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IDProjectCategoryView StatusLast Update
0002679Spring engineUnit Scriptingpublic2011-11-11 23:51
ReporterGodde 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.82.7+git 
Target VersionFixed in Version84.0 
Summary0002679: Fast LaserCannon weapons not hitting targets at the edge of their range
Description0.82.3-3521-g1425c8e
In spring 1944 1.53 RC3 the sniper cannot hit targets at the edge of their range even on flat terrain. They can hit their target at maximum range in 82.7.1
When I lowered the weaponVelocity from 1500 to 100 it would start hitting in 0.82.3-3521-g1425c8e aswell.
Additional InformationI looked for other units in other mods and I could only find/think of was the arm_shooter in XTA 9.66.

In XTA 9.66 the shooter can't hit targets at the edge of its range when it stands higher than its target(propably lower aswell).
In 82.7.1 it can hit the target even when standing on highground.


In the screenshoot you can see the corpse of one the soldiers who died from a shoot while the sniper can't hit the others.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0007427

Kloot (developer)

Last edited: 2011-09-27 23:19

please define what you mean by "cannot hit": do the projectiles disappear before reaching the second-to-right target, do they reach it but pass through, or does the unit refuse to fire at any of the three standing soldiers at all?

in the second case, how are the collision-volumes of the soldiers defined?

~0007428

Godde (reporter)

The sniper(gersniper) projectiles are invisable but I think they disappear like the shooter blue laser fades away.
I can track the bullets of the snipers on the minimap but its hard to tell from that.
Its easier with the XTA shooter. I tried it against arm_peewee.

~0007581

Kloot (developer)

some stupid magic constant changed
+Notes

-Issue History
Date Modified Username Field Change
2011-09-27 23:02 Godde New Issue
2011-09-27 23:03 Godde File Added: screen00004.png
2011-09-27 23:16 Kloot Note Added: 0007427
2011-09-27 23:16 Kloot Status new => feedback
2011-09-27 23:19 Kloot Note Edited: 0007427
2011-09-27 23:19 Kloot Note Edited: 0007427
2011-09-28 00:41 Godde Note Added: 0007428
2011-11-11 20:47 Kloot Status feedback => assigned
2011-11-11 20:47 Kloot Assigned To => Kloot
2011-11-11 23:51 Kloot Note Added: 0007581
2011-11-11 23:51 Kloot Status assigned => resolved
2011-11-11 23:51 Kloot Fixed in Version => 84.0
2011-11-11 23:51 Kloot Resolution open => fixed
+Issue History