| |  | 0002941 | 2 | | minor | resolved (hoijui) | 2012-09-18 | (AAI) SIGFPE in AAIUnitTable.cpp:377 |
| |  | 0002681 | 1 | 0.82.7+git | minor | resolved (abma) | 2012-09-18 | AAI SIGSEGV at game end in AAI.cpp:74 |
| |  | 0003162 | | | crash | resolved (abma) | 2012-09-18 | AAI crash in AAIBuildTable.cpp:3377 at exit |
| |  | 0003275 | 3 | 91.0 | crash | resolved (abma) | 2012-09-18 | AAI crash in AAIMap.cpp:1128 with two AAI's / one is deinitialized. |
| |  | 0002653 | 3 | | major | resolved (abma) | 2012-09-18 | SIGFPE in AAI in AAIMap.cpp:2484 |
| |  | 0003274 | 1 | 91.0 | crash | resolved (zerver) | 2012-09-18 | MT crashes upon /luarules reload |
| |  | 0003257 | 5 | 89.0 | minor | resolved (Kloot) | 2012-09-16 | 90 Aircraft dont exit lab when the lab is given a waypoint |
| |  | 0003278 | | 91.0.1+git | major | resolved (abma) | 2012-09-14 | AAI fails to initialize |
| |  | 0003246 | 1 | 89.0.1+git | minor | resolved (Kloot) | 2012-09-14 | remove / deduplicate INTERNAL_ORDER/DONT_REPEAT |
| |  | 0003276 | 1 | 91.0 | major | resolved (Kloot) | 2012-09-14 | Tactical nuke sub fails to fire on ground attack order |
| |  | 0003277 | 1 | | minor | resolved (abma) | 2012-09-12 | error message: Failed closing UDP connection: shutdown: Transport endpoint is not connected |
| |  | 0003271 | 2 | 91.0.1+git | crash | resolved (abma) | 2012-09-11 | E323 SIGFPE in CIntel.cpp:243 |
| |  | 0003262 | 3 | 91.0 | minor | resolved (zerver) | 2012-09-06 | 91.0 emp causes skating, gunships jitter and do not move |
| |  | 0003269 | 1 | 91.0 | minor | resolved (zerver) | 2012-09-04 | nuke doesn't fire if attack order is given before missile is ready |
| |  | 0003266 | 2 | 91.0.1+git | crash | resolved (zerver) | 2012-09-04 | SIGSEV in GroundDecalHandler.cpp:437 |
| |  | 0003193 | 8 | 89.0.1+git | crash | resolved (abma) | 2012-09-03 | SIGFPE in Rendering/ProjectileDrawer.cpp:212 |
| |  | 0002608 | 7 | | crash | resolved (jK) | 2012-09-03 | (master) assertion failed in lauxlib.cpp:189 |
| |  | 0002597 | 4 | | major | resolved (jK) | 2012-09-03 | (master) SIGFPE after "revert the div0 check" |
| |  | 0002698 | | 0.82.7+git | major | resolved (abma) | 2012-09-03 | AAI SIGFPE's in AAIConstructor.cpp:275 |
| |  | 0003093 | 4 | 88.0 | crash | resolved (abma) | 2012-09-03 | desync in Zero-K |
| |  | 0003264 | 2 | 91.0 | minor | resolved (Kloot) | 2012-09-03 | 91.0 lua given attack orders are slowly lost |
| |  | 0003260 | 4 | 91.0 | major | resolved (Kloot) | 2012-09-03 | 91.0 - bombers dont land to reload properly |
| |  | 0003258 | 1 | | major | resolved (zerver) | 2012-08-30 | another bomber issue in 0.90 |
| |  | 0003238 | 2 | 89.0 | major | resolved (Kloot) | 2012-08-30 | Torpedo launcher don't fire under patrol command |
| |  | 0002893 | 2 | | minor | resolved (jK) | 2012-08-29 | have a buildslave with latest boost version |
| |  | 0003254 | 1 | | block | resolved (Kloot) | 2012-08-29 | Can't build syncdebug version with spring 90 |
| |  | 0003256 | 4 | 89.0 | tweak | resolved (Kloot) | 2012-08-28 | 90 Gunships pop up 0000075:0000064 elmos when taking off, and pop below ground on landing |
| |  | 0003232 | 4 | 89.0 | block | resolved (abma) | 2012-08-27 | merge kill-using-namespace-streflop to develop |
| |  | 0002862 | 7 | 85.0 | major | resolved (jK) | 2012-08-27 | group keyboard shortcuts broken |
| |  | 0003164 | 2 | 89.0 | block | resolved (abma) | 2012-08-27 | Compilation breaks with Boost 1.50 |
| |  | 0003253 | 1 | | major | resolved (zerver) | 2012-08-27 | some issues with bombers in 0.90 |
| |  | 0003245 | 1 | 89.0 | major | resolved (Kloot) | 2012-08-19 | streflop compilation broken w/ boost 1.5 (Fedora 18 Alpha) |
| |  | 0000239 | 2 | | feature | resolved (Kloot) | 2012-08-19 | Feature decals. |
| |  | 0003212 | 2 | springrts.com | tweak | resolved (abma) | 2012-08-17 | Website confused about open source and proprietary |
| |  | 0003241 | | 89.0 | minor | resolved (Kloot) | 2012-08-13 | Units with cannons remain out of range when you force fire onto high ground |
| |  | 0003169 | 3 | | crash | resolved (abma) | 2012-08-12 | java application crashes |
| |  | 0003187 | 1 | | feature | resolved (abma) | 2012-08-12 | (win32 installer) create shortcut to online readme first |
| |  | 0003239 | | | major | resolved (Kloot) | 2012-08-12 | 89.0.1-90-g2a49c60 crash |
| |  | 0003236 | 2 | 89.0 | crash | resolved (Kloot) | 2012-08-08 | Crash just before/after entering "No Owner Mode" |
| |  | 0003211 | 2 | 89.0 | crash | resolved (Kloot) | 2012-08-08 | Desync then all client crash (Cannon.cpp:102) apart from specs |
| |  | 0003224 | 1 | 89.0 | crash | resolved (Kloot) | 2012-08-08 | Crash in CollisionHandler.cpp:55 |
| |  | 0003235 | 3 | 89.0 | crash | resolved (Kloot) | 2012-08-08 | crash in or FeatureHandler.cpp:496 (or CollisionHandler.cpp:55 ?) |
| |  | 0003237 | 1 | 89.0 | minor | resolved (abma) | 2012-08-08 | Crash in Sim/Features/FeatureHandler.cpp:496 |
| |  | 0003234 | | 89.0 | minor | resolved (Kloot) | 2012-08-03 | Armed constructors attack neutral units on Fight order |
| |  | 0003199 | 6 | 89.0 | feature | resolved (Kloot) | 2012-08-01 | Air bumps into walls - wont start building |
| |  | 0003228 | 1 | 89.0 | minor | resolved (zerver) | 2012-07-31 | Spring crashes when sending large messages |
| |  | 0003209 | 3 | | major | resolved (jK) | 2012-07-30 | Constructor does not move on after building is completed |
| |  | 0003227 | | | major | resolved (Kloot) | 2012-07-30 | Zero-K script size hitting some engine limit Server sent us invalid GameData: unpacking game-data packet failed (262144 bytes de |
| |  | 0003226 | 1 | 89.0 | major | resolved (Kloot) | 2012-07-30 | Spring.SetFeaturePosition doesn't work |
| |  | 0002971 | 3 | 85.0 | minor | resolved (Kloot) | 2012-07-29 | TargetBorder=1 only works when a unit has a specific attack command |