts/lib/lua/src/lapi.cpp:813  f_call
    [f=0000000] [CrashHandler] Warning: [14]                                         .../rts/lib/lua/src/ldo.cpp:119  luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
    [f=0000000] [CrashHandler] Warning: [15]                                         .../rts/lib/lua/src/ldo.cpp:464  luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long)
    [f=0000000] [CrashHandler] Warning: [16]                                        .../rts/lib/lua/src/lapi.cpp:833  lua_pcall(lua_State*, int, int, int)
    [f=0000000] [CrashHandler] Warning: [17]                            .../rts/Lua/LuaVFS.cpp:186 (discriminator 1)  LuaVFS::Include(lua_State*, bool)
    [f=0000000] [CrashHandler] Warning: [18]                                              .../rts/Lua/LuaVFS.cpp:211  LuaVFS::UnsyncInclude(lua_State*)
    [f=0000000] [CrashHandler] Warning: [19]                                         .../rts/lib/lua/src/ldo.cpp:320  luaD_precall(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [20]                                         .../rts/lib/lua/src/lvm.cpp:613  luaV_execute(lua_State*, int)
    [f=0000000] [CrashHandler] Warning: [21]                                         .../rts/lib/lua/src/ldo.cpp:379  luaD_call(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [22]                                        .../rts/lib/lua/src/lapi.cpp:813  f_call
    [f=0000000] [CrashHandler] Warning: [23]                                         .../rts/lib/lua/src/ldo.cpp:119  luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
    [f=0000000] [CrashHandler] Warning: [24]                                         .../rts/lib/lua/src/ldo.cpp:464  luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long)
    [f=0000000] [CrashHandler] Warning: [25]                                        .../rts/lib/lua/src/lapi.cpp:833  lua_pcall(lua_State*, int, int, int)
    [f=0000000] [CrashHandler] Warning: [26]                         .../rts/Lua/LuaHandle.cpp:294 (discriminator 1)  ScopedLuaCall
    [f=0000000] [CrashHandler] Warning: [27]                                           .../rts/Lua/LuaHandle.cpp:364  CLuaHandle::RunCallInTraceback(lua_State*, LuaHashString const*, int, int, int, std::string&, bool)
    [f=0000000] [CrashHandler] Warning: [28]                                           .../rts/Lua/LuaHandle.cpp:374  CLuaHandle::RunCallInTraceback(lua_State*, LuaHashString const&, int, int, int, bool)
    [f=0000000] [CrashHandler] Warning: [29]                                           .../rts/Lua/LuaHandle.cpp:410  CLuaHandle::LoadCode(lua_State*, std::string const&, std::string const&)
    [f=0000000] [CrashHandler] Warning: [30]                                     .../rts/Lua/LuaHandleSynced.cpp:143  CUnsyncedLuaHandle::Init(std::string const&, std::string const&)
    [f=0000000] [CrashHandler] Warning: [31]                  .../rts/Lua/LuaHandleSynced.cpp:1371 (discriminator 1)  CLuaHandleSynced::Init(std::string const&, std::string const&, std::string const&)
    [f=0000000] [CrashHandler] Warning: [32]                           .../rts/Lua/LuaRules.cpp:57 (discriminator 8)  CLuaRules::CLuaRules()
    [f=0000000] [CrashHandler] Warning: [33]                           .../rts/Lua/LuaRules.cpp:35 (discriminator 2)  CLuaRules::LoadHandler()
    [f=0000000] [CrashHandler] Warning: [34]                             .../rts/Game/Game.cpp:704 (discriminator 4)  CGame::LoadLua()
    [f=0000000] [CrashHandler] Warning: [35]                                               .../rts/Game/Game.cpp:425  CGame::LoadGame(std::string const&, bool)
    [f=0000000] [CrashHandler] Warning: [36]                                         .../rts/Game/LoadScreen.cpp:131  CLoadScreen::Init()
    [f=0000000] [CrashHandler] Warning: [37]                       .../rts/Game/LoadScreen.cpp:196 (discriminator 2)  CLoadScreen::CreateInstance(std::string const&, std::string const&, ILoadSaveHandler*)
    [f=0000000] [CrashHandler] Warning: [38]                          .../rts/Game/PreGame.cpp:338 (discriminator 3)  CPreGame::UpdateClientNet()
    [f=0000000] [CrashHandler] Warning: [39]                                            .../rts/Game/PreGame.cpp:174  CPreGame::Update()
    [f=0000000] [CrashHandler] Warning: [40]                                        .../rts/System/SpringApp.cpp:918  SpringApp::Update()
    [f=0000000] [CrashHandler] Warning: [41]                                        .../rts/System/SpringApp.cpp:954  SpringApp::Run()
    [f=0000000] [CrashHandler] Warning: [42]                                              .../rts/System/Main.cpp:48  Run(int, char**)
    [f=0000000] [CrashHandler] Warning: [43]                                             .../rts/System/Main.cpp:108  main
    [f=0000000] [CrashHandler] Warning: [44]                           /build/buildd/glibc-2.19/csu/libc-start.c:321  __libc_start_main
    [f=0000000] [CrashHandler] Warning: [45]                                                   ./spring() [0x5d6a69]  _start
    [f=0000000] Error: OpenGL: source<Shader> type<error> id<3> severity<high>:
    0:17(20): error: could not implicitly convert operands to arithmetic operator
    [f=0000000] [CrashHandler] Warning: Stacktrace (rendering) for Spring 98.0.1-507-gcebb37a develop (Debug):
    [f=0000000] [CrashHandler] Warning: [00]                      .../rts/System/Platform/Linux/CrashHandler.cpp:714  Stacktrace
    [f=0000000] [CrashHandler] Warning: [01]                      .../rts/System/Platform/Linux/CrashHandler.cpp:749  CrashHandler::Stacktrace(unsigned long, std::string const&, int)
    [f=0000000] [CrashHandler] Warning: [02]                     .../rts/Rendering/GL/myGL.cpp:160 (discriminator 6)  OpenGLDebugMessageCallback(unsigned int, unsigned int, unsigned int, unsigned int, int, char c [...]
    [f=0000000] [CrashHandler] Warning: [03]    /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0xb0cbb) [0x7f1b8dae0cbb]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [04]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x25bdd7) [0x7f1b8dc8bdd7]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [05]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x25bf3e) [0x7f1b8dc8bf3e]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [06]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x214634) [0x7f1b8dc44634]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [07]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x216fc2) [0x7f1b8dc46fc2]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [08]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x2164d8) [0x7f1b8dc464d8]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [09]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x217723) [0x7f1b8dc47723]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [10]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x21777f) [0x7f1b8dc4777f]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [11]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x219702) [0x7f1b8dc49702]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [12]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x214200) [0x7f1b8dc44200]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [13]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x25e027) [0x7f1b8dc8e027]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [14]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x146aff) [0x7f1b8db76aff]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [15]                                          .../rts/Lua/LuaShaders.cpp:306  CompileObject
    [f=0000000] [CrashHandler] Warning: [16]                                          .../rts/Lua/LuaShaders.cpp:430  LuaShaders::CreateShader(lua_State*)
    [f=0000000] [CrashHandler] Warning: [17]                                         .../rts/lib/lua/src/ldo.cpp:320  luaD_precall(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [18]                                         .../rts/lib/lua/src/lvm.cpp:613  luaV_execute(lua_State*, int)
    [f=0000000] [CrashHandler] Warning: [19]                                         .../rts/lib/lua/src/ldo.cpp:379  luaD_call(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [20]                                        .../rts/lib/lua/src/lapi.cpp:813  f_call
    [f=0000000] [CrashHandler] Warning: [21]                                         .../rts/lib/lua/src/ldo.cpp:119  luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
    [f=0000000] [CrashHandler] Warning: [22]                                         .../rts/lib/lua/src/ldo.cpp:464  luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long)
    [f=0000000] [CrashHandler] Warning: [23]                                        .../rts/lib/lua/src/lapi.cpp:833  lua_pcall(lua_State*, int, int, int)
    [f=0000000] [CrashHandler] Warning: [24]                            .../rts/Lua/LuaVFS.cpp:186 (discriminator 1)  LuaVFS::Include(lua_State*, bool)
    [f=0000000] [CrashHandler] Warning: [25]                                              .../rts/Lua/LuaVFS.cpp:211  LuaVFS::UnsyncInclude(lua_State*)
    [f=0000000] [CrashHandler] Warning: [26]                                         .../rts/lib/lua/src/ldo.cpp:320  luaD_precall(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [27]                                         .../rts/lib/lua/src/lvm.cpp:613  luaV_execute(lua_State*, int)
    [f=0000000] [CrashHandler] Warning: [28]                                         .../rts/lib/lua/src/ldo.cpp:379  luaD_call(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [29]                                        .../rts/lib/lua/src/lapi.cpp:813  f_call
    [f=0000000] [CrashHandler] Warning: [30]                                         .../rts/lib/lua/src/ldo.cpp:119  luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
    [f=0000000] [CrashHandler] Warning: [31]                                         .../rts/lib/lua/src/ldo.cpp:464  luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long)
    [f=0000000] [CrashHandler] Warning: [32]                                        .../rts/lib/lua/src/lapi.cpp:833  lua_pcall(lua_State*, int, int, int)
    [f=0000000] [CrashHandler] Warning: [33]                         .../rts/Lua/LuaHandle.cpp:294 (discriminator 1)  ScopedLuaCall
    [f=0000000] [CrashHandler] Warning: [34]                                           .../rts/Lua/LuaHandle.cpp:364  CLuaHandle::RunCallInTraceback(lua_State*, LuaHashString const*, int, int, int, std::string&, bool)
    [f=0000000] [CrashHandler] Warning: [35]                                           .../rts/Lua/LuaHandle.cpp:374  CLuaHandle::RunCallInTraceback(lua_State*, LuaHashString const&, int, int, int, bool)
    [f=0000000] [CrashHandler] Warning: [36]                                           .../rts/Lua/LuaHandle.cpp:410  CLuaHandle::LoadCode(lua_State*, std::string const&, std::string const&)
    [f=0000000] [CrashHandler] Warning: [37]                                     .../rts/Lua/LuaHandleSynced.cpp:143  CUnsyncedLuaHandle::Init(std::string const&, std::string const&)
    [f=0000000] [CrashHandler] Warning: [38]                  .../rts/Lua/LuaHandleSynced.cpp:1371 (discriminator 1)  CLuaHandleSynced::Init(std::string const&, std::string const&, std::string const&)
    [f=0000000] [CrashHandler] Warning: [39]                           .../rts/Lua/LuaRules.cpp:57 (discriminator 8)  CLuaRules::CLuaRules()
    [f=0000000] [CrashHandler] Warning: [40]                           .../rts/Lua/LuaRules.cpp:35 (discriminator 2)  CLuaRules::LoadHandler()
    [f=0000000] [CrashHandler] Warning: [41]                             .../rts/Game/Game.cpp:704 (discriminator 4)  CGame::LoadLua()
    [f=0000000] [CrashHandler] Warning: [42]                                               .../rts/Game/Game.cpp:425  CGame::LoadGame(std::string const&, bool)
    [f=0000000] [CrashHandler] Warning: [43]                                         .../rts/Game/LoadScreen.cpp:131  CLoadScreen::Init()
    [f=0000000] [CrashHandler] Warning: [44]                       .../rts/Game/LoadScreen.cpp:196 (discriminator 2)  CLoadScreen::CreateInstance(std::string const&, std::string const&, ILoadSaveHandler*)
    [f=0000000] [CrashHandler] Warning: [45]                          .../rts/Game/PreGame.cpp:338 (discriminator 3)  CPreGame::UpdateClientNet()
    [f=0000000] [CrashHandler] Warning: [46]                                            .../rts/Game/PreGame.cpp:174  CPreGame::Update()
    [f=0000000] [CrashHandler] Warning: [47]                                        .../rts/System/SpringApp.cpp:918  SpringApp::Update()
    [f=0000000] [CrashHandler] Warning: [48]                                        .../rts/System/SpringApp.cpp:954  SpringApp::Run()
    [f=0000000] [CrashHandler] Warning: [49]                                              .../rts/System/Main.cpp:48  Run(int, char**)
    [f=0000000] [CrashHandler] Warning: [50]                                             .../rts/System/Main.cpp:108  main
    [f=0000000] [CrashHandler] Warning: [51]                           /build/buildd/glibc-2.19/csu/libc-start.c:321  __libc_start_main
    [f=0000000] [CrashHandler] Warning: [52]                                                   ./spring() [0x5d6a69]  _start
    [f=0000000] Error: OpenGL: source<Shader> type<error> id<4> severity<high>:
    0:17(2): error: operands to arithmetic operators must be numeric
    [f=0000000] [CrashHandler] Warning: Stacktrace (rendering) for Spring 98.0.1-507-gcebb37a develop (Debug):
    [f=0000000] [CrashHandler] Warning: [00]                      .../rts/System/Platform/Linux/CrashHandler.cpp:714  Stacktrace
    [f=0000000] [CrashHandler] Warning: [01]                      .../rts/System/Platform/Linux/CrashHandler.cpp:749  CrashHandler::Stacktrace(unsigned long, std::string const&, int)
    [f=0000000] [CrashHandler] Warning: [02]                     .../rts/Rendering/GL/myGL.cpp:160 (discriminator 6)  OpenGLDebugMessageCallback(unsigned int, unsigned int, unsigned int, unsigned int, int, char c [...]
    [f=0000000] [CrashHandler] Warning: [03]    /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0xb0cbb) [0x7f1b8dae0cbb]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [04]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x25bdd7) [0x7f1b8dc8bdd7]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [05]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x25bf3e) [0x7f1b8dc8bf3e]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [06]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x214634) [0x7f1b8dc44634]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [07]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x216502) [0x7f1b8dc46502]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [08]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x217723) [0x7f1b8dc47723]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [09]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x21777f) [0x7f1b8dc4777f]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [10]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x219702) [0x7f1b8dc49702]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [11]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x214200) [0x7f1b8dc44200]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [12]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x25e027) [0x7f1b8dc8e027]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [13]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x146aff) [0x7f1b8db76aff]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [14]                                          .../rts/Lua/LuaShaders.cpp:306  CompileObject
    [f=0000000] [CrashHandler] Warning: [15]                                          .../rts/Lua/LuaShaders.cpp:430  LuaShaders::CreateShader(lua_State*)
    [f=0000000] [CrashHandler] Warning: [16]                                         .../rts/lib/lua/src/ldo.cpp:320  luaD_precall(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [17]                                         .../rts/lib/lua/src/lvm.cpp:613  luaV_execute(lua_State*, int)
    [f=0000000] [CrashHandler] Warning: [18]                                         .../rts/lib/lua/src/ldo.cpp:379  luaD_call(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [19]                                        .../rts/lib/lua/src/lapi.cpp:813  f_call
    [f=0000000] [CrashHandler] Warning: [20]                                         .../rts/lib/lua/src/ldo.cpp:119  luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
    [f=0000000] [CrashHandler] Warning: [21]                                         .../rts/lib/lua/src/ldo.cpp:464  luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long)
    [f=0000000] [CrashHandler] Warning: [22]                                        .../rts/lib/lua/src/lapi.cpp:833  lua_pcall(lua_State*, int, int, int)
    [f=0000000] [CrashHandler] Warning: [23]                            .../rts/Lua/LuaVFS.cpp:186 (discriminator 1)  LuaVFS::Include(lua_State*, bool)
    [f=0000000] [CrashHandler] Warning: [24]                                              .../rts/Lua/LuaVFS.cpp:211  LuaVFS::UnsyncInclude(lua_State*)
    [f=0000000] [CrashHandler] Warning: [25]                                         .../rts/lib/lua/src/ldo.cpp:320  luaD_precall(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [26]                                         .../rts/lib/lua/src/lvm.cpp:613  luaV_execute(lua_State*, int)
    [f=0000000] [CrashHandler] Warning: [27]                                         .../rts/lib/lua/src/ldo.cpp:379  luaD_call(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [28]                                        .../rts/lib/lua/src/lapi.cpp:813  f_call
    [f=0000000] [CrashHandler] Warning: [29]                                         .../rts/lib/lua/src/ldo.cpp:119  luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
    [f=0000000] [CrashHandler] Warning: [30]                                         .../rts/lib/lua/src/ldo.cpp:464  luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long)
    [f=0000000] [CrashHandler] Warning: [31]                                        .../rts/lib/lua/src/lapi.cpp:833  lua_pcall(lua_State*, int, int, int)
    [f=0000000] [CrashHandler] Warning: [32]                         .../rts/Lua/LuaHandle.cpp:294 (discriminator 1)  ScopedLuaCall
    [f=0000000] [CrashHandler] Warning: [33]                                           .../rts/Lua/LuaHandle.cpp:364  CLuaHandle::RunCallInTraceback(lua_State*, LuaHashString const*, int, int, int, std::string&, bool)
    [f=0000000] [CrashHandler] Warning: [34]                                           .../rts/Lua/LuaHandle.cpp:374  CLuaHandle::RunCallInTraceback(lua_State*, LuaHashString const&, int, int, int, bool)
    [f=0000000] [CrashHandler] Warning: [35]                                           .../rts/Lua/LuaHandle.cpp:410  CLuaHandle::LoadCode(lua_State*, std::string const&, std::string const&)
    [f=0000000] [CrashHandler] Warning: [36]                                     .../rts/Lua/LuaHandleSynced.cpp:143  CUnsyncedLuaHandle::Init(std::string const&, std::string const&)
    [f=0000000] [CrashHandler] Warning: [37]                  .../rts/Lua/LuaHandleSynced.cpp:1371 (discriminator 1)  CLuaHandleSynced::Init(std::string const&, std::string const&, std::string const&)
    [f=0000000] [CrashHandler] Warning: [38]                           .../rts/Lua/LuaRules.cpp:57 (discriminator 8)  CLuaRules::CLuaRules()
    [f=0000000] [CrashHandler] Warning: [39]                           .../rts/Lua/LuaRules.cpp:35 (discriminator 2)  CLuaRules::LoadHandler()
    [f=0000000] [CrashHandler] Warning: [40]                             .../rts/Game/Game.cpp:704 (discriminator 4)  CGame::LoadLua()
    [f=0000000] [CrashHandler] Warning: [41]                                               .../rts/Game/Game.cpp:425  CGame::LoadGame(std::string const&, bool)
    [f=0000000] [CrashHandler] Warning: [42]                                         .../rts/Game/LoadScreen.cpp:131  CLoadScreen::Init()
    [f=0000000] [CrashHandler] Warning: [43]                       .../rts/Game/LoadScreen.cpp:196 (discriminator 2)  CLoadScreen::CreateInstance(std::string const&, std::string const&, ILoadSaveHandler*)
    [f=0000000] [CrashHandler] Warning: [44]                          .../rts/Game/PreGame.cpp:338 (discriminator 3)  CPreGame::UpdateClientNet()
    [f=0000000] [CrashHandler] Warning: [45]                                            .../rts/Game/PreGame.cpp:174  CPreGame::Update()
    [f=0000000] [CrashHandler] Warning: [46]                                        .../rts/System/SpringApp.cpp:918  SpringApp::Update()
    [f=0000000] [CrashHandler] Warning: [47]                                        .../rts/System/SpringApp.cpp:954  SpringApp::Run()
    [f=0000000] [CrashHandler] Warning: [48]                                              .../rts/System/Main.cpp:48  Run(int, char**)
    [f=0000000] [CrashHandler] Warning: [49]                                             .../rts/System/Main.cpp:108  main
    [f=0000000] [CrashHandler] Warning: [50]                           /build/buildd/glibc-2.19/csu/libc-start.c:321  __libc_start_main
    [f=0000000] [CrashHandler] Warning: [51]                                                   ./spring() [0x5d6a69]  _start
    [f=0000000] LUPS: airjet particle class: shader error: 0:17(20): error: could not implicitly convert operands to arithmetic operator
    0:17(2): error: operands to arithmetic operators must be numeric
    
    [f=0000000] Error: OpenGL: source<API> type<error> id<2> severity<high>:
    GL_INVALID_OPERATION in glUniform(type mismatch)
    [f=0000000] [CrashHandler] Warning: Stacktrace (rendering) for Spring 98.0.1-507-gcebb37a develop (Debug):
    [f=0000000] [CrashHandler] Warning: [00]                      .../rts/System/Platform/Linux/CrashHandler.cpp:714  Stacktrace
    [f=0000000] [CrashHandler] Warning: [01]                      .../rts/System/Platform/Linux/CrashHandler.cpp:749  CrashHandler::Stacktrace(unsigned long, std::string const&, int)
    [f=0000000] [CrashHandler] Warning: [02]                     .../rts/Rendering/GL/myGL.cpp:160 (discriminator 6)  OpenGLDebugMessageCallback(unsigned int, unsigned int, unsigned int, unsigned int, int, char c [...]
    [f=0000000] [CrashHandler] Warning: [03]    /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0xaf875) [0x7f1b8dadf875]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [04]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x174f16) [0x7f1b8dba4f16]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [05]   /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x171ef7) [0x7f1b8dba1ef7]  __driDriverGetExtensions_vmwgfx
    [f=0000000] [CrashHandler] Warning: [06]                                          .../rts/Lua/LuaShaders.cpp:179  ParseUniformType
    [f=0000000] [CrashHandler] Warning: [07]                                          .../rts/Lua/LuaShaders.cpp:245  ParseUniformsTable
    [f=0000000] [CrashHandler] Warning: [08]                                          .../rts/Lua/LuaShaders.cpp:264  ParseUniformSetupTables
    [f=0000000] [CrashHandler] Warning: [09]                                          .../rts/Lua/LuaShaders.cpp:479  LuaShaders::CreateShader(lua_State*)
    [f=0000000] [CrashHandler] Warning: [10]                                         .../rts/lib/lua/src/ldo.cpp:320  luaD_precall(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [11]                                         .../rts/lib/lua/src/lvm.cpp:613  luaV_execute(lua_State*, int)
    [f=0000000] [CrashHandler] Warning: [12]                                         .../rts/lib/lua/src/ldo.cpp:379  luaD_call(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [13]                                        .../rts/lib/lua/src/lapi.cpp:813  f_call
    [f=0000000] [CrashHandler] Warning: [14]                                         .../rts/lib/lua/src/ldo.cpp:119  luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
    [f=0000000] [CrashHandler] Warning: [15]                                         .../rts/lib/lua/src/ldo.cpp:464  luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long)
    [f=0000000] [CrashHandler] Warning: [16]                                        .../rts/lib/lua/src/lapi.cpp:833  lua_pcall(lua_State*, int, int, int)
    [f=0000000] [CrashHandler] Warning: [17]                            .../rts/Lua/LuaVFS.cpp:186 (discriminator 1)  LuaVFS::Include(lua_State*, bool)
    [f=0000000] [CrashHandler] Warning: [18]                                              .../rts/Lua/LuaVFS.cpp:211  LuaVFS::UnsyncInclude(lua_State*)
    [f=0000000] [CrashHandler] Warning: [19]                                         .../rts/lib/lua/src/ldo.cpp:320  luaD_precall(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [20]                                         .../rts/lib/lua/src/lvm.cpp:613  luaV_execute(lua_State*, int)
    [f=0000000] [CrashHandler] Warning: [21]                                         .../rts/lib/lua/src/ldo.cpp:379  luaD_call(lua_State*, lua_TValue*, int)
    [f=0000000] [CrashHandler] Warning: [22]                                        .../rts/lib/lua/src/lapi.cpp:813  f_call
    [f=0000000] [CrashHandler] Warning: [23]                                         .../rts/lib/lua/src/ldo.cpp:119  luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
    [f=0000000] [CrashHandler] Warning: [24]                                         .../rts/lib/lua/src/ldo.cpp:464  luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long)
    [f=0000000] [CrashHandler] Warning: [25]                                        .../rts/lib/lua/src/lapi.cpp:833  lua_pcall(lua_State*, int, int, int)
    [f=0000000] [CrashHandler] Warning: [26]                         .../rts/Lua/LuaHandle.cpp:294 (discriminator 1)  ScopedLuaCall
    [f=0000000] [CrashHandler] Warning: [27]                                           .../rts/Lua/LuaHandle.cpp:364  CLuaHandle::RunCallInTraceback(lua_State*, LuaHashString const*, int, int, int, std::string&, bool)
    [f=0000000] [CrashHandler] Warning: [28]                                           .../rts/Lua/LuaHandle.cpp:374  CLuaHandle::RunCallInTraceback(lua_State*, LuaHashString const&, int, int, int, bool)
    [f=0000000] [CrashHandler] Warning: [29]                                           .../rts/Lua/LuaHandle.cpp:410  CLuaHandle::LoadCode(lua_State*, std::string const&, std::string const&)
    [f=0000000] [CrashHandler] Warning: [30]                                     .../rts/Lua/LuaHandleSynced.cpp:143  CUnsyncedLuaHandle::Init(std::string const&, std::string const&)
    [f=0000000] [CrashHandler] Warning: [31]                  .../rts/Lua/LuaHandleSynced.cpp:1371 (discriminator 1)  CLuaHandleSynced::Init(std::string const&, std::string const&, std::string const&)
    [f=0000000] [CrashHandler] Warning: [32]                           .../rts/Lua/LuaRules.cpp:57 (discriminator 8)  CLuaRules::CLuaRules()
    [f=0000000] [CrashHandler] Warning: [33]                           .../rts/Lua/LuaRules.cpp:35 (discriminator 2)  CLuaRules::LoadHandler()
    [f=0000000] [CrashHandler] Warning: [34]                             .../rts/Game/Game.cpp:704 (discriminator 4)  CGame::LoadLua()
    [f=0000000] [CrashHandler] Warning: [35]                                               .../rts/Game/Game.cpp:425  CGame::LoadGame(std::string const&, bool)
    [f=0000000] [CrashHandler] Warning: [36]                                         .../rts/Game/LoadScreen.cpp:131  CLoadScreen::Init()
    [f=0000000] [CrashHandler] Warning: [37]                       .../rts/Game/LoadScreen.cpp:196 (discriminator 2)  CLoadScreen::CreateInstance(std::string const&, std::string const&, ILoadSaveHandler*)
    [f=0000000] [CrashHandler] Warning: [38]                          .../rts/Game/PreGame.cpp:338 (discriminator 3)  CPreGame::UpdateClientNet()
    [f=0000000] [CrashHandler] Warning: [39]                                            .../rts/Game/PreGame.cpp:174  CPreGame::Update()
    [f=0000000] [CrashHandler] Warning: [40]                                        .../rts/System/SpringApp.cpp:918  SpringApp::Update()
    [f=0000000] [CrashHandler] Warning: [41]                                        .../rts/System/SpringApp.cpp:954  SpringApp::Run()
    [f=0000000] [CrashHandler] Warning: [42]                                              .../rts/System/Main.cpp:48  Run(int, char**)
    [f=0000000] [CrashHandler] Warning: [43]                                             .../rts/System/Main.cpp:108  main
    [f=0000000] [CrashHandler] Warning: [44]                           /build/buildd/glibc-2.19/csu/libc-start.c:321  __libc_start_main
    [f=0000000] [CrashHandler] Warning: [45]                                                   ./spring() [0x5d6a69]  _start
    [f=0000000] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/deltasiegedry.sd7 checksum: -434038624/3860928672
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: 349204423/349204423
    [f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry: -219056281/4075911015
    [f=0000000] [ArchiveScanner] GetArchives: 3d0fb60b26ca54250c34e3244492bbaf.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/3d0fb60b26ca54250c34e3244492bbaf.sdp checksum: 1299247978/1299247978
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: 1027432337/1027432337
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: 369695027/369695027
    [f=0000000] [ArchiveScanner] archive checksum 3d0fb60b26ca54250c34e3244492bbaf.sdp: 1715779016/1715779016
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Loading widget from mod:   Metalspot Finder    <api_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   WidgetSelector      <widget_selector.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] [LoadFinalize] finalizing PFS
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=1812841478
    [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (34 MB)
    [f=0000000] PathCosts: precached 0 of 12800 blocks
    [f=0000000] PathCosts: precached 800 of 12800 blocks
    [f=0000000] PathCosts: precached 1602 of 12800 blocks
    [f=0000000] PathCosts: precached 2404 of 12800 blocks
    [f=0000000] PathCosts: precached 3207 of 12800 blocks
    [f=0000000] PathCosts: precached 4007 of 12800 blocks
    [f=0000000] PathCosts: precached 4808 of 12800 blocks
    [f=0000000] PathCosts: precached 5610 of 12800 blocks
    [f=0000000] PathCosts: precached 6413 of 12800 blocks
    [f=0000000] PathCosts: precached 7215 of 12800 blocks
    [f=0000000] PathCosts: precached 8015 of 12800 blocks
    [f=0000000] PathCosts: precached 8817 of 12800 blocks
    [f=0000000] PathCosts: precached 9618 of 12800 blocks
    [f=0000000] PathCosts: precached 10420 of 12800 blocks
    [f=0000000] PathCosts: precached 11222 of 12800 blocks
    [f=0000000] PathCosts: precached 12022 of 12800 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] [Path] [PathEstimator::WriteFile] hash=1812841478
    [f=0000000] PathCosts: written
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=1812841502
    [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (11 MB)
    [f=0000000] PathCosts: precached 3 of 800 blocks
    [f=0000000] PathCosts: precached 53 of 800 blocks
    [f=0000000] PathCosts: precached 107 of 800 blocks
    [f=0000000] PathCosts: precached 159 of 800 blocks
    [f=0000000] PathCosts: precached 210 of 800 blocks
    [f=0000000] PathCosts: precached 263 of 800 blocks
    [f=0000000] PathCosts: precached 314 of 800 blocks
    [f=0000000] PathCosts: precached 366 of 800 blocks
    [f=0000000] PathCosts: precached 416 of 800 blocks
    [f=0000000] PathCosts: precached 468 of 800 blocks
    [f=0000000] PathCosts: precached 520 of 800 blocks
    [f=0000000] PathCosts: precached 572 of 800 blocks
    [f=0000000] PathCosts: precached 624 of 800 blocks
    [f=0000000] PathCosts: precached 677 of 800 blocks
    [f=0000000] PathCosts: precached 729 of 800 blocks
    [f=0000000] PathCosts: precached 780 of 800 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] [Path] [PathEstimator::WriteFile] hash=1812841502
    [f=0000000] PathCosts: written
    [f=0000000] [LoadFinalize] finalized PFS (31306ms, checksum dd6fe343)
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Standard, unset uniform: texSquare
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Standard, unset uniform: shadowMat
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Standard, unset uniform: shadowParams
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: DecalShaderGLSL, unset uniform: mapSizePO2
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: DecalShaderGLSL, unset uniform: decalTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: DecalShaderGLSL, unset uniform: shadeTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: DecalShaderGLSL, unset uniform: shadowTex
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: DecalShaderGLSL, unset uniform: groundAmbientColor
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: DecalShaderGLSL, unset uniform: shadowMatrix
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: DecalShaderGLSL, unset uniform: shadowParams
    [f=0000000] [Shader] Warning: [GLSL-PO::Validate] program-object name: DecalShaderGLSL, unset uniform: shadowDensity
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] GameID: a9981b55ce075c8a2cb21b164c842f21
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 98.0.1-507-gcebb37a develop (Debug)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000099] [QuitAction] user exited to system
    [f=0000099] Debug: /quitforce 
    [f=0000100] [SpringApp::ShutDown][1]
    [f=0000100] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
    [f=0000100] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0000100] [SpringApp::ShutDown][2]
    [f=0000100] [KillLua][1]
    [f=0000100] [KillLua][2]
    [f=0000100] [KillLua][3]
    [f=0000100] [KillLua][4]
    [f=0000100] [~CGame]1]
    [f=0000100] [KillLua][1]
    [f=0000100] [KillLua][2]
    [f=0000100] [KillLua][3]
    [f=0000100] [KillLua][4]
    [f=0000100] [KillMisc][1]
    [f=0000100] [KillMisc][2]
    [f=0000100] [KillRendering][1]
    [f=0000100] [KillInterface][1]
    [f=0000100] [KillInterface][2]
    [f=0000100] [KillSimulation][1]
    [f=0000100] [KillSimulation][2]
    [f=0000100] [CCollisionHandler] dis-/continuous tests: 0/0
    [f=0000100] [KillSimulation][3]
    [f=0000100] [KillSimulation][4]
    [f=0000100] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000100] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000100] [~CPathCache(160x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000100] [~CPathCache(160x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000100] Statistics for RectangleOptimizer: 0%
    [f=0000100] Statistics for RectangleOptimizer: 0%
    [f=0000100] [KillSimulation][5]
    [f=0000100] [~CGame][2]
    [f=0000100] [~CGame][3]
    [f=0000100] [SpringApp::ShutDown][3]
    [f=0000100] Statistics for local connection:
    Received: 1331 bytes
    Sent: 1632 bytes
    
    [f=0000100] Writing demo: /var/tmp/home/dev/spring/develop/demos/20150401_090513_DeltaSiegeDry_98.0.1-507-gcebb37a develop.sdf
    [f=0000100] [GameServer] [~CGameServer][1]
    [f=0000100] [GameServer] [~CGameServer][2]
    [f=0000100] [SpringApp::ShutDown][4]
    [f=0000100] [SpringApp::ShutDown][5]
    [f=0000100] [SpringApp::ShutDown][6]
    [f=0000100] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [VFS] [~CVFSHandler] #archives=5
    [VFS] 	archive=/home/abma/.spring/maps/deltasiegedry.sd7 (0x3676c40)
    [VFS] 	archive=/home/abma/.spring/packages/3d0fb60b26ca54250c34e3244492bbaf.sdp (0x366bad0)
    [VFS] 	archive=/var/tmp/home/dev/spring/develop/base/maphelper.sdz (0x3667b80)
    [VFS] 	archive=/var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz (0x39d33f0)
    [VFS] 	archive=/var/tmp/home/dev/spring/develop/base/springcontent.sdz (0x39c22b0)
    [SpringApp::ShutDown][8]
    [WatchDog::Uninstall][1] hangDetectorThread=(nil)
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    txt file icon infolog-abma.txt (89,264 bytes) 2015-04-01 09:09 +

-Relationships
related to 0004740closedabma (CodeXL) vertex shader compilation fails (ATI) 
related to 0004741resolvedabma opengl error: glDrawRangeElements called in state where it is not allowed 
+Relationships

-Notes

~0014240

Anarchid (reporter)

https://github.com/spring/spring/commit/34f289c277d523c6eccbc74f185d2857bb56f948 seems relevant.

~0014243

abma (administrator)

this error should be fixed first before investigating more:

[f=0000000] [Map Edge Extension] Error: Map Edge Extension widget: mirror shader error: Vertex shader failed to compile with the following errors:
ERROR: 0:17: error(0000164) l-value required: assign "gl_Vertex" (can't modify an input)
ERROR: 0:18: error(0000164) l-value required: assign "gl_Vertex" (can't modify an input)
ERROR: 0:31: error(0000162) Wrong operand types: no operation "&&" exists that takes a left-hand operand of type "uniform highp float" and a right operand of type "uniform highp float" (or there is no acceptable conversion)
ERROR: error(0000273) 3 compilation errors. No code generated

~0014244

abma (administrator)

also an infolog.txt with this error and DebugGL = 1 could be useful...

~0014246

lhog (reporter)

Here is my infolog with DebugGL = 1

https://drive.google.com/file/d/0BzWH8KJ5x7tWUjI0UWdHQ0pFZGc/view?usp=sharing

~0014248

abma (administrator)

Last edited: 2015-03-28 15:21

View 2 revisions

as log spam begins after "Mex Placement" is initialized:

[f=0000000] Mex Placement Initialised with 22 spots.
[f=0000000] Error: OpenGL: source<API> type<error> id<1000> severity<high>:
glDrawRangeElements has generated an error (GL_INVALID_OPERATION)
[f=0000000] Error: OpenGL: source<API> type<error> id<2003> severity<high>:
glDrawRangeElements failed because the currently active shader combination is invalid (GL_INVALID_OPERATION)

~0014249

lhog (reporter)

As an example attached my infolog as how it looks on 451 engine (infolog_98.0.1-451-g0804ae1.txt)

~0014251

abma (administrator)

does it work with /advmapshading 0 ?

(thats no solution, just to isolate the problem)

~0014252

lhog (reporter)

Yes, it works fine with /advmapshading 0

~0014255

abma (administrator)

does it work for you with AdvMapShading = 1 & Shadows = 0?

~0014258

lhog (reporter)

Last edited: 2015-03-30 21:24

View 2 revisions

With AdvMapShading = 1 & Shadows = 0 it looks similar except the edge between water and ground is visible (see screenshots). Also attached infologs.

EDIT: I've also cheched same engine version with BA 8.09 and result is consistent with Zero-K, i.e. I don't see map elements drawn.

~0014264

abma (administrator)

i've an similar issue with the ATI opensource drivers on linux, terrain is black for me with these settings.


bisected it to https://github.com/spring/spring/commit/34f289c277d523c6eccbc74f185d2857bb56f948 , too.

~0014265

abma (administrator)

see attached "infolog-abma.txt", which is very verbose

~0014346

jK (developer)

Fix 9d1855cbdae23aee3e3c89af61f021fc26f88340 committed to develop branch: attempt to fix 0004715: shader failures, repo: spring changeset id: 4806

~0014367

abma (administrator)

sadly this bug isn't fixed for me in 98.0.1-557-gab9cf88 :-|

~0014374

Anarchid (reporter)

Last edited: 2015-04-22 12:14

View 2 revisions

This is not anyhow zk related, but i guess that's known.

Bump because people report having it with Gravitas:

http://i.imgur.com/rT5fJUm.jpg
http://zero-k.info/Forum/Thread/14090#125725

~0014383

abma (administrator)

Last edited: 2015-04-24 18:59

View 2 revisions

as this is a release blocker:
default disable advmapshading for ati cards?

currently its default enabled:
https://springrts.com/wiki/Springsettings.cfg#AdvMapShading

~0014387

lhog (reporter)

@abma, seriously? How about reverting the erroneous commit (identified quite long ago)?

<irony>
Out of curiosity what if I told you that there was a deadlock somewhere in the game startup code (it actually is), would you then disable game start-up?
</irony>

~0014388

abma (administrator)

Last edited: 2015-04-24 23:35

View 3 revisions

yes, seriously. reverting is bad as it would reintroduce 0004700.

its visual only and can be fixed later.

~0014395

Google_Frog (reporter)

I would prefer broken heightmap view to an invisible map. I would like to use the last 100 or so commits to develop to fix the endgame crash and make sure that the pathing changes work.

~0014399

abma (administrator)

for me no change after:
https://github.com/spring/spring/commit/5855bf1e80a5ea8f18f000600254b6f05178b47f

will try to investigate more...

~0014407

abma (administrator)

Fix 30593880d415da1f074e4f15e816d6f83cc7966b committed to develop branch: fix 0004715 the bad way:
revert part of 5855bf1e80a5ea8f18f000600254b6f05178b47f, repo: spring changeset id: 4858

~0014408

abma (administrator)

the fix makes me think that the [GLSL-PO::Validate] should message should be an error message, not a warning.
+Notes

-Issue History
Date Modified Username Field Change
2015-03-24 10:43 Google_Frog New Issue
2015-03-26 16:42 Anarchid Note Added: 0014240
2015-03-26 22:58 abma Target Version => 99.0
2015-03-26 23:56 abma Note Added: 0014243
2015-03-26 23:58 abma Note Added: 0014244
2015-03-27 08:18 abma Status new => feedback
2015-03-28 10:59 lhog Note Added: 0014246
2015-03-28 15:17 abma Note Added: 0014248
2015-03-28 15:21 abma Note Edited: 0014248 View Revisions
2015-03-28 19:31 lhog File Added: infolog_98.0.1-451-g0804ae1.txt
2015-03-28 19:32 lhog Note Added: 0014249
2015-03-29 03:13 abma Note Added: 0014251
2015-03-29 10:14 lhog Note Added: 0014252
2015-03-30 20:50 abma Note Added: 0014255
2015-03-30 21:10 lhog File Added: screen00024_shadows-0.png
2015-03-30 21:10 lhog File Added: screen00025_shadows-2.png
2015-03-30 21:10 lhog File Added: infolog_adv_shading_shadows-0.txt
2015-03-30 21:10 lhog File Added: infolog_adv_shading_shadows-2.txt
2015-03-30 21:11 lhog Note Added: 0014258
2015-03-30 21:24 lhog Note Edited: 0014258 View Revisions
2015-03-31 00:38 abma Status feedback => new
2015-04-01 09:01 abma Note Added: 0014264
2015-04-01 09:09 abma File Added: infolog-abma.txt
2015-04-01 09:11 abma Note Added: 0014265
2015-04-01 10:48 abma Summary 98.0.1-457-g9736910 terrain invisible for some players. => 98.0.1-457-g9736910 terrain invisible/black for some players with ati binary AND open source drivers
2015-04-12 01:30 abma Relationship added related to 0004740
2015-04-13 17:50 jK Changeset attached => spring develop 9d1855cb
2015-04-13 17:50 jK Note Added: 0014346
2015-04-13 17:50 jK Assigned To => jK
2015-04-13 17:50 jK Status new => resolved
2015-04-13 17:50 jK Resolution open => fixed
2015-04-19 22:49 abma Relationship added related to 0004741
2015-04-19 22:51 abma Note Added: 0014367
2015-04-19 22:51 abma Assigned To jK =>
2015-04-19 22:51 abma Status resolved => new
2015-04-22 12:14 Anarchid Note Added: 0014374
2015-04-22 12:14 Anarchid Note Edited: 0014374 View Revisions
2015-04-24 18:59 abma Note Added: 0014383
2015-04-24 18:59 abma Note Edited: 0014383 View Revisions
2015-04-24 23:13 lhog Note Added: 0014387
2015-04-24 23:34 abma Note Added: 0014388
2015-04-24 23:34 abma Note Edited: 0014388 View Revisions
2015-04-24 23:35 abma Note Edited: 0014388 View Revisions
2015-04-25 04:59 Google_Frog Note Added: 0014395
2015-04-26 03:43 abma Note Added: 0014399
2015-04-29 01:43 abma Changeset attached => spring develop 30593880
2015-04-29 01:43 abma Note Added: 0014407
2015-04-29 01:43 abma Assigned To => abma
2015-04-29 01:43 abma Status new => resolved
2015-04-29 01:47 abma Note Added: 0014408
+Issue History