2025-07-01 07:51 CEST
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    PID # Product VersionSeverityStatusUpdatedSummary
  00020052majorresolved (Kloot)2010-07-29Side effects of reduced "can't reach destination"
  00020021crashresolved (Kloot)2010-07-26SIGSEGV in Weapon.cpp:637
  00019986majorresolved (jK)2010-07-25No more commanders
  000199320.81.2+gitminorresolved (jK)2010-07-25minimap scale issue
  000197220.81.0.0+gitminorresolved (jK)2010-07-25Orders drawn on minimap show in wrong place
  000198910.81.2+gitminorresolved (Kloot)2010-07-20not able to play with 250 players/teams
  000198610.81.2+gitcrashresolved (Kloot)2010-07-19OGG files crash spring
  00019809crashresolved (Kloot)2010-07-18crash in KAIK
  000197440.81.2+gitblockresolved (tvo)2010-07-18spring keeps locking up on quit.
  000198570.81.2+gitminorresolved (Kloot)2010-07-17Shadow mode 2 now broken.
  00017863minorresolved (hoijui)2010-07-17AAI crashes on being given a vehicle lab
  0001961100.81.2+gitminorresolved (jK)2010-07-15Shadows move when I move the camera..
  000195510.81.2+gitminorresolved (jK)2010-07-14build system doesn't add -Wall as default gcc compile flags
  000119920.77b5+svntweakresolved (zerver)2010-07-14[patch] mouse behaviour fix
  00013001trivialresolved (jK)2010-07-14Turning on LOS view during Initialize() makes the map blurry.
  0001234120.77b5+svnfeatureresolved (jK)2010-07-14Make spring.exe start maximized in windowed mode
  000173710.80.5+gittweakresolved (jK)2010-07-14Mouse drag should not be detected solely by time
  000158820.80.2.0minorresolved (jK)2010-07-14widget:MousePress() and mid button
  00000983featureresolved (jK)2010-07-14Feature Request: "noaim=1" FBI tag.
  00006141minorresolved (Kloot)2010-07-13BitmapMuzzleFlame and Dir
  00019823featureresolved (Kloot)2010-07-12singlestep in demos
  00019811featureresolved (Kloot)2010-07-12remember pause state after /skip
  000158410.80.2.0majorresolved (Kloot)2010-07-12Factories in Replays don't build anything
  000099510.76b1+svnmajorresolved (Kloot)2010-07-12S3O units disappear when adv shading is enabled for the first time.
  0001293 0.78.2.1minorresolved (Kloot)2010-07-12/vieworbit gives overview camera
  0001672 0.80.4.0minorresolved (Kloot)2010-07-12Jamming while building bug
  0001979 0.81.0.0+gittrivialresolved (Kloot)2010-07-10Lines drawn across screen when plasma hits shield
  00007851minorresolved (jK)2010-07-08restore cmd is broken on CharlieInTheHills v2.1
  000187930.81.2minorresolved (Kloot)2010-07-07Unit is at very high or low atitude, it can't be selected or be seen as spec from "normal" angels
  000188210.81.2majorresolved (Kloot)2010-07-07Out of map glitch involving planes following planes.
  00006863crashresolved (jK)2010-07-07Ground Tearing and a Game Crash
  00012201majorresolved (jK)2010-07-07Weird terrain rendering bugs
  0001576 0.80.2.0minorresolved (jK)2010-07-07Map disapears at certain view angles
  000186720.81.2+gitfeatureresolved (jK)2010-07-05Csimpleparticlesystem does not obey always visible
  000189430.81.2+gittweakresolved (Kloot)2010-07-05Lighting directions dont follow feature rotation
  000197620.81.2.1majorresolved (zerver)2010-07-05No textures on windows 7 ultimate 64Bit?
  000196760.81.2+gitcrashresolved (zerver)2010-07-05Crash in Rendering/UnitDrawer.cpp
  000197010.81.0.0+gitminorresolved (Kloot)2010-07-04Unit Nano-Frame in dead factory wiht negative HP
  000197320.81.2.1trivialresolved (jK)2010-07-04[quick fix] Spring.GetUnitWeaponState (unitID, weaponNum, "reloadTime") returns wrong value
  000196010.81.2+gitminorresolved (jK)2010-06-29Before game start bump water looks bizzare
  0001959 0.81.2+gitminorresolved (jK)2010-06-29Water map is shown at load of map.
  0001964 minorresolved (Kloot)2010-06-28Crash when calling Callback function
  000195210.81.0.0+gitcrashresolved (Kloot)2010-06-28crash in rts/Sim/Path/PathEstimator.cpp:672
  000193760.81.2+gitcrashresolved (Kloot)2010-06-28crash in CMiniMap::GetUnitIcon
  000196610.81.2+gitcrashresolved (Kloot)2010-06-28Crash in spring/master Testgame: in float3::operator* (this=0x7fff439c162b, f=0spring/rts/System/float3.h:213)
  000196530.81.2tweakresolved (Kloot)2010-06-26Units attached to Transports do not follow rotation of parent objects of the transport & Holdsteady=false acts awkward
  00019621minorresolved (hoijui)2010-06-22Not used functions in Skirmish AI Callback
  000195810.81.2+gitmajorresolved (Kloot)2010-06-21Sky is flickering font does not show game quickly crashes.
  000195630.81.0.0+gitcrashresolved (Kloot)2010-06-21SIGSEGV in Shared.cpp on Blindside_v1
  00019246minorresolved (Kloot)2010-06-19gui elements disappear with DrawInMiniMap()

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