2025-07-18 13:16 CEST

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0003209Spring engineGeneralpublic2012-07-30 22:43
ReporterGoogle_Frog 
Assigned TojK 
PrioritynormalSeveritymajorReproducibilitysometimes
StatusresolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0003209: Constructor does not move on after building is completed
DescriptionSometimes constructors do not move to the next queued command when they finish construction. So far it has only occurred when more than one constructor is producing the structure and the next queued command is also a structure.

In the linked replay this occurs once near 1050, 3000, 4:30 and again near 2150, 2200, 10:30.

http://zero-k.info/Battles/Detail/91953
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
related to 0003198resolvedKloot If air constructor lands it often fails to do next construction command 
+Relationships

-Notes

~0009049

Kloot (developer)

Last edited: 2012-07-19 14:26

View 2 revisions

same as 0003198 but for ground units (and is a wontfix for my part)

~0009053

Google_Frog (reporter)

So... what is going to happen to this? This is a real bug which occurs quite often and people other than Kloot rarely fix stuff like this.

~0009056

Kloot (developer)

Go campaign around the forums like you always do until jK deigns it worth his time to think about a fix.

(while you're at it you might also want to reconsider the merits of your comment in http://zero-k.info/Forum/Thread/2420)
+Notes

-Issue History
Date Modified Username Field Change
2012-07-19 08:51 Google_Frog New Issue
2012-07-19 14:24 Kloot Relationship added related to 0003198
2012-07-19 14:24 Kloot Note Added: 0009049
2012-07-19 14:26 Kloot Note Edited: 0009049 View Revisions
2012-07-20 06:08 Google_Frog Note Added: 0009053
2012-07-20 14:31 Kloot Note Added: 0009056
2012-07-30 22:43 jK Status new => resolved
2012-07-30 22:43 jK Resolution open => fixed
2012-07-30 22:43 jK Assigned To => jK
+Issue History