2025-07-05 10:54 CEST

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0000614Spring engineGeneralpublic2010-07-13 23:33
ReporterArgh 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0000614: BitmapMuzzleFlame and Dir
DescriptionBitmapMuzzleFlame polygons are being distorted improperly based on vector. Probably a very simple math bug in the code where the polygons are being created.

See topic here, screenshots are shown:

http://spring.clan-sy.com/phpbb/viewtopic.php?t=11731

This problem is actually fairly annoying, for FX that want to cause BitmapMuzzleFlame particles to show up pointing straight down or up, or ones which are relying on BitmapMuzzleFlame for FX which change angles a lot. I've tested it, and it is resulting in very sub-par behavior. Please fix, if you feel like it- it's not a game-wrecker, just very annoying.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
+Relationships

-Notes

~0005088

Kloot (developer)

fixed long ago
+Notes

-Issue History
Date Modified Username Field Change
2007-08-30 17:47 Argh New Issue
2010-07-13 23:33 Kloot Note Added: 0005088
2010-07-13 23:33 Kloot Status new => resolved
2010-07-13 23:33 Kloot Resolution open => fixed
2010-07-13 23:33 Kloot Assigned To => Kloot
+Issue History