View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002710 | Spring engine | Lua | public | 2011-11-07 00:24 | 2011-11-11 17:23 |
| Reporter | jK | Assigned To | jK | ||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | resolved | Resolution | fixed | ||
| Product Version | 83.0 | ||||
| Summary | 0002710: Resign doesn't end game | ||||
| Description | as the title says | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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that is because game_end.lua doesn't check for allyteams without any actively controlled teams in them, it only looks at unit counts. now the question is whether it should. |
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The ideal would be to differ between disconnected players, left players (including kicked) & resigned ones. So the game doesn't end when someone drops. Also I seem to remember that in 1v1 resign ended the game. |