2025-06-14 04:57 CEST

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IDProjectCategoryView StatusLast Update
0002927Spring engineGeneralpublic2012-02-08 20:54
ReporterPizzi1 
Assigned Tozerver 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version85.0 
Target VersionFixed in Version86.0 
Summary0002927: Build grid broken at 66%
DescriptionI saw something strange during the construction animation of a 3do model, when the progress is around 66%.
The problem only occurs between 65 and 67%, afterwards it returns normal.
I posted a screenshot.
I previously reported a similar problem in the past and was been fixed, but now it returned.

Since it was tobi that opened the old ticket for me, I don't remember exactly the keywords necessary to search for the previous report.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • png file icon screen00001.png (2,380,925 bytes) 2012-01-22 21:25
  • txt file icon infolog.txt (19,963 bytes) 2012-02-06 09:39 -
    Error: /slave/full-windows/build/rts/System/SpringApp.cpp:104: Duplicate config variable declaration "HardwareThreadCount"
    Error: /slave/full-windows/build/rts/lib/gml/gml_base.cpp:18:   Previously declared here
    Using configuration source: "C:\Users\Marco\AppData\Local\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 1023, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 1,  SSE 5.0A: 1
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
    AMD FX(tm)-6100 Six-Core Processor             ; 8175MB RAM, 16348MB pagefile
    OS: emulated 32bit mode
    [Watchdog] Installed (timeout: 10sec)
    Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 85.0-2-gb951972 85MT (MT-Sim)
    Build date/time: Jan 12 2012 21:01:47
    Build environment: boost-104600, GNU libstdc++ version 20100429
    Compiler: gcc-4.4.4
    Using read-write data directory: D:\Spring\
    Scanning: D:\Spring\maps
    Scanning: D:\Spring\base
    Scanning: D:\Spring\games
    Supported Video modes: 1680x1050, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    Video mode set to 1280x800/32bit
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.11399 Compatibility Profile Context
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  AMD Radeon HD 6700 Series
    [f=0000000] GLSL version: 4.20
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 753MB, available 977MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 1
    [f=0000000] Joysticks found: 2
    [f=0000000] Using joystick 0: Driver joystick Microsoft PC
    [f=0000000] CPU Cores: 6
    [f=0000000] CPU affinity not set
    [f=0000000] Loading startscript from: D:\Spring\script.txt
    [f=0000000] Connecting to local server
    [f=0000000] Binding UDP socket to IP (v6) :: port 8452
    [f=0000000] [UDPListener] successfully bound socket on port 8452
    [f=0000000] PreGame::StartServer: 11 ms
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Using map: DeltaSiegeDry
    [f=0000000] Using game: Balanced Annihilation V7.63
    [f=0000000] Using game archive: ba763.sdz
    [f=0000000] recording demo: demos/20120206_104900_DeltaSiegeDry_85.0-2-gb951972 85MT.sdf
    [f=0000000] PreGame::GameDataReceived: 977 ms
    [f=0000000] User number 0 (team 1, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.253000
    [f=0000000] Game::LoadDefs (GameData): 292 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 2 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (90 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 148 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: dfa1f068
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 7 ms
    [f=0000000] Switching to Legacy Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 110 ms
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] Error: KeySet: Bad keysym: è
    [f=0000000] [KeyBindings] Warning: Bind: could not parse key: Any+è
    [f=0000000] Error: KeySet: Bad keysym: ò
    [f=0000000] [KeyBindings] Warning: Bind: could not parse key: Any+ò
    [f=0000000] Error: KeySet: Bad keysym: ì
    [f=0000000] [KeyBindings] Warning: Bind: could not parse key: Shift+ì
    [f=0000000] Error: KeySet: Bad keysym: ì
    [f=0000000] [KeyBindings] Warning: Bind: could not parse key: ì
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  mo_combomb_full_damage  <mo_combomb_full_damage.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  workaround for airtrans-com-death crash  <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  workaround for airtrans-com-death crash  <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] rendering of health-bars is disabled!
    [f=0000000] rendering of resource-bars for features is disabled!
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from user:  Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_buider.lua> ...
    [f=0000000] Loading widget from mod:   ComCounter          <unit_com_counter.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=0000000] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Stockpiler          <unit_stockpile.lua> ...
    [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [f=0000000] Loading widget from user:  DontMove            <unit_dontmove.lua> ...
    [f=0000000] Loading widget from user:  Volume OSD          <snd_volume_osd.lua> ...
    [f=0000000] Volume = 18
    [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
    [f=0000000] Loading widget from mod:   Start Point Adder   <init_start_marker.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   SmoothScroll        <camera_smooth_move.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from invalid
    [f=0000000]  -> Version: 85.0-2-gb951972 85MT (MT-Sim)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player invalid finished loading and is now ingame
    [f=0000000] GameID: 18a22f4f8ba9bf1e83bdf8c879b8f899
    [f=0000000] 
    ************** SPRING MULTITHREADING VERSION IMPORTANT NOTICE **************
    [f=0000000] Engine or game settings have forced Spring MT to use compatibility mode 2
    [f=0000000] If your game uses lua gadget based rendering, it may run very slow with Spring MT
    [f=0000000] A high LUA-SYNC-CPU(MT) value in the upper right corner could indicate a problem
    
    [f=0000001] Skirmish AI "Bot1" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 0
    [f=0000005] invalid added point: Start 0
    [f=0000113] Buildings set to face East
    [f=0000510] Speed set to 1.1 [invalid]
    [f=0000516] Speed set to 1.2 [invalid]
    [f=0000521] Speed set to 1.3 [invalid]
    [f=0001182] Speed set to 1.2 [invalid]
    [f=0001202] Speed set to 1.1 [invalid]
    [f=0001204] Speed set to 1.0 [invalid]
    [f=0001205] Speed set to 0.9 [invalid]
    [f=0001207] Speed set to 0.8 [invalid]
    [f=0001208] Speed set to 0.7 [invalid]
    [f=0001209] Speed set to 0.6 [invalid]
    [f=0001210] Speed set to 0.5 [invalid]
    [f=0001211] Speed set to 0.4 [invalid]
    [f=0001211] Speed set to 0.3 [invalid]
    [f=0001266] Speed set to 0.4 [invalid]
    [f=0001268] Speed set to 0.5 [invalid]
    [f=0001271] Speed set to 0.6 [invalid]
    [f=0001274] Speed set to 0.7 [invalid]
    [f=0001277] Speed set to 0.8 [invalid]
    [f=0001282] Speed set to 0.9 [invalid]
    [f=0001289] Speed set to 1.0 [invalid]
    [f=0001295] Speed set to 1.1 [invalid]
    [f=0002046] Speed set to 1.0 [invalid]
    [f=0002059] Speed set to 0.9 [invalid]
    [f=0002077] Speed set to 1.0 [invalid]
    [f=0002082] Speed set to 1.1 [invalid]
    [f=0002087] Speed set to 1.2 [invalid]
    [f=0002090] Speed set to 1.3 [invalid]
    [f=0002096] Speed set to 1.4 [invalid]
    [f=0002104] Speed set to 1.5 [invalid]
    [f=0002137] Speed set to 1.4 [invalid]
    [f=0002148] Speed set to 1.3 [invalid]
    [f=0002167] Speed set to 1.2 [invalid]
    [f=0002176] Speed set to 1.1 [invalid]
    [f=0002182] Speed set to 1.0 [invalid]
    [f=0002189] Speed set to 0.9 [invalid]
    [f=0002196] Speed set to 0.8 [invalid]
    [f=0002201] Speed set to 0.7 [invalid]
    [f=0002205] Speed set to 0.6 [invalid]
    [f=0002209] Speed set to 0.5 [invalid]
    [f=0002215] Speed set to 0.4 [invalid]
    [f=0002218] Speed set to 0.3 [invalid]
    [f=0002305] Speed set to 0.4 [invalid]
    [f=0002312] Speed set to 0.5 [invalid]
    [f=0002312] Speed set to 0.6 [invalid]
    [f=0002313] Speed set to 0.7 [invalid]
    [f=0002314] Speed set to 0.8 [invalid]
    [f=0002315] Speed set to 0.9 [invalid]
    [f=0002322] Speed set to 1.0 [invalid]
    [f=0002327] Speed set to 1.1 [invalid]
    [f=0002334] Speed set to 1.2 [invalid]
    [f=0002355] Speed set to 1.3 [invalid]
    [f=0002363] Speed set to 1.4 [invalid]
    [f=0002369] Speed set to 1.5 [invalid]
    [f=0002377] Speed set to 1.6 [invalid]
    [f=0002387] Speed set to 1.7 [invalid]
    [f=0002396] Speed set to 1.8 [invalid]
    [f=0002405] Speed set to 1.9 [invalid]
    [f=0002415] Speed set to 2.0 [invalid]
    [f=0002427] Speed set to 2.2 [invalid]
    [f=0003170] User exited
    [f=0003172] Statistics for RectangleOptimizer: 0%
    [f=0003172] Path cache hits 0 0%
    [f=0003172] Path cache hits 0 0%
    [f=0003172] Statistics for local connection:
    Received: 7715 bytes
    Sent: 35901 bytes
    
    
    txt file icon infolog.txt (19,963 bytes) 2012-02-06 09:39 +

-Relationships
+Relationships

-Notes

~0008268

hoijui (reporter)

please attach an infolog.txt aswell.

~0008272

Pizzi1 (reporter)

I have just uploaded my infolog

~0008275

hoijui (reporter)

thanks! :-)
i am not a graphics expert, so we would need someone else to say something about this.
now following some things for easy reference:

OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
Spring 85.0-2-gb951972 85MT (MT-Sim)

[f=0000000] GL version: 4.2.11399 Compatibility Profile Context
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: AMD Radeon HD 6700 Series
[f=0000000] GLSL version: 4.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 753MB, available 977MB
[f=0000000] GL info:
    haveARB: 1, haveGLSL: 1, ATI hacks: 1
    FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    maximum texture size: 16384, compress MIP-map textures: 1

~0008277

zerver (reporter)

https://github.com/spring/spring/commit/03f56c0221fd6a01cdc04077d6a5c28c32be3907
+Notes

-Issue History
Date Modified Username Field Change
2012-01-22 21:25 Pizzi1 New Issue
2012-01-22 21:25 Pizzi1 File Added: screen00001.png
2012-02-05 20:02 hoijui Note Added: 0008268
2012-02-06 09:39 Pizzi1 File Added: infolog.txt
2012-02-06 09:40 Pizzi1 Note Added: 0008272
2012-02-06 12:30 hoijui Note Added: 0008275
2012-02-06 14:28 zerver Status new => assigned
2012-02-06 14:28 zerver Assigned To => zerver
2012-02-08 20:54 zerver Note Added: 0008277
2012-02-08 20:54 zerver Status assigned => resolved
2012-02-08 20:54 zerver Fixed in Version => 86.0
2012-02-08 20:54 zerver Resolution open => fixed
+Issue History