| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0002958 | Spring engine | General | public | 2012-02-16 09:16 | 2012-02-16 15:22 | ||||
| Reporter | Google_Frog | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 85.0 | ||||||||
| Target Version | Fixed in Version | 86.0 | |||||||
| Summary | 0002958: All terrain units move commands are removed when climbing cliffs | ||||||||
| Description | I think the units detect that their 2d position is unchanged for a certain period of time so decide they are stuck. This cancels their move command. 3D position for stuck check should fix it? | ||||||||
| Additional Information | Map: DSD Mod: ZK 0.9.9.5 | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2012-02-16 09:16 | Google_Frog | New Issue | |
| 2012-02-16 09:16 | Google_Frog | File Added: 20120216_191137_DeltaSiegeDry_85.sdf | |
| 2012-02-16 15:22 | Kloot | Status | new => resolved |
| 2012-02-16 15:22 | Kloot | Fixed in Version | => 86.0 |
| 2012-02-16 15:22 | Kloot | Resolution | open => fixed |
| 2012-02-16 15:22 | Kloot | Assigned To | => Kloot |


