| Attached Files | 
 infolog.txt  (3,385 bytes) 2012-01-15 16:29   Using configuration source: "/home/jeff/.springrc"
[CMyMath::Init] CPU SSE mask: 127, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  1,  SSE 4.2:  1
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux 3.1.9-2-ARCH #1 SMP PREEMPT Sat Jan 14 09:11:37 CET 2012 x86_64
OS: 64bit native mode
[Watchdog] Installed (timeout: 10sec)
Available log sections: Font, VFS, KeyBindings, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, Path
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
Spring 85.0
Build date/time: Dec 22 2011 16:57:16
Build environment: boost-104800, GNU libstdc++ version 20111125
Compiler: gcc-4.6.2 20111125 (prerelease)
Using read-write data directory: /home/jeff/.spring/
Using read-only data directory: /usr/share/spring/
Scanning: /usr/share/spring/maps
Scanning: /usr/share/spring/base
Scanning: /usr/share/spring/mods
Supported Video modes: 1920x1080, 1400x1050, 1280x1024, 1280x960, 1280x720, 1152x864, 1024x768, 960x720, 928x696, 896x672, 832x624, 800x600, 720x480, 720x400, 700x525, 640x512, 640x480, 640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
Video mode set to 1920x1080/32bit (windowed)
[f=0000000] SDL version:  1.2.14
[f=0000000] GL version:   3.3.0 NVIDIA 290.10
[f=0000000] GL vendor:    NVIDIA Corporation
[f=0000000] GL renderer:  GeForce GTX 285/PCI/SSE2
[f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.7.0
[f=0000000] Video RAM:    total 1024MB, available 819MB
[f=0000000] GL info:
	haveARB: 1, haveGLSL: 1, ATI hacks: 0
	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
	maximum texture size: 8192, compress MIP-map textures: 1
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 8
[f=0000000] CPU affinity not set
[f=0000000] Loading startscript from: /home/jeff/.spring/script.txt
[f=0000000] Connecting to 192.168.1.170:8452 using name cookiecaper
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound]   Available Devices:
[f=0000000] [Sound]               PulseAudio Default
[f=0000000] [Sound]               ALSA Default
[f=0000000] [Sound]               No Output
[f=0000000] [Sound]   Device:     PulseAudio Default
[f=0000000] [Sound]   Vendor:         OpenAL Community
[f=0000000] [Sound]   Version:        1.1 ALSOFT 1.13
[f=0000000] [Sound]   Renderer:       OpenAL Soft
[f=0000000] [Sound]   AL Extensions:  AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[f=0000000] [Sound]   EFX Enabled: yes
[f=0000000] [Sound]   Max Sounds: 96
[f=0000000] Warning: Server not reachable
 host_infolog.txt  (17,616 bytes) 2012-01-15 21:07   Using configuration source: "/home/jeff/.springrc"
[CMyMath::Init] CPU SSE mask: 127, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  1,  SSE 4.2:  1
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux 3.1.8-1-ARCH #1 SMP PREEMPT Sat Jan 7 08:59:43 CET 2012 x86_64
OS: 64bit native mode
[Watchdog] Installed (timeout: 10sec)
Available log sections: Font, VFS, KeyBindings, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, Path
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
Spring 85.0
Build date/time: Dec 22 2011 16:57:16
Build environment: boost-104800, GNU libstdc++ version 20111125
Compiler: gcc-4.6.2 20111125 (prerelease)
Using read-write data directory: /home/jeff/.spring/
Using read-only data directory: /usr/share/spring/
Scanning: /usr/share/spring/base
Scanning: /usr/share/spring/mods
Scanning: /home/jeff/.spring/maps
Supported Video modes: 1920x1080, 1400x1050, 1280x1024, 1280x960, 1152x864, 1024x768, 960x720, 928x696, 896x672, 832x624, 800x600, 720x400, 700x525, 640x512, 640x480, 640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
Video mode set to 1920x1080/32bit
[f=0000000] SDL version:  1.2.14
[f=0000000] GL version:   4.2.0 NVIDIA 290.10
[f=0000000] GL vendor:    NVIDIA Corporation
[f=0000000] GL renderer:  GeForce GTX 560M/PCI/SSE2
[f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.7.0
[f=0000000] Video RAM:    total 1536MB, available 1431MB
[f=0000000] GL info:
	haveARB: 1, haveGLSL: 1, ATI hacks: 0
	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
	maximum texture size: 16384, compress MIP-map textures: 0
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 8
[f=0000000] CPU affinity not set
[f=0000000] Loading startscript from: /home/jeff/.spring/script.txt
[f=0000000] Connecting to local server
[f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
[f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 8452
[f=0000000] [UDPListener] successfully bound socket on port 8452
[f=0000000] PreGame::StartServer: 9 ms
[f=0000000] Using map: MetalHeck
[f=0000000] Using game: Balanced Annihilation V7.61
[f=0000000] Using game archive: ba763.sdz
[f=0000000] recording demo: demos/20120115_082727_MetalHeck_85.sdf
[f=0000000] PreGame::GameDataReceived: 51 ms
[f=0000000] User number 1 (team 1, allyteam 0)
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound]   Available Devices:
[f=0000000] [Sound]               PulseAudio Default
[f=0000000] [Sound]               ALSA Default
[f=0000000] [Sound]               No Output
[f=0000000] [Sound]   Device:     PulseAudio Default
[f=0000000] [Sound]   Vendor:         OpenAL Community
[f=0000000] [Sound]   Version:        1.1 ALSOFT 1.13
[f=0000000] [Sound]   Renderer:       OpenAL Soft
[f=0000000] [Sound]   AL Extensions:  AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[f=0000000] [Sound]   EFX Enabled: yes
[f=0000000] [Sound]   Max Sounds: 128
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions:  0.181000
[f=0000000] Game::LoadDefs (GameData): 241 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 2 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (28 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 34 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 6bc7bcd5
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 56 ms
[f=0000000] Game::LoadInterface (Console): 24 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
[f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
[f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
[f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
[f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
[f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
[f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
[f=0000000] Loaded gadget:  Game End            <game_end.lua>
[f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
[f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
[f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
[f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
[f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
[f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
[f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
[f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
[f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
[f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
[f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
[f=0000000] Loaded gadget:  mo_combomb_full_damage  <mo_combomb_full_damage.lua>
[f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
[f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
[f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
[f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
[f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
[f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
[f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
[f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
[f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
[f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
[f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
[f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
[f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
[f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
[f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
[f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
[f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
[f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
[f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
[f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
[f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
[f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
[f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
[f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
[f=0000000] Loading widget from mod:   CameraShake         <camera_shake.lua> ...
[f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod:   ComCounter          <unit_com_counter.lua> ...
[f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
[f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod:   FactoryGuard        <unit_factory_guard.lua> ...
[f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_buider.lua> ...
[f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
[f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
[f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
[f=0000000] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod:   Stockpiler          <unit_stockpile.lua> ...
[f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
[f=0000000] Loading widget from mod:   XrayHighlight       <gui_xray_highlight.lua> ...
[f=0000000] Loading widget from mod:   XrayShader          <gui_xray_shader.lua> ...
[f=0000000] Loading widget from mod:   Start Point Adder   <init_start_marker.lua> ...
[f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
[f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod:   SmoothScroll        <camera_smooth_move.lua> ...
[f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod:   HighlightUnit       <gui_hilight_unit.lua> ...
[f=0000000] Loading widget from mod:   TeamPlatter         <gui_team_platter.lua> ...
[f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
[f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Connection attempt from jeff
[f=0000000]  -> Version: 85.0
[f=0000000]  -> Connection established (given id 1)
[f=0000000] Player jeff finished loading and is now ingame
[f=0000000] User exited
[f=0000000] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0000000] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0000000] Path cache hits 0 0%
[f=0000000] Path cache hits 0 0%
[f=0000000] Statistics for local connection:
Received: 1178 bytes
Sent: 331 bytes
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