| |  | 0002112 | 1 | 0.82.5 | minor | resolved (abma) | 2010-09-13 | ArchiveBuilder fails to link under mingw cross-compile. Boost error |
| |  | 0002077 | 7 | 0.82.3+git | crash | resolved (zerver) | 2010-09-08 | Crash with alt-tab (spring 0.82.5) |
| |  | 0002069 | 6 | 0.82.3+git | crash | resolved (zerver) | 2010-09-08 | 0.82.4-mt seg faulting |
| |  | 0002092 | 3 | 0.82.5 | crash | resolved (zerver) | 2010-09-07 | 0.82.5 on Linux randomly crashes multiple times during a game |
| |  | 0002093 | | 0.82.5 | major | resolved (Kloot) | 2010-09-07 | Air LOS seems to be broken |
| |  | 0002034 | 2 | 0.82.3 | minor | resolved (Kloot) | 2010-09-07 | ATI catalyst 10.7 - features invisible, with atihacks=1, map with features crashes spring on load |
| |  | 0002033 | 5 | 0.82.3 | major | resolved (Kloot) | 2010-09-07 | No textures on 3do models (s3o OK) - ATI 10.7 |
| |  | 0002089 | 1 | 0.82.5 | crash | resolved (zerver) | 2010-09-06 | SIGSEGV in Rendering/InMapDraw.cpp:437 |
| |  | 0002091 | 1 | 0.82.5 | minor | resolved (Kloot) | 2010-09-06 | Stationary units (buildings) still show map icon without LoS coverage after having been spotted once. |
| |  | 0002085 | 1 | 0.82.5 | minor | resolved (zerver) | 2010-09-06 | ghosted and real view of a unit shown at the same time (for specs) |
| |  | 0002074 | 12 | | crash | resolved (zerver) | 2010-09-06 | SIGSEGV in Rendering/Icon.h:20 |
| |  | 0002072 | 1 | 0.82.3+git | minor | resolved (Kloot) | 2010-09-03 | turnInPlace = 0, seems to be broken |
| |  | 0002070 | 2 | 0.82.3+git | major | resolved (Kloot) | 2010-09-03 | enemy radar dots always visible after once in LOS |
| |  | 0002065 | 6 | 0.82.3 | minor | resolved (Kloot) | 2010-09-01 | cloaked units have no unit icon |
| |  | 0002046 | 2 | 0.82.3 | minor | resolved (zerver) | 2010-08-30 | Replays desync from original game because synced lua sees player who watches replay |
| |  | 0002041 | 2 | 0.82.3 | major | resolved (zerver) | 2010-08-30 | The game was fine, but the replay desyncs |
| |  | 0002062 | 2 | 0.82.3 | minor | resolved (Kloot) | 2010-08-27 | Non-Missiles do not show weapon model |
| |  | 0002060 | | 0.82.3 | minor | resolved (Kloot) | 2010-08-26 | KILL_UNIT does not default to self |
| |  | 0002036 | 7 | 0.82.3+git | crash | resolved (hoijui) | 2010-08-24 | SigSegV just as com captures enemy const vehicle |
| |  | 0002055 | 6 | 0.82.3+git | crash | resolved (Kloot) | 2010-08-23 | segfault in SpringApp.cpp:1219 on game quit |
| |  | 0002050 | 4 | 0.82.3 | minor | resolved (jK) | 2010-08-23 | (Hardware Cursor) Mouse is offset by about 50 pixels |
| |  | 0002053 | 2 | 0.82.3 | major | resolved (Kloot) | 2010-08-22 | Pathfinding still broken |
| |  | 0002042 | 2 | 0.82.3 | minor | feedback | 2010-08-21 | Spread Fire Converge when attacking ground. |
| |  | 0002049 | 1 | 0.82.3 | crash | resolved (zerver) | 2010-08-20 | Crash |
| |  | 0002025 | 5 | 0.82.2 | minor | resolved (hoijui) | 2010-08-20 | Sound stuffs like air absorption, pitch, etc do not affect lasers |
| |  | 0002044 | 3 | 0.82.3 | crash | resolved (BrainDamage) | 2010-08-20 | Crash at the end of loading when connecting to a running battle as spectator |
| |  | 0002013 | 2 | 0.82.0+git | minor | resolved (jK) | 2010-08-19 | minimap doesn't work with dualscreen mode enabled |
| |  | 0002028 | 10 | 0.82.3 | minor | resolved (abma) | 2010-08-17 | Various fullscreen issues in 0.82.3 |
| |  | 0002030 | 2 | 0.82.3 | major | resolved (zerver) | 2010-08-17 | Projectiles do not show up for missile weapons or torpedos |
| |  | 0002032 | 1 | 0.82.3 | crash | resolved (Kloot) | 2010-08-17 | Spring crashing on startup |
| |  | 0002031 | 3 | 0.82.3 | major | resolved (Kloot) | 2010-08-16 | Pathfinding is acting up |
| |  | 0002035 | 2 | 0.82.3 | major | resolved (Kloot) | 2010-08-16 | 2 Impulse related bugs |
| |  | 0002026 | 2 | 0.82.2 | minor | resolved (Kloot) | 2010-08-14 | Using /give on features crashes spring |
| |  | 0002024 | 1 | 0.82.2 | minor | resolved (abma) | 2010-08-14 | NullPythonAI gets installed in / (aka root dir) |
| |  | 0001929 | 4 | 0.81.2.1 | minor | resolved (Kloot) | 2010-08-09 | GetUnitNearestEnemy sometimes return the unit itself |
| |  | 0002022 | 1 | 0.82.0+git | block | resolved (Kloot) | 2010-08-06 | no const sync casts |
| |  | 0002017 | 6 | 0.82.0+git | major | resolved (Kloot) | 2010-08-05 | Spring master - pathfinding: units are blocked by features / suddenly stop moving near waypoint |
| |  | 0002020 | 1 | 0.82.0+git | minor | resolved (hoijui) | 2010-08-05 | end game screen: incorrect highlight |
| |  | 0002019 | 1 | 0.82.0+git | minor | resolved (hoijui) | 2010-08-04 | Formation move failing after a few clicks. |
| |  | 0002011 | 4 | 0.82.0 | minor | resolved (tvo) | 2010-08-04 | Siesmic pings don't go away. |
| |  | 0002015 | 4 | 0.82.0+git | minor | resolved (zerver) | 2010-08-01 | Com does moonwalk |
| |  | 0002004 | 7 | 0.82.0 | minor | resolved (jK) | 2010-08-01 | Spring.Restart does an error box, yet works |
| |  | 0001969 | 4 | | minor | resolved (tvo) | 2010-08-01 | Engine crashes at start and on quit |
| |  | 0001918 | 2 | 0.81.2.1 | major | resolved (Kloot) | 2010-08-01 | Radar jammer still active while jammer is in transport |
| |  | 0002008 | 1 | 0.82.0+git | minor | resolved (Kloot) | 2010-07-30 | Perpetual spinning unit |
| |  | 0001591 | 2 | 0.80.2.0 | minor | resolved (zerver) | 2010-07-30 | Wait command has small delay for next queued item |
| |  | 0001298 | 1 | 0.78.2.1 | major | resolved (zerver) | 2010-07-30 | Seaplane factories don't build planes over his pad but inside the factory!!! |
| |  | 0001031 | 1 | 0.76b1+svn | minor | resolved (zerver) | 2010-07-30 | nanoframes spawn while game is paused |
| |  | 0001842 | 9 | 0.81.1+git | minor | resolved (zerver) | 2010-07-30 | dark metal spots on metal-view, escpecialy in water |
| |  | 0001990 | 3 | 0.81.2+git | minor | resolved (zerver) | 2010-07-29 | specs sees radar bubbles |