| Attached Files | 
- 
  infolog.txt (23,797 bytes)  2010-06-18 23:09  
LogOutput initialized.
Spring 0.81+.0.0 (Debug)
Build date/time: Jun 16 2010 16:02:15
Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "/home/userX/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  0
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 1,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 64bit native mode
Adding /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/ to directories
Adding /home/userX/.spring/ to directories
Skipping already added directory /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/
Using read-write data directory: /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/
Using read-only data directory: /home/userX/.spring/
Scanning: /home/userX/.spring/maps
Error opening /home/userX/.spring/maps/cityconflict.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/cityconflict.sd7
Error opening /home/userX/.spring/maps/VoiVittuRemakeV2.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/VoiVittuRemakeV2.sd7
Error opening /home/userX/.spring/maps/magnetic_Lands_V1.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/magnetic_Lands_V1.sd7
Error opening /home/userX/.spring/maps/Daruga-v2.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/Daruga-v2.sd7
Scanning: /home/userX/.spring/mods
Scanning: /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/maps
Scanning: /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/base
Supported Video modes: 1280x1024, 1280x960, 1152x864, 1024x768, 832x624, 800x600, 720x400, 700x525, 640x512, 640x480, 640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
Video mode set to 1024x768/32bit (windowed)
[      0] SDL:  1.2.13
[      0] GL:   3.0.0 NVIDIA 185.18.36
[      0] GL:   NVIDIA Corporation
[      0] GL:   GeForce GT 220/PCI/SSE2
[      0] GLSL: 1.30 NVIDIA via Cg compiler
[      0] GLEW: 1.5.1
[      0] Joysticks found: 0
[      0] Joystick 0 not found
[      0] Loading startscript from: /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug//script.txt
[      0] Connecting to local server
[      0] Starting GameServer: 12 ms
[      0] Starting demo recording
[      0] Sound: OpenAL info:
[      0] Sound:   Vendor:     OpenAL Community
[      0] Sound:   Version:    1.1 ALSOFT 1.11.753
[      0] Sound:   Renderer:   OpenAL Soft
[      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[      0] Sound:   Device:     ALSA Software
[      0] Sound:   Available Devices:  
[      0] Sound:                       ALSA Software
[      0] Sound: air absorption enabled, value: 0.1
[      0] Using map Altored_Divide
[      0] Recording demo demos/20100618_130415_Altored_Divide_0.81+.0.sdf
[      0] Using mod Balanced Annihilation V7.12
[      0] Using mod archive BA712.sd7
[      0] Loading client data: 100 ms
[      0] User number 1 (team 0, allyteam 1)
[      0] WARNING: Duplicate Skirmish AI Info found:
[      0] 	for Skirmish AI: E323AI 3.21.1
[      0] 	in files:
[      0] 	/home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/AI/Skirmish/E323AI.BACKUP.18655/3.21.1/AIInfo.lua
[      0] 	/home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/AI/Skirmish/E323AI/3.21.1/AIInfo.lua
[      0] 	using: /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/AI/Skirmish/E323AI/3.21.1/AIInfo.lua
[      0] Sound:  parsed 25 sounds from gamedata/sounds.lua
[      0] Loading sounds: 2 ms
[      0] Camera and mouse: 110 ms
[      0] Parsing unit icons
[      0] Loading GameData Definitions
[      0] Loading all definitions:  0.940000
[      0] Loading GameData Definitions: 987 ms
[      0] Parsing Map Information
[      0] Loading SMF
[      0] Loading Map
[      0] Calculating smooth height mesh
[      0] Calculating smooth mesh: 3936 ms
[      0] Number of damage types: 40
[      0] Creating unit textures
[      0] Loading weapon definitions
[      0] Loading unit definitions
[      0] Loading feature definitions
[      0] Initializing map features
[      0] Unknown map feature type 
[      0] Reading estimate path costs
[      0] [CPathManager] pathing data checksum: dd851c40
[      0] shadows disabled or required OpenGL extension missing
[      0] Loading .smt tile-file "maps/Altored_Divide.smt"
[      0] Loading 49131 tiles from file 1/1
[      0] Reading tiles
[      0] Reading tile map
[      0] generating MipMaps: 27 ms
[      0] Generating 3D trees
[      0] Creating Projectile Textures
[      0] Creating sky
[      0] Loading console: 0 ms
[      0] Loading LuaRules
[      0] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
[      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
[      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
[      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
[      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
[      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
[      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
[      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
[      0] Loaded gadget:  Napalm              <lups_napalm.lua>
[      0] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
[      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
[      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
[      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
[      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
[      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
[      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
[      0] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
[      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
[      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
[      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
[      0] Loaded gadget:  Spawn               <game_spawn.lua>
[      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
[      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
[      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
[      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
[      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
[      0] Loaded gadget:  Area Attack         <areaattack.lua>
[      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
[      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
[      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
[      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
[      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
[      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
[      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
[      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
[      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
[      0] Loaded gadget:  Napalm              <lups_napalm.lua>
[      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
[      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
[      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
[      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
[      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
[      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
[      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
[      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
[      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
[      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
[      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
[      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
[      0] Loaded gadget:  Area Attack         <areaattack.lua>
[      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
[      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
[      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[      0] Loaded gadget:  Lups                <lups_wrapper.lua>
[      0] Loading LuaGaia
[      0] Loading LuaUI
[      0] Using LUAUI_DIRNAME = LuaUI/
[      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[      0] LuaUI: bound F11 to the widget selector
[      0] LuaUI: bound CTRL+F11 to tweak mode
[      0] Failed to load: autofirstbuildfacing.lua  (duplicate name)
[      0] Failed to load: cmd_buildsplit.lua  (duplicate name)
[      0] Failed to load: gui_advplayerslist.lua  (duplicate name)
[      0] Failed to load: gui_ally_res.lua  (duplicate name)
[      0] Failed to load: gui_build_eta.lua  (duplicate name)
[      0] Failed to load: gui_point_tracker.lua  (duplicate name)
[      0] Failed to load: gui_prospector.lua  (duplicate name)
[      0] Failed to load: gui_reclaiminfo.lua  (duplicate name)
[      0] Failed to load: unit_customformations2.lua  (duplicate name)
[      0] Failed to load: unit_ghostsite.lua  (duplicate name)
[      0] Failed to load: unit_waypoint_dragger_2.lua  (duplicate name)
[      0] Loaded widget from mod:   Red_UI_Framework    <red_ui_framework.lua>
[      0] Loaded widget from mod:   BlurApi             <api_gfx_blur.lua>
[      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
[      0] Loaded widget from mod:   Red Tooltip         <gui_red_tooltip.lua>
[      0] Reloaded ctrlpanel with: ctrlpanelImp.txt
[      0] Loaded widget from user:  CtrlPanel Improved  <gui_ctrlpanel_improved.lua>
[      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
[      0] Loaded widget from user:  Ally Resource Bars  <gui_ally_res.lua>
[      0] Loaded widget from user:  AdvPlayersList      <gui_advplayerslist.lua>
[      0] Loaded widget from user:  BuildETA            <gui_build_eta.lua>
[      0] Loaded widget from user:  Move ETA            <gui_move_eta.lua>
[      0] Area Mex: Loaded for *A
[      0] Mexmap detected - loading...
[      0] mexmap imported from LuaUI/Widgets/MetalMaps/altored_divide.springmexmap
[      0] Loaded widget from user:  Area Mex no button v2  <cmd_area_mex2.lua>
[      0] Loaded widget from user:  Auto First Build Facing  <autofirstbuildfacing.lua>
[      0] Loaded widget from mod:   Autoquit            <autoquit.lua>
[      0] Loaded widget from user:  Build Split         <cmd_buildsplit.lua>
[      0] Loaded widget from mod:   BuildBar            <gui_buildbar.lua>
[      0] Loaded widget from mod:   CustomIcons         <unit_customicons.lua>
[      0] Loaded widget from user:  DontMove            <unit_dontmove.lua>
[      0] BA
[      0] Loaded widget from user:  FactoryQ Manager    <cmd_factoryqmanager.lua>
[      0] Loaded widget from mod:   Loop Select         <unit_loop_select.lua>
[      0] Loaded widget from user:  Blast Radius        <gui_blastRadius.lua>
[      0] Loaded widget from user:  Comblast Range 1.0  <gui_comblast_range.lua>
[      0] Loaded widget from mod:   MoreSounds          <unit_more_sounds.lua>
[      0] Loaded widget from user:  Point Tracker       <gui_point_tracker.lua>
[      0] Loaded widget from user:  ReclaimInfo         <gui_reclaiminfov099.lua>
[      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
[      0] MohoExploiter widget disabled for spectators
[      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
[      0] Loaded widget from user:  Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua>
[      0] Loaded widget from user:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[      0] Loaded widget from mod:   Transporting        <gui_transporting.lua>
[      0] Loaded widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua>
[      0] Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[      0] Loaded widget from mod:   XrayHighlight       <gui_xray_highlight.lua>
[      0] Loaded widget from user:  Z Selector          <unit_z_selector.lua>
[      0] Loaded widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua>
[      0] Loaded widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua>
[      0] Loaded widget from mod:   Red Console         <gui_red_console.lua>
[      0] Loaded widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua>
[      0] Loaded widget from user:  Auto Skirm          <unit_auto_skirm.lua>
[      0] Loaded widget from user:  Central Build AI v1.1  <central_build_AI.lua>
[      0] Loaded widget from user:  HeadlessSetup       <headless_setup.lua>
[      0] Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
[      0] Loaded widget from user:  Stockpiler (dynamic)  <unit_stockpile_dynamic.lua>
[      0] Loaded widget from user:  Ghost Radar         <unit_ghostRadar.lua>
[      0] Loaded widget from user:  Transport AI        <unit_transport_ai.lua>
[      0] Loaded widget from user:  Ghost Site          <unit_ghostSite.lua>
[      0] Loaded widget from user:  Nuke Button         <gui_nukeButton.lua>
[      0] Loaded widget from user:  Transporter 2       <unit_transporter_2.lua>
[      0] Loaded widget from mod:   GameTypeInfo        <gui_game_type_info.lua>
[      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
[      0] Stall Assist widget disabled for spectators
[      0] Loaded widget from user:  Stall Assist        <cmd_stall_assist.lua>
[      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
[      0] Loaded widget from user:  Context Build       <gui_context_build.lua>
[      0] Loaded widget from mod:   Red Minimap         <gui_red_minimap.lua>
[      0] Loaded widget from user:  Prospector          <gui_prospector.lua>
[      0] Loaded widget from user:  Build Range Display  <init_build_range_display.lua>
[      0] Loaded widget from user:  BA Waypoint Dragger  <unit_waypoint_dragger.lua>
[      0] Loaded widget from user:  Bomber control      <unit_bomber_control.lua>
[      0] Loaded widget from user:  CommandInsert       <gui_commandinsert.lua>
[      0] Couldn't find font '/fonts/FreeSansBold.otf'.
[      0] Loaded widget from user:  AllyCursors         <gui_ally_cursors.lua>
[      0] Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
[      0] Error in Shutdown()
[      0] false
[      0] Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_cursors.lua"]:101: bad argument #1 to 'DeleteFont' (Font expected, got nil)
[      0] Removed widget: AllyCursors
[      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
[      0] Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
[      0] Loaded widget from mod:   Lups                <lups_wrapper.lua>
[      0] LolUI is now known as RedUI: if you prefer the old LolUI this can be downloaded to your local widgets
[      0] Loaded widget from mod:   LolUI               <lolui.lua>
[      0] Loaded widget from user:  CustomFormations2   <unit_customformations2.lua>
[      0] LuaUI v0.3
[      0] Finalizing...
[      0] <GhostRadar> Spectator mode. Widget removed.
[      0] <Nuke Icon> Spectator mode. Widget removed.
[      0] Connection attempt from [ARP]hoijui_g5
[      0]  -> Version: 0.81+.0.0 (Debug)
[      0]  -> Connection established (given id 1)
[      0] Connection attempt from [ARP]hoijui_g3
[      0]  -> Version: 0.81+.0.0 (Debug Headless)
[      0]  -> Address: [::ffff:192.168.50.19]:45252
[      0]  -> Connection established (given id 0)
[      0] Spectator [ARP]hoijui_g5 finished loading and is now ingame
[      0] <Ghost Site> Spectator mode. Widget removed.
[      0] Spectator [ARP]hoijui_g3 finished loading and is now ingame
[      0] GameID: ea521b4cfad544f7a12f92ad1cdf4421
[      0] Game started... starting timer.
[      1] SkirmishAI (ID = 0, team ID = 0) is using cheats!
[      1] SkirmishAI (ID = 1, team ID = 1) is using cheats!
[     10] Skirmish AI Bot1 (ID:0) took over control of team 0
[     12] Skirmish AI Bot3 (ID:1) took over control of team 1
[     30] <Blast Radius> Spectator mode. Widget removed.
[     30] <DefenseRange> Spectator mode. Widget removed.
[    313] Skirmish AI Bot4d (ID:2) took over control of team 2
[    313] Skirmish AI Bot5dd (ID:3) took over control of team 3
[    313] Skirmish AI Bot6wef (ID:4) took over control of team 4
[    313] Skirmish AI RAI (ID:5) took over control of team 5
[    478] Speed set to 1.1 [[ARP]hoijui_g5]
[    484] Speed set to 1.2 [[ARP]hoijui_g5]
[    488] Speed set to 1.3 [[ARP]hoijui_g5]
[    627] Switching to Overview style camera
[    800] <SkirmishAI: E323AI 3.21.1 (team 0)>: *** E323AI 3.21.1 - High Templar (Jun 16 2010) ***
[    800] <SkirmishAI: E323AI 3.21.1 (team 0)>: *** Error323 & Simon Logic ***
[    800] <SkirmishAI: E323AI 3.21.1 (team 0)>: *** This A.I. mainly focusses on the XTA and BA mods ***
[    984] Video mode set to 1280x974/32bit (windowed)
[   1933] Speed set to 1.4 [[ARP]hoijui_g5]
[   1946] Speed set to 1.5 [[ARP]hoijui_g5]
[   1955] Speed set to 1.6 [[ARP]hoijui_g5]
[   1964] Speed set to 1.7 [[ARP]hoijui_g5]
[   1984] Speed set to 1.8 [[ARP]hoijui_g5]
[   1993] Speed set to 1.9 [[ARP]hoijui_g5]
[   2028] Speed set to 2.0 [[ARP]hoijui_g5]
[   2475] LuaUI TweakMode: ON
[   2806] LuaUI TweakMode: OFF
[  20482] Switching to Smooth style camera
[  46822] [ARP]hoijui_g5 paused the game
[  46822] Speed set to 1.9 [[ARP]hoijui_g5]
[  46822] Speed set to 1.8 [[ARP]hoijui_g5]
[  46822] Speed set to 1.7 [[ARP]hoijui_g5]
[  46822] Speed set to 1.6 [[ARP]hoijui_g5]
[  46822] Speed set to 1.5 [[ARP]hoijui_g5]
[  46822] Speed set to 1.4 [[ARP]hoijui_g5]
[  46822] Speed set to 1.3 [[ARP]hoijui_g5]
[  46822] Speed set to 1.2 [[ARP]hoijui_g5]
[  46822] Speed set to 1.1 [[ARP]hoijui_g5]
[  46822] Speed set to 1.0 [[ARP]hoijui_g5]
[  46822] [ARP]hoijui_g5 unpaused the game
[  51290] Video mode set to 1024x768/32bit (windowed)
[  54691] Segmentation fault (SIGSEGV) in spring 0.81+.0.0 (Debug)
[  54691] Stacktrace:
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xdb951b]
[  54691] /lib/libc.so.6 [0x7ffd9513e3a0]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring(_ZN9__gnu_cxx13new_allocatorIPN14CPathEstimator9OpenBlockEE9constructEPS3_RKS3_+0x38) [0xc03aae]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring(_ZNSt6vectorIPN14CPathEstimator9OpenBlockESaIS2_EE9push_backERKS2_+0x3d) [0xc05dfb]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring(_ZNSt14priority_queueIPN14CPathEstimator9OpenBlockESt6vectorIS2_SaIS2_EENS0_8lessCostEE4pushERKS2_+0x1e) [0xc05e4a]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xbff8ff]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xbffed5]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xc003f0]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xc00745]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xbfaa34]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xbfb03d]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xbe8e8c]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xbe910d]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xbe9227]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xbe9340]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xbe44d2]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xd08c7d]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xd08d6b]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xd0c469]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xd0cc5a]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xd14d90]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xd0d0e3]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xd14e77]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0x78d913]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0x7133b6]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0x7172e5]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xd7ea72]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xd86fb7]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xdb3bdd]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring [0xdb3c32]
[  54691] /lib/libc.so.6(__libc_start_main+0xe6) [0x7ffd9512aa26]
[  54691] /home/userX/Projects/spring/installs/cmake/pureint/linux64/debug/spring(_ZNK5boost15program_options29value_semantic_codecvt_helperIcE5parseERNS_3anyERKSt6vectorISsSaISsEEb+0x199) [0x6f09e9]
[  54691] Translated Stacktrace:
[  54691] rts/System/Platform/CrashHandler.cpp:287
[  54691] ??:0
[  54691] /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/ext/new_allocator.h:108
[  54691] /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/bits/stl_vector.h:691
[  54691] /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/bits/stl_queue.h:517
[  54691] rts/Sim/Path/PathEstimator.cpp:672
[  54691] rts/Sim/Path/PathEstimator.cpp:574
[  54691] rts/Sim/Path/PathEstimator.cpp:534
[  54691] rts/Sim/Path/PathEstimator.cpp:470
[  54691] rts/Sim/Path/PathManager.cpp:165
[  54691] rts/Sim/Path/PathManager.cpp:86
[  54691] rts/Sim/MoveTypes/GroundMoveType.cpp:1164
[  54691] rts/Sim/MoveTypes/GroundMoveType.cpp:1251
[  54691] rts/Sim/MoveTypes/GroundMoveType.cpp:1352
[  54691] rts/Sim/MoveTypes/GroundMoveType.cpp:474
[  54691] rts/Sim/MoveTypes/GroundMoveType.cpp:441
[  54691] rts/Sim/Units/CommandAI/MobileCAI.cpp:949
[  54691] rts/Sim/Units/CommandAI/MobileCAI.cpp:451
[  54691] rts/Sim/Units/CommandAI/MobileCAI.cpp:416
[  54691] rts/Sim/Units/CommandAI/MobileCAI.cpp:406
[  54691] rts/Sim/Units/CommandAI/CommandAI.cpp:727
[  54691] rts/Sim/Units/CommandAI/MobileCAI.cpp:282
[  54691] rts/Sim/Units/CommandAI/CommandAI.cpp:476
[  54691] rts/Game/SelectedUnits.cpp:492
[  54691] rts/Game/Game.cpp:4012
[  54691] rts/Game/Game.cpp:2810
[  54691] rts/System/SpringApp.cpp:910
[  54691] rts/System/SpringApp.cpp:1058
[  54691] rts/System/Main.cpp:110
[  54691] rts/System/Main.cpp:127
[  54691] ??:0
[  54691] ??:0
  
 
- 
  infolog_pathM_crash_2.txt (34,031 bytes)  2010-06-28 13:44  
GNU DDD 3.3.12 (x86_64-pc-linux-gnu), by Dorothea Lütkehaus and Andreas Zeller.
Copyright © 1995-1999 Technische Universität Braunschweig, Germany.
Copyright © 1999-2001 Universität Passau, Germany.
Copyright © 2001 Universität des Saarlandes, Germany.
Copyright © 2001-2004 Free Software Foundation, Inc.
warning: Can not parse XML syscalls information; XML support was disabled at compile time.
Reading symbols from /home/userX/Projects/spring/installs/cmake/master/linux64/debug/spring...done.
(gdb) run
Starting program: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/spring 
[Thread debugging using libthread_db enabled]
using default configuration source "/home/userX/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  0
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 1,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 64bit native mode
Adding /home/userX/Projects/spring/installs/cmake/master/linux64/debug/ to directories
Adding /home/userX/.spring/ to directories
Skipping already added directory /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
LogOutput initialized.
Spring 0.81+.0.0 (Debug)
Build date/time: Jun 21 2010 13:39:23
Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Using read-write data directory: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
Using read-only data directory: /home/userX/.spring/
Scanning: /home/userX/.spring/maps
Error opening /home/userX/.spring/maps/cityconflict.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/cityconflict.sd7
Error opening /home/userX/.spring/maps/VoiVittuRemakeV2.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/VoiVittuRemakeV2.sd7
Error opening /home/userX/.spring/maps/magnetic_Lands_V1.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/magnetic_Lands_V1.sd7
Error opening /home/userX/.spring/maps/Daruga-v2.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/Daruga-v2.sd7
Scanning: /home/userX/.spring/mods
Scanning: /home/userX/.spring/packages
Scanning: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/base
[New Thread 0x7fffef49b910 (LWP 8165)]
Supported Video modes: 1280x1024, 1280x960, 1152x864, 1024x768, 832x624, 800x600, 720x400, 700x525, 640x512, 640x480, 640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
Video mode set to 1024x768/32bit (windowed)
SDL:  1.2.13
GL:   3.0.0 NVIDIA 185.18.36
GL:   NVIDIA Corporation
GL:   GeForce GT 220/PCI/SSE2
GLSL: 1.30 NVIDIA via Cg compiler
GLEW: 1.5.1
Joysticks found: 0
Joystick 0 not found
Connecting to local server
[New Thread 0x7fffee6cc910 (LWP 8166)]
[New Thread 0x7fffed664910 (LWP 8167)]
Starting GameServer: 377 ms
Starting demo recording
[New Thread 0x7fffece63910 (LWP 8168)]
Sound: OpenAL info:
Sound:   Vendor:     OpenAL Community
Sound:   Version:    1.1 ALSOFT 1.11.753
Sound:   Renderer:   OpenAL Soft
Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
Sound:                   ALC_EXT_EFX found (required for air absorption): yes
Sound:   Device:     ALSA Software
Sound:   Available Devices:  
Sound:                       ALSA Software
Sound: air absorption enabled: 10
Using map Comet Catcher Remake-v02
Recording demo demos/20100628_132733_Comet Catcher Remake-v02_0.81+.0.sdf
Using mod Balanced Annihilation V7.12
Using mod archive 6808a1c99bd99d6796470493cf070f3d.sdp
Loading client data: 173 ms
User number 0 (team 0, allyteam 0)
[New Thread 0x7fffe7fff910 (LWP 8169)]
Sound:  parsed 25 sounds from gamedata/sounds.lua
Loading sounds: 139 ms
Camera and mouse: 1505 ms
Parsing unit icons
Loading GameData Definitions
Loading all definitions:  12.035001
Loading GameData Definitions: 12090 ms
Parsing Map Information
Loading SMF
Loading Map
Calculating smooth height mesh
Calculating smooth mesh: 2752 ms
Number of damage types: 40
Creating unit textures
Loading weapon definitions
Loading unit definitions
Loading feature definitions
Initializing map features
Reading estimate path costs
[CPathManager] pathing data checksum: 831527b7
shadows disabled or required OpenGL extension missing
Loading .smt tile-file "maps/Comet Catcher Remake.smt"
Loading 10500 tiles from file 1/1
Reading tiles
Reading tile map
generating MipMaps: 21 ms
Generating 3D trees
Creating Projectile Textures
Creating sky
Loading console: 2 ms
Loading LuaRules
Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
Loaded gadget:  Air Release         <unit_air_release_manager.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  DirectControl       <unit_direct_control.lua>
Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
Loaded gadget:  MissileControl      <unit_missile_delay.lua>
Loaded gadget:  Napalm              <lups_napalm.lua>
Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
Loaded gadget:  NoCost              <cmd_nocost.lua>
Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Spawn               <game_spawn.lua>
Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  Area Attack         <areaattack.lua>
Loaded gadget:  C Is For Control    <comiscontrol.lua>
Loaded gadget:  Team Com Ends       <teamcomends.lua>
Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
Loaded gadget:  Air Release         <unit_air_release_manager.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
Loaded gadget:  MissileControl      <unit_missile_delay.lua>
Loaded gadget:  Napalm              <lups_napalm.lua>
Loaded gadget:  NoCost              <cmd_nocost.lua>
Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
Loaded gadget:  mo_noowner          <mo_noowner.lua>
Loaded gadget:  mo_noshare          <mo_noshare.lua>
Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
Loaded gadget:  Area Attack         <areaattack.lua>
Loaded gadget:  C Is For Control    <comiscontrol.lua>
Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loading LuaGaia
Loading LuaUI
Using LUAUI_DIRNAME = LuaUI/
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
Failed to load: autofirstbuildfacing.lua  (duplicate name)
Failed to load: cmd_buildsplit.lua  (duplicate name)
Failed to load: gui_advplayerslist.lua  (duplicate name)
Failed to load: gui_ally_res.lua  (duplicate name)
Failed to load: gui_build_eta.lua  (duplicate name)
Failed to load: gui_point_tracker.lua  (duplicate name)
Failed to load: gui_reclaiminfo.lua  (duplicate name)
Failed to load: unit_customformations2.lua  (duplicate name)
Failed to load: unit_ghostsite.lua  (duplicate name)
Failed to load: unit_waypoint_dragger_2.lua  (duplicate name)
Loaded widget from mod:   Red_UI_Framework    <red_ui_framework.lua>
Loaded widget from mod:   BlurApi             <api_gfx_blur.lua>
Loaded widget from mod:   MexUpg Helper       <helper.lua>
Loaded widget from mod:   Red Tooltip         <gui_red_tooltip.lua>
Reloaded ctrlpanel with: ctrlpanelImp.txt
Loaded widget from user:  CtrlPanel Improved  <gui_ctrlpanel_improved.lua>
Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
Loaded widget from user:  Ally Resource Bars  <gui_ally_res.lua>
Loaded widget from user:  AdvPlayersList      <gui_advplayerslist.lua>
Loaded widget from user:  BuildETA            <gui_build_eta.lua>
Loaded widget from user:  Move ETA            <gui_move_eta.lua>
End spec mode / action finder
Loaded widget from user:  Action Finder       <cmd_actionfinder.lua>
Area Mex: Loaded for *A
Mexmap detected - loading...
mexmap imported from LuaUI/Widgets/MetalMaps/comet catcher remake-v02.springmexmap
Loaded widget from user:  Area Mex no button v2  <cmd_area_mex2.lua>
Loaded widget from user:  Auto First Build Facing  <autofirstbuildfacing.lua>
Loaded widget from mod:   Autoquit            <autoquit.lua>
Loaded widget from user:  Auto Skirm          <unit_auto_skirm.lua>
Loaded widget from user:  Auto Swarm          <unit_auto_swarm.lua>
Loaded widget from user:  Blast Radius        <gui_blastRadius.lua>
Loaded widget from mod:   CustomIcons         <unit_customicons.lua>
Loaded widget from user:  DontMove            <unit_dontmove.lua>
Loaded widget from user:  Build Split         <cmd_buildsplit.lua>
BA
Loaded widget from user:  FactoryQ Manager    <cmd_factoryqmanager.lua>
Loaded widget from user:  Comblast Range 1.0  <gui_comblast_range.lua>
Loaded widget from mod:   Loop Select         <unit_loop_select.lua>
Loaded widget from user:  Central Build AI v1.1  <central_build_AI.lua>
Loaded widget from mod:   MoreSounds          <unit_more_sounds.lua>
Loaded widget from user:  Point Tracker       <gui_point_tracker.lua>
Loaded widget from user:  ReclaimInfo         <gui_reclaiminfov099.lua>
Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
Loaded widget from user:  Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua>
Loaded widget from user:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
Loaded widget from mod:   Transporting        <gui_transporting.lua>
Loaded widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua>
Loaded widget from user:  Z Selector          <unit_z_selector.lua>
Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
Loaded widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua>
Loaded widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua>
Loaded widget from mod:   Red Console         <gui_red_console.lua>
Loaded widget from mod:   XrayHighlight       <gui_xray_highlight.lua>
Loaded widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua>
Loaded widget from user:  Transport AI        <unit_transport_ai.lua>
Loaded widget from user:  Ghost Radar         <unit_ghostRadar.lua>
Loaded widget from user:  HeadlessSetup       <headless_setup.lua>
Loaded widget from user:  Transporter 2       <unit_transporter_2.lua>
Loaded widget from user:  Nuke Button         <gui_nukeButton.lua>
Loaded widget from user:  Ghost Site          <unit_ghostSite.lua>
Loaded widget from mod:   GameTypeInfo        <gui_game_type_info.lua>
Loaded widget from user:  Stockpiler (dynamic)  <unit_stockpile_dynamic.lua>
Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
Loaded widget from user:  Stall Assist        <cmd_stall_assist.lua>
Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
Loaded widget from user:  Context Build       <gui_context_build.lua>
Loaded widget from mod:   Red Minimap         <gui_red_minimap.lua>
Loaded widget from user:  AutoRepair          <unit_autorepair.lua>
Loaded widget from user:  Build Range Display  <init_build_range_display.lua>
Loaded widget from user:  BA Waypoint Dragger  <unit_waypoint_dragger.lua>
Loaded widget from user:  Bomber control      <unit_bomber_control.lua>
Loaded widget from user:  CommandInsert       <gui_commandinsert.lua>
Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
Couldn't find font '/fonts/FreeSansBold.otf'.
Loaded widget from user:  AllyCursors         <gui_ally_cursors.lua>
Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
Error in Shutdown()
false
Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_cursors.lua"]:101: bad argument #1 to 'DeleteFont' (Font expected, got nil)
Removed widget: AllyCursors
Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
Loaded widget from mod:   Lups                <lups_wrapper.lua>
LolUI is now known as RedUI: if you prefer the old LolUI this can be downloaded to your local widgets
Loaded widget from mod:   LolUI               <lolui.lua>
Loaded widget from user:  CustomFormations2   <unit_customformations2.lua>
LuaUI v0.3
Finalizing...
[Thread 0x7fffe7fff910 (LWP 8169) exited]
Connection attempt from UnnamedPlayer
 -> Version: 0.81+.0.0 (Debug)
 -> Connection established (given id 0)
Player UnnamedPlayer finished loading and is now ingame
Stall Assist widget disabled for solo players
GameID: 4587284c669110932d6f12fc1cdf4421
UnnamedPlayer added point: Start 0
Game started... starting timer.
Skirmish AI "Enemy" took over control of team 1
Video mode set to 1280x974/32bit (windowed)
real ViewResize
Press Shift+esc to access the quit menu
User exited
Red_UI_Framework>> last processed widget was "Red Tooltip"
Red_Drawing>> last processed widget was "Red Tooltip"
[Thread 0x7fffed664910 (LWP 8167) exited]
Path cache hits 0 0%
Path cache hits 0 0%
Statistics for local connection:
Received: 24335 bytes
Sent: 125016 bytes
[Thread 0x7fffee6cc910 (LWP 8166) exited]
[Thread 0x7fffef49b910 (LWP 8165) exited]
[Thread 0x7fffece63910 (LWP 8168) exited]
Program exited normally.
(gdb) run
Starting program: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/spring 
[Thread debugging using libthread_db enabled]
using default configuration source "/home/userX/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  0
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 1,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 64bit native mode
Adding /home/userX/Projects/spring/installs/cmake/master/linux64/debug/ to directories
Adding /home/userX/.spring/ to directories
Skipping already added directory /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
LogOutput initialized.
Spring 0.81+.0.0 (Debug)
Build date/time: Jun 21 2010 13:39:23
Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Using read-write data directory: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
Using read-only data directory: /home/userX/.spring/
Scanning: /home/userX/.spring/maps
Error opening /home/userX/.spring/maps/cityconflict.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/cityconflict.sd7
Error opening /home/userX/.spring/maps/VoiVittuRemakeV2.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/VoiVittuRemakeV2.sd7
Error opening /home/userX/.spring/maps/magnetic_Lands_V1.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/magnetic_Lands_V1.sd7
Error opening /home/userX/.spring/maps/Daruga-v2.sd7: Archive not found
Unable to open archive: /home/userX/.spring/maps/Daruga-v2.sd7
Scanning: /home/userX/.spring/mods
Scanning: /home/userX/.spring/packages
Scanning: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/base
[New Thread 0x7fffef49b910 (LWP 8187)]
Supported Video modes: 1280x1024, 1280x960, 1152x864, 1024x768, 832x624, 800x600, 720x400, 700x525, 640x512, 640x480, 640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
Video mode set to 1024x768/32bit (windowed)
SDL:  1.2.13
GL:   3.0.0 NVIDIA 185.18.36
GL:   NVIDIA Corporation
GL:   GeForce GT 220/PCI/SSE2
GLSL: 1.30 NVIDIA via Cg compiler
GLEW: 1.5.1
Joysticks found: 0
Joystick 0 not found
Connecting to local server
[New Thread 0x7fffee6cc910 (LWP 8188)]
[New Thread 0x7fffed664910 (LWP 8189)]
[New Thread 0x7fffece63910 (LWP 8190)]
Sound: OpenAL info:
Sound:   Vendor:     OpenAL Community
Sound:   Version:    1.1 ALSOFT 1.11.753
Sound:   Renderer:   OpenAL Soft
Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
Sound:                   ALC_EXT_EFX found (required for air absorption): yes
Sound:   Device:     ALSA Software
Sound:   Available Devices:  
Sound:                       ALSA Software
Sound: air absorption enabled: 10
Starting GameServer: 21 ms
Starting demo recording
Using map Comet Catcher Remake-v02
Recording demo demos/20100628_133518_Comet Catcher Remake-v02_0.81+.0.sdf
Using mod Balanced Annihilation V7.12
Using mod archive 6808a1c99bd99d6796470493cf070f3d.sdp
Loading client data: 81 ms
User number 0 (team 0, allyteam 0)
[New Thread 0x7fffe7fff910 (LWP 8191)]
Sound:  parsed 25 sounds from gamedata/sounds.lua
Loading sounds: 3 ms
Camera and mouse: 89 ms
Parsing unit icons
Loading GameData Definitions
Loading all definitions:  0.536000
Loading GameData Definitions: 585 ms
Parsing Map Information
Loading SMF
Loading Map
Calculating smooth height mesh
Calculating smooth mesh: 2751 ms
Number of damage types: 40
Creating unit textures
Loading weapon definitions
Loading unit definitions
Loading feature definitions
Initializing map features
Reading estimate path costs
[CPathManager] pathing data checksum: 831527b7
shadows disabled or required OpenGL extension missing
Loading .smt tile-file "maps/Comet Catcher Remake.smt"
Loading 10500 tiles from file 1/1
Reading tiles
Reading tile map
generating MipMaps: 21 ms
Generating 3D trees
Creating Projectile Textures
Creating sky
Loading console: 1 ms
Loading LuaRules
Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
Loaded gadget:  Air Release         <unit_air_release_manager.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  DirectControl       <unit_direct_control.lua>
Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
Loaded gadget:  MissileControl      <unit_missile_delay.lua>
Loaded gadget:  Napalm              <lups_napalm.lua>
Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
Loaded gadget:  NoCost              <cmd_nocost.lua>
Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Spawn               <game_spawn.lua>
Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  Area Attack         <areaattack.lua>
Loaded gadget:  C Is For Control    <comiscontrol.lua>
Loaded gadget:  Team Com Ends       <teamcomends.lua>
Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
Loaded gadget:  Air Release         <unit_air_release_manager.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
Loaded gadget:  MissileControl      <unit_missile_delay.lua>
Loaded gadget:  Napalm              <lups_napalm.lua>
Loaded gadget:  NoCost              <cmd_nocost.lua>
Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
Loaded gadget:  mo_noowner          <mo_noowner.lua>
Loaded gadget:  mo_noshare          <mo_noshare.lua>
Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
Loaded gadget:  Area Attack         <areaattack.lua>
Loaded gadget:  C Is For Control    <comiscontrol.lua>
Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loading LuaGaia
Loading LuaUI
Using LUAUI_DIRNAME = LuaUI/
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
Failed to load: autofirstbuildfacing.lua  (duplicate name)
Failed to load: cmd_buildsplit.lua  (duplicate name)
Failed to load: gui_advplayerslist.lua  (duplicate name)
Failed to load: gui_ally_res.lua  (duplicate name)
Failed to load: gui_build_eta.lua  (duplicate name)
Failed to load: gui_point_tracker.lua  (duplicate name)
Failed to load: gui_reclaiminfo.lua  (duplicate name)
Failed to load: unit_customformations2.lua  (duplicate name)
Failed to load: unit_ghostsite.lua  (duplicate name)
Failed to load: unit_waypoint_dragger_2.lua  (duplicate name)
Loaded widget from mod:   Red_UI_Framework    <red_ui_framework.lua>
Loaded widget from mod:   BlurApi             <api_gfx_blur.lua>
Loaded widget from mod:   MexUpg Helper       <helper.lua>
Loaded widget from mod:   Red Tooltip         <gui_red_tooltip.lua>
Reloaded ctrlpanel with: ctrlpanelImp.txt
Loaded widget from user:  CtrlPanel Improved  <gui_ctrlpanel_improved.lua>
Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
Loaded widget from user:  Ally Resource Bars  <gui_ally_res.lua>
Loaded widget from user:  AdvPlayersList      <gui_advplayerslist.lua>
Loaded widget from user:  BuildETA            <gui_build_eta.lua>
Loaded widget from user:  Move ETA            <gui_move_eta.lua>
End spec mode / action finder
Loaded widget from user:  Action Finder       <cmd_actionfinder.lua>
Area Mex: Loaded for *A
Mexmap detected - loading...
mexmap imported from LuaUI/Widgets/MetalMaps/comet catcher remake-v02.springmexmap
Loaded widget from user:  Area Mex no button v2  <cmd_area_mex2.lua>
Loaded widget from user:  Auto First Build Facing  <autofirstbuildfacing.lua>
Loaded widget from mod:   Autoquit            <autoquit.lua>
Loaded widget from user:  Auto Skirm          <unit_auto_skirm.lua>
Loaded widget from user:  Auto Swarm          <unit_auto_swarm.lua>
Loaded widget from user:  Blast Radius        <gui_blastRadius.lua>
Loaded widget from mod:   CustomIcons         <unit_customicons.lua>
Loaded widget from user:  DontMove            <unit_dontmove.lua>
Loaded widget from user:  Build Split         <cmd_buildsplit.lua>
BA
Loaded widget from user:  FactoryQ Manager    <cmd_factoryqmanager.lua>
Loaded widget from user:  Comblast Range 1.0  <gui_comblast_range.lua>
Loaded widget from mod:   Loop Select         <unit_loop_select.lua>
Loaded widget from user:  Central Build AI v1.1  <central_build_AI.lua>
Loaded widget from mod:   MoreSounds          <unit_more_sounds.lua>
Loaded widget from user:  Point Tracker       <gui_point_tracker.lua>
Loaded widget from user:  ReclaimInfo         <gui_reclaiminfov099.lua>
Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
Loaded widget from user:  Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua>
Loaded widget from user:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
Loaded widget from mod:   Transporting        <gui_transporting.lua>
Loaded widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua>
Loaded widget from user:  Z Selector          <unit_z_selector.lua>
Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
Loaded widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua>
Loaded widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua>
Loaded widget from mod:   Red Console         <gui_red_console.lua>
Loaded widget from mod:   XrayHighlight       <gui_xray_highlight.lua>
Loaded widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua>
Loaded widget from user:  Transport AI        <unit_transport_ai.lua>
Loaded widget from user:  Ghost Radar         <unit_ghostRadar.lua>
Loaded widget from user:  HeadlessSetup       <headless_setup.lua>
Loaded widget from user:  Transporter 2       <unit_transporter_2.lua>
Loaded widget from user:  Nuke Button         <gui_nukeButton.lua>
Loaded widget from user:  Ghost Site          <unit_ghostSite.lua>
Loaded widget from mod:   GameTypeInfo        <gui_game_type_info.lua>
Loaded widget from user:  Stockpiler (dynamic)  <unit_stockpile_dynamic.lua>
Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
Loaded widget from user:  Stall Assist        <cmd_stall_assist.lua>
Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
Loaded widget from user:  Context Build       <gui_context_build.lua>
Loaded widget from mod:   Red Minimap         <gui_red_minimap.lua>
Loaded widget from user:  AutoRepair          <unit_autorepair.lua>
Loaded widget from user:  Build Range Display  <init_build_range_display.lua>
Loaded widget from user:  BA Waypoint Dragger  <unit_waypoint_dragger.lua>
Loaded widget from user:  Bomber control      <unit_bomber_control.lua>
Loaded widget from user:  CommandInsert       <gui_commandinsert.lua>
Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
Couldn't find font '/fonts/FreeSansBold.otf'.
Loaded widget from user:  AllyCursors         <gui_ally_cursors.lua>
Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
Error in Shutdown()
false
Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_cursors.lua"]:101: bad argument #1 to 'DeleteFont' (Font expected, got nil)
Removed widget: AllyCursors
Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
Loaded widget from mod:   Lups                <lups_wrapper.lua>
LolUI is now known as RedUI: if you prefer the old LolUI this can be downloaded to your local widgets
Loaded widget from mod:   LolUI               <lolui.lua>
Loaded widget from user:  CustomFormations2   <unit_customformations2.lua>
LuaUI v0.3
Finalizing...
[Thread 0x7fffe7fff910 (LWP 8191) exited]
Connection attempt from UnnamedPlayer
 -> Version: 0.81+.0.0 (Debug)
 -> Connection established (given id 0)
Player UnnamedPlayer finished loading and is now ingame
Stall Assist widget disabled for solo players
GameID: 1689284c98fbd24d0d0d4b1a1cdf4421
UnnamedPlayer added point: Start 0
Game started... starting timer.
/cheat
Cheating!
/give all
/give all
/give all
Program received signal SIGSEGV, Segmentation fault.
0x0000000000c04bf8 in __gnu_cxx::new_allocator<CPathEstimator::OpenBlock*>::construct (this=0x8bd8fa0, __p=0x7fff00000c92, __val=@0x7fffffffad00) at /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/ext/new_allocator.h:108
(gdb) bt
#0  0x0000000000c04bf8 in __gnu_cxx::new_allocator<CPathEstimator::OpenBlock*>::construct (this=0x8bd8fa0, __p=0x7fff00000c92, __val=@0x7fffffffad00) at /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/ext/new_allocator.h:108
#1  0x0000000000c06f45 in std::vector<CPathEstimator::OpenBlock*, std::allocator<CPathEstimator::OpenBlock*> >::push_back (this=0x8bd8fa0, __x=@0x7fffffffad00) at /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/bits/stl_vector.h:690
#2  0x0000000000c06f94 in std::priority_queue<CPathEstimator::OpenBlock*, std::vector<CPathEstimator::OpenBlock*, std::allocator<CPathEstimator::OpenBlock*> >, CPathEstimator::lessCost>::push (this=0x8bd8fa0, __x=@0x7fffffffad00) at /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/bits/stl_queue.h:516
#3  0x0000000000c00a43 in CPathEstimator::TestBlock (this=0x8ba81d0, moveData=..., peDef=..., parentOpenBlock=..., direction=7) at rts/Sim/Path/PathEstimator.cpp:669
#4  0x0000000000c010f1 in CPathEstimator::DoSearch (this=0x8ba81d0, moveData=..., peDef=...) at rts/Sim/Path/PathEstimator.cpp:579
#5  0x0000000000c01534 in CPathEstimator::InitSearch (this=0x8ba81d0, moveData=..., peDef=...) at rts/Sim/Path/PathEstimator.cpp:534
#6  0x0000000000c01889 in CPathEstimator::GetPath (this=0x8ba81d0, moveData=..., start=..., peDef=..., path=..., maxSearchedBlocks=1, synced=true) at rts/Sim/Path/PathEstimator.cpp:470
#7  0x0000000000bfbbd6 in CPathManager::RequestPath (this=0x5e752b0, md=0xdf112f0, startPos=..., peDef=0x13150ec0, goalPos=..., caller=0xdf0eaa0, synced=true) at rts/Sim/Path/PathManager.cpp:165
#8  0x0000000000bfc1df in CPathManager::RequestPath (this=0x5e752b0, moveData=0xdf112f0, startPos=..., goalPos=..., goalRadius=0, caller=0xdf0eaa0, synced=true) at rts/Sim/Path/PathManager.cpp:86
#9  0x0000000000bea138 in CGroundMoveType::RequestPath (this=0xdf11180, startPos=..., goalPos=..., goalRadius=0) at rts/Sim/MoveTypes/GroundMoveType.cpp:1159
#10 0x0000000000bea2c7 in CGroundMoveType::GetNewPath (this=0xdf11180) at rts/Sim/MoveTypes/GroundMoveType.cpp:1241
#11 0x0000000000bea3e1 in CGroundMoveType::StartEngine (this=0xdf11180) at rts/Sim/MoveTypes/GroundMoveType.cpp:1339
#12 0x0000000000bea4fa in CGroundMoveType::StartMoving (this=0xdf11180, moveGoalPos=..., goalRadius=8, speed=4.5) at rts/Sim/MoveTypes/GroundMoveType.cpp:470
#13 0x0000000000be57ae in CGroundMoveType::StartMoving (this=0xdf11180, pos=..., goalRadius=8) at rts/Sim/MoveTypes/GroundMoveType.cpp:439
#14 0x0000000000d08791 in CMobileCAI::SetGoal (this=0xdf0f6d0, pos=..., curPos=..., goalRadius=8) at rts/Sim/Units/CommandAI/MobileCAI.cpp:949
#15 0x0000000000d0b899 in CMobileCAI::ExecuteFight (this=0xdf0f6d0, c=...) at rts/Sim/Units/CommandAI/MobileCAI.cpp:576
#16 0x0000000000d0be4f in CMobileCAI::ExecutePatrol (this=0xdf0f6d0, c=...) at rts/Sim/Units/CommandAI/MobileCAI.cpp:518
#17 0x0000000000d0bf99 in CMobileCAI::Execute (this=0xdf0f6d0) at rts/Sim/Units/CommandAI/MobileCAI.cpp:417
#18 0x0000000000d0c76e in CMobileCAI::SlowUpdate (this=0xdf0f6d0) at rts/Sim/Units/CommandAI/MobileCAI.cpp:405
#19 0x0000000000d1110c in CCommandAI::FinishCommand (this=0xdf0f6d0) at rts/Sim/Units/CommandAI/CommandAI.cpp:1398
#20 0x0000000000d06fbd in CMobileCAI::FinishCommand (this=0xdf0f6d0) at rts/Sim/Units/CommandAI/MobileCAI.cpp:1083
#21 0x0000000000d0bc52 in CMobileCAI::ExecuteFight (this=0xdf0f6d0, c=...) at rts/Sim/Units/CommandAI/MobileCAI.cpp:601
#22 0x0000000000d0bfb5 in CMobileCAI::Execute (this=0xdf0f6d0) at rts/Sim/Units/CommandAI/MobileCAI.cpp:418
#23 0x0000000000d0c76e in CMobileCAI::SlowUpdate (this=0xdf0f6d0) at rts/Sim/Units/CommandAI/MobileCAI.cpp:405
#24 0x0000000000ca0036 in CUnit::SlowUpdate (this=0xdf0eaa0) at rts/Sim/Units/Unit.cpp:763
#25 0x0000000000cb296f in CUnitHandler::Update (this=0x5742550) at rts/Sim/Units/UnitHandler.cpp:262
#26 0x0000000000708f5c in CGame::SimFrame (this=0x25d1230) at rts/Game/Game.cpp:3573
#27 0x00000000007112cd in CGame::ClientReadNet (this=0x25d1230) at rts/Game/Game.cpp:3914
#28 0x0000000000715c8d in CGame::Update (this=0x25d1230) at rts/Game/Game.cpp:2808
#29 0x0000000000d7efda in SpringApp::Update (this=0x7fffffffda60) at rts/System/SpringApp.cpp:911
#30 0x0000000000d875bf in SpringApp::Run (this=0x7fffffffda60, argc=1, argv=0x7fffffffdb98) at rts/System/SpringApp.cpp:1057
#31 0x0000000000db45a5 in Run (argc=1, argv=0x7fffffffdb98) at rts/System/Main.cpp:110
#32 0x0000000000db45fa in main (argc=1, argv=0x7fffffffdb98) at rts/System/Main.cpp:126
  
 
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