LoL, only in anime could a jumbo jet sized flying lunchbox be a good design!smoth wrote:lol anime?
Search found 46 matches
- 21 Jan 2008, 04:36
- Forum: Game Development
- Topic: Excited about Gundam? (56k warning)
- Replies: 33
- Views: 4067
Re: Excited about Gundam? (56k warning)
- 21 Jun 2006, 04:37
- Forum: Game Development
- Topic: The AA deflector shield discussion
- Replies: 122
- Views: 14205
- 20 Jun 2006, 02:49
- Forum: Game Development
- Topic: The AA deflector shield discussion
- Replies: 122
- Views: 14205
I didn't mean add repulsors that are omnipotent like the AA 1.45 repulsors were. I was thinking more along the lines of the old repulsors that had a hard time deflecting shots. That way each shield system has different strengths and weaknesses. Shields would provide 100% protection in the enclosed a...
- 19 Jun 2006, 04:21
- Forum: Game Development
- Topic: The AA deflector shield discussion
- Replies: 122
- Views: 14205
- 15 Jun 2006, 06:40
- Forum: Art & Modelling
- Topic: Masse's CORE Commander
- Replies: 6
- Views: 1517
- 15 Jun 2006, 06:31
- Forum: Map Creation
- Topic: The Bakerman of evil
- Replies: 22
- Views: 2387
- 13 Jun 2006, 20:48
- Forum: Game Development
- Topic: Coming soon to a stadium next to you : Krogball!
- Replies: 32
- Views: 5646
- 11 Jun 2006, 23:12
- Forum: General Discussion
- Topic: Potential Spring Trailers/Showcases
- Replies: 11
- Views: 773
- 07 Jun 2006, 19:18
- Forum: Map Releases
- Topic: ..:: Release ::.. Ring Atoll Remake
- Replies: 24
- Views: 2432
- 31 May 2006, 22:12
- Forum: General Discussion
- Topic: question about emp missiles
- Replies: 9
- Views: 1188
- 31 May 2006, 22:08
- Forum: Map Releases
- Topic: New map: SpeedMetalQuattro
- Replies: 35
- Views: 6057
- 31 May 2006, 21:47
- Forum: Map Creation
- Topic: Someone NEEDS to make this map
- Replies: 98
- Views: 9386
Bah, my post got put on the end of page 4, so no one's ever going to see it. Anyway here it is again. If you happen to look close at this picture, you will notice green and blue X's on the minimap. I think it would be safe to say the green X's are metal patches, as the layout seems to me like a good...
- 31 May 2006, 04:00
- Forum: Map Creation
- Topic: Someone NEEDS to make this map
- Replies: 98
- Views: 9386
If you happen to look close at this picture , you will notice green and blue X's on the minimap. I think it would be safe to say the green X's are metal patches, as the layout seems to me like a good metal layout. The blue X's may be some kind of energy patch (IE geothermal). Given that there are on...
- 30 May 2006, 08:43
- Forum: General Discussion
- Topic: Bulk Building Records
- Replies: 13
- Views: 2042
Anyone else care to share stories or screenshots of such building projects? THAT SOUNDS LIKE A CHALLENGE :twisted: The production facility (cuz i don't cheat! :lol: ) http://img140.imageshack.us/img140/2718/facility6og.th.jpg Whats a brawler rush? I say 684 Krow's or nothin! note: 684 krow's need 3...
- 24 May 2006, 20:41
- Forum: Off Topic Discussion
- Topic: First SupCom Video: ChrisT's Second Coming, on Tape
- Replies: 103
- Views: 17302
- 23 May 2006, 08:08
- Forum: General Discussion
- Topic: We need more screenshots!
- Replies: 73
- Views: 9382
- 23 May 2006, 07:56
- Forum: Map Creation
- Topic: new map in the works called Core-Islies
- Replies: 49
- Views: 5714
- 30 Apr 2006, 02:15
- Forum: Map Creation
- Topic: Wasteland Canyons getitng a new look
- Replies: 23
- Views: 2675
- 22 Apr 2006, 00:31
- Forum: Game Development
- Topic: Gundam Annihilation 1.0 pending, I must test first though
- Replies: 26
- Views: 5696
- 21 Apr 2006, 03:45
- Forum: Help & Bugs
- Topic: **SYNC ERROR DISCUSSION** + Poll
- Replies: 24
- Views: 3515
A resyncing routine is entirely possible in spring. IMO the best way would be for the engine to see who desyncs and eliminate the error by compairing it to the other players in that game. A 1 player resync could probably take place very fast and during that time the game could auto pause. If 1/2 the...