First SupCom Video: ChrisT's Second Coming, on Tape

First SupCom Video: ChrisT's Second Coming, on Tape

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Warlord Zsinj
Imperial Winter Developer
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Joined: 24 Aug 2004, 08:59

First SupCom Video: ChrisT's Second Coming, on Tape

Post by Warlord Zsinj »

See it's complete awesomeness, kindly hosted by our very SY's, and exclusive to Supreme Commander Universe. Video taken by SupComU's E3 representation: El_Castro, Nexus and Timmyfred.

Acces the Video here:
http://www.supcomuniverse.com/forum/sho ... .php?t=410

Currently Torrent only, normal download once interest dies down a bit.

Enjoy!

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Das Bruce
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Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Bitchen'.

/edit/

Did anyone else keep trying to give orders?
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Cyberwal
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Joined: 31 Jan 2006, 14:42

Post by Cyberwal »

wonderful! :O
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

OMG This the best thing ever!
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

NOiZE wrote:OMG This the best thing ever!
Lets not be so hasty to cast our old friend pornography aside. :P

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Pocus
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Joined: 14 Apr 2006, 09:40

Post by Pocus »

look subtle :)

or, gorgeous too!
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FolCan
Posts: 190
Joined: 23 Apr 2005, 09:39

Post by FolCan »

Hmmm sup com
IMSabbel
Posts: 747
Joined: 30 Jul 2005, 13:29

Post by IMSabbel »

WoW
Just WOW.
SO much better than the screenshots.

The animations! The explosions!
The sinking ships! The multipart detonations with screenshake and all Oo
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Soulless1
Posts: 444
Joined: 07 Mar 2006, 03:29

Post by Soulless1 »

/drooleth

I like how the nuke blasts were so huge they killed the display screen :twisted:
Sheekel
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Joined: 19 Apr 2005, 19:23

Post by Sheekel »

It certainly looks like it has the same intensity as OTA. The explosions are great. They have the same punch, the same oomph OTA had.
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GrOuNd_ZeRo
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Joined: 30 Apr 2005, 01:10

Post by GrOuNd_ZeRo »

Is it just me or the explosions only white blobs? lol

Does look great...
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FireCrack
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Post by FireCrack »

^the explosions look like that because of the shitty way the video was captured.

I liked the way the monkeylord died...
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

HOOOOOOLY SHIT!

That was...unbelivably...cool! Music, explosions, monklords! UNITS FLYING BOMBS, NAVEY SUBMERSiBLE AIRCRAFT CARRIERS! ANHIBIOUS TANKS!

MUSIC, GUNS, NUKES, BOMBS!

Argh! <faints>
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

[url=http://www.supcomuniverse.com/forum/showthread.php?p=8875]Nickelplate wrote:[/url]Ah, Excellent, Thanks
And it's good to see that Spring is good for *something*, I guess.
ass
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Lindir The Green
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Joined: 04 May 2005, 15:09

Post by Lindir The Green »

I think we need the jawdrop smiley.

Oh well, I'll have to make do.

:shock: :shock: :shock: :shock:
:o :o :o :o
:shock: :shock: :shock: :shock:
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wizard8873
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Joined: 21 Jan 2006, 02:42

Post by wizard8873 »

wow, just wow. that was awesome. cant wait until it comes out.
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DeathHawk
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Joined: 19 Oct 2005, 02:02

Post by DeathHawk »

:shock: !!!! OMFG!!!! That was sooooo Good no More then good that was unbeliveable i mean WOW!!!!!!! I am just dying to Play this game!!!!!!

Ladies and Gentle men This is going to be the next Big thing, This Game is going to be great i know it u know it We all know it!!!
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

okay, actually it has tons of 'WOW' to it, but it's actually not a whole lot more advanced than Spring is. The three primary things that I saw in it that Spring doesn't have are:
1.) smooth, fluid camera control (and screenshaking, which really puts you into the battle)
2.) music
3.) death animations

Spring can already do or come pretty close with the rest of it, like the walking destroyers (A pelican animation, but currently with the Spring engine I think that only units that are technically hovercraft can do that), the troopship loading/unloading (not a real big thing), and.... I can't think of anything else really, SupCom's advantage over Spring is in the content sector.

[edit]I forgot to ask, how many wakes, waves, and ripples did anyone see in the SupCom trailer? :wink: [/edit]
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

The waypoint thing boasted about at gamespot on their review of supcom at E3 can easily be done with groupAI, infact you can see it if you go itno debug mdoe while you ahve cheat turned on
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Drone_Fragger
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Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

My eyes are not worthy for this.

*Tears eyes out*

Behold! I am Neo! I can See the Evil UEF even when blind!
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