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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002371 | Spring engine | General | public | 2011-02-27 19:21 | 2012-02-10 16:28 | ||||
Reporter | Beherith | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | tweak | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 0.82.7 | ||||||||
Target Version | Fixed in Version | 86.0 | |||||||
Summary | 0002371: Too dark terrain visible at the coast transition | ||||||||
Description | The SSMF waterline is visible if a water shader that has differing heights is used. I dont know if this is fixable - or even a priority - or can be made to disappear through clever use of some SSMF setup I'm unaware of. Thank you very much in advance for looking into this. | ||||||||
Additional Information | Attached are some screenies to show the effect with water 1, 2 and 4. Setup is win7 64 with intel cpu and 8800GT gpu with new drivers. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Beherith (reporter) 2011-03-04 10:44 |
This bug is visible both in 82.7 release and latest master, it may not be related to dynamic sun because it was visible before that afaik. Also, its not the dark terrain bug, it seems to be related to a difference in specularity between the underwater and the dry areas. |
Beherith (reporter) 2011-06-01 01:03 |
This bug is visible in 0.82.3-1915-g23695d2 Note how the terrain is lighter underwater where the waterplane is at <0 height |
jK (developer) 2011-08-19 13:18 |
It's a bug in the new smf shaders |
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Date Modified | Username | Field | Change |
---|---|---|---|
2011-02-27 19:21 | Beherith | New Issue | |
2011-02-27 19:21 | Beherith | File Added: screen00093.jpg | |
2011-02-27 19:22 | Beherith | File Added: screen00094.jpg | |
2011-02-27 19:22 | Beherith | File Added: screen00095.jpg | |
2011-02-28 00:55 | jK | Summary | SSMF waterline => Too dark terrain since dynSun visible at the coast transition |
2011-03-04 10:44 | Beherith | Note Added: 0006466 | |
2011-06-01 01:03 | Beherith | Note Added: 0006685 | |
2011-08-19 13:15 | jK | Relationship added | related to 0002453 |
2011-08-19 13:15 | jK | Summary | Too dark terrain since dynSun visible at the coast transition => Too dark terrain visible at the coast transition |
2011-08-19 13:18 | jK | Note Added: 0007259 | |
2011-08-19 13:19 | jK | Status | new => assigned |
2011-08-19 13:19 | jK | Assigned To | => Kloot |
2012-02-10 16:28 | Kloot | Status | assigned => resolved |
2012-02-10 16:28 | Kloot | Fixed in Version | => 86.0 |
2012-02-10 16:28 | Kloot | Resolution | open => fixed |